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Add Illusion end message
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@@ -4643,6 +4643,10 @@ var Battle = (function () {
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case 'bide':
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actions += "" + poke.getName() + " unleashed its energy!";
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break;
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case 'illusion':
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this.resultAnim(poke, 'Illusion ended', 'bad', animDelay);
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actions += "" + poke.getName() + "'s illusion wore off!";
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break;
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case 'slowstart':
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this.resultAnim(poke, 'Slow Start ended', 'good', animDelay);
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actions += "" + poke.getName() + " finally got its act together!";
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