mirror of
https://github.com/pret/pokegold.git
synced 2026-09-13 19:15:34 -05:00
Add map scripts from bank 45.
This commit is contained in:
@@ -1712,9 +1712,9 @@
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const EVENT_TEAM_ROCKET_BASE_B1F_NUGGET
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const EVENT_TEAM_ROCKET_BASE_B1F_GUARD_SPEC
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const EVENT_TEAM_ROCKET_BASE_B2F_TM_THIEF
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const EVENT_TEAM_ROCKET_BASE_B3F_PROTEIN
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const EVENT_TEAM_ROCKET_BASE_B3F_X_SPECIAL
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const EVENT_TEAM_ROCKET_BASE_B3F_FULL_HEAL
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const EVENT_TEAM_ROCKET_BASE_B3F_DIRE_HIT
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const EVENT_TEAM_ROCKET_BASE_B3F_PROTEIN
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const EVENT_TEAM_ROCKET_BASE_B3F_ICE_HEAL
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const EVENT_ILEX_FOREST_REVIVE
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const EVENT_WAREHOUSE_ENTRANCE_COIN_CASE
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@@ -1837,16 +1837,16 @@
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const EVENT_DAY_CARE_MAN_ON_ROUTE_34
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const EVENT_DAY_CARE_MON_1
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const EVENT_DAY_CARE_MON_2
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const EVENT_ILEX_FOREST_FARFETCHD
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const EVENT_ROUTE_34_ILEX_FOREST_GATE_TEACHER_BEHIND_COUNTER
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const EVENT_ROUTE_34_ILEX_FOREST_GATE_LASS
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const EVENT_ROUTE_34_ILEX_FOREST_GATE_TEACHER_IN_WALKWAY
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const EVENT_ILEX_FOREST_LASS
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const EVENT_COPYCAT_1
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const EVENT_COPYCAT_2
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const EVENT_GOLDENROD_SALE_OFF
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const EVENT_GOLDENROD_SALE_ON
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const EVENT_6F2
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const EVENT_ILEX_FOREST_FARFETCHD1
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const EVENT_ILEX_FOREST_FARFETCHD2
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const EVENT_ILEX_FOREST_FARFETCHD3
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const EVENT_ILEX_FOREST_FARFETCHD4
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const EVENT_ILEX_FOREST_FARFETCHD5
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const EVENT_ILEX_FOREST_FARFETCHD6
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const EVENT_ILEX_FOREST_FARFETCHD7
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const EVENT_ILEX_FOREST_FARFETCHD8
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const EVENT_ILEX_FOREST_FARFETCHD9
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const EVENT_ILEX_FOREST_FARFETCHD10
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const EVENT_ILEX_FOREST_APPRENTICE
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const EVENT_ILEX_FOREST_CHARCOAL_MASTER
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const EVENT_CHARCOAL_KILN_FARFETCH_D
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@@ -255,11 +255,10 @@ ENDM
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map_const GOLDENROD_DEPT_STORE_5F, 4, 8 ; 16
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map_const GOLDENROD_DEPT_STORE_6F, 4, 8 ; 17
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map_const GOLDENROD_DEPT_STORE_ELEVATOR, 2, 2 ; 18
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map_const GOLDENROD_DEPT_STORE_ROOF, 4, 8 ; 19
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map_const GOLDENROD_GAME_CORNER, 7, 10 ; 20
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map_const ILEX_FOREST_AZALEA_GATE, 4, 5 ; 21
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map_const ROUTE_34_ILEX_FOREST_GATE, 4, 5 ; 22
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map_const DAYCARE, 4, 5 ; 23
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map_const GOLDENROD_GAME_CORNER, 7, 10 ; 19
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map_const ILEX_FOREST_AZALEA_GATE, 4, 5 ; 20
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map_const ROUTE_34_ILEX_FOREST_GATE, 4, 5 ; 21
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map_const DAYCARE, 4, 5 ; 22
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newgroup ; 12
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@@ -697,19 +697,19 @@ appear: MACRO
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db \1 ; object id
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ENDM
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enum follow_command ; $70
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enum follow_command ; $6f
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follow: MACRO
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db follow_command
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db \1 ; object2
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db \2 ; object1
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ENDM
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enum stopfollow_command ; $71
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enum stopfollow_command ; $70
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stopfollow: MACRO
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db stopfollow_command
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ENDM
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enum moveobject_command ; $72
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enum moveobject_command ; $71
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moveobject: MACRO
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db moveobject_command
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db \1 ; object id
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@@ -717,13 +717,13 @@ moveobject: MACRO
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db \3 ; y
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ENDM
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enum writeobjectxy_command ; $73
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enum writeobjectxy_command ; $72
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writeobjectxy: MACRO
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db writeobjectxy_command
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db \1 ; object id
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ENDM
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enum loademote_command ; $74
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enum loademote_command ; $73
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loademote: MACRO
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db loademote_command
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db \1 ; bubble
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@@ -744,27 +744,27 @@ turnobject: MACRO
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db \2 ; facing
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ENDM
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enum follownotexact_command ; $77
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enum follownotexact_command ; $76
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follownotexact: MACRO
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db follownotexact_command
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db \1 ; object2
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db \2 ; object1
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ENDM
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enum earthquake_command ; $78
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enum earthquake_command ; $77
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earthquake: MACRO
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db earthquake_command
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db \1 ; param
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ENDM
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enum changemap_command ; $79
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enum changemap_command ; $78
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changemap: MACRO
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db changemap_command
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db \1 ; map_bank
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dw \2 ; map_data_pointer
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ENDM
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enum changeblock_command ; $7a
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enum changeblock_command ; $79
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changeblock: MACRO
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db changeblock_command
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db \1 ; x
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@@ -772,17 +772,17 @@ changeblock: MACRO
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db \3 ; block
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ENDM
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enum reloadmap_command ; $7b
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enum reloadmap_command ; $7a
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reloadmap: MACRO
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db reloadmap_command
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ENDM
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enum reloadmappart_command ; $7c
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enum reloadmappart_command ; $7b
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reloadmappart: MACRO
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db reloadmappart_command
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ENDM
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enum writecmdqueue_command ; $7d
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enum writecmdqueue_command ; $7c
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writecmdqueue: MACRO
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db writecmdqueue_command
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dw \1 ; queue_pointer
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6
main.asm
6
main.asm
@@ -1579,7 +1579,11 @@ INCLUDE "maps/OlivineLighthouse5F.asm"
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INCLUDE "maps/OlivineLighthouse6F.asm"
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SECTION "bank45", ROMX, BANK[$45]
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dr $114000, $118000
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INCLUDE "maps/MahoganyMart1F.asm"
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INCLUDE "maps/TeamRocketBaseB1F.asm"
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INCLUDE "maps/TeamRocketBaseB2F.asm"
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INCLUDE "maps/TeamRocketBaseB3F.asm"
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INCLUDE "maps/IlexForest.asm"
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SECTION "bank46", ROMX, BANK[$46]
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dr $118000, $11c000
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695
maps/IlexForest.asm
Normal file
695
maps/IlexForest.asm
Normal file
@@ -0,0 +1,695 @@
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const_def 2 ; object constants
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const ILEXFOREST_FARFETCHD1
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const ILEXFOREST_FARFETCHD2
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const ILEXFOREST_FARFETCHD3
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const ILEXFOREST_FARFETCHD4
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const ILEXFOREST_FARFETCHD5
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const ILEXFOREST_FARFETCHD6
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const ILEXFOREST_FARFETCHD7
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const ILEXFOREST_FARFETCHD8
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const ILEXFOREST_FARFETCHD9
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const ILEXFOREST_FARFETCHD10
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const ILEXFOREST_YOUNGSTER1
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const ILEXFOREST_BLACK_BELT
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const ILEXFOREST_ROCKER
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const ILEXFOREST_POKE_BALL1
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const ILEXFOREST_YOUNGSTER2
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const ILEXFOREST_POKE_BALL2
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const ILEXFOREST_POKE_BALL3
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const ILEXFOREST_POKE_BALL4
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IlexForest_MapScripts:
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db 0 ; scene scripts
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db 0 ; callbacks
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IlexForestCharcoalApprenticeScript:
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faceplayer
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opentext
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checkevent EVENT_HERDED_FARFETCHD
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iftrue .DoneFarfetchd
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writetext IlexForestApprenticeIntroText
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waitbutton
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closetext
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end
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.DoneFarfetchd:
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writetext IlexForestApprenticeAfterText
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waitbutton
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closetext
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end
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FarfetchdPosition1:
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faceplayer
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opentext
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writetext Text_ItsTheMissingPokemon
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buttonsound
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writetext Text_Kwaaaa
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cry FARFETCH_D
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waitbutton
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closetext
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applymovement ILEXFOREST_FARFETCHD1, MovementData_Farfetchd_Pos1_Pos2
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appear ILEXFOREST_FARFETCHD2
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pause 5
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disappear ILEXFOREST_FARFETCHD1
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end
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FarfetchdPosition2:
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scall FarfetchdCryAndCheckFacing
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ifequal DOWN, .Position2_Down
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applymovement ILEXFOREST_FARFETCHD2, MovementData_Farfetchd_Pos2_Pos3
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appear ILEXFOREST_FARFETCHD3
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pause 5
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disappear ILEXFOREST_FARFETCHD2
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end
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.Position2_Down:
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applymovement ILEXFOREST_FARFETCHD2, MovementData_Farfetchd_Pos2_Pos8
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appear ILEXFOREST_FARFETCHD8
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pause 5
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disappear ILEXFOREST_FARFETCHD2
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end
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FarfetchdPosition3:
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scall FarfetchdCryAndCheckFacing
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ifequal LEFT, .Position3_Left
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applymovement ILEXFOREST_FARFETCHD3, MovementData_Farfetchd_Pos3_Pos4
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appear ILEXFOREST_FARFETCHD4
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pause 5
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disappear ILEXFOREST_FARFETCHD3
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end
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.Position3_Left:
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applymovement ILEXFOREST_FARFETCHD3, MovementData_Farfetchd_Pos3_Pos2
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appear ILEXFOREST_FARFETCHD2
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pause 5
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disappear ILEXFOREST_FARFETCHD3
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end
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FarfetchdPosition4:
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scall FarfetchdCryAndCheckFacing
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ifequal UP, .Position4_Up
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applymovement ILEXFOREST_FARFETCHD4, MovementData_Farfetchd_Pos4_Pos5
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appear ILEXFOREST_FARFETCHD5
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pause 5
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disappear ILEXFOREST_FARFETCHD4
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end
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.Position4_Up:
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applymovement ILEXFOREST_FARFETCHD4, MovementData_Farfetchd_Pos4_Pos3
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appear ILEXFOREST_FARFETCHD3
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pause 5
