This website requires JavaScript.
Explore
Help
Sign In
Leahnaya
/
pokemon-reverse-engineering-tools
Watch
1
Star
0
Fork
0
You've already forked pokemon-reverse-engineering-tools
mirror of
https://github.com/pret/pokemon-reverse-engineering-tools.git
synced
2026-09-27 12:01:08 -05:00
Code
Issues
Actions
Packages
Projects
Releases
Wiki
Activity
109
Commits
4
Branches
9
Tags
eecc30a3c97721ed7b9499a3a4b9282ca29b4fdb
Go to file
Code
Clone
HTTPS
Tea CLI
Open with VS Code
Open with VSCodium
Open with Intellij IDEA
Download ZIP
Download TAR.GZ
Download BUNDLE
Bryan Bishop
eecc30a3c9
add encoding to old_parse_scripts.py
...
original-commit-id: b7295080d5713e589da7fbd1b1465870c83e889e
2012-04-18 20:55:16 -05:00
chars.py
spacing
2012-04-18 16:17:31 -05:00
crystal.py
move Script.parse_old into its own file
2012-04-18 16:54:11 -05:00
gbz80disasm.py
gbz80disasm for crystal
2012-03-15 17:47:40 -05:00
item_constants.py
Move a bunch of constant data into separate files.
2012-04-17 21:37:46 -05:00
old_parse_scripts.py
add encoding to old_parse_scripts.py
2012-04-18 20:55:16 -05:00
pksv.py
Move some data back to avoid a circular import.
2012-04-17 23:33:23 -05:00
pokemon_constants.py
Move a bunch of constant data into separate files.
2012-04-17 21:37:46 -05:00
Description
Tools for building and disassembling Pokémon Red and Pokémon Crystal
disassembly
pokemon
python
reverse-engineering
2.8
MiB
Languages
Python
96.9%
Assembly
2.8%
C
0.3%