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Leahnaya
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pokemon-reverse-engineering-tools
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8b46073c58901458162c6e061663b10602059d0b
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Bryan Bishop
8b46073c58
revert to dbw in MapScriptHeader.to_asm()
...
original-commit-id: d37f9869712ded6feed36537932c75255a3665ae
2012-04-26 14:46:46 -05:00
pkmnasm
simple lexer
2012-04-26 00:31:53 -05:00
__init__.py
gah forgot a file to let preprocessor import macros
2012-04-26 14:16:01 -05:00
chars.py
spacing
2012-04-18 16:17:31 -05:00
crystal.py
revert to dbw in MapScriptHeader.to_asm()
2012-04-26 14:46:46 -05:00
gbz80disasm.py
don't delete tempt_opt_table in gbz80disasm
2012-04-26 00:32:38 -05:00
item_constants.py
Move a bunch of constant data into separate files.
2012-04-17 21:37:46 -05:00
old_parse_scripts.py
add encoding to old_parse_scripts.py
2012-04-18 20:55:16 -05:00
pksv.py
Move some data back to avoid a circular import.
2012-04-17 23:33:23 -05:00
pokemon_constants.py
Move a bunch of constant data into separate files.
2012-04-17 21:37:46 -05:00
Description
Tools for building and disassembling Pokémon Red and Pokémon Crystal
disassembly
pokemon
python
reverse-engineering
2.8
MiB
Languages
Python
96.9%
Assembly
2.8%
C
0.3%