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disappear ILEXFOREST_FARFETCHD4
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end
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FarfetchdPosition5:
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scall FarfetchdCryAndCheckFacing
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ifequal UP, .Position5_Up
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ifequal LEFT, .Position5_Left
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ifequal RIGHT, .Position5_Right
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applymovement ILEXFOREST_FARFETCHD5, MovementData_Farfetchd_Pos5_Pos6
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appear ILEXFOREST_FARFETCHD6
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pause 5
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disappear ILEXFOREST_FARFETCHD5
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end
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.Position5_Left:
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applymovement ILEXFOREST_FARFETCHD5, MovementData_Farfetchd_Pos5_Pos7
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appear ILEXFOREST_FARFETCHD7
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pause 5
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disappear ILEXFOREST_FARFETCHD5
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end
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.Position5_Up:
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applymovement ILEXFOREST_FARFETCHD5, MovementData_Farfetched_Pos5_Pos4_Up
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appear ILEXFOREST_FARFETCHD4
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pause 5
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disappear ILEXFOREST_FARFETCHD5
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end
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.Position5_Right:
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applymovement ILEXFOREST_FARFETCHD5, MovementData_Farfetched_Pos5_Pos4_Right
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appear ILEXFOREST_FARFETCHD4
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pause 5
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disappear ILEXFOREST_FARFETCHD5
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end
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FarfetchdPosition6:
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scall FarfetchdCryAndCheckFacing
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ifequal RIGHT, .Position6_Right
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applymovement ILEXFOREST_FARFETCHD6, MovementData_Farfetched_Pos6_Pos7
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appear ILEXFOREST_FARFETCHD7
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pause 5
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disappear ILEXFOREST_FARFETCHD6
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end
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.Position6_Right:
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applymovement ILEXFOREST_FARFETCHD6, MovementData_Farfetched_Pos6_Pos5
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appear ILEXFOREST_FARFETCHD5
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pause 5
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disappear ILEXFOREST_FARFETCHD6
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end
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FarfetchdPosition7:
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scall FarfetchdCryAndCheckFacing
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ifequal DOWN, .Position7_Down
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ifequal LEFT, .Position7_Left
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applymovement ILEXFOREST_FARFETCHD7, MovementData_Farfetched_Pos7_Pos8
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appear ILEXFOREST_FARFETCHD8
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pause 5
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disappear ILEXFOREST_FARFETCHD7
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end
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.Position7_Left:
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applymovement ILEXFOREST_FARFETCHD7, MovementData_Farfetched_Pos7_Pos6
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appear ILEXFOREST_FARFETCHD6
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pause 5
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disappear ILEXFOREST_FARFETCHD7
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end
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.Position7_Down:
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applymovement ILEXFOREST_FARFETCHD7, MovementData_Farfetched_Pos7_Pos5
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appear ILEXFOREST_FARFETCHD5
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pause 5
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disappear ILEXFOREST_FARFETCHD7
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end
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FarfetchdPosition8:
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scall FarfetchdCryAndCheckFacing
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ifequal UP, .Position8_Up
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ifequal LEFT, .Position8_Left
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ifequal RIGHT, .Position8_Right
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applymovement ILEXFOREST_FARFETCHD8, MovementData_Farfetched_Pos8_Pos9
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appear ILEXFOREST_FARFETCHD9
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pause 5
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disappear ILEXFOREST_FARFETCHD8
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end
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.Position8_Right:
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applymovement ILEXFOREST_FARFETCHD8, MovementData_Farfetched_Pos8_Pos7
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appear ILEXFOREST_FARFETCHD7
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pause 5
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disappear ILEXFOREST_FARFETCHD8
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end
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.Position8_Up:
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.Position8_Left:
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applymovement ILEXFOREST_FARFETCHD8, MovementData_Farfetched_Pos8_Pos2
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appear ILEXFOREST_FARFETCHD2
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pause 5
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disappear ILEXFOREST_FARFETCHD8
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end
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FarfetchdPosition9:
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scall FarfetchdCryAndCheckFacing
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ifequal DOWN, .Position9_Down
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ifequal RIGHT, .Position9_Right
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applymovement ILEXFOREST_FARFETCHD9, MovementData_Farfetched_Pos9_Pos10
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appear ILEXFOREST_FARFETCHD10
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pause 5
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disappear ILEXFOREST_FARFETCHD9
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appear 13 ; ILEXFOREST_BLACK_BELT
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setevent EVENT_CHARCOAL_KILN_BOSS
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setevent EVENT_HERDED_FARFETCHD
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end
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.Position9_Right:
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applymovement ILEXFOREST_FARFETCHD9, MovementData_Farfetched_Pos9_Pos8_Right
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appear ILEXFOREST_FARFETCHD8
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pause 5
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disappear ILEXFOREST_FARFETCHD9
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end
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.Position9_Down:
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applymovement ILEXFOREST_FARFETCHD9, MovementData_Farfetched_Pos9_Pos8_Down
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||||
appear ILEXFOREST_FARFETCHD8
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pause 5
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disappear ILEXFOREST_FARFETCHD9
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||||
end
|
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FarfetchdPosition10:
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faceplayer
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||||
opentext
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writetext Text_Kwaaaa
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cry FARFETCH_D
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||||
waitbutton
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||||
closetext
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end
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||||
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FarfetchdCryAndCheckFacing:
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faceplayer
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||||
opentext
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||||
writetext Text_Kwaaaa
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cry FARFETCH_D
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||||
waitbutton
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closetext
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checkcode VAR_FACING
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end
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||||
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IlexForestCharcoalMasterScript:
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faceplayer
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||||
opentext
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checkevent EVENT_GOT_HM01_CUT
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iftrue .AlreadyGotCut
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writetext Text_CharcoalMasterIntro
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buttonsound
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verbosegiveitem HM_CUT
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setevent EVENT_GOT_HM01_CUT
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writetext Text_CharcoalMasterOutro
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waitbutton
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||||
closetext
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setevent EVENT_ILEX_FOREST_FARFETCHD10
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setevent EVENT_ILEX_FOREST_APPRENTICE
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setevent EVENT_ILEX_FOREST_CHARCOAL_MASTER
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clearevent EVENT_CHARCOAL_KILN_FARFETCH_D
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||||
clearevent EVENT_CHARCOAL_KILN_APPRENTICE
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||||
clearevent EVENT_CHARCOAL_KILN_BOSS
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||||
end
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||||
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||||
.AlreadyGotCut:
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||||
writetext Text_CharcoalMasterTalkAfter
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||||
waitbutton
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||||
closetext
|
||||
end
|
||||
|
||||
IlexForestHeadbuttGuyScript:
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||||
faceplayer
|
||||
opentext
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||||
checkevent EVENT_GOT_TM02_HEADBUTT
|
||||
iftrue .AlreadyGotHeadbutt
|
||||
writetext Text_HeadbuttIntro
|
||||
buttonsound
|
||||
verbosegiveitem TM_HEADBUTT
|
||||
iffalse .BagFull
|
||||
setevent EVENT_GOT_TM02_HEADBUTT
|
||||
.AlreadyGotHeadbutt:
|
||||
writetext Text_HeadbuttOutro
|
||||
waitbutton
|
||||
.BagFull:
|
||||
closetext
|
||||
end
|
||||
|
||||
IlexForestRevive:
|
||||
itemball REVIVE
|
||||
|
||||
IlexForestHiddenEther:
|
||||
hiddenitem ETHER, EVENT_ILEX_FOREST_HIDDEN_ETHER
|
||||
|
||||
IlexForestHiddenSuperPotion:
|
||||
hiddenitem SUPER_POTION, EVENT_ILEX_FOREST_HIDDEN_SUPER_POTION
|
||||
|
||||
IlexForestHiddenFullHeal:
|
||||
hiddenitem FULL_HEAL, EVENT_ILEX_FOREST_HIDDEN_FULL_HEAL
|
||||
|
||||
IlexForestBoulder:
|
||||
; unused
|
||||
jumpstd strengthboulder
|
||||
|
||||
IlexForestSignpost:
|
||||
jumptext IlexForestSignpostText
|
||||
|
||||
IlexForestShrineScript:
|
||||
jumptext Text_IlexForestShrine
|
||||
|
||||
MovementData_Farfetchd_Pos1_Pos2:
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
step_end
|
||||
|
||||
MovementData_Farfetchd_Pos2_Pos3:
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
big_step DOWN
|
||||
step_end
|
||||
|
||||
MovementData_Farfetchd_Pos2_Pos8:
|
||||
big_step DOWN
|
||||
big_step DOWN
|
||||
big_step DOWN
|
||||
big_step DOWN
|
||||
big_step DOWN
|
||||
step_end
|
||||
|
||||
MovementData_Farfetchd_Pos3_Pos4:
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
step_end
|
||||
|
||||
MovementData_Farfetchd_Pos3_Pos2:
|
||||
big_step UP
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
step_end
|
||||
|
||||
MovementData_Farfetchd_Pos4_Pos5:
|
||||
big_step DOWN
|
||||
big_step DOWN
|
||||
big_step DOWN
|
||||
big_step DOWN
|
||||
big_step DOWN
|
||||
step_end
|
||||
|
||||
MovementData_Farfetchd_Pos4_Pos3:
|
||||
big_step LEFT
|
||||
jump_step LEFT
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
step_end
|
||||
|
||||
MovementData_Farfetchd_Pos5_Pos6:
|
||||
big_step DOWN
|
||||
big_step DOWN
|
||||
big_step DOWN
|
||||
big_step DOWN
|
||||
big_step DOWN
|
||||
step_end
|
||||
|
||||
MovementData_Farfetchd_Pos5_Pos7:
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
step_end
|
||||
|
||||
MovementData_Farfetched_Pos5_Pos4_Up:
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step RIGHT
|
||||
big_step UP
|
||||
step_end
|
||||
|
||||
MovementData_Farfetched_Pos5_Pos4_Right:
|
||||
big_step RIGHT
|
||||
turn_head UP
|
||||
step_sleep 1
|
||||
turn_head DOWN
|
||||
step_sleep 1
|
||||
turn_head UP
|
||||
step_sleep 1
|
||||
big_step DOWN
|
||||
big_step DOWN
|
||||
fix_facing
|
||||
jump_step UP
|
||||
step_sleep 8
|
||||
step_sleep 8
|
||||
remove_fixed_facing
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
step_end
|
||||
|
||||
MovementData_Farfetched_Pos6_Pos7:
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step RIGHT
|
||||
big_step UP
|
||||
big_step UP
|
||||
step_end
|
||||
|
||||
MovementData_Farfetched_Pos6_Pos5:
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
step_end
|
||||
|
||||
MovementData_Farfetched_Pos7_Pos8:
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
step_end
|
||||
|
||||
MovementData_Farfetched_Pos7_Pos6:
|
||||
big_step DOWN
|
||||
big_step DOWN
|
||||
big_step LEFT
|
||||
big_step DOWN
|
||||
big_step DOWN
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
step_end
|
||||
|
||||
MovementData_Farfetched_Pos7_Pos5:
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
step_end
|
||||
|
||||
MovementData_Farfetched_Pos8_Pos9:
|
||||
big_step DOWN
|
||||
big_step LEFT
|
||||
big_step DOWN
|
||||
big_step DOWN
|
||||
big_step DOWN
|
||||
step_end
|
||||
|
||||
MovementData_Farfetched_Pos8_Pos7:
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
step_end
|
||||
|
||||
MovementData_Farfetched_Pos8_Pos2:
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
step_end
|
||||
|
||||
MovementData_Farfetched_Pos9_Pos10:
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
fix_facing
|
||||
jump_step RIGHT
|
||||
step_sleep 8
|
||||
step_sleep 8
|
||||
remove_fixed_facing
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
step_end
|
||||
|
||||
MovementData_Farfetched_Pos9_Pos8_Right:
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
step_end
|
||||
|
||||
MovementData_Farfetched_Pos9_Pos8_Down:
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
fix_facing
|
||||
jump_step RIGHT
|
||||
step_sleep 8
|
||||
step_sleep 8
|
||||
remove_fixed_facing
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
step_end
|
||||
|
||||
IlexForestApprenticeIntroText:
|
||||
text "Oh, man… My boss"
|
||||
line "is going to be"
|
||||
cont "steaming…"
|
||||
|
||||
para "The FARFETCH'D"
|
||||
line "that CUTS trees"
|
||||
|
||||
para "for charcoal took"
|
||||
line "off on me."
|
||||
|
||||
para "I can't go looking"
|
||||
line "for it here in the"
|
||||
cont "ILEX FOREST."
|
||||
|
||||
para "It's too big, dark"
|
||||
line "and scary for me…"
|
||||
done
|
||||
|
||||
IlexForestApprenticeAfterText:
|
||||
text "Wow! Thanks a"
|
||||
line "whole bunch!"
|
||||
|
||||
para "My boss's #MON"
|
||||
line "won't obey me be-"
|
||||
cont "cause I don't have"
|
||||
cont "a BADGE."
|
||||
done
|
||||
|
||||
Text_ItsTheMissingPokemon:
|
||||
text "It's the missing"
|
||||
line "#MON!"
|
||||
done
|
||||
|
||||
Text_Kwaaaa:
|
||||
text "FARFETCH'D: Kwaa!"
|
||||
done
|
||||
|
||||
Text_CharcoalMasterIntro:
|
||||
text "Ah! My FARFETCH'D!"
|
||||
|
||||
para "You found it for"
|
||||
line "us, kid?"
|
||||
|
||||
para "Without it, we"
|
||||
line "wouldn't be able"
|
||||
|
||||
para "to CUT trees for"
|
||||
line "charcoal."
|
||||
|
||||
para "Thanks, kid!"
|
||||
|
||||
para "Now, how can I"
|
||||
line "thank you…"
|
||||
|
||||
para "I know! Here, take"
|
||||
line "this."
|
||||
done
|
||||
|
||||
Text_CharcoalMasterOutro:
|
||||
text "That's the CUT HM."
|
||||
line "Teach that to a"
|
||||
|
||||
para "#MON to clear"
|
||||
line "small trees."
|
||||
|
||||
para "Of course, you"
|
||||
line "have to have the"
|
||||
|
||||
para "GYM BADGE from"
|
||||
line "AZALEA to use it."
|
||||
done
|
||||
|
||||
Text_CharcoalMasterTalkAfter:
|
||||
text "Do you want to"
|
||||
line "apprentice as a"
|
||||
|
||||
para "charcoal maker"
|
||||
line "with me?"
|
||||
|
||||
para "You'll be first-"
|
||||
line "rate in ten years!"
|
||||
done
|
||||
|
||||
Text_HeadbuttIntro:
|
||||
text "What am I doing?"
|
||||
|
||||
para "I'm shaking trees"
|
||||
line "using HEADBUTT."
|
||||
|
||||
para "It's fun. Here,"
|
||||
line "you try it too!"
|
||||
done
|
||||
|
||||
Text_HeadbuttOutro:
|
||||
text "Rattle trees with"
|
||||
line "HEADBUTT. Some-"
|
||||
cont "times, sleeping"
|
||||
cont "#MON fall out."
|
||||
done
|
||||
|
||||
IlexForestSignpostText:
|
||||
text "ILEX FOREST is"
|
||||
line "so overgrown with"
|
||||
|
||||
para "trees that you"
|
||||
line "can't see the sky."
|
||||
|
||||
para "Please watch out"
|
||||
line "for items that may"
|
||||
cont "have been dropped."
|
||||
done
|
||||
|
||||
Text_IlexForestShrine:
|
||||
text "ILEX FOREST"
|
||||
line "SHRINE…"
|
||||
|
||||
para "It's in honor of"
|
||||
line "the forest's"
|
||||
cont "protector…"
|
||||
done
|
||||
|
||||
IlexForest_MapEvents:
|
||||
db 0, 0 ; filler
|
||||
|
||||
db 3 ; warp events
|
||||
warp_event 1, 5, ROUTE_34_ILEX_FOREST_GATE, 3
|
||||
warp_event 3, 42, ILEX_FOREST_AZALEA_GATE, 1
|
||||
warp_event 3, 43, ILEX_FOREST_AZALEA_GATE, 2
|
||||
|
||||
db 0 ; coord events
|
||||
|
||||
db 5 ; bg events
|
||||
bg_event 3, 17, BGEVENT_READ, IlexForestSignpost
|
||||
bg_event 27, 1, BGEVENT_ITEM, IlexForestHiddenEther
|
||||
bg_event 17, 7, BGEVENT_ITEM, IlexForestHiddenSuperPotion
|
||||
bg_event 9, 17, BGEVENT_ITEM, IlexForestHiddenFullHeal
|
||||
bg_event 8, 22, BGEVENT_READ, IlexForestShrineScript
|
||||
|
||||
db 14 ; object events
|
||||
object_event 14, 31, SPRITE_BIRD, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, FarfetchdPosition1, EVENT_ILEX_FOREST_FARFETCHD1
|
||||
object_event 15, 25, SPRITE_BIRD, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, FarfetchdPosition2, EVENT_ILEX_FOREST_FARFETCHD2
|
||||
object_event 20, 24, SPRITE_BIRD, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, FarfetchdPosition3, EVENT_ILEX_FOREST_FARFETCHD3
|
||||
object_event 29, 22, SPRITE_BIRD, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, FarfetchdPosition4, EVENT_ILEX_FOREST_FARFETCHD4
|
||||
object_event 28, 31, SPRITE_BIRD, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, FarfetchdPosition5, EVENT_ILEX_FOREST_FARFETCHD5
|
||||
object_event 24, 35, SPRITE_BIRD, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, FarfetchdPosition6, EVENT_ILEX_FOREST_FARFETCHD6
|
||||
object_event 22, 31, SPRITE_BIRD, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, FarfetchdPosition7, EVENT_ILEX_FOREST_FARFETCHD7
|
||||
object_event 15, 29, SPRITE_BIRD, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, FarfetchdPosition8, EVENT_ILEX_FOREST_FARFETCHD8
|
||||
object_event 10, 35, SPRITE_BIRD, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, FarfetchdPosition9, EVENT_ILEX_FOREST_FARFETCHD9
|
||||
object_event 6, 28, SPRITE_BIRD, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, FarfetchdPosition10, EVENT_ILEX_FOREST_FARFETCHD10
|
||||
object_event 7, 28, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, IlexForestCharcoalApprenticeScript, EVENT_ILEX_FOREST_APPRENTICE
|
||||
object_event 5, 28, SPRITE_BLACK_BELT, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, IlexForestCharcoalMasterScript, EVENT_ILEX_FOREST_CHARCOAL_MASTER
|
||||
object_event 15, 14, SPRITE_ROCKER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, IlexForestHeadbuttGuyScript, -1
|
||||
object_event 20, 32, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IlexForestRevive, EVENT_ILEX_FOREST_REVIVE
|
||||
238
maps/MahoganyMart1F.asm
Normal file
238
maps/MahoganyMart1F.asm
Normal file
@@ -0,0 +1,238 @@
|
||||
const_def 2 ; object constants
|
||||
const MAHOGANYMART1F_PHARMACIST
|
||||
const MAHOGANYMART1F_BLACK_BELT
|
||||
const MAHOGANYMART1F_LANCE
|
||||
const MAHOGANYMART1F_DRAGON
|
||||
const MAHOGANYMART1F_GRANNY
|
||||
|
||||
MahoganyMart1F_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DummyScene0 ; SCENE_MAHOGANYMART1F_NOTHING
|
||||
scene_script .LanceUncoversStaircase ; SCENE_MAHOGANYMART1F_LANCE_UNCOVERS_STAIRS
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_TILES, .MahoganyMart1FStaircase
|
||||
|
||||
.DummyScene0:
|
||||
end
|
||||
|
||||
.LanceUncoversStaircase:
|
||||
priorityjump MahoganyMart1FLanceUncoversStaircaseScript
|
||||
end
|
||||
|
||||
.MahoganyMart1FStaircase:
|
||||
checkevent EVENT_UNCOVERED_STAIRCASE_IN_MAHOGANY_MART
|
||||
iftrue .ShowStairs
|
||||
return
|
||||
|
||||
.ShowStairs:
|
||||
changeblock 6, 2, $1e ; stairs
|
||||
return
|
||||
|
||||
MahogayMart1FPharmacistScript:
|
||||
faceplayer
|
||||
opentext
|
||||
checkevent EVENT_DECIDED_TO_HELP_LANCE
|
||||
iftrue .LanceEntered
|
||||
pokemart MARTTYPE_STANDARD, MART_MAHOGANY_1
|
||||
closetext
|
||||
end
|
||||
|
||||
.LanceEntered:
|
||||
writetext MahogayMart1FPharmacistText_LanceEntered
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
MahogayMart1FBlackBeltScript:
|
||||
faceplayer
|
||||
opentext
|
||||
checkevent EVENT_DECIDED_TO_HELP_LANCE
|
||||
iftrue .LanceEntered
|
||||
writetext MahogayMart1FBlackBeltText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
.LanceEntered:
|
||||
writetext MahogayMart1FBlackBeltText_LanceEntered
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
MahoganyMart1FLanceUncoversStaircaseScript:
|
||||
pause 15
|
||||
opentext
|
||||
writetext UnknownText_0x6c52a
|
||||
pause 15
|
||||
closetext
|
||||
playsound SFX_TACKLE
|
||||
applymovement MAHOGANYMART1F_DRAGON, MovementData_0x6c3f6
|
||||
applymovement MAHOGANYMART1F_BLACK_BELT, MovementData_0x6c3fb
|
||||
pause 15
|
||||
disappear MAHOGANYMART1F_DRAGON
|
||||
pause 15
|
||||
applymovement MAHOGANYMART1F_LANCE, MovementData_0x6c407
|
||||
opentext
|
||||
writetext UnknownText_0x6c549
|
||||
waitbutton
|
||||
closetext
|
||||
follow MAHOGANYMART1F_LANCE, PLAYER
|
||||
applymovement MAHOGANYMART1F_LANCE, MovementData_0x6c40a
|
||||
applymovement MAHOGANYMART1F_PHARMACIST, MovementData_0x6c403
|
||||
applymovement MAHOGANYMART1F_LANCE, MovementData_0x6c40e
|
||||
stopfollow
|
||||
opentext
|
||||
writetext UnknownText_0x6c59e
|
||||
waitbutton
|
||||
showemote EMOTE_SHOCK, MAHOGANYMART1F_PHARMACIST, 10
|
||||
playsound SFX_FAINT
|
||||
changeblock 6, 2, $1e ; stairs
|
||||
reloadmappart
|
||||
closetext
|
||||
setevent EVENT_UNCOVERED_STAIRCASE_IN_MAHOGANY_MART
|
||||
turnobject MAHOGANYMART1F_LANCE, LEFT
|
||||
opentext
|
||||
writetext UnknownText_0x6c5ba
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement MAHOGANYMART1F_LANCE, MovementData_0x6c412
|
||||
playsound SFX_EXIT_BUILDING
|
||||
disappear MAHOGANYMART1F_LANCE
|
||||
setscene SCENE_MAHOGANYMART1F_NOTHING
|
||||
waitsfx
|
||||
end
|
||||
|
||||
MahogayMart1FGrannyScript:
|
||||
faceplayer
|
||||
opentext
|
||||
pokemart MARTTYPE_STANDARD, MART_MAHOGANY_2
|
||||
closetext
|
||||
end
|
||||
|
||||
MovementData_0x6c3f6:
|
||||
fix_facing
|
||||
big_step LEFT
|
||||
big_step RIGHT
|
||||
remove_fixed_facing
|
||||
step_end
|
||||
|
||||
MovementData_0x6c3fb:
|
||||
fix_facing
|
||||
big_step LEFT
|
||||
remove_fixed_facing
|
||||
turn_head DOWN
|
||||
turn_head LEFT
|
||||
turn_head UP
|
||||
turn_head RIGHT
|
||||
step_end
|
||||
|
||||
MovementData_0x6c403:
|
||||
fix_facing
|
||||
big_step LEFT
|
||||
remove_fixed_facing
|
||||
step_end
|
||||
|
||||
MovementData_0x6c407:
|
||||
slow_step LEFT
|
||||
turn_head DOWN
|
||||
step_end
|
||||
|
||||
MovementData_0x6c40a:
|
||||
slow_step RIGHT
|
||||
slow_step UP
|
||||
slow_step UP
|
||||
step_end
|
||||
|
||||
MovementData_0x6c40e:
|
||||
slow_step UP
|
||||
slow_step RIGHT
|
||||
slow_step RIGHT
|
||||
step_end
|
||||
|
||||
MovementData_0x6c412:
|
||||
slow_step RIGHT
|
||||
step_end
|
||||
|
||||
UnknownText_0x6c414:
|
||||
text "Hello, youngster!"
|
||||
|
||||
para "How would you like"
|
||||
line "some RAGECANDYBAR?"
|
||||
|
||||
para "It's the thing to"
|
||||
line "eat in MAHOGANY!"
|
||||
done
|
||||
|
||||
MahogayMart1FPharmacistText_LanceEntered:
|
||||
text "Arrgh… You found"
|
||||
line "the secret stair-"
|
||||
cont "way…"
|
||||
done
|
||||
|
||||
MahogayMart1FBlackBeltText:
|
||||
text "Heheh! The experi-"
|
||||
line "ment worked like a"
|
||||
cont "charm."
|
||||
|
||||
para "MAGIKARP are just"
|
||||
line "worthless, but"
|
||||
|
||||
para "GYARADOS are big"
|
||||
line "moneymakers."
|
||||
done
|
||||
|
||||
MahogayMart1FBlackBeltText_LanceEntered:
|
||||
text "Urrgh…"
|
||||
|
||||
para "That guy's dragon"
|
||||
line "#MON are tough…"
|
||||
done
|
||||
|
||||
UnknownText_0x6c52a:
|
||||
text "LANCE: DRAGONITE,"
|
||||
line "HYPER BEAM."
|
||||
done
|
||||
|
||||
UnknownText_0x6c549:
|
||||
text "What took you,"
|
||||
line "<PLAYER>?"
|
||||
|
||||
para "Just as I thought,"
|
||||
line "that strange radio"
|
||||
|
||||
para "signal is coming"
|
||||
line "from here."
|
||||
done
|
||||
|
||||
UnknownText_0x6c59e:
|
||||
text "The stairs are"
|
||||
line "right here."
|
||||
done
|
||||
|
||||
UnknownText_0x6c5ba:
|
||||
text "LANCE: <PLAYER>, we"
|
||||
line "should split up to"
|
||||
|
||||
para "check this place."
|
||||
line "I'll go first."
|
||||
done
|
||||
|
||||
MahoganyMart1F_MapEvents:
|
||||
db 0, 0 ; filler
|
||||
|
||||
db 3 ; warp events
|
||||
warp_event 3, 7, MAHOGANY_TOWN, 1
|
||||
warp_event 4, 7, MAHOGANY_TOWN, 1
|
||||
warp_event 7, 3, TEAM_ROCKET_BASE_B1F, 1
|
||||
|
||||
db 0 ; coord events
|
||||
|
||||
db 0 ; bg events
|
||||
|
||||
db 5 ; object events
|
||||
object_event 4, 3, SPRITE_PHARMACIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, MahogayMart1FPharmacistScript, EVENT_TEAM_ROCKET_BASE_POPULATION
|
||||
object_event 1, 6, SPRITE_BLACK_BELT, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, MahogayMart1FBlackBeltScript, EVENT_TEAM_ROCKET_BASE_POPULATION
|
||||
object_event 4, 6, SPRITE_LANCE, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_MAHOGANY_MART_LANCE_AND_DRAGONITE
|
||||
object_event 3, 6, SPRITE_DRAGON, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_MAHOGANY_MART_LANCE_AND_DRAGONITE
|
||||
object_event 1, 3, SPRITE_GRANNY, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, MahogayMart1FGrannyScript, EVENT_MAHOGANY_MART_OWNERS
|
||||
@@ -57,7 +57,7 @@ TrainerGruntM1:
|
||||
variablesprite SPRITE_AZALEA_ROCKET, SPRITE_SILVER
|
||||
setmapscene AZALEA_TOWN, SCENE_AZALEATOWN_RIVAL_BATTLE
|
||||
clearevent EVENT_ILEX_FOREST_APPRENTICE
|
||||
clearevent EVENT_ILEX_FOREST_FARFETCHD
|
||||
clearevent EVENT_ILEX_FOREST_FARFETCHD1
|
||||
setevent EVENT_CHARCOAL_KILN_FARFETCH_D
|
||||
setevent EVENT_CHARCOAL_KILN_APPRENTICE
|
||||
setevent EVENT_SLOWPOKE_WELL_SLOWPOKES
|
||||
|
||||
789
maps/TeamRocketBaseB1F.asm
Normal file
789
maps/TeamRocketBaseB1F.asm
Normal file
@@ -0,0 +1,789 @@
|
||||
const_def 2 ; object constants
|
||||
const TEAMROCKETBASEB1F_ROCKET1
|
||||
const TEAMROCKETBASEB1F_ROCKET2
|
||||
const TEAMROCKETBASEB1F_SCIENTIST
|
||||
const TEAMROCKETBASEB1F_POKE_BALL1
|
||||
const TEAMROCKETBASEB1F_POKE_BALL2
|
||||
const TEAMROCKETBASEB1F_POKE_BALL3
|
||||
|
||||
TeamRocketBaseB1F_MapScripts:
|
||||
db 1 ; scene scripts
|
||||
scene_script .DummyScene ; SCENE_DEFAULT
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_OBJECTS, .HideSecurityGrunt
|
||||
|
||||
.DummyScene:
|
||||
end
|
||||
|
||||
.HideSecurityGrunt:
|
||||
disappear TEAMROCKETBASEB1F_ROCKET1
|
||||
return
|
||||
|
||||
SecurityCamera1a:
|
||||
checkevent EVENT_SECURITY_CAMERA_1
|
||||
iftrue NoSecurityCamera
|
||||
scall PlaySecurityCameraSounds
|
||||
checkevent EVENT_TEAM_ROCKET_BASE_POPULATION
|
||||
iftrue NoSecurityCamera
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
playmusic MUSIC_ROCKET_ENCOUNTER
|
||||
moveobject TEAMROCKETBASEB1F_ROCKET1, 19, 2
|
||||
appear TEAMROCKETBASEB1F_ROCKET1
|
||||
turnobject PLAYER, LEFT
|
||||
applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1
|
||||
scall TrainerCameraGrunt1
|
||||
ifequal TRUE, NoSecurityCamera
|
||||
scall PlaySecurityCameraSounds
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
playmusic MUSIC_ROCKET_ENCOUNTER
|
||||
moveobject TEAMROCKETBASEB1F_ROCKET1, 19, 2
|
||||
appear TEAMROCKETBASEB1F_ROCKET1
|
||||
applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1
|
||||
scall TrainerCameraGrunt2
|
||||
ifequal TRUE, NoSecurityCamera
|
||||
setevent EVENT_SECURITY_CAMERA_1
|
||||
end
|
||||
|
||||
SecurityCamera1b:
|
||||
checkevent EVENT_SECURITY_CAMERA_1
|
||||
iftrue NoSecurityCamera
|
||||
scall PlaySecurityCameraSounds
|
||||
checkevent EVENT_TEAM_ROCKET_BASE_POPULATION
|
||||
iftrue NoSecurityCamera
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
playmusic MUSIC_ROCKET_ENCOUNTER
|
||||
moveobject TEAMROCKETBASEB1F_ROCKET1, 19, 3
|
||||
appear TEAMROCKETBASEB1F_ROCKET1
|
||||
turnobject PLAYER, LEFT
|
||||
applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1
|
||||
scall TrainerCameraGrunt1
|
||||
ifequal TRUE, NoSecurityCamera
|
||||
scall PlaySecurityCameraSounds
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
playmusic MUSIC_ROCKET_ENCOUNTER
|
||||
moveobject TEAMROCKETBASEB1F_ROCKET1, 19, 3
|
||||
appear TEAMROCKETBASEB1F_ROCKET1
|
||||
applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1
|
||||
scall TrainerCameraGrunt2
|
||||
ifequal TRUE, NoSecurityCamera
|
||||
setevent EVENT_SECURITY_CAMERA_1
|
||||
end
|
||||
|
||||
SecurityCamera2a:
|
||||
checkevent EVENT_SECURITY_CAMERA_2
|
||||
iftrue NoSecurityCamera
|
||||
scall PlaySecurityCameraSounds
|
||||
checkevent EVENT_TEAM_ROCKET_BASE_POPULATION
|
||||
iftrue NoSecurityCamera
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
playmusic MUSIC_ROCKET_ENCOUNTER
|
||||
moveobject TEAMROCKETBASEB1F_ROCKET1, 4, 7
|
||||
appear TEAMROCKETBASEB1F_ROCKET1
|
||||
turnobject PLAYER, LEFT
|
||||
applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement2
|
||||
scall TrainerCameraGrunt1
|
||||
ifequal TRUE, NoSecurityCamera
|
||||
scall PlaySecurityCameraSounds
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
playmusic MUSIC_ROCKET_ENCOUNTER
|
||||
turnobject PLAYER, RIGHT
|
||||
moveobject TEAMROCKETBASEB1F_ROCKET1, 12, 5
|
||||
appear TEAMROCKETBASEB1F_ROCKET1
|
||||
applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement3
|
||||
scall TrainerCameraGrunt2
|
||||
ifequal TRUE, NoSecurityCamera
|
||||
setevent EVENT_SECURITY_CAMERA_2
|
||||
end
|
||||
|
||||
SecurityCamera2b:
|
||||
checkevent EVENT_SECURITY_CAMERA_2
|
||||
iftrue NoSecurityCamera
|
||||
scall PlaySecurityCameraSounds
|
||||
checkevent EVENT_TEAM_ROCKET_BASE_POPULATION
|
||||
iftrue NoSecurityCamera
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
playmusic MUSIC_ROCKET_ENCOUNTER
|
||||
moveobject TEAMROCKETBASEB1F_ROCKET1, 4, 8
|
||||
appear TEAMROCKETBASEB1F_ROCKET1
|
||||
turnobject PLAYER, LEFT
|
||||
applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement4
|
||||
scall TrainerCameraGrunt1
|
||||
ifequal TRUE, NoSecurityCamera
|
||||
scall PlaySecurityCameraSounds
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
playmusic MUSIC_ROCKET_ENCOUNTER
|
||||
turnobject PLAYER, RIGHT
|
||||
moveobject TEAMROCKETBASEB1F_ROCKET1, 12, 5
|
||||
appear TEAMROCKETBASEB1F_ROCKET1
|
||||
applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement5
|
||||
scall TrainerCameraGrunt2
|
||||
ifequal TRUE, NoSecurityCamera
|
||||
setevent EVENT_SECURITY_CAMERA_2
|
||||
end
|
||||
|
||||
SecurityCamera3a:
|
||||
checkevent EVENT_SECURITY_CAMERA_3
|
||||
iftrue NoSecurityCamera
|
||||
scall PlaySecurityCameraSounds
|
||||
checkevent EVENT_TEAM_ROCKET_BASE_POPULATION
|
||||
iftrue NoSecurityCamera
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
playmusic MUSIC_ROCKET_ENCOUNTER
|
||||
moveobject TEAMROCKETBASEB1F_ROCKET1, 19, 6
|
||||
appear TEAMROCKETBASEB1F_ROCKET1
|
||||
turnobject PLAYER, LEFT
|
||||
applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1
|
||||
scall TrainerCameraGrunt1
|
||||
ifequal TRUE, NoSecurityCamera
|
||||
scall PlaySecurityCameraSounds
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
playmusic MUSIC_ROCKET_ENCOUNTER
|
||||
turnobject PLAYER, RIGHT
|
||||
moveobject TEAMROCKETBASEB1F_ROCKET1, 25, 11
|
||||
appear TEAMROCKETBASEB1F_ROCKET1
|
||||
applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement6
|
||||
scall TrainerCameraGrunt2
|
||||
ifequal TRUE, NoSecurityCamera
|
||||
setevent EVENT_SECURITY_CAMERA_3
|
||||
end
|
||||
|
||||
SecurityCamera3b:
|
||||
checkevent EVENT_SECURITY_CAMERA_3
|
||||
iftrue NoSecurityCamera
|
||||
scall PlaySecurityCameraSounds
|
||||
checkevent EVENT_TEAM_ROCKET_BASE_POPULATION
|
||||
iftrue NoSecurityCamera
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
playmusic MUSIC_ROCKET_ENCOUNTER
|
||||
moveobject TEAMROCKETBASEB1F_ROCKET1, 19, 7
|
||||
appear TEAMROCKETBASEB1F_ROCKET1
|
||||
turnobject PLAYER, LEFT
|
||||
applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1
|
||||
scall TrainerCameraGrunt1
|
||||
ifequal TRUE, NoSecurityCamera
|
||||
scall PlaySecurityCameraSounds
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
playmusic MUSIC_ROCKET_ENCOUNTER
|
||||
turnobject PLAYER, RIGHT
|
||||
moveobject TEAMROCKETBASEB1F_ROCKET1, 25, 12
|
||||
appear TEAMROCKETBASEB1F_ROCKET1
|
||||
applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement7
|
||||
scall TrainerCameraGrunt2
|
||||
ifequal TRUE, NoSecurityCamera
|
||||
setevent EVENT_SECURITY_CAMERA_3
|
||||
end
|
||||
|
||||
SecurityCamera4:
|
||||
checkevent EVENT_SECURITY_CAMERA_4
|
||||
iftrue NoSecurityCamera
|
||||
scall PlaySecurityCameraSounds
|
||||
checkevent EVENT_TEAM_ROCKET_BASE_POPULATION
|
||||
iftrue NoSecurityCamera
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
playmusic MUSIC_ROCKET_ENCOUNTER
|
||||
moveobject TEAMROCKETBASEB1F_ROCKET1, 17, 16
|
||||
appear TEAMROCKETBASEB1F_ROCKET1
|
||||
turnobject PLAYER, LEFT
|
||||
applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1
|
||||
scall TrainerCameraGrunt1
|
||||
ifequal TRUE, NoSecurityCamera
|
||||
scall PlaySecurityCameraSounds
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
playmusic MUSIC_ROCKET_ENCOUNTER
|
||||
turnobject PLAYER, RIGHT
|
||||
moveobject TEAMROCKETBASEB1F_ROCKET1, 25, 11
|
||||
appear TEAMROCKETBASEB1F_ROCKET1
|
||||
applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement8
|
||||
scall TrainerCameraGrunt2
|
||||
ifequal TRUE, NoSecurityCamera
|
||||
setevent EVENT_SECURITY_CAMERA_4
|
||||
end
|
||||
|
||||
SecurityCamera5:
|
||||
checkevent EVENT_SECURITY_CAMERA_5
|
||||
iftrue NoSecurityCamera
|
||||
scall PlaySecurityCameraSounds
|
||||
checkevent EVENT_TEAM_ROCKET_BASE_POPULATION
|
||||
iftrue NoSecurityCamera
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
playmusic MUSIC_ROCKET_ENCOUNTER
|
||||
moveobject TEAMROCKETBASEB1F_ROCKET1, 3, 16
|
||||
appear TEAMROCKETBASEB1F_ROCKET1
|
||||
turnobject PLAYER, LEFT
|
||||
applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1
|
||||
scall TrainerCameraGrunt1
|
||||
ifequal TRUE, NoSecurityCamera
|
||||
scall PlaySecurityCameraSounds
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
playmusic MUSIC_ROCKET_ENCOUNTER
|
||||
