mirror of
https://github.com/smogon/pokemon-showdown-client.git
synced 2026-10-01 07:10:46 -05:00
Low-res battle support
This commit is contained in:
@@ -51,7 +51,7 @@
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this.add(data);
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},
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focus: function() {
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this.battle.play();
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if (this.battle.playbackState === 3) this.battle.play();
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ConsoleRoom.prototype.focus.call(this);
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},
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blur: function() {
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@@ -67,6 +67,7 @@
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this.updateControls();
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},
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add: function(data) {
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if (!data) return;
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if (data.substr(0,6) === '|init|') {
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return this.init(data);
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}
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@@ -104,12 +105,14 @@
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// battle is seeking
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this.$controls.html('');
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this.controlsShown = false;
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return;
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} else if (this.battle.playbackState === 2 || this.battle.playbackState === 3) {
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// battle is playing or paused
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this.$controls.html('<p><button name="skipTurn">Skip turn <i class="icon-step-forward"></i></button></p>');
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this.controlsShown = false;
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return;
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}
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@@ -140,7 +143,7 @@
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} else if (this.side) {
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// player
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this.updateControlsForPlayer()
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this.updateControlsForPlayer(true);
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} else if (this.battle.mySide.initialized && this.battle.yourSide.initialized) {
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@@ -150,6 +153,7 @@
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} else {
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// empty battle
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this.$controls.html('<p><em>Waiting for players...</em></p>');
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this.$join = $('<div class="playbutton"><button name="joinBattle">Join Battle</button></div>');
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this.$battle.append(this.$join);
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@@ -158,8 +162,12 @@
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// This intentionally doesn't happen if the battle is still playing,
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// since those early-return.
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app.topbar.updateTabbar();
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if (!this.side) this.controlsShown = false;
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},
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updateControlsForPlayer: function() {
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controlsShown: false,
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updateControlsForPlayer: function(noForce) {
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if (noForce && this.controlsShown) return false;
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this.controlsShown = true;
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if (!this.request) {
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if (this.battle.kickingInactive) {
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this.$controls.html('<div class="controls"><p><button name="setTimer" value="off"><small>Stop timer</small></button> <small>← Your opponent has disconnected. Click this to delay your victory.</small></p></div>');
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128
style/client.css
128
style/client.css
@@ -1060,55 +1060,17 @@ a.ilink:hover {
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color: #EE4433;
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border-color: #EE4433;
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}
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.tiny-layout .battlewrapper .battle-log,
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.tiny-layout .battlewrapper .battle-log-add,
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.small-layout .battlewrapper .battle-log,
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.small-layout .battlewrapper .battle-log-add {
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display: none;
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@media (max-width:750px) {
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.battle-log,
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.battle-log-add {
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display: none;
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}
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}
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.tiny-height .controls {
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position: absolute;
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bottom: 10px;
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left: 0;
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right: 0;
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background: #444444;
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background: rgba(40,40,40,.85);
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color: #FFFFFF;
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padding: 4px 8px;
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}
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.tiny-height .battle-controls .whatdo {
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color: #FFFFFF;
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}
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.tiny-height .battle-controls .whatdo small.weak {
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color: #DDDD55;
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border-color: #DDDD55;
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}
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.tiny-height .battle-controls .whatdo small.critical {
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color: #FF7766;
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border-color: #FF7766;
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}
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.tiny-height .movemenu {
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display: none;
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padding: 0 100px 0 90px;
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}
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.tiny-height .switchmenu {
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display: none;
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padding: 0 70px 0 180px;
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}
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.tiny-height .moveselect {
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position: absolute;
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left: 20px;
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bottom: 20px;
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}
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.tiny-height .switchselect {
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position: absolute;
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right: 20px;
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bottom: 20px;
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}
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.moveselect button,
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.switchselect button {
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background: transparent;
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cursor: default;
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border: 0;
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font-weight: bold;
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font-style: italic;
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@@ -1204,19 +1166,6 @@ a.ilink:hover {
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background: #009AA4;
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}
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.tiny-height .battle-controls .whatdo {
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padding-bottom: 50px;
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}
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.tiny-height .battle-controls .move-controls .whatdo,
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.tiny-height .battle-controls .switch-controls .whatdo {
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padding-bottom: 5px;
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}
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.tiny-height .move-controls .movemenu,
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.tiny-height .switch-controls .switchmenu {
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display: block;
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margin-right: 0;
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}
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.movemenu button {
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float: left;
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display: block;
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@@ -1298,6 +1247,71 @@ a.ilink:hover {
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color: #777777 !important;
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}
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@media (max-height:571px) {
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.controls {
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position: absolute;
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bottom: 10px;
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left: 0;
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right: 0;
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background: #444444;
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background: rgba(40,40,40,.85);
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color: #FFFFFF;
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padding: 4px 8px;
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}
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.battle-controls .whatdo {
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color: #FFFFFF;
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}
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.battle-controls .whatdo small.weak {
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color: #DDDD55;
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border-color: #DDDD55;
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}
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.battle-controls .whatdo small.critical {
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color: #FF7766;
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border-color: #FF7766;
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}
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.movemenu {
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display: none;
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padding: 0 100px 0 90px;
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}
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.switchmenu {
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display: none;
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padding: 0 70px 0 210px;
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}
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.moveselect {
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position: absolute;
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left: 20px;
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bottom: 20px;
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}
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.switchselect {
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position: absolute;
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right: 20px;
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bottom: 20px;
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}
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.moveselect button, .switchselect button {
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cursor: pointer;
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padding: 4px 8px;
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border-radius: 6px;
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background: #E5E5E5;
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}
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.battle-controls .whatdo {
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padding-bottom: 50px;
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}
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.battle-controls .move-controls .whatdo,
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.battle-controls .switch-controls .whatdo {
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padding-bottom: 5px;
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}
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.move-controls .movemenu,
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.switch-controls .switchmenu {
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display: block;
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margin-right: 0;
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}
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.move-controls .moveselect button,
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.switch-controls .switchselect button {
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background: #BBBBBB;
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}
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}
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/****************/
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#tooltipwrapper {
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