xCrystal
aac0d97362
Improve some innacurate function names, labels, and comments ( #1078 )
...
[https://github.com/pret/pokecrystal/issues/1078#issuecomment-1872396250 ]
2024-01-30 00:27:27 +01:00
xCrystal
c0812ca008
Improve some innacurate function names, labels, and comments ( #1078 )
...
[https://github.com/pret/pokecrystal/issues/1078#issue-1869550979 and https://github.com/pret/pokecrystal/issues/1078#issuecomment-1696394371 ]
2024-01-30 00:26:13 +01:00
mid-kid
a8bb1bf942
Embed warp_connection.asm in map.asm
...
It's not a sensible split and falls in the middle of a file.
This realigns the code with what crystal has
2024-01-29 23:34:06 +01:00
Rangi42
202282b15b
Fix bug doc formatting
2024-01-01 22:09:41 -05:00
Rangi42
16571da5eb
Replace "¯" and "%" (breakable whitespace) with more meaningful charmap names
2024-01-01 21:58:26 -05:00
SoupPotato
a1c8b2d7dd
Document SFX_RUN does not play correctly when a wild Pokemon flees from battle ( pret/pokecrystal#1099 )
...
Co-authored-by: SoupPotato <22991349+SoupPotato@users.noreply.github.com>
2024-01-01 20:42:29 -06:00
mid-kid
dee2edf200
Clarify windows versions in INSTALL.md
2024-01-01 20:40:33 -06:00
Rangi42
8570f05068
charmap.asm should come first so other files can use them
2024-01-01 20:39:06 -06:00
Rotekoppen
f69e256d60
Update install instructions for Arch Linux
...
RGBDS is now available in the official repos as community/rgbds
2023-11-21 17:00:36 -06:00
vulcandth
7301cf40de
Move charmap.asm to constants/
...
Resolves #1090
2023-11-17 22:03:29 -06:00
AnonymousRandomPerson
bea7f055f4
Replaced decomp list with pret.github.io link ( #112 )
...
* Replaced decomp list with pret.github.io link
* Align with pokecrystal's readme
---------
Co-authored-by: vulcandth <vulcandth@gmail.com>
2023-11-17 20:28:15 -06:00
Idain
859b45abcf
Improve use of palette macro and use PAL_* constants ( pret/pokecrystal#1087 )
...
* Improve use of palette macro and use PAL_* constants
* Use proper constant for battle stats (#1088 )
* Add suggestions about function names and variables
* Add colors macro
---------
Co-authored-by: vulcandth <vulcandth@gmail.com>
2023-11-17 18:27:43 +00:00
SnorlaxMonster
7266ac4bdc
Correct macro for default Mystery Gift item ( pret/pokecrystal#1084 )
...
Co-authored-by: SnorlaxMonster <snorlaxmonster@users.noreply.github.com>
2023-11-17 18:19:26 +00:00
Idain
5140706094
Use proper constant for battle stats ( pret/pokecrystal#1088 )
2023-10-23 19:10:43 +00:00
vulcandth
70f883dc86
Sync sprite and battle anim consts/labels ( pret/pokecrystal#1055 )
...
* Sync sprite and battle anim consts/labels
* Add `; 00` comments
* Renamed to `SpriteAnimFunc_` and `BattleAnimFunc_`
2023-09-17 14:48:08 -05:00
Tiddlywinks
1a5c2b0414
1) Fix DECOFLAG order. 2) The doll is Staryu, not Starmie (and the sprite can be either)
2023-09-13 08:07:13 +02:00
vulcandth
573f07e5fa
CI copy .map files to symbols branch
2023-08-23 13:04:10 +02:00
SoupPotato
97a3786fc8
Labeled framesets and related constants ( pret/pokecrystal#1063 )
...
* Labeled Framesets and Constants Related
* Feedback Implemented with PascalCase and Constant Renames
* Fix framset.asm comment spacing
* `BATTLEANIMFRAMESET_35` to `BATTLEANIMFRAMESET_THUNDER_WAVE_EXTRA`
* Feedback applied and labeled 1E & B2
* Fixed SpinningBone
---------
Co-authored-by: vulcandth <vulcandth@gmail.com>
2023-08-21 19:11:14 -05:00
Idain
caffcdd9f7
Replace hardcoded numbers for stats ( pret/pokecrystal#1073 )
2023-08-21 15:56:09 +00:00
AnonymousRandomPerson
e86e45ee58
Added newer decomp projects to readme
2023-08-19 13:30:54 +00:00
Rangi
e06a6b1550
Fix segfaults at EOF, add token/newline checks, and support '\r' in scan_includes.c
2023-08-15 19:22:24 -04:00
vulcandth
51a98ac773
Define relationship between map_object and object_events ( pret/pokecrystal#1054 )
2023-08-14 14:20:46 +00:00
vulcandth
47c19fd588
Document fix about AI item pointer overflowing ( pret/pokecrystal#1066 )
...