turnobject PLAYER, RIGHT
|
||||
moveobject TEAMROCKETBASEB1F_ROCKET1, 14, 16
|
||||
appear TEAMROCKETBASEB1F_ROCKET1
|
||||
applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement9
|
||||
scall TrainerCameraGrunt2
|
||||
ifequal TRUE, NoSecurityCamera
|
||||
setevent EVENT_SECURITY_CAMERA_5
|
||||
end
|
||||
|
||||
NoSecurityCamera:
|
||||
end
|
||||
|
||||
TrainerCameraGrunt1:
|
||||
opentext
|
||||
writetext CameraGrunt1SeenText
|
||||
waitbutton
|
||||
closetext
|
||||
winlosstext CameraGrunt1BeatenText, 0
|
||||
setlasttalked TEAMROCKETBASEB1F_ROCKET1
|
||||
loadtrainer GRUNTM, GRUNTM_20
|
||||
startbattle
|
||||
disappear TEAMROCKETBASEB1F_ROCKET1
|
||||
reloadmapafterbattle
|
||||
end
|
||||
|
||||
TrainerCameraGrunt2:
|
||||
opentext
|
||||
writetext CameraGrunt2SeenText
|
||||
waitbutton
|
||||
closetext
|
||||
winlosstext CameraGrunt2BeatenText, 0
|
||||
setlasttalked TEAMROCKETBASEB1F_ROCKET1
|
||||
loadtrainer GRUNTM, GRUNTM_21
|
||||
startbattle
|
||||
disappear TEAMROCKETBASEB1F_ROCKET1
|
||||
reloadmapafterbattle
|
||||
end
|
||||
|
||||
PlaySecurityCameraSounds:
|
||||
playsound SFX_LICK
|
||||
pause 10
|
||||
playsound SFX_LICK
|
||||
pause 10
|
||||
playsound SFX_LICK
|
||||
pause 10
|
||||
playsound SFX_LICK
|
||||
pause 10
|
||||
playsound SFX_LICK
|
||||
pause 10
|
||||
playsound SFX_LICK
|
||||
end
|
||||
|
||||
ExplodingTrap1:
|
||||
checkevent EVENT_EXPLODING_TRAP_1
|
||||
iftrue NoExplodingTrap
|
||||
scall KoffingExplodingTrap
|
||||
reloadmapafterbattle
|
||||
setevent EVENT_EXPLODING_TRAP_1
|
||||
end
|
||||
|
||||
ExplodingTrap2:
|
||||
checkevent EVENT_EXPLODING_TRAP_2
|
||||
iftrue NoExplodingTrap
|
||||
scall VoltorbExplodingTrap
|
||||
reloadmapafterbattle
|
||||
setevent EVENT_EXPLODING_TRAP_2
|
||||
end
|
||||
|
||||
ExplodingTrap3:
|
||||
checkevent EVENT_EXPLODING_TRAP_3
|
||||
iftrue NoExplodingTrap
|
||||
scall GeodudeExplodingTrap
|
||||
reloadmapafterbattle
|
||||
setevent EVENT_EXPLODING_TRAP_3
|
||||
end
|
||||
|
||||
ExplodingTrap4:
|
||||
checkevent EVENT_EXPLODING_TRAP_4
|
||||
iftrue NoExplodingTrap
|
||||
scall VoltorbExplodingTrap
|
||||
reloadmapafterbattle
|
||||
setevent EVENT_EXPLODING_TRAP_4
|
||||
end
|
||||
|
||||
ExplodingTrap5:
|
||||
checkevent EVENT_EXPLODING_TRAP_5
|
||||
iftrue NoExplodingTrap
|
||||
scall GeodudeExplodingTrap
|
||||
reloadmapafterbattle
|
||||
setevent EVENT_EXPLODING_TRAP_5
|
||||
end
|
||||
|
||||
ExplodingTrap6:
|
||||
checkevent EVENT_EXPLODING_TRAP_6
|
||||
iftrue NoExplodingTrap
|
||||
scall KoffingExplodingTrap
|
||||
reloadmapafterbattle
|
||||
setevent EVENT_EXPLODING_TRAP_6
|
||||
end
|
||||
|
||||
ExplodingTrap7:
|
||||
checkevent EVENT_EXPLODING_TRAP_7
|
||||
iftrue NoExplodingTrap
|
||||
scall VoltorbExplodingTrap
|
||||
reloadmapafterbattle
|
||||
setevent EVENT_EXPLODING_TRAP_7
|
||||
end
|
||||
|
||||
ExplodingTrap8:
|
||||
checkevent EVENT_EXPLODING_TRAP_8
|
||||
iftrue NoExplodingTrap
|
||||
scall KoffingExplodingTrap
|
||||
reloadmapafterbattle
|
||||
setevent EVENT_EXPLODING_TRAP_8
|
||||
end
|
||||
|
||||
ExplodingTrap9:
|
||||
checkevent EVENT_EXPLODING_TRAP_9
|
||||
iftrue NoExplodingTrap
|
||||
scall KoffingExplodingTrap
|
||||
reloadmapafterbattle
|
||||
setevent EVENT_EXPLODING_TRAP_9
|
||||
end
|
||||
|
||||
ExplodingTrap10:
|
||||
checkevent EVENT_EXPLODING_TRAP_10
|
||||
iftrue NoExplodingTrap
|
||||
scall VoltorbExplodingTrap
|
||||
reloadmapafterbattle
|
||||
setevent EVENT_EXPLODING_TRAP_10
|
||||
end
|
||||
|
||||
ExplodingTrap11:
|
||||
checkevent EVENT_EXPLODING_TRAP_11
|
||||
iftrue NoExplodingTrap
|
||||
scall GeodudeExplodingTrap
|
||||
reloadmapafterbattle
|
||||
setevent EVENT_EXPLODING_TRAP_11
|
||||
end
|
||||
|
||||
ExplodingTrap12:
|
||||
checkevent EVENT_EXPLODING_TRAP_12
|
||||
iftrue NoExplodingTrap
|
||||
scall GeodudeExplodingTrap
|
||||
reloadmapafterbattle
|
||||
setevent EVENT_EXPLODING_TRAP_12
|
||||
end
|
||||
|
||||
ExplodingTrap13:
|
||||
checkevent EVENT_EXPLODING_TRAP_13
|
||||
iftrue NoExplodingTrap
|
||||
scall GeodudeExplodingTrap
|
||||
reloadmapafterbattle
|
||||
setevent EVENT_EXPLODING_TRAP_13
|
||||
end
|
||||
|
||||
ExplodingTrap14:
|
||||
checkevent EVENT_EXPLODING_TRAP_14
|
||||
iftrue NoExplodingTrap
|
||||
scall KoffingExplodingTrap
|
||||
reloadmapafterbattle
|
||||
setevent EVENT_EXPLODING_TRAP_14
|
||||
end
|
||||
|
||||
ExplodingTrap15:
|
||||
checkevent EVENT_EXPLODING_TRAP_15
|
||||
iftrue NoExplodingTrap
|
||||
scall VoltorbExplodingTrap
|
||||
reloadmapafterbattle
|
||||
setevent EVENT_EXPLODING_TRAP_15
|
||||
end
|
||||
|
||||
ExplodingTrap16:
|
||||
checkevent EVENT_EXPLODING_TRAP_16
|
||||
iftrue NoExplodingTrap
|
||||
scall KoffingExplodingTrap
|
||||
reloadmapafterbattle
|
||||
setevent EVENT_EXPLODING_TRAP_16
|
||||
end
|
||||
|
||||
ExplodingTrap17:
|
||||
checkevent EVENT_EXPLODING_TRAP_17
|
||||
iftrue NoExplodingTrap
|
||||
scall VoltorbExplodingTrap
|
||||
reloadmapafterbattle
|
||||
setevent EVENT_EXPLODING_TRAP_17
|
||||
end
|
||||
|
||||
ExplodingTrap18:
|
||||
checkevent EVENT_EXPLODING_TRAP_18
|
||||
iftrue NoExplodingTrap
|
||||
scall GeodudeExplodingTrap
|
||||
reloadmapafterbattle
|
||||
setevent EVENT_EXPLODING_TRAP_18
|
||||
end
|
||||
|
||||
ExplodingTrap19:
|
||||
checkevent EVENT_EXPLODING_TRAP_19
|
||||
iftrue NoExplodingTrap
|
||||
scall GeodudeExplodingTrap
|
||||
reloadmapafterbattle
|
||||
setevent EVENT_EXPLODING_TRAP_19
|
||||
end
|
||||
|
||||
ExplodingTrap20:
|
||||
checkevent EVENT_EXPLODING_TRAP_20
|
||||
iftrue NoExplodingTrap
|
||||
scall VoltorbExplodingTrap
|
||||
reloadmapafterbattle
|
||||
setevent EVENT_EXPLODING_TRAP_20
|
||||
end
|
||||
|
||||
ExplodingTrap21:
|
||||
checkevent EVENT_EXPLODING_TRAP_21
|
||||
iftrue NoExplodingTrap
|
||||
scall KoffingExplodingTrap
|
||||
reloadmapafterbattle
|
||||
setevent EVENT_EXPLODING_TRAP_21
|
||||
end
|
||||
|
||||
ExplodingTrap22:
|
||||
checkevent EVENT_EXPLODING_TRAP_22
|
||||
iftrue NoExplodingTrap
|
||||
scall VoltorbExplodingTrap
|
||||
reloadmapafterbattle
|
||||
setevent EVENT_EXPLODING_TRAP_22
|
||||
end
|
||||
|
||||
VoltorbExplodingTrap:
|
||||
special FadeOutPalettes
|
||||
cry VOLTORB
|
||||
special FadeInPalettes
|
||||
setlasttalked -1
|
||||
writecode VAR_BATTLETYPE, BATTLETYPE_TRAP
|
||||
loadwildmon VOLTORB, 23
|
||||
startbattle
|
||||
end
|
||||
|
||||
GeodudeExplodingTrap:
|
||||
special FadeOutPalettes
|
||||
cry GEODUDE
|
||||
special FadeInPalettes
|
||||
setlasttalked -1
|
||||
writecode VAR_BATTLETYPE, BATTLETYPE_TRAP
|
||||
loadwildmon GEODUDE, 21
|
||||
startbattle
|
||||
end
|
||||
|
||||
KoffingExplodingTrap:
|
||||
special FadeOutPalettes
|
||||
cry KOFFING
|
||||
special FadeInPalettes
|
||||
setlasttalked -1
|
||||
writecode VAR_BATTLETYPE, BATTLETYPE_TRAP
|
||||
loadwildmon KOFFING, 21
|
||||
startbattle
|
||||
end
|
||||
|
||||
NoExplodingTrap:
|
||||
end
|
||||
|
||||
TrainerScientistJed:
|
||||
trainer SCIENTIST, JED, EVENT_BEAT_SCIENTIST_JED, ScientistJedSeenText, ScientistJedBeatenText, 0, .Script
|
||||
|
||||
.Script:
|
||||
endifjustbattled
|
||||
opentext
|
||||
writetext ScientistJedAfterBattleText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
TrainerGruntM16:
|
||||
trainer GRUNTM, GRUNTM_16, EVENT_BEAT_ROCKET_GRUNTM_16, GruntM16SeenText, GruntM16BeatenText, 0, .Script
|
||||
|
||||
.Script:
|
||||
endifjustbattled
|
||||
opentext
|
||||
writetext GruntM16AfterBattleText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
TeamRocketBaseB1FSecurityCamera:
|
||||
jumptext TeamRocketBaseB1FSecurityCameraText
|
||||
|
||||
TeamRocketBaseB1FBookshelf:
|
||||
jumpstd teamrocketoath
|
||||
|
||||
TeamRocketBaseB1FSecretSwitch:
|
||||
opentext
|
||||
checkevent EVENT_TURNED_OFF_SECURITY_CAMERAS
|
||||
iftrue .SecretSwitchOff
|
||||
writetext TeamRocketBaseB1FSecretSwitchText
|
||||
playsound SFX_TALLY
|
||||
waitbutton
|
||||
closetext
|
||||
setevent EVENT_TURNED_OFF_SECURITY_CAMERAS
|
||||
setevent EVENT_SECURITY_CAMERA_1
|
||||
setevent EVENT_SECURITY_CAMERA_2
|
||||
setevent EVENT_SECURITY_CAMERA_3
|
||||
setevent EVENT_SECURITY_CAMERA_4
|
||||
setevent EVENT_SECURITY_CAMERA_5
|
||||
end
|
||||
|
||||
.SecretSwitchOff:
|
||||
writetext TeamRocketBaseB1FSwitchOffText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
TeamRocketBaseB1FHyperPotion:
|
||||
itemball HYPER_POTION
|
||||
|
||||
TeamRocketBaseB1FNugget:
|
||||
itemball NUGGET
|
||||
|
||||
TeamRocketBaseB1FXAccuracy:
|
||||
itemball X_ACCURACY
|
||||
|
||||
TeamRocketBaseB1FHiddenRevive:
|
||||
hiddenitem REVIVE, EVENT_TEAM_ROCKET_BASE_B1F_HIDDEN_REVIVE
|
||||
|
||||
SecurityCameraMovement1:
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
step_end
|
||||
|
||||
SecurityCameraMovement2:
|
||||
big_step UP
|
||||
big_step RIGHT
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
turn_head RIGHT
|
||||
step_end
|
||||
|
||||
SecurityCameraMovement3:
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
step_end
|
||||
|
||||
SecurityCameraMovement4:
|
||||
; he jumps over a trap
|
||||
jump_step UP
|
||||
big_step RIGHT
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
turn_head RIGHT
|
||||
step_end
|
||||
|
||||
SecurityCameraMovement5:
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
step_end
|
||||
|
||||
SecurityCameraMovement6:
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step RIGHT
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step LEFT
|
||||
step_end
|
||||
|
||||
SecurityCameraMovement7:
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step RIGHT
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step LEFT
|
||||
step_end
|
||||
|
||||
SecurityCameraMovement8:
|
||||
big_step DOWN
|
||||
big_step DOWN
|
||||
big_step RIGHT
|
||||
big_step DOWN
|
||||
big_step DOWN
|
||||
big_step DOWN
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
step_end
|
||||
|
||||
SecurityCameraMovement9:
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
step_end
|
||||
|
||||
CameraGrunt1SeenText:
|
||||
text "Hey!"
