This website requires JavaScript.
Explore
Help
Sign In
Leahnaya
/
pokemon-reverse-engineering-tools
Watch
1
Star
0
Fork
0
You've already forked pokemon-reverse-engineering-tools
mirror of
https://github.com/pret/pokemon-reverse-engineering-tools.git
synced
2026-09-27 12:01:08 -05:00
Code
Issues
Actions
Packages
Projects
Releases
Wiki
Activity
116
Commits
4
Branches
9
Tags
15a35a1a4a36cb0ccd91b01d7e003ac28838e539
Go to file
Code
Clone
HTTPS
Tea CLI
Open with VS Code
Open with VSCodium
Open with Intellij IDEA
Download ZIP
Download TAR.GZ
Download BUNDLE
Bryan Bishop
15a35a1a4a
fix trainer label output
...
original-commit-id: 64af1959ae3b90c386569d358dfe4870990c4058
2012-04-21 02:16:12 -05:00
chars.py
spacing
2012-04-18 16:17:31 -05:00
crystal.py
fix trainer label output
2012-04-21 02:16:12 -05:00
gbz80disasm.py
gbz80disasm for crystal
2012-03-15 17:47:40 -05:00
item_constants.py
Move a bunch of constant data into separate files.
2012-04-17 21:37:46 -05:00
old_parse_scripts.py
add encoding to old_parse_scripts.py
2012-04-18 20:55:16 -05:00
pksv.py
Move some data back to avoid a circular import.
2012-04-17 23:33:23 -05:00
pokemon_constants.py
Move a bunch of constant data into separate files.
2012-04-17 21:37:46 -05:00
Description
Tools for building and disassembling Pokémon Red and Pokémon Crystal
disassembly
pokemon
python
reverse-engineering
2.8
MiB
Languages
Python
96.9%
Assembly
2.8%
C
0.3%