pokeheartgold/include/overlay_12_0226BEC4.h
Adrienn Tindall c5e74123c7 Added second set of requested changes
aside from int -> s32 stuff since I don't like that very much
2023-06-05 15:36:19 -05:00

17 lines
348 B
C

#ifndef POKEHEARTGOLD_OVERLAY_12_0226BEC4_H
#define POKEHEARTGOLD_OVERLAY_12_0226BEC4_H
#include "battle.h"
#include "unk_0200E320.h"
typedef struct UnkBattleStruct_0226BEC4 {
BattleSystem *bsys;
s16 state;
s16 delay;
} UnkBattleStruct_0226BEC4;
SysTask *ov12_0226BEC4(BattleSystem *bsys);
void ov12_0226BEF0(SysTask *task);
#endif