|
||||
line "Intruder alert!"
|
||||
done
|
||||
|
||||
CameraGrunt1BeatenText:
|
||||
text "Dang… I failed…"
|
||||
done
|
||||
|
||||
CameraGrunt2SeenText:
|
||||
text "It's my turn!"
|
||||
line "There's no escape!"
|
||||
done
|
||||
|
||||
CameraGrunt2BeatenText:
|
||||
text "Surveillance cams"
|
||||
line "are in the #MON"
|
||||
cont "statues."
|
||||
|
||||
para "We'll keep appear-"
|
||||
line "ing until you trip"
|
||||
cont "a secret switch."
|
||||
done
|
||||
|
||||
ScientistJedSeenText:
|
||||
text "This was once a"
|
||||
line "ninja hideout."
|
||||
|
||||
para "There are traps to"
|
||||
line "confound intruders"
|
||||
cont "like you."
|
||||
done
|
||||
|
||||
ScientistJedBeatenText:
|
||||
text "I get it…"
|
||||
done
|
||||
|
||||
ScientistJedAfterBattleText:
|
||||
text "All right. I'll"
|
||||
line "divulge a secret"
|
||||
cont "about our hideout."
|
||||
|
||||
para "That thing on the"
|
||||
line "floor up ahead is"
|
||||
cont "a warp panel."
|
||||
|
||||
para "If you step on it,"
|
||||
line "you'll be warped"
|
||||
|
||||
para "back to the en-"
|
||||
line "trance."
|
||||
done
|
||||
|
||||
GruntM16SeenText:
|
||||
text "Heheh. Feeling"
|
||||
line "lucky, punk?"
|
||||
|
||||
para "Go ahead, take"
|
||||
line "another step."
|
||||
|
||||
para "We've got traps"
|
||||
line "set in the floor!"
|
||||
done
|
||||
|
||||
GruntM16BeatenText:
|
||||
text "Kaboom!"
|
||||
done
|
||||
|
||||
GruntM16AfterBattleText:
|
||||
text "I don't even know"
|
||||
line "where the traps"
|
||||
cont "are planted."
|
||||
|
||||
para "You'll just have"
|
||||
line "to collect your"
|
||||
cont "courage and walk."
|
||||
done
|
||||
|
||||
TeamRocketBaseB1FSecurityCameraText:
|
||||
text "It's a PERSIAN"
|
||||
line "statue…"
|
||||
|
||||
para "Its eyes are oddly"
|
||||
line "shiny."
|
||||
done
|
||||
|
||||
TeamRocketBaseB1FSecretSwitchText:
|
||||
text "A secret switch!"
|
||||
line "Better press it."
|
||||
done
|
||||
|
||||
TeamRocketBaseB1FSwitchOffText:
|
||||
text "The switch is"
|
||||
line "turned off."
|
||||
done
|
||||
|
||||
TeamRocketBaseB1F_MapEvents:
|
||||
db 0, 0 ; filler
|
||||
|
||||
db 4 ; warp events
|
||||
warp_event 27, 2, MAHOGANY_MART_1F, 3
|
||||
warp_event 3, 14, TEAM_ROCKET_BASE_B2F, 1
|
||||
warp_event 5, 15, TEAM_ROCKET_BASE_B1F, 4
|
||||
warp_event 25, 2, TEAM_ROCKET_BASE_B1F, 3
|
||||
|
||||
db 30 ; coord events
|
||||
; There are five security cameras in the base.
|
||||
; Walking in front of one triggers two Rocket Grunts.
|
||||
coord_event 24, 2, SCENE_DEFAULT, SecurityCamera1a
|
||||
coord_event 24, 3, SCENE_DEFAULT, SecurityCamera1b
|
||||
coord_event 6, 2, SCENE_DEFAULT, SecurityCamera2a
|
||||
coord_event 6, 3, SCENE_DEFAULT, SecurityCamera2b
|
||||
coord_event 24, 6, SCENE_DEFAULT, SecurityCamera3a
|
||||
coord_event 24, 7, SCENE_DEFAULT, SecurityCamera3b
|
||||
coord_event 22, 16, SCENE_DEFAULT, SecurityCamera4
|
||||
coord_event 8, 16, SCENE_DEFAULT, SecurityCamera5
|
||||
; There are spots on the floor that trigger a Pokémon battle.
|
||||
; Each Pokémon (Voltorb, Koffing, Geodude) knows Selfdestruct.
|
||||
coord_event 2, 7, SCENE_DEFAULT, ExplodingTrap1
|
||||
coord_event 3, 7, SCENE_DEFAULT, ExplodingTrap2
|
||||
coord_event 4, 7, SCENE_DEFAULT, ExplodingTrap3
|
||||
coord_event 1, 8, SCENE_DEFAULT, ExplodingTrap4
|
||||
coord_event 3, 8, SCENE_DEFAULT, ExplodingTrap5
|
||||
coord_event 5, 8, SCENE_DEFAULT, ExplodingTrap6
|
||||
coord_event 3, 9, SCENE_DEFAULT, ExplodingTrap7
|
||||
coord_event 4, 9, SCENE_DEFAULT, ExplodingTrap8
|
||||
coord_event 1, 10, SCENE_DEFAULT, ExplodingTrap9
|
||||
coord_event 2, 10, SCENE_DEFAULT, ExplodingTrap10
|
||||
coord_event 3, 10, SCENE_DEFAULT, ExplodingTrap11
|
||||
coord_event 5, 10, SCENE_DEFAULT, ExplodingTrap12
|
||||
coord_event 2, 11, SCENE_DEFAULT, ExplodingTrap13
|
||||
coord_event 4, 11, SCENE_DEFAULT, ExplodingTrap14
|
||||
coord_event 1, 12, SCENE_DEFAULT, ExplodingTrap15
|
||||
coord_event 2, 12, SCENE_DEFAULT, ExplodingTrap16
|
||||
coord_event 4, 12, SCENE_DEFAULT, ExplodingTrap17
|
||||
coord_event 5, 12, SCENE_DEFAULT, ExplodingTrap18
|
||||
coord_event 1, 13, SCENE_DEFAULT, ExplodingTrap19
|
||||
coord_event 3, 13, SCENE_DEFAULT, ExplodingTrap20
|
||||
coord_event 4, 13, SCENE_DEFAULT, ExplodingTrap21
|
||||
coord_event 5, 13, SCENE_DEFAULT, ExplodingTrap22
|
||||
|
||||
db 9 ; bg events
|
||||
bg_event 19, 11, BGEVENT_READ, TeamRocketBaseB1FSecretSwitch
|
||||
bg_event 24, 1, BGEVENT_UP, TeamRocketBaseB1FSecurityCamera
|
||||
bg_event 6, 1, BGEVENT_UP, TeamRocketBaseB1FSecurityCamera
|
||||
bg_event 8, 15, BGEVENT_UP, TeamRocketBaseB1FSecurityCamera
|
||||
bg_event 22, 15, BGEVENT_UP, TeamRocketBaseB1FSecurityCamera
|
||||
bg_event 24, 5, BGEVENT_UP, TeamRocketBaseB1FSecurityCamera
|
||||
bg_event 20, 11, BGEVENT_READ, TeamRocketBaseB1FBookshelf
|
||||
bg_event 21, 11, BGEVENT_READ, TeamRocketBaseB1FBookshelf
|
||||
bg_event 3, 11, BGEVENT_ITEM, TeamRocketBaseB1FHiddenRevive
|
||||
|
||||
db 6 ; object events
|
||||
object_event 0, 0, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_TEAM_ROCKET_BASE_SECURITY_GRUNTS
|
||||
object_event 2, 4, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 3, TrainerGruntM16, EVENT_TEAM_ROCKET_BASE_POPULATION
|
||||
object_event 18, 12, SPRITE_SCIENTIST, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerScientistJed, EVENT_TEAM_ROCKET_BASE_POPULATION
|
||||
object_event 27, 6, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TeamRocketBaseB1FHyperPotion, EVENT_TEAM_ROCKET_BASE_B1F_HYPER_POTION
|
||||
object_event 14, 15, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TeamRocketBaseB1FNugget, EVENT_TEAM_ROCKET_BASE_B1F_NUGGET
|
||||
object_event 21, 12, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TeamRocketBaseB1FXAccuracy, EVENT_TEAM_ROCKET_BASE_B1F_GUARD_SPEC
|
||||
968
maps/TeamRocketBaseB2F.asm
Normal file
968
maps/TeamRocketBaseB2F.asm
Normal file
@@ -0,0 +1,968 @@
|
||||
const_def 2 ; object constants
|
||||
const TEAMROCKETBASEB2F_ROCKET1
|
||||
const TEAMROCKETBASEB2F_ROCKET_GIRL
|
||||
const TEAMROCKETBASEB2F_LANCE
|
||||
const TEAMROCKETBASEB2F_DRAGON
|
||||
const TEAMROCKETBASEB2F_ELECTRODE1
|
||||
const TEAMROCKETBASEB2F_ELECTRODE2
|
||||
const TEAMROCKETBASEB2F_ELECTRODE3
|
||||
const TEAMROCKETBASEB2F_ELECTRODE4
|
||||
const TEAMROCKETBASEB2F_ELECTRODE5
|
||||
const TEAMROCKETBASEB2F_ELECTRODE6
|
||||
const TEAMROCKETBASEB2F_ROCKET2
|
||||
const TEAMROCKETBASEB2F_ROCKET3
|
||||
const TEAMROCKETBASEB2F_ROCKET4
|
||||
const TEAMROCKETBASEB2F_POKE_BALL
|
||||
|
||||
TeamRocketBaseB2F_MapScripts:
|
||||
db 4 ; scene scripts
|
||||
scene_script .DummyScene0 ; SCENE_DEFAULT
|
||||
scene_script .DummyScene1 ; SCENE_TEAMROCKETBASEB2F_ROCKET_BOSS
|
||||
scene_script .DummyScene2 ; SCENE_TEAMROCKETBASEB2F_ELECTRODES
|
||||
scene_script .DummyScene3 ; SCENE_TEAMROCKETBASEB2F_NOTHING
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_TILES, .TransmitterDoorCallback
|
||||
|
||||
.DummyScene0:
|
||||
end
|
||||
|
||||
.DummyScene1:
|
||||
end
|
||||
|
||||
.DummyScene2:
|
||||
end
|
||||
|
||||
.DummyScene3:
|
||||
end
|
||||
|
||||
.TransmitterDoorCallback:
|
||||
checkevent EVENT_OPENED_DOOR_TO_ROCKET_HIDEOUT_TRANSMITTER
|
||||
iftrue .OpenDoor
|
||||
return
|
||||
|
||||
.OpenDoor:
|
||||
changeblock 14, 12, $07 ; floor
|
||||
return
|
||||
|
||||
RocketBaseBossFLeft:
|
||||
moveobject TEAMROCKETBASEB2F_LANCE, 9, 13
|
||||
jump RocketBaseBossFScript
|
||||
|
||||
RocketBaseBossFRight:
|
||||
moveobject TEAMROCKETBASEB2F_ROCKET_GIRL, 21, 16
|
||||
moveobject TEAMROCKETBASEB2F_ROCKET1, 21, 16
|
||||
moveobject TEAMROCKETBASEB2F_DRAGON, 10, 13
|
||||
moveobject TEAMROCKETBASEB2F_LANCE, 10, 13
|
||||
RocketBaseBossFScript:
|
||||
appear TEAMROCKETBASEB2F_ROCKET_GIRL
|
||||
appear TEAMROCKETBASEB2F_ROCKET1
|
||||
opentext
|
||||
writetext UnknownText_0x6d2ad
|
||||
waitbutton
|
||||
closetext
|
||||
turnobject PLAYER, DOWN
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
applymovement PLAYER, MovementData_0x6d21f
|
||||
playmusic MUSIC_ROCKET_ENCOUNTER
|
||||
applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, MovementData_0x6d224
|
||||
turnobject PLAYER, UP
|
||||
applymovement TEAMROCKETBASEB2F_ROCKET1, MovementData_0x6d22f
|
||||
opentext
|
||||
writetext UnknownText_0x6d2c3
|
||||
waitbutton
|
||||
closetext
|
||||
cry DRAGONITE
|
||||
turnobject TEAMROCKETBASEB2F_ROCKET_GIRL, LEFT
|
||||
turnobject PLAYER, LEFT
|
||||
appear TEAMROCKETBASEB2F_DRAGON
|
||||
applymovement TEAMROCKETBASEB2F_DRAGON, MovementData_0x6d236
|
||||
applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, MovementData_0x6d23b
|
||||
applymovement TEAMROCKETBASEB2F_ROCKET1, MovementData_0x6d24c
|
||||
appear TEAMROCKETBASEB2F_LANCE
|
||||
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d244
|
||||
opentext
|
||||
writetext UnknownText_0x6d38c
|
||||
waitbutton
|
||||
closetext
|
||||
turnobject PLAYER, RIGHT
|
||||
applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, MovementData_0x6d241
|
||||
opentext
|
||||
writetext UnknownText_0x6d3bd
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement TEAMROCKETBASEB2F_ROCKET1, MovementData_0x6d24a
|
||||
applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, MovementData_0x6d248
|
||||
winlosstext UnknownText_0x6d45c, 0
|
||||
setlasttalked TEAMROCKETBASEB2F_ROCKET_GIRL
|
||||
loadtrainer EXECUTIVEF, EXECUTIVEF_2
|
||||
startbattle
|
||||
disappear TEAMROCKETBASEB2F_DRAGON
|
||||
setevent EVENT_TEAM_ROCKET_BASE_B2F_EXECUTIVE
|
||||
setevent EVENT_TEAM_ROCKET_BASE_B2F_GRUNT_WITH_EXECUTIVE
|
||||
setevent EVENT_TEAM_ROCKET_BASE_B2F_LANCE
|
||||
reloadmapafterbattle
|
||||
setevent EVENT_BEAT_ROCKET_EXECUTIVEF_2
|
||||
opentext
|
||||
writetext UnknownText_0x6d4c6
|
||||
waitbutton
|
||||
closetext
|
||||
special FadeBlackQuickly
|
||||
special ReloadSpritesNoPalettes
|
||||
disappear TEAMROCKETBASEB2F_ROCKET1
|
||||
disappear TEAMROCKETBASEB2F_ROCKET_GIRL
|
||||
disappear TEAMROCKETBASEB2F_ROCKET2
|
||||
disappear TEAMROCKETBASEB2F_ROCKET3
|
||||
disappear TEAMROCKETBASEB2F_ROCKET4
|
||||
pause 15
|
||||
special FadeInQuickly
|
||||
setscene SCENE_TEAMROCKETBASEB2F_ELECTRODES
|
||||
clearevent EVENT_TEAM_ROCKET_BASE_B2F_LANCE
|
||||
turnobject TEAMROCKETBASEB2F_LANCE, DOWN
|
||||
opentext
|
||||
writetext UnknownText_0x6d5d8
