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https://github.com/smogon/pokemon-showdown-client.git
synced 2026-10-01 07:10:46 -05:00
@@ -3532,6 +3532,7 @@ function Battle(frame, logFrame, noPreload) {
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var ability = Tools.getAbility(args[2]);
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var effect = Tools.getEffect(kwargs.from);
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var ofpoke = this.getPokemon(kwargs.of);
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var side = this.getSide(args[3]);
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poke.ability = ability.name;
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if (kwargs.silent) {
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@@ -3566,7 +3567,7 @@ function Battle(frame, logFrame, noPreload) {
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actions += '' + poke.getName() + ' intimidates ' + ofpoke.getLowerName() + '!';
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break;
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case 'unnerve':
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actions += "" + poke.getName() + "'s Unnerve makes " + args[3] + "'s team too nervous to eat Berries!";
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actions += "" + poke.getName() + "'s Unnerve makes " + side.getLowerTeamName() + " too nervous to eat Berries!";
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break;
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default:
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actions += "" + poke.getName() + " has " + ability.name + "!";
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