remove a dead function

This commit is contained in:
Bryan Bishop
2013-11-10 22:45:12 -06:00
parent 409eab1716
commit 0729ed3554

View File

@@ -832,6 +832,8 @@ class crystal(object):
coordinates, pressing the direction button for a full walk step (which
ideally should be blocked, this is mainly to establish direction), and
then pressing "a" to initiate the trainer battle.
Consider using start_trainer_battle instead.
"""
self.warp(map_group, map_id, x, y)
@@ -854,21 +856,6 @@ class crystal(object):
self.text_wait()
loop_limit -= 1
def broken_start_trainer_battle(self, trainer_group=0x1, trainer_id=0x1):
"""
This will fail after the first mon is defeated.
"""
Script_startbattle_address = 0x97436
# setup the battle
memory = self.vba.memory
memory[0xd459] = 0x81
memory[0xd22f] = trainer_group
memory[0xd231] = trainer_id
self.vba.memory = memory
self.call(calculate_address(Script_startbattle_address), bank=calculate_bank(Script_startbattle_address,))
def start_trainer_battle(self, trainer_group=0x1, trainer_id=0x1, text_win="YOU WIN", text_address=0xdb90):
"""
Start a trainer battle with the trainer located by trainer_group and