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d250
|
||||
turnobject PLAYER, UP
|
||||
opentext
|
||||
writetext UnknownText_0x6d64e
|
||||
waitbutton
|
||||
closetext
|
||||
follow TEAMROCKETBASEB2F_LANCE, PLAYER
|
||||
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d254
|
||||
stopfollow
|
||||
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d258
|
||||
opentext
|
||||
writetext UnknownText_0x6d6cf
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d267
|
||||
disappear TEAMROCKETBASEB2F_LANCE
|
||||
|
||||
RocketBaseCantLeaveScript:
|
||||
applymovement PLAYER, MovementData_0x6d271
|
||||
end
|
||||
|
||||
RocketBaseLancesSideScript:
|
||||
opentext
|
||||
writetext UnknownText_0x6d7ea
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement PLAYER, MovementData_0x6d278
|
||||
end
|
||||
|
||||
LanceHealsScript1:
|
||||
turnobject PLAYER, UP
|
||||
jump LanceHealsCommon
|
||||
|
||||
LanceHealsScript2:
|
||||
turnobject PLAYER, RIGHT
|
||||
turnobject TEAMROCKETBASEB2F_LANCE, LEFT
|
||||
LanceHealsCommon:
|
||||
opentext
|
||||
writetext LanceHealsText1
|
||||
waitbutton
|
||||
closetext
|
||||
special FadeOutPalettes
|
||||
playsound SFX_FULL_HEAL
|
||||
special HealParty
|
||||
special FadeInPalettes
|
||||
opentext
|
||||
writetext LanceHealsText2
|
||||
waitbutton
|
||||
closetext
|
||||
setscene SCENE_TEAMROCKETBASEB2F_ROCKET_BOSS
|
||||
setevent EVENT_LANCE_HEALED_YOU_IN_TEAM_ROCKET_BASE
|
||||
checkcode VAR_FACING
|
||||
ifequal RIGHT, .FacingRight
|
||||
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d212
|
||||
disappear TEAMROCKETBASEB2F_LANCE
|
||||
end
|
||||
|
||||
.FacingRight:
|
||||
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d219
|
||||
disappear TEAMROCKETBASEB2F_LANCE
|
||||
end
|
||||
|
||||
TrainerGruntM17:
|
||||
trainer GRUNTM, GRUNTM_17, EVENT_BEAT_ROCKET_GRUNTM_17, GruntM17SeenText, GruntM17BeatenText, 0, .Script
|
||||
|
||||
.Script:
|
||||
endifjustbattled
|
||||
opentext
|
||||
writetext GruntM17AfterBattleText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
TrainerGruntM18:
|
||||
trainer GRUNTM, GRUNTM_18, EVENT_BEAT_ROCKET_GRUNTM_18, GruntM18SeenText, GruntM18BeatenText, 0, .Script
|
||||
|
||||
.Script:
|
||||
endifjustbattled
|
||||
opentext
|
||||
writetext GruntM18AfterBattleText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
TrainerGruntM19:
|
||||
trainer GRUNTM, GRUNTM_19, EVENT_BEAT_ROCKET_GRUNTM_19, GruntM19SeenText, GruntM19BeatenText, 0, .Script
|
||||
|
||||
.Script:
|
||||
endifjustbattled
|
||||
opentext
|
||||
writetext GruntM19AfterBattleText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
RocketElectrode1:
|
||||
cry ELECTRODE
|
||||
loadwildmon ELECTRODE, 23
|
||||
startbattle
|
||||
iftrue TeamRocketBaseB2FReloadMap
|
||||
disappear TEAMROCKETBASEB2F_ELECTRODE1
|
||||
disappear TEAMROCKETBASEB2F_ELECTRODE4
|
||||
checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_1
|
||||
iffalse TeamRocketBaseB2FReloadMap
|
||||
checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_2
|
||||
iffalse TeamRocketBaseB2FReloadMap
|
||||
checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_3
|
||||
iffalse TeamRocketBaseB2FReloadMap
|
||||
reloadmapafterbattle
|
||||
special PlayMapMusic
|
||||
applymovement PLAYER, MovementData_0x6d28c
|
||||
jump RocketBaseElectrodeScript
|
||||
|
||||
RocketElectrode2:
|
||||
cry ELECTRODE
|
||||
loadwildmon ELECTRODE, 23
|
||||
startbattle
|
||||
iftrue TeamRocketBaseB2FReloadMap
|
||||
disappear TEAMROCKETBASEB2F_ELECTRODE2
|
||||
disappear TEAMROCKETBASEB2F_ELECTRODE5
|
||||
checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_1
|
||||
iffalse TeamRocketBaseB2FReloadMap
|
||||
checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_2
|
||||
iffalse TeamRocketBaseB2FReloadMap
|
||||
checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_3
|
||||
iffalse TeamRocketBaseB2FReloadMap
|
||||
reloadmapafterbattle
|
||||
special PlayMapMusic
|
||||
applymovement PLAYER, MovementData_0x6d299
|
||||
jump RocketBaseElectrodeScript
|
||||
|
||||
RocketElectrode3:
|
||||
cry ELECTRODE
|
||||
loadwildmon ELECTRODE, 23
|
||||
startbattle
|
||||
iftrue TeamRocketBaseB2FReloadMap
|
||||
disappear TEAMROCKETBASEB2F_ELECTRODE3
|
||||
disappear TEAMROCKETBASEB2F_ELECTRODE6
|
||||
checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_1
|
||||
iffalse TeamRocketBaseB2FReloadMap
|
||||
checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_2
|
||||
iffalse TeamRocketBaseB2FReloadMap
|
||||
checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_3
|
||||
iffalse TeamRocketBaseB2FReloadMap
|
||||
reloadmapafterbattle
|
||||
special PlayMapMusic
|
||||
applymovement PLAYER, MovementData_0x6d2a4
|
||||
jump RocketBaseElectrodeScript
|
||||
|
||||
TeamRocketBaseB2FReloadMap:
|
||||
reloadmapafterbattle
|
||||
end
|
||||
|
||||
RocketBaseElectrodeScript:
|
||||
moveobject TEAMROCKETBASEB2F_LANCE, 18, 6
|
||||
appear TEAMROCKETBASEB2F_LANCE
|
||||
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d27a
|
||||
turnobject PLAYER, RIGHT
|
||||
opentext
|
||||
writetext UnknownText_0x6d809
|
||||
buttonsound
|
||||
verbosegiveitem HM_WHIRLPOOL
|
||||
setevent EVENT_GOT_HM06_WHIRLPOOL
|
||||
writetext UnknownText_0x6d8f8
|
||||
waitbutton
|
||||
closetext
|
||||
turnobject TEAMROCKETBASEB2F_LANCE, DOWN
|
||||
opentext
|
||||
writetext UnknownText_0x6d994
|
||||
waitbutton
|
||||
closetext
|
||||
turnobject PLAYER, DOWN
|
||||
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d283
|
||||
disappear TEAMROCKETBASEB2F_LANCE
|
||||
setevent EVENT_CLEARED_ROCKET_HIDEOUT
|
||||
clearflag ENGINE_ROCKET_SIGNAL_ON_CH20
|
||||
setevent EVENT_ROUTE_43_GATE_ROCKETS
|
||||
setevent EVENT_MAHOGANY_TOWN_POKEFAN_M_BLOCKS_GYM
|
||||
setscene SCENE_TEAMROCKETBASEB2F_NOTHING
|
||||
clearevent EVENT_LAKE_OF_RAGE_CIVILIANS
|
||||
setevent EVENT_TURNED_OFF_SECURITY_CAMERAS
|
||||
setevent EVENT_SECURITY_CAMERA_1
|
||||
setevent EVENT_SECURITY_CAMERA_2
|
||||
setevent EVENT_SECURITY_CAMERA_3
|
||||
setevent EVENT_SECURITY_CAMERA_4
|
||||
setevent EVENT_SECURITY_CAMERA_5
|
||||
end
|
||||
|
||||
TeamRocketBaseB2FLockedDoor:
|
||||
conditional_event EVENT_OPENED_DOOR_TO_ROCKET_HIDEOUT_TRANSMITTER, .Script
|
||||
|
||||
.Script:
|
||||
opentext
|
||||
checkevent EVENT_LEARNED_HAIL_GIOVANNI
|
||||
iftrue .KnowsPassword
|
||||
writetext UnknownText_0x6dd39
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
.KnowsPassword:
|
||||
writetext UnknownText_0x6dd6b
|
||||
waitbutton
|
||||
playsound SFX_ENTER_DOOR
|
||||
changeblock 14, 12, $07 ; floor
|
||||
reloadmappart
|
||||
closetext
|
||||
setevent EVENT_OPENED_DOOR_TO_ROCKET_HIDEOUT_TRANSMITTER
|
||||
waitsfx
|
||||
end
|
||||
|
||||
TeamRocketBaseB2FTransmitterScript:
|
||||
opentext
|
||||
checkevent EVENT_CLEARED_ROCKET_HIDEOUT
|
||||
iftrue .Deactivated
|
||||
writetext UnknownText_0x6dda7
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
.Deactivated:
|
||||
writetext UnknownText_0x6de03
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
TeamRocketBaseB2FTMThief:
|
||||
itemball TM_THIEF
|
||||
|
||||
TeamRocketBaseB2FHiddenFullHeal:
|
||||
hiddenitem FULL_HEAL, EVENT_TEAM_ROCKET_BASE_B2F_HIDDEN_FULL_HEAL
|
||||
|
||||
MovementData_0x6d212:
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step_end
|
||||
|
||||
MovementData_0x6d219:
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step_end
|
||||
|
||||
MovementData_0x6d21f:
|
||||
step DOWN
|
||||
step DOWN
|
||||
step DOWN
|
||||
turn_head RIGHT
|
||||
step_end
|
||||
|
||||
MovementData_0x6d224:
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
turn_head DOWN
|
||||
step_end
|
||||
|
||||
MovementData_0x6d22f:
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
step_end
|
||||
|
||||
MovementData_0x6d236:
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
step_end
|
||||
|
||||
MovementData_0x6d23b:
|
||||
fix_facing
|
||||
set_sliding
|
||||
jump_step RIGHT
|
||||
remove_sliding
|
||||
remove_fixed_facing
|
||||
step_end
|
||||
|
||||
MovementData_0x6d241:
|
||||
slow_step DOWN
|
||||
turn_head LEFT
|
||||
step_end
|
||||
|
||||
MovementData_0x6d244:
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step_end
|
||||
|
||||
MovementData_0x6d248:
|
||||
big_step LEFT
|
||||
step_end
|
||||
|
||||
MovementData_0x6d24a:
|
||||
big_step LEFT
|
||||
step_end
|
||||
|
||||
MovementData_0x6d24c:
|
||||
big_step LEFT
|
||||
big_step UP
|
||||
turn_head LEFT
|
||||
step_end
|
||||
|
||||
MovementData_0x6d250:
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
turn_head DOWN
|
||||
step_end
|
||||
|
||||
MovementData_0x6d254:
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step_end
|
||||
|
||||
MovementData_0x6d258:
|
||||
step_sleep 8
|
||||
step LEFT
|
||||
step LEFT
|
||||
turn_head UP
|
||||
step_sleep 8
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
turn_head UP
|
||||
step_sleep 8
|
||||
step LEFT
|
||||
step LEFT
|
||||
turn_head DOWN
|
||||
step_end
|
||||
|
||||
MovementData_0x6d267:
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step_end
|
||||
|
||||
MovementData_0x6d271:
|
||||
step UP
|
||||
step LEFT
|
||||
step LEFT
|
||||
step LEFT
|
||||
step LEFT
|
||||
turn_head UP
|
||||
step_end
|
||||
|
||||
MovementData_0x6d278:
|
||||
step LEFT
|
||||
step_end
|
||||
|
||||
MovementData_0x6d27a:
|
||||
step DOWN
|
||||
step DOWN
|
||||
step DOWN
|
||||
step DOWN
|
||||
step DOWN
|
||||
step LEFT
|
||||
step LEFT
|
||||
step LEFT
|
||||
step_end
|
||||
|
||||
MovementData_0x6d283:
|
||||
step DOWN
|
||||
step DOWN
|
||||
step LEFT
|
||||
step LEFT
|
||||
step LEFT
|
||||
step LEFT
|
||||
step LEFT
|
||||
step LEFT
|
||||
step_end
|
||||
|
||||
MovementData_0x6d28c:
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step DOWN
|
||||
step DOWN
|
||||
step DOWN
|
||||
step DOWN
|
||||
step DOWN
|
||||
step DOWN
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step_end
|
||||
|
||||
MovementData_0x6d299:
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step DOWN
|
||||
step DOWN
|
||||
step DOWN
|
||||
step DOWN
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step_end
|
||||
|
||||
MovementData_0x6d2a4:
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step DOWN
|
||||
step DOWN
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step_end
|
||||
|
||||
UnknownText_0x6d2ad:
|
||||
text "Hold it right"
|
||||
line "there!"
