Disassembly of Pokémon Gold/Silver
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2020-10-27 10:00:51 -04:00
.travis Use pokepret account for committing to symbols branch 2020-06-22 17:25:31 -04:00
audio Use more assertions to ensure correct code and data 2020-10-26 22:24:47 -04:00
constants Create data/collision/ for tile collision-related data 2020-10-27 10:00:51 -04:00
data Create data/collision/ for tile collision-related data 2020-10-27 10:00:51 -04:00
docs Document G/S-only bugs and glitches (fixes #52) 2020-07-13 21:21:42 -04:00
engine Create data/collision/ for tile collision-related data 2020-10-27 10:00:51 -04:00
gfx Comment, remove, or revise many unreferenced labels 2020-10-26 20:30:09 -04:00
home Use more assertions to ensure correct code and data 2020-10-26 22:24:47 -04:00
macros Use more assertions to ensure correct code and data 2020-10-26 22:24:47 -04:00
maps Comment, remove, or revise many unreferenced labels 2020-10-26 20:30:09 -04:00
tools tools/sym_comments.py can comment labels with their sym file addresses 2020-10-14 11:22:28 -04:00
.gitattributes Clean up makefile, submodules, root dir; Python 3 compatibility. 2020-03-22 18:37:40 -04:00
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.travis.yml rgbds has moved from rednex to gbdev 2020-09-15 08:36:21 -04:00
audio.asm Build a separate audio object. 2019-08-16 01:24:26 -06:00
charmap.asm Add extra japanese chars not represented as of yet 2020-08-04 01:18:10 +02:00
constants.asm add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid repeating the move names in tmhm_moves.asm 2020-07-06 16:49:46 -04:00
home.asm Sync home/ with pokecrystal 2020-03-16 00:44:13 +00:00
hram.asm TX_NUM -> TX_DECIMAL 2020-08-04 01:18:52 +02:00
INSTALL.md rgbds has moved from rednex to gbdev 2020-09-15 08:36:21 -04:00
layout.link Generate the Stadium 2 checksum data with pfero's tool instead of raw INCBINs 2020-07-23 23:49:30 -04:00
macros.asm Treat map setup commands like trade script commands 2020-07-22 13:37:52 -04:00
main.asm Create data/collision/ for tile collision-related data 2020-10-27 10:00:51 -04:00
Makefile 'make clean' reuses 'make tidy' commands 2020-08-11 14:14:35 -04:00
README.md Disassemble the final English debug ROMs 2020-07-13 10:59:22 -04:00
rgbdscheck.asm rgbdscheck requires 0.4.1 2020-07-27 08:32:28 -04:00
roms.sha1 Disassemble the final English debug ROMs 2020-07-13 10:59:22 -04:00
sram.asm Comment, remove, or revise many unreferenced labels 2020-10-26 20:30:09 -04:00
vram.asm Many minor cleanups. 2020-05-13 00:56:53 -04:00
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Pokémon Gold and Silver Build Status

This is a disassembly of Pokémon Gold and Pokémon Silver.

It builds the following ROMs:

  • Pokemon - Gold Version (UE) [C][!].gbc sha1: d8b8a3600a465308c9953dfa04f0081c05bdcb94
  • Pokemon - Silver Version (UE) [C][!].gbc sha1: 49b163f7e57702bc939d642a18f591de55d92dae
  • mons2_gld_ps3_debug.bin sha1: 53783c57378122805c5b4859d19e1a224f02a1ed
  • mons2_slv_ps3_debug.bin sha1: 4c2fafebdbc7551f4cd3f348bdd17e420b93b6e7

To set up the repository, see INSTALL.md.

See also

Other disassembly projects: