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https://github.com/pret/pokemon-reverse-engineering-tools.git
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more gfx.py docstring changes
original-commit-id: 3ee5295ee3ff5868b346246e56cadf0b5b47a043
This commit is contained in:
15
gfx.py
15
gfx.py
@@ -76,7 +76,7 @@ def hex_dump(input, debug = True):
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def get_tiles(image):
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"""
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"""
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Split a 2bpp image into 8x8 tiles.
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"""
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tiles = []
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@@ -725,12 +725,15 @@ class Decompressed:
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self.output.append(self.alts[byte&1])
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def doZeros(self):
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"""Write zeros."""
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"""
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Write zeros.
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"""
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for byte in range(self.length):
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self.output.append(0x00)
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def doFlip(self):
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"""Repeat flipped bytes from 2bpp output.
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"""
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Repeat flipped bytes from 2bpp output.
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eg 11100100 -> 00100111
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quat 3 2 1 0 -> 0 2 1 3
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@@ -1549,8 +1552,10 @@ def lz_to_png_by_file(filename):
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def dump_tileset_pngs():
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"""
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Converts .lz format tilesets into .png format tilesets. Also, leaves a
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bunch of wonderful .2bpp files everywhere for your amusement.
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Converts .lz format tilesets into .png format tilesets.
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Also, leaves a bunch of wonderful .2bpp files everywhere for
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your amusement.
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"""
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for tileset_id in range(37):
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tileset_filename = "../gfx/tilesets/" + str(tileset_id).zfill(2) + ".lz"
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