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Reset sprite when affected by Smack Down (#732)
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@@ -4761,6 +4761,7 @@ var Battle = (function () {
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actions += "" + poke.getName() + " fell straight down!";
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poke.removeVolatile('magnetrise');
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poke.removeVolatile('telekinesis');
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if (poke.lastmove === 'fly' || poke.lastmove === 'bounce') poke.sprite.animReset();
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break;
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case 'substitute':
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if (kwargs.damage) {
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