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Mark Focus Punch on focus
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@@ -4914,6 +4914,7 @@ var Battle = (function () {
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case 'focuspunch':
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this.resultAnim(poke, 'Focusing', 'neutral');
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actions += '' + poke.getName() + ' is tightening its focus!';
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poke.markMove(effect.name, 0);
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break;
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case 'snatch':
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actions += '' + poke.getName() + ' waits for a target to make a move!';
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