This website requires JavaScript.
Explore
Help
Sign In
Leahnaya
/
pokemon-reverse-engineering-tools
Watch
1
Star
0
Fork
0
You've already forked pokemon-reverse-engineering-tools
mirror of
https://github.com/pret/pokemon-reverse-engineering-tools.git
synced
2026-09-27 20:11:20 -05:00
Code
Issues
Actions
Packages
Projects
Releases
Wiki
Activity
176
Commits
4
Branches
9
Tags
d1c933696b3a4c2d87f41999710e891d6a52c399
Go to file
Code
Clone
HTTPS
Tea CLI
Open with VS Code
Open with VSCodium
Open with Intellij IDEA
Download ZIP
Download TAR.GZ
Download BUNDLE
Bryan Bishop
d1c933696b
redo item constants (some were missed?)
...
original-commit-id: 09a0e3aa85b22769a959e8c5b6abec38d2d770b2
2012-04-27 15:52:57 -05:00
pkmnasm
simple lexer
2012-04-26 00:31:53 -05:00
__init__.py
gah forgot a file to let preprocessor import macros
2012-04-26 14:16:01 -05:00
chars.py
rename textpre.py -> preprocessor.py
2012-04-26 16:58:20 -05:00
crystal.py
add newlines to generate_item_constants output
2012-04-27 15:47:51 -05:00
gbz80disasm.py
don't delete tempt_opt_table in gbz80disasm
2012-04-26 00:32:38 -05:00
item_constants.py
redo item constants (some were missed?)
2012-04-27 15:52:57 -05:00
old_parse_scripts.py
add encoding to old_parse_scripts.py
2012-04-18 20:55:16 -05:00
pksv.py
Move some data back to avoid a circular import.
2012-04-17 23:33:23 -05:00
pokemon_constants.py
Move a bunch of constant data into separate files.
2012-04-17 21:37:46 -05:00
Description
Tools for building and disassembling Pokémon Red and Pokémon Crystal
disassembly
pokemon
python
reverse-engineering
2.8
MiB
Languages
Python
96.9%
Assembly
2.8%
C
0.3%