Tools for building and disassembling Pokémon Red and Pokémon Crystal
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Bryan Bishop 7c667e09c8 prevent scripts from appearing in MapScriptHeader.to_asm output
original-commit-id: fdbf484b579c763d4a015768295a0fce8c430e76
2012-04-22 14:04:27 -05:00
chars.py spacing 2012-04-18 16:17:31 -05:00
crystal.py prevent scripts from appearing in MapScriptHeader.to_asm output 2012-04-22 14:04:27 -05:00
gbz80disasm.py gbz80disasm for crystal 2012-03-15 17:47:40 -05:00
item_constants.py Move a bunch of constant data into separate files. 2012-04-17 21:37:46 -05:00
old_parse_scripts.py add encoding to old_parse_scripts.py 2012-04-18 20:55:16 -05:00
pksv.py Move some data back to avoid a circular import. 2012-04-17 23:33:23 -05:00
pokemon_constants.py Move a bunch of constant data into separate files. 2012-04-17 21:37:46 -05:00