Disassembly of Pokémon Gold/Silver
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.github Use RGBDS 0.9.0 (#124) 2024-12-25 21:24:31 -05:00
audio Identify CHANNEL_FIELD16 as CHANNEL_NOTE_DURATION_MODIFIER (#117) 2024-12-27 12:54:28 -05:00
constants Name the unused engine flags according to their bit constants 2025-03-14 23:31:43 -04:00
data Correct wrong and misleading comments about enemy trainer AI 2025-03-14 23:13:09 -04:00
docs Fix inaccurate denotations to the concepts of tile, tile collision, and collision permission (#1078) 2024-01-30 00:41:51 +01:00
engine Correct wrong and misleading comments about enemy trainer AI 2025-03-14 23:13:09 -04:00
gfx Don't pass redundant label names to table_width and list_start (#126) 2024-12-27 12:35:41 -05:00
home Separate constants for name types and naming screen types 2025-03-14 21:44:48 -04:00
macros Avoid using EQUS when EQU or MACRO will do 2025-03-14 21:38:49 -04:00
maps Rename Bill's brother to Bill's older sister 2024-10-17 17:27:13 -04:00
ram Avoid using EQUS when EQU or MACRO will do 2025-03-14 21:38:49 -04:00
tools Support < and > prefixes for high and low bytes in VC patch templates 2025-03-14 21:41:37 -04:00
vc Use exported constants for VC patch (#125) 2024-12-27 13:10:25 -05:00
.gitattributes Build the Virtual Console patches with make gold_vc and make silver_vc (#74) 2022-03-14 17:03:15 -04:00
.gitignore Build the Virtual Console patches with make gold_vc and make silver_vc (#74) 2022-03-14 17:03:15 -04:00
audio.asm Ensure linked songs are in the same bank 2022-12-29 14:08:43 +00:00
home.asm Require rgbds 0.6.0 2022-10-02 21:52:02 -04:00
includes.asm Use exported constants for VC patch (#125) 2024-12-27 13:10:25 -05:00
INSTALL.md Use RGBDS 0.9.0 (#124) 2024-12-25 21:24:31 -05:00
layout.link Rename two sections that are contiguous in pokegold 2021-10-05 21:05:40 -04:00
main.asm Sync sprite and battle anim consts/labels (pret/pokecrystal#1055) 2023-09-17 14:48:08 -05:00
Makefile Use "command -v" instead of "which" 2025-03-07 17:25:26 +01:00
ram.asm Require rgbds 0.6.0 2022-10-02 21:52:02 -04:00
README.md Renamed pokemon-asm-tools to gb-asm-tools 2024-10-09 09:21:28 -04:00
rgbdscheck.asm Use RGBDS 0.9.0 (#124) 2024-12-25 21:24:31 -05:00
roms.sha1 Build the Virtual Console patches with make gold_vc and make silver_vc (#74) 2022-03-14 17:03:15 -04:00

Pokémon Gold and Silver Build Status

This is a disassembly of Pokémon Gold and Pokémon Silver.

It builds the following ROMs:

  • Pokemon - Gold Version (UE) [C][!].gbc sha1: d8b8a3600a465308c9953dfa04f0081c05bdcb94
  • Pokemon - Silver Version (UE) [C][!].gbc sha1: 49b163f7e57702bc939d642a18f591de55d92dae
  • mons2_gld_ps3_debug.bin sha1: 53783c57378122805c5b4859d19e1a224f02a1ed
  • mons2_slv_ps3_debug.bin sha1: 4c2fafebdbc7551f4cd3f348bdd17e420b93b6e7
  • DMGAAUP0.J56.patch sha1: b8253b915ade89c784c71adfdb11cf60bc1f7b59
  • DMGAAXP0.J57.patch sha1: a38c0dec807e8a9e3626a0ec0fdf96bfb795ef3a

To set up the repository, see INSTALL.md.

See also

You can find us on Discord (pret, #pokecrystal).

For other pret projects, see pret.github.io.