pokeheartgold/files/battledata/script/subscript/subscript_0278_CheckQuickClaw.s
2024-03-07 09:23:13 -05:00

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.include "macros/btlcmd.inc"
.data
_000:
CompareMonDataToValue OPCODE_EQU, BATTLER_CATEGORY_ATTACKER, BMON_DATA_CUSTAP_FLAG, 1, _022
CompareMonDataToValue OPCODE_EQU, BATTLER_CATEGORY_ATTACKER, BMON_DATA_QUICK_CLAW_FLAG, 0, _063
CompareVarToValue OPCODE_EQU, BSCRIPT_VAR_WAITING_BATTLERS, 1, _039
PlayBattleAnimation BATTLER_CATEGORY_ATTACKER, BATTLE_ANIMATION_HELD_ITEM
Wait
GoTo _039
_022:
PlayBattleAnimation BATTLER_CATEGORY_ATTACKER, BATTLE_ANIMATION_HELD_ITEM
Wait
CompareVarToValue OPCODE_EQU, BSCRIPT_VAR_WAITING_BATTLERS, 1, _039
// {0}s {1} let it move first!
PrintMessage msg_0197_01254, TAG_NICKNAME_ITEM, BATTLER_CATEGORY_ATTACKER, BATTLER_CATEGORY_ATTACKER
Wait
WaitButtonABTime 30
_039:
CompareMonDataToValue OPCODE_EQU, BATTLER_CATEGORY_ATTACKER, BMON_DATA_QUICK_CLAW_FLAG, 0, _050
UpdateMonData OPCODE_SET, BATTLER_CATEGORY_ATTACKER, BMON_DATA_QUICK_CLAW_FLAG, 0
_050:
CompareMonDataToValue OPCODE_EQU, BATTLER_CATEGORY_ATTACKER, BMON_DATA_CUSTAP_FLAG, 0, _063
UpdateMonData OPCODE_SET, BATTLER_CATEGORY_ATTACKER, BMON_DATA_CUSTAP_FLAG, 0
RemoveItem BATTLER_CATEGORY_ATTACKER
_063:
End