.include "macros/btlcmd.inc" .data _000: CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_VAL_NOT_ZERO, SIDE_COND_REFLECT_TURNS, _041 CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_VAL_NOT_ZERO, SIDE_COND_LIGHT_SCREEN_TURNS, _041 CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_VAL_NOT_ZERO, SIDE_COND_MIST_TURNS, _041 CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_VAL_NOT_ZERO, SIDE_COND_SAFEGUARD_TURNS, _041 CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_VAL_NOT_ZERO, SIDE_COND_SPIKES_LAYERS, _041 CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_VAL_NOT_ZERO, SIDE_COND_TOXIC_SPIKES_LAYERS, _041 CompareVarToValue OPCODE_FLAG_SET, BSCRIPT_VAR_SIDE_CONDITION_TARGET, SIDE_CONDITION_STEALTH_ROCKS, _041 CompareVarToValue OPCODE_FLAG_SET, BSCRIPT_VAR_FIELD_CONDITION, FIELD_CONDITION_FOG, _041 GoTo _043 _041: Call BATTLE_SUBSCRIPT_ATTACK_MESSAGE_AND_ANIMATION _043: UpdateVar OPCODE_SET, BSCRIPT_VAR_SIDE_EFFECT_PARAM, MOVE_SUBSCRIPT_PTR_EVASION_DOWN_1_STAGE Call BATTLE_SUBSCRIPT_UPDATE_STAT_STAGE CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_VAL_ZERO, SIDE_COND_REFLECT_TURNS, _065 CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_CLEAR, SIDE_COND_REFLECT_TURNS, _065 UpdateVar OPCODE_SET, BSCRIPT_VAR_MSG_MOVE_TEMP, MOVE_REFLECT Call BATTLE_SUBSCRIPT_DEFOG_MESSAGE _065: CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_VAL_ZERO, SIDE_COND_LIGHT_SCREEN_TURNS, _081 CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_CLEAR, SIDE_COND_LIGHT_SCREEN_TURNS, _081 UpdateVar OPCODE_SET, BSCRIPT_VAR_MSG_MOVE_TEMP, MOVE_LIGHT_SCREEN Call BATTLE_SUBSCRIPT_DEFOG_MESSAGE _081: CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_VAL_ZERO, SIDE_COND_MIST_TURNS, _097 CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_CLEAR, SIDE_COND_MIST_TURNS, _097 UpdateVar OPCODE_SET, BSCRIPT_VAR_MSG_MOVE_TEMP, MOVE_MIST Call BATTLE_SUBSCRIPT_DEFOG_MESSAGE _097: CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_VAL_ZERO, SIDE_COND_SAFEGUARD_TURNS, _113 CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_CLEAR, SIDE_COND_SAFEGUARD_TURNS, _113 UpdateVar OPCODE_SET, BSCRIPT_VAR_MSG_MOVE_TEMP, MOVE_SAFEGUARD Call BATTLE_SUBSCRIPT_DEFOG_MESSAGE _113: CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_VAL_ZERO, SIDE_COND_SPIKES_LAYERS, _133 CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_CLEAR, SIDE_COND_SPIKES_LAYERS, _133 UpdateVar OPCODE_FLAG_OFF, BSCRIPT_VAR_SIDE_CONDITION_TARGET, SIDE_CONDITION_SPIKES UpdateVar OPCODE_SET, BSCRIPT_VAR_MSG_MOVE_TEMP, MOVE_SPIKES Call BATTLE_SUBSCRIPT_DEFOG_MESSAGE _133: CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_VAL_ZERO, SIDE_COND_TOXIC_SPIKES_LAYERS, _149 CheckSideCondition BATTLER_CATEGORY_DEFENDER, CHECK_SIDE_COND_CLEAR, SIDE_COND_TOXIC_SPIKES_LAYERS, _149 UpdateVar OPCODE_SET, BSCRIPT_VAR_MSG_MOVE_TEMP, MOVE_TOXIC_SPIKES Call BATTLE_SUBSCRIPT_DEFOG_MESSAGE _149: CompareVarToValue OPCODE_FLAG_NOT, BSCRIPT_VAR_SIDE_CONDITION_TARGET, SIDE_CONDITION_STEALTH_ROCKS, _164 UpdateVar OPCODE_FLAG_OFF, BSCRIPT_VAR_SIDE_CONDITION_TARGET, SIDE_CONDITION_STEALTH_ROCKS UpdateVar OPCODE_SET, BSCRIPT_VAR_MSG_MOVE_TEMP, MOVE_STEALTH_ROCK Call BATTLE_SUBSCRIPT_DEFOG_MESSAGE _164: CompareVarToValue OPCODE_FLAG_NOT, BSCRIPT_VAR_FIELD_CONDITION, FIELD_CONDITION_FOG, _181 UpdateVar OPCODE_FLAG_OFF, BSCRIPT_VAR_FIELD_CONDITION, FIELD_CONDITION_FOG // {0} blew away the deep fog with {1}! PrintMessage msg_0197_01045, TAG_NICKNAME_MOVE, BATTLER_CATEGORY_ATTACKER, BATTLER_CATEGORY_ATTACKER Wait WaitButtonABTime 30 _181: End