Disassembly of Pokémon Gold/Silver
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2020-11-11 15:12:14 -05:00
.travis Webhook prints individual unnamed symbols (max 20 lines) since there are so few left 2020-10-29 14:48:37 -04:00
audio Replace many '; unused' with '; unreferenced' 2020-10-28 10:21:24 -04:00
constants Terser damage calculation constants 2020-11-09 16:12:17 -05:00
data Rename "dummy game" to "memory game" 2020-11-08 19:32:52 -05:00
docs Document the "Route 15" text correction 2020-11-11 15:12:14 -05:00
engine Remove "XXX" comment (various "???+" still mark unclear code) 2020-11-09 16:38:01 -05:00
gfx Rename "dummy game" to "memory game" 2020-11-08 19:32:52 -05:00
home Replace $0 with 0 for "ld l, a / ld h, 0" idiom 2020-11-09 15:20:35 -05:00
macros Identify wBattleAnimTemp0-3 2020-11-09 15:05:26 -05:00
maps More syncing with pokecrystal 2020-11-03 10:12:54 -05:00
tools tools/sym_comments.py can comment labels with their sym file addresses 2020-10-14 11:22:28 -04:00
.gitattributes Clean up makefile, submodules, root dir; Python 3 compatibility. 2020-03-22 18:37:40 -04:00
.gitignore Sync .gitignore with pokered and pokecrystal 2020-07-05 19:00:43 -04:00
.travis.yml rgbds has moved from rednex to gbdev 2020-09-15 08:36:21 -04:00
audio.asm Build a separate audio object. 2019-08-16 01:24:26 -06:00
charmap.asm Add extra japanese chars not represented as of yet 2020-08-04 01:18:10 +02:00
constants.asm add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid repeating the move names in tmhm_moves.asm 2020-07-06 16:49:46 -04:00
home.asm Sync home/ with pokecrystal 2020-03-16 00:44:13 +00:00
hram.asm Updates to more closely sync with pokecrystal 2020-10-29 23:23:44 -04:00
INSTALL.md Refer to rgbds' own install instructions 2020-10-30 11:28:55 -04:00
layout.link Generate the Stadium 2 checksum data with pfero's tool instead of raw INCBINs 2020-07-23 23:49:30 -04:00
macros.asm Treat map setup commands like trade script commands 2020-07-22 13:37:52 -04:00
main.asm Rename "dummy game" to "memory game" 2020-11-08 19:32:52 -05:00
Makefile 'make clean' reuses 'make tidy' commands 2020-08-11 14:14:35 -04:00
README.md Disassemble the final English debug ROMs 2020-07-13 10:59:22 -04:00
rgbdscheck.asm rgbdscheck requires 0.4.1 2020-07-27 08:32:28 -04:00
roms.sha1 Disassemble the final English debug ROMs 2020-07-13 10:59:22 -04:00
sram.asm sRTCStatusFlags is one byte 2020-11-09 16:38:27 -05:00
vram.asm Many minor cleanups. 2020-05-13 00:56:53 -04:00
wram.asm Identify wBattleAnimTemp0-3 2020-11-09 15:05:26 -05:00

Pokémon Gold and Silver Build Status

This is a disassembly of Pokémon Gold and Pokémon Silver.

It builds the following ROMs:

  • Pokemon - Gold Version (UE) [C][!].gbc sha1: d8b8a3600a465308c9953dfa04f0081c05bdcb94
  • Pokemon - Silver Version (UE) [C][!].gbc sha1: 49b163f7e57702bc939d642a18f591de55d92dae
  • mons2_gld_ps3_debug.bin sha1: 53783c57378122805c5b4859d19e1a224f02a1ed
  • mons2_slv_ps3_debug.bin sha1: 4c2fafebdbc7551f4cd3f348bdd17e420b93b6e7

To set up the repository, see INSTALL.md.

See also

Other disassembly projects: