Adrienn Tindall
5ff50bcdf2
Set up battle_controller_player.c
2023-06-25 02:54:16 -05:00
Adrienn Tindall
e68488d6d2
Merge remote-tracking branch 'upstream/master'
2023-06-22 00:27:34 -05:00
Adrienn Tindall
14c7c610c6
Create field folder in src
2023-06-19 15:36:38 -05:00
cbt6
45bb8b6e28
Decompile scrcmd_20
2023-06-15 16:24:09 +08:00
red031000
a5dc5d9246
correct incorrectly flypoint stuff
2023-06-13 22:33:35 +01:00
Adrienn Tindall
0ac0931ee0
Move battle c files to their own folder
2023-06-11 03:40:08 -05:00
Adrienn Tindall
c2533ebaa8
Update BATTLEMON struct with new information
2023-06-08 10:56:54 -05:00
Adrienn Tindall
4223de86b1
Battle Input structs
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Theyre a mess sorry
2023-06-08 04:04:12 -05:00
Adrienn Tindall
9a3760ba5d
decompile overlay_12_0226B8FC -> battle_cursor.c
2023-06-05 04:01:18 -05:00
Adrienn Tindall
9849bf0682
Battle cursor 1, fix requested changes
2023-06-05 00:15:25 -05:00
Adrienn Tindall
60fdb37d12
overlay_12_0226BBC4 -> battle_finger
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This refers to the finger icon in the catching tutorial, I think
Also got *some* documentation for UnkStruct_0200D748 done in the process
2023-06-03 06:58:17 -05:00
Adrienn Tindall
02c7656166
Decompile overlay_12_0226BEC4
2023-06-03 02:59:36 -05:00
Adrienn Tindall
8660536d04
Make HeapID an enum
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Also made some _ctor and _new -> _New
2023-06-03 02:18:52 -05:00
Laquin-Laquih
cb4852c5c2
decompile message_printer
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port from part of pokediamond's message_format
2023-06-01 17:17:36 +02:00
Laquin-Laquih
e9df42e3a0
decompile unk_020932A4
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Functions:
PhoneBookTrainerGetRematchInfo
Had to modify TryGetRematchTrainerIdByBaseTrainerId's return type
2023-05-31 15:10:11 +02:00
cbt6
c5c4236601
Decompile scrcmd_message
2023-05-20 23:42:32 +08:00
cbt6
e765be205a
Merge branch 'master' into overlay_22
2023-05-18 01:27:09 +08:00
cbt6
7eb3585615
Merge branch 'master' into overlay_22
2023-05-17 23:34:49 +08:00
cbt6
66872bebec
Decompile overlay_22
2023-05-17 23:08:43 +08:00
Akashi Akira
5cc83f6493
WaitingIcon
2023-05-17 04:32:36 +01:00
Akashi Akira
0e71a8a8d1
rename MSGFMT to MessageFormat
2023-05-16 05:36:43 +01:00
Akashi Akira
206b49c92c
ListMenu2 to ListMenu2D
2023-05-13 03:54:59 +01:00
Eduardo Quezada
992091189e
Removed trailing spaces and tabs
2023-02-17 18:13:00 -03:00
Abaresk
c847beb80a
Move credits into subdirectory
2023-01-31 15:13:50 +00:00
Adrienn Tindall
bbf575c954
Update main.lsf
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Co-authored-by: Thomas <doodrabbit@hotmail.com>
2023-01-20 15:11:15 -06:00
Adrienn Tindall
706fa629a1
Split Overlay 80
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Some of the rodata was causing issues when it tried to be split- maybe it's supposed to be in a .dat file? All data that couldn't be split is made public in global.inc and put in overlay_80_0222BDF4.s
2023-01-18 02:58:31 -05:00
Adrienn Tindall
50542bb40c
unk_02050660 -> encounter.c
2023-01-11 22:33:18 -05:00
Adrienn Tindall
b29ce67137
Battle Arcade Game Board, 2
2023-01-10 03:14:10 -05:00
Adrienn Tindall
b166c08117
Overlay 84 -> Battle Arcade Game Board, 1
2023-01-09 23:09:02 -05:00
Abaresk
bf5e08bb4d
Decompile Voltorb Flip
2022-12-31 15:44:27 +00:00
Adrienn Tindall
8c69b5c164
unk_0203DE74 -> field_system
2022-12-07 22:31:06 -05:00
Adrienn Tindall
edcbbe9d2d
Decompile metatile_behavior
2022-12-06 23:08:37 -05:00
Adrienn Tindall
fde0717fc0
Decompile unk_0203DE74
2022-12-06 18:38:33 -05:00
Adrienn Tindall
4c82a53e72
waza.c -> move.c
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it needed to be done
2022-11-15 00:18:30 -05:00
Adrienn Tindall
cb8590558f
Finished splitting overlay 12
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tbh this was mostly because I didn't want the headers to be an absolute mess when going through and declaring all the functions
2022-11-12 13:15:13 -05:00
Adrienn Tindall
db965d4662
Merge upstream/master
2022-11-03 23:06:49 -04:00
Adrienn Tindall
b6167beec1
Battle Command pt 1
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Mostly getting the relevant structs ready, I got a lot more of the assembly file decomped but it's a lot more scatterbrained for sure
2022-11-03 18:15:56 -04:00
Adrienn Tindall
d48f0e4904
Redid split to reduce file size of battle_command.s
2022-11-01 07:42:04 -04:00
Adrienn Tindall
9d46feb888
Split overlay 12 based on sBattleScriptCommandTable
2022-10-31 17:41:11 -04:00
tgsm
ac6678f12d
Decompile field_map_object, 6
2022-10-23 06:14:28 -05:00
tgsm
c207b5358c
Decompile field_map_object, 1
2022-10-21 21:33:42 -05:00
Adrienn Tindall
69078ef15a
Decompile field_player_avatar
2022-10-21 21:23:00 -04:00
Adrienn Tindall
2d75d38426
Decompile unk_02055BF0
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Found this lying around in a folder with a buncha other decompiled files I did awhile back- no idea why I didn't clean them up and push before but oh well I'm doing it now. Likely also means 2-3 more files to come if I get to those
2022-10-21 10:15:16 -04:00
Adrienn Tindall
db4cedecb1
Merge remote-tracking branch 'upstream/master'
2022-10-19 06:22:28 -04:00
Adrienn Tindall
32d9fe2170
Renaming files since I don't wanna deal with data right now
2022-10-19 06:22:03 -04:00
tgsm
6c37e406f9
Decompile overlay_26_022599D0
2022-10-16 01:07:58 -05:00
tgsm
962747b87a
Decompile overlay_26_022598C0
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Co-authored-by: jiangzhengwenjz <jiangzhengwenjz@users.noreply.github.com>
2022-10-16 00:55:50 -05:00
tgsm
20f02a7fe2
Split overlay 26
2022-10-16 00:52:04 -05:00
pineapple
152f4e63ca
Merge remote-tracking branch 'origin/master' into pineapple/update_dex_received
2022-09-28 17:31:43 +03:00
Adrienn Tindall
21d3e74010
Merge branch 'master' into master
2022-09-27 17:14:36 -05:00