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Leahnaya
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pokemon-reverse-engineering-tools
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9
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4dfc10d46ec1570a4c42493bb80ac4857ebf4cf3
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Bryan Bishop
4dfc10d46e
TrainerFragments pointing to 0x26ef should be ignored
...
original-commit-id: 26e0ee9545f40522e4ff3f5a4c54437618d14f57
2012-04-21 18:24:54 -05:00
chars.py
spacing
2012-04-18 16:17:31 -05:00
crystal.py
TrainerFragments pointing to 0x26ef should be ignored
2012-04-21 18:24:54 -05:00
gbz80disasm.py
gbz80disasm for crystal
2012-03-15 17:47:40 -05:00
item_constants.py
Move a bunch of constant data into separate files.
2012-04-17 21:37:46 -05:00
old_parse_scripts.py
add encoding to old_parse_scripts.py
2012-04-18 20:55:16 -05:00
pksv.py
Move some data back to avoid a circular import.
2012-04-17 23:33:23 -05:00
pokemon_constants.py
Move a bunch of constant data into separate files.
2012-04-17 21:37:46 -05:00
Description
Tools for building and disassembling Pokémon Red and Pokémon Crystal
disassembly
pokemon
python
reverse-engineering
2.8
MiB
Languages
Python
96.9%
Assembly
2.8%
C
0.3%