Co-Authored-By: Idain <54337884+Idain@users.noreply.github.com>
2023-08-10 17:26:32 -05:00
SnorlaxMonster
a4aa97213d
Rename BATTLETYPE_SHINY to BATTLETYPE_FORCESHINY ( pret/pokecrystal#1058 )
...
* Rename BATTLETYPE_SHINY to BATTLETYPE_FORCED_SHINY
The name BATTLETYPE_SHINY gave the impression that it applied to all
battles with Shiny Pokémon, rather than merely battles with forced
Shiny Pokémon (i.e. Red Gyarados only).
* Rename to BATTLETYPE_FORCESHINY
Align name of BATTLETYPE with BATTLETYPE_FORCEITEM
---------
Co-authored-by: SnorlaxMonster <snorlaxmonster@users.noreply.github.com>
2023-07-27 10:53:25 -05:00
Idain
63d552f6e5
Replace magic numbers with TILE_WIDTH ( pret/pokecrystal#1056 )
...
* Replace magic numbers with TILE_WIDTH
* Address more instances
2023-07-27 10:51:54 -05:00
SatoMew
f78c622e62
Port pokered's comments about NullChar ( #110 )
2023-07-26 20:03:05 -05:00
vulcandth
13b703511b
Use BattleAnim_Dummy in data/moves/animations.asm ( pret/pokecrystal#1052 )
2023-07-18 16:24:23 -05:00
vulcandth
3edd4eb48d
Rename PAL_NPC_SILVER to PAL_NPC_EMOTE ( pret/pokecrystal#1053 )
2023-06-01 12:54:49 +00:00
Idain
be7c950f05
Use NO_INPUT instead of magic number ( pret/pokecrystal#1051 )
...
This is for the Virtual Console builds, where it disables the print functions of Unown and Mail.
2023-05-28 09:17:03 -05:00
mid-kid
b926758efb
Fix tools/free_space.awk for new rgbds ( pret/pokecrystal#1049 )
2023-05-17 15:55:33 +00:00
Idain
dc77fcf2c7
Fix macro definitiosn for unused commands
2023-05-08 01:11:57 +02:00
mid-kid
d8512cd864
Use time capsule label for time capsule copies
2023-04-19 19:11:32 +02:00
mid-kid
d04f895040
Use more appropriate labels for link operations
2023-04-19 19:11:26 +02:00
mid-kid
4cd953c1e5
Define SERIAL_PATCH_PREAMBLE_LENGTH
...
Crystal: 86cc644b970eecfb616b858ad8b697f9a09f57eb
2023-04-19 19:11:15 +02:00
mid-kid
5801a30424
Label wOTLinkBattleRNData
2023-04-19 19:09:40 +02:00
mid-kid
7050425c82
Document link patch lists a little bit better
...
Crystal: c8738a3aaecacd1ceec96bc6ccd80592f44de0fc
2023-04-19 19:09:25 +02:00
mid-kid
f69fc68d0a
Unionize wSwitchMonBuffer
2023-04-19 19:08:40 +02:00
mid-kid
4d20b8420c
Make wMysteryGift*GameVersion constants consistent
...
Crystal: c244ec5a15981b890afa2d2ddef1fc77a226766c
2023-04-19 19:08:30 +02:00
mid-kid
bbc7261da2
IsMailEuropean → ParseMailLanguage (and give it constants)
...
Crystal: c012a77e83b2a2efa7ade90b18a5a10d57900327
2023-04-19 19:06:48 +02:00
vulcandth
a35583d1c6
Update EndBug to v9.
2023-04-01 14:00:24 -05:00
vulcandth
d36f220b90
Relabel some map_object struct fields
2023-01-03 22:15:15 -06:00
Daniel Harding
84010d5398
Ensure linked songs are in the same bank
2022-12-29 14:08:43 +00:00
Rangi
353d299e4f
Merge branch 'master' of https://github.com/pret/pokegold
2022-12-27 18:36:38 -05:00
Rangi
368ab134fe
Use rgbgfx -c embedded to extract palettes
...
Fixes #107
2022-12-27 18:35:10 -05:00
vulcandth
6bfb25b9e6
Add table assert DoBattleAnimFrame.Jumptable
2022-12-23 18:50:37 -06:00
Rangi
7c40ff3a9d
Use rgbds 0.6.1 (0.6.0 also still works)
2022-12-03 11:11:17 -05:00
Rangi
43cd2b7f32
Only patch Stadium data for a 2MB ROM
2022-12-03 11:10:52 -05:00
vulcandth
ab45a2728e
Bug: PRZ and BRN stat reductions don't apply to switched Pokémon
...
Co-Authored-By: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-12-01 18:50:18 -06:00
vulcandth
b82653d62c
TrainerWalkToPlayer should reference wSeenTrainerDistance (#1020 )
2022-11-22 20:05:59 -06:00
vulcandth
a769f6f9ca
.CheckNPC label and comment correction
2022-11-09 14:00:58 +01:00