Suppress crash when Pokedex is unloaded

This commit is contained in:
Guangcong Luo
2013-05-22 16:10:14 -05:00
parent 47cc048609
commit 00e3542a34

View File

@@ -762,7 +762,7 @@ var Tools = {
if (pokemon && pokemon.volatiles && pokemon.volatiles.formechange && !pokemon.volatiles.transform) id = toId(pokemon.volatiles.formechange[2]);
if (pokemon && pokemon.num !== undefined) num = pokemon.num;
else if (window.BattlePokemonSprites && BattlePokemonSprites[id] && BattlePokemonSprites[id].num) num = BattlePokemonSprites[id].num;
else if (window.BattlePokedex[id] && BattlePokedex[id].num) num = BattlePokedex[id].num;
else if (window.BattlePokedex && window.BattlePokedex[id] && BattlePokedex[id].num) num = BattlePokedex[id].num;
if (num < 0) num = 0;
var altNums = {
"egg": 651,