grind to a higher level

This commit is contained in:
Bryan Bishop 2013-09-26 01:03:58 -05:00
parent 38ecfa8705
commit 27ea6f6527

View File

@ -87,7 +87,7 @@ class SpeedRunner(Runner):
# walk to elm and do whatever he wants
self.handle_elm("totodile", skip=True)
self.new_bark_level_grind(6, skip=False)
self.new_bark_level_grind(17, skip=False)
@skippable
def skip_intro(self, stop_at_name_selection=False):