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https://github.com/pret/pokemon-reverse-engineering-tools.git
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fix the use of text_command_classes (not the same format as command_classes)
original-commit-id: 2489165312a0ee2cc45d2a03edbed7623f124b73
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c988390334
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11
crystal.py
11
crystal.py
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@ -458,8 +458,8 @@ class NewTextScript:
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# match the command id byte to a scripting command class like MainText
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for class_ in text_command_classes:
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if class_.id == cur_byte:
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scripting_command_class = class_
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if class_[1].id == cur_byte:
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scripting_command_class = class_[1]
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# no matching command found
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if scripting_command_class == None:
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@ -487,9 +487,10 @@ class NewTextScript:
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# store the script in the global table/map thing
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script_parse_table[start_address:current_address] = self
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asm_output = "\n".join([command.to_asm() for command in commands])
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print "--------------\n"+asm_output
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if self.debug:
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asm_output = "\n".join([command.to_asm() for command in commands])
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print "--------------\n"+asm_output
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# store the script
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self.commands = commands
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