This website requires JavaScript.
Explore
Help
Sign In
Leahnaya
/
pokemon-reverse-engineering-tools
Watch
1
Star
0
Fork
0
You've already forked pokemon-reverse-engineering-tools
mirror of
https://github.com/pret/pokemon-reverse-engineering-tools.git
synced
2026-09-27 20:11:20 -05:00
Code
Issues
Actions
Packages
Projects
Releases
Wiki
Activity
123
Commits
4
Branches
9
Tags
f484df40ce403766c4baa609ee71f5bb7804be12
Go to file
Code
Clone
HTTPS
Tea CLI
Open with VS Code
Open with VSCodium
Open with Intellij IDEA
Download ZIP
Download TAR.GZ
Download BUNDLE
Bryan Bishop
f484df40ce
probably right insertion routine for Asm
...
original-commit-id: b597af7c57033acd1acf468e48b7140c9f390ef0
2012-04-21 16:06:22 -05:00
chars.py
spacing
2012-04-18 16:17:31 -05:00
crystal.py
probably right insertion routine for Asm
2012-04-21 16:06:22 -05:00
gbz80disasm.py
gbz80disasm for crystal
2012-03-15 17:47:40 -05:00
item_constants.py
Move a bunch of constant data into separate files.
2012-04-17 21:37:46 -05:00
old_parse_scripts.py
add encoding to old_parse_scripts.py
2012-04-18 20:55:16 -05:00
pksv.py
Move some data back to avoid a circular import.
2012-04-17 23:33:23 -05:00
pokemon_constants.py
Move a bunch of constant data into separate files.
2012-04-17 21:37:46 -05:00
Description
Tools for building and disassembling Pokémon Red and Pokémon Crystal
disassembly
pokemon
python
reverse-engineering
2.8
MiB
Languages
Python
96.9%
Assembly
2.8%
C
0.3%