mirror of
https://github.com/pret/pokeheartgold.git
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74 lines
3.8 KiB
ArmAsm
74 lines
3.8 KiB
ArmAsm
.include "macros/btlcmd.inc"
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.data
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_000:
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CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_VAL_NOT_ZERO, SIDE_COND_REFLECT_TURNS, _041
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CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_VAL_NOT_ZERO, SIDE_COND_LIGHT_SCREEN_TURNS, _041
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CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_VAL_NOT_ZERO, SIDE_COND_MIST_TURNS, _041
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CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_VAL_NOT_ZERO, SIDE_COND_SAFEGUARD_TURNS, _041
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CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_VAL_NOT_ZERO, SIDE_COND_SPIKES_LAYERS, _041
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CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_VAL_NOT_ZERO, SIDE_COND_TOXIC_SPIKES_LAYERS, _041
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CompareVarToValue OPCODE_FLAG_SET, BSCRIPT_VAR_SIDE_CONDITION_TARGET, SIDE_CONDITION_STEALTH_ROCKS, _041
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CompareVarToValue OPCODE_FLAG_SET, BSCRIPT_VAR_FIELD_CONDITION, FIELD_CONDITION_FOG, _041
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GoTo _043
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_041:
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Call BATTLE_SUBSCRIPT_ATTACK_MESSAGE_AND_ANIMATION
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_043:
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UpdateVar OPCODE_SET, BSCRIPT_VAR_SIDE_EFFECT_PARAM, MOVE_SUBSCRIPT_PTR_EVASION_DOWN_1_STAGE
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Call BATTLE_SUBSCRIPT_UPDATE_STAT_STAGE
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CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_VAL_ZERO, SIDE_COND_REFLECT_TURNS, _065
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CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_CLEAR, SIDE_COND_REFLECT_TURNS, _065
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UpdateVar OPCODE_SET, BSCRIPT_VAR_MSG_MOVE_TEMP, MOVE_REFLECT
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Call BATTLE_SUBSCRIPT_DEFOG_MESSAGE
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_065:
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CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_VAL_ZERO, SIDE_COND_LIGHT_SCREEN_TURNS, _081
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CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_CLEAR, SIDE_COND_LIGHT_SCREEN_TURNS, _081
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UpdateVar OPCODE_SET, BSCRIPT_VAR_MSG_MOVE_TEMP, MOVE_LIGHT_SCREEN
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Call BATTLE_SUBSCRIPT_DEFOG_MESSAGE
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_081:
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CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_VAL_ZERO, SIDE_COND_MIST_TURNS, _097
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CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_CLEAR, SIDE_COND_MIST_TURNS, _097
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UpdateVar OPCODE_SET, BSCRIPT_VAR_MSG_MOVE_TEMP, MOVE_MIST
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Call BATTLE_SUBSCRIPT_DEFOG_MESSAGE
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_097:
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CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_VAL_ZERO, SIDE_COND_SAFEGUARD_TURNS, _113
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CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_CLEAR, SIDE_COND_SAFEGUARD_TURNS, _113
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UpdateVar OPCODE_SET, BSCRIPT_VAR_MSG_MOVE_TEMP, MOVE_SAFEGUARD
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Call BATTLE_SUBSCRIPT_DEFOG_MESSAGE
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_113:
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CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_VAL_ZERO, SIDE_COND_SPIKES_LAYERS, _133
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CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_CLEAR, SIDE_COND_SPIKES_LAYERS, _133
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UpdateVar OPCODE_FLAG_OFF, BSCRIPT_VAR_SIDE_CONDITION_TARGET, SIDE_CONDITION_SPIKES
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UpdateVar OPCODE_SET, BSCRIPT_VAR_MSG_MOVE_TEMP, MOVE_SPIKES
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Call BATTLE_SUBSCRIPT_DEFOG_MESSAGE
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_133:
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CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_VAL_ZERO, SIDE_COND_TOXIC_SPIKES_LAYERS, _149
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CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_CLEAR, SIDE_COND_TOXIC_SPIKES_LAYERS, _149
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UpdateVar OPCODE_SET, BSCRIPT_VAR_MSG_MOVE_TEMP, MOVE_TOXIC_SPIKES
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Call BATTLE_SUBSCRIPT_DEFOG_MESSAGE
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_149:
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CompareVarToValue OPCODE_FLAG_NOT, BSCRIPT_VAR_SIDE_CONDITION_TARGET, SIDE_CONDITION_STEALTH_ROCKS, _164
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UpdateVar OPCODE_FLAG_OFF, BSCRIPT_VAR_SIDE_CONDITION_TARGET, SIDE_CONDITION_STEALTH_ROCKS
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UpdateVar OPCODE_SET, BSCRIPT_VAR_MSG_MOVE_TEMP, MOVE_STEALTH_ROCK
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Call BATTLE_SUBSCRIPT_DEFOG_MESSAGE
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_164:
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CompareVarToValue OPCODE_FLAG_NOT, BSCRIPT_VAR_FIELD_CONDITION, FIELD_CONDITION_FOG, _181
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UpdateVar OPCODE_FLAG_OFF, BSCRIPT_VAR_FIELD_CONDITION, FIELD_CONDITION_FOG
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// {0} blew away the deep fog with {1}!
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PrintMessage msg_0197_01045, TAG_NICKNAME_MOVE, BATTLER_CATEGORY_ATTACKER, BATTLER_CATEGORY_ATTACKER
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Wait
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WaitButtonABTime 30
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_181:
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End
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