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Disassembly of Pokémon Gold/Silver
* Labeled Framesets and Constants Related * Feedback Implemented with PascalCase and Constant Renames * Fix framset.asm comment spacing * `BATTLEANIMFRAMESET_35` to `BATTLEANIMFRAMESET_THUNDER_WAVE_EXTRA` * Feedback applied and labeled 1E & B2 * Fixed SpinningBone --------- Co-authored-by: vulcandth <vulcandth@gmail.com> |
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| .github | ||
| audio | ||
| constants | ||
| data | ||
| docs | ||
| engine | ||
| gfx | ||
| home | ||
| macros | ||
| maps | ||
| ram | ||
| tools | ||
| vc | ||
| .gitattributes | ||
| .gitignore | ||
| audio.asm | ||
| charmap.asm | ||
| home.asm | ||
| includes.asm | ||
| INSTALL.md | ||
| layout.link | ||
| main.asm | ||
| Makefile | ||
| ram.asm | ||
| README.md | ||
| rgbdscheck.asm | ||
| roms.sha1 | ||
Pokémon Gold and Silver 
This is a disassembly of Pokémon Gold and Pokémon Silver.
It builds the following ROMs:
- Pokemon - Gold Version (UE) [C][!].gbc
sha1: d8b8a3600a465308c9953dfa04f0081c05bdcb94 - Pokemon - Silver Version (UE) [C][!].gbc
sha1: 49b163f7e57702bc939d642a18f591de55d92dae - mons2_gld_ps3_debug.bin
sha1: 53783c57378122805c5b4859d19e1a224f02a1ed - mons2_slv_ps3_debug.bin
sha1: 4c2fafebdbc7551f4cd3f348bdd17e420b93b6e7 - DMGAAUP0.J56.patch
sha1: b8253b915ade89c784c71adfdb11cf60bc1f7b59 - DMGAAXP0.J57.patch
sha1: a38c0dec807e8a9e3626a0ec0fdf96bfb795ef3a
To set up the repository, see INSTALL.md.
See also
Other disassembly and/or decompilation projects:
- Pokémon Red and Blue
- Pokémon Gold and Silver (Space World '97 demo)
- Pokémon Yellow
- Pokémon Trading Card Game
- Pokémon Pinball
- Pokémon Stadium
- Pokémon Crystal
- Pokémon Ruby and Sapphire
- Pokémon Pinball: Ruby & Sapphire
- Pokémon FireRed and LeafGreen
- Pokémon Emerald
- Pokémon Mystery Dungeon: Red Rescue Team
- Pokémon Diamond and Pearl
- Pokémon Platinum
- Pokémon HeartGold and SoulSilver
- Pokémon Mystery Dungeon: Explorers of Sky
Contacts
You can find us on: