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17 lines
348 B
C
17 lines
348 B
C
#ifndef POKEHEARTGOLD_OVERLAY_12_0226BEC4_H
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#define POKEHEARTGOLD_OVERLAY_12_0226BEC4_H
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#include "battle.h"
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#include "unk_0200E320.h"
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typedef struct UnkBattleStruct_0226BEC4 {
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BattleSystem *bsys;
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s16 state;
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s16 delay;
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} UnkBattleStruct_0226BEC4;
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SysTask *ov12_0226BEC4(BattleSystem *bsys);
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void ov12_0226BEF0(SysTask *task);
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#endif
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