|
||||
done
|
||||
|
||||
UnknownText_0x6d2c3:
|
||||
text "We can't have a"
|
||||
line "brat like you on"
|
||||
cont "the loose."
|
||||
|
||||
para "It's harmful to"
|
||||
line "TEAM ROCKET's"
|
||||
cont "pride, you see."
|
||||
|
||||
para "However strong you"
|
||||
line "may be, you can't"
|
||||
|
||||
para "take both of us at"
|
||||
line "the same time."
|
||||
|
||||
para "Sorry, baby. Now"
|
||||
line "get ready to be"
|
||||
cont "thrashed."
|
||||
done
|
||||
|
||||
UnknownText_0x6d38c:
|
||||
text "Hey! Don't be so"
|
||||
line "selfish. Spread"
|
||||
cont "the fun around."
|
||||
done
|
||||
|
||||
UnknownText_0x6d3bd:
|
||||
text "What? You had an"
|
||||
line "accomplice?"
|
||||
|
||||
para "Where is your"
|
||||
line "sense of honor?"
|
||||
|
||||
para "As the interim"
|
||||
line "boss in place of"
|
||||
|
||||
para "GIOVANNI, I'll"
|
||||
line "show you how wrong"
|
||||
|
||||
para "it is to meddle"
|
||||
line "with TEAM ROCKET!"
|
||||
done
|
||||
|
||||
UnknownText_0x6d45c:
|
||||
text "Tch, you really"
|
||||
line "are strong."
|
||||
|
||||
para "It's too bad."
|
||||
|
||||
para "If you were to"
|
||||
line "join TEAM ROCKET,"
|
||||
|
||||
para "you could become"
|
||||
line "an EXECUTIVE."
|
||||
done
|
||||
|
||||
UnknownText_0x6d4c6:
|
||||
text "…This hideout is"
|
||||
line "done for…"
|
||||
|
||||
para "But that's fine."
|
||||
line "The broadcast ex-"
|
||||
cont "periment was a"
|
||||
cont "total success."
|
||||
|
||||
para "It doesn't matter"
|
||||
line "what happens to"
|
||||
cont "this hideout now."
|
||||
|
||||
para "We have much big-"
|
||||
line "ger plans."
|
||||
|
||||
para "You'll come to"
|
||||
line "appreciate TEAM"
|
||||
|
||||
para "ROCKET's true"
|
||||
line "power soon enough."
|
||||
|
||||
para "Enjoy yourself"
|
||||
line "while you can…"
|
||||
|
||||
para "Fufufufu…"
|
||||
done
|
||||
|
||||
UnknownText_0x6d5d8:
|
||||
text "LANCE: That did"
|
||||
line "it. We defeated"
|
||||
|
||||
para "all the ROCKETS"
|
||||
line "here."
|
||||
|
||||
para "But I'm concerned"
|
||||
line "about the young"
|
||||
|
||||
para "guy I battled in"
|
||||
line "the process…"
|
||||
done
|
||||
|
||||
UnknownText_0x6d64e:
|
||||
text "Sorry, <PLAYER>."
|
||||
line "I saw how well you"
|
||||
|
||||
para "were doing, so I"
|
||||
line "just hung back."
|
||||
|
||||
para "Now all there is"
|
||||
line "left to do is to"
|
||||
|
||||
para "turn off that odd"
|
||||
line "radio signal."
|
||||
done
|
||||
|
||||
UnknownText_0x6d6cf:
|
||||
text "It's this machine"
|
||||
line "that's causing all"
|
||||
cont "the problems."
|
||||
|
||||
para "I don't see a"
|
||||
line "switch on it…"
|
||||
|
||||
para "We have no choice."
|
||||
line "We have to make"
|
||||
|
||||
para "all the ELECTRODE"
|
||||
line "faint."
|
||||
|
||||
para "That should stop"
|
||||
line "this machine from"
|
||||
|
||||
para "transmitting that"
|
||||
line "strange signal."
|
||||
|
||||
para "It's no fault of"
|
||||
line "the #MON, so it"
|
||||
|
||||
para "makes me feel"
|
||||
line "guilty."
|
||||
|
||||
para "<PLAYER>, let's"
|
||||
line "split the job."
|
||||
done
|
||||
|
||||
UnknownText_0x6d7ea:
|
||||
text "LANCE: Leave this"
|
||||
line "side to me."
|
||||
done
|
||||
|
||||
UnknownText_0x6d809:
|
||||
text "LANCE: That odd"
|
||||
line "signal has finally"
|
||||
cont "stopped."
|
||||
|
||||
para "The LAKE should be"
|
||||
line "back to normal."
|
||||
|
||||
para "You're the hero!"
|
||||
line "Let me thank you"
|
||||
|
||||
para "on behalf of all"
|
||||
line "the #MON."
|
||||
|
||||
para "Oh, yes. You"
|
||||
line "should take this."
|
||||
|
||||
para "I found it here,"
|
||||
line "but I don't have"
|
||||
cont "any need for it."
|
||||
done
|
||||
|
||||
UnknownText_0x6d8e6:
|
||||
text "<PLAYER> received"
|
||||
line "HM06."
|
||||
done
|
||||
|
||||
UnknownText_0x6d8f8:
|
||||
text "That's WHIRLPOOL."
|
||||
line "Teach it to a"
|
||||
|
||||
para "#MON to get"
|
||||
line "across wild water."
|
||||
|
||||
para "But keep this in"
|
||||
line "mind."
|
||||
|
||||
para "You can use that"
|
||||
line "out of battle only"
|
||||
|
||||
para "with the BADGE"
|
||||
line "from MAHOGANY GYM."
|
||||
done
|
||||
|
||||
UnknownText_0x6d994:
|
||||
text "<PLAYER>…"
|
||||
|
||||
para "The journey to be-"
|
||||
line "coming the #MON"
|
||||
|
||||
para "MASTER is long and"
|
||||
line "difficult."
|
||||
|
||||
para "Knowing that, will"
|
||||
line "you keep going?"
|
||||
|
||||
para "…"
|
||||
|
||||
para "I see. No, you're"
|
||||
line "right."
|
||||
|
||||
para "If you would give"
|
||||
line "up that easily,"
|
||||
|
||||
para "you would have"
|
||||
line "never chased that"
|
||||
|
||||
para "dream in the first"
|
||||
line "place."
|
||||
|
||||
para "I look forward to"
|
||||
line "seeing you again!"
|
||||
done
|
||||
|
||||
LanceHealsText1:
|
||||
text "LANCE: Are you all"
|
||||
line "right?"
|
||||
|
||||
para "Your #MON are"
|
||||
line "hurt and tired."
|
||||
|
||||
para "Here, give them"
|
||||
line "some of my medi-"
|
||||
cont "cine."
|
||||
done
|
||||
|
||||
LanceHealsText2:
|
||||
text "LANCE: <PLAYER>,"
|
||||
line "let's give it our"
|
||||
cont "best for #MON."
|
||||
done
|
||||
|
||||
GruntM17SeenText:
|
||||
text "The door won't"
|
||||
line "open?"
|
||||
|
||||
para "Well, duh."
|
||||
line "It has to have a"
|
||||
|
||||
para "password that only"
|
||||
line "TEAM ROCKET knows."
|
||||
done
|
||||
|
||||
GruntM17BeatenText:
|
||||
text "What? I lost?"
|
||||
done
|
||||
|
||||
GruntM17AfterBattleText:
|
||||
text "Heh, I'm just a"
|
||||
line "GRUNT."
|
||||
|
||||
para "I don't know the"
|
||||
line "password. Too bad"
|
||||
cont "for you."
|
||||
done
|
||||
|
||||
GruntM18SeenText:
|
||||
text "Oh, a kid? I don't"
|
||||
line "really like this,"
|
||||
|
||||
para "but eliminate you"
|
||||
line "I must."
|
||||
done
|
||||
|
||||
GruntM18BeatenText:
|
||||
text "I knew I'd lose…"
|
||||
done
|
||||
|
||||
GruntM18AfterBattleText:
|
||||
text "I got wiped out on"
|
||||
line "the last mission"
|
||||
cont "by a kid too."
|
||||
|
||||
para "When we were ab-"
|
||||
line "ducting #MON,"
|
||||
|
||||
para "this kid with long"
|
||||
line "red hair and mean-"
|
||||
|
||||
para "looking eyes just"
|
||||
line "creamed me…"
|
||||
done
|
||||
|
||||
GruntM19SeenText:
|
||||
text "You rotten little"
|
||||
line "pest!"
|
||||
done
|
||||
|
||||
GruntM19BeatenText:
|
||||
text "Grrrr…"
|
||||
done
|
||||
|
||||
GruntM19AfterBattleText:
|
||||
text "Heh, only the boss"
|
||||
line "knows the password"
|
||||
cont "for that door."
|
||||
|
||||
para "Where's the boss?"
|
||||
line "Who knows? Go look"
|
||||
cont "for yourself."
|
||||
done
|
||||
|
||||
UnknownText_0x6dd39:
|
||||
text "The door's closed…"
|
||||
|
||||
para "It needs a pass-"
|
||||
line "word to open."
|
||||
done
|
||||
|
||||
UnknownText_0x6dd6b:
|
||||
text "The door's closed…"
|
||||
|
||||
para "<PLAYER> entered"
|
||||
line "the password."
|
||||
|
||||
para "The door opened!"
|
||||
done
|
||||
|
||||
UnknownText_0x6dda7:
|
||||
text "It's the radio"
|
||||
line "transmitter that's"
|
||||
|
||||
para "sending the"
|
||||
line "sinister signal."
|
||||
|
||||
para "It's working at"
|
||||
line "full capacity."
|
||||
done
|
||||
|
||||
UnknownText_0x6de03:
|
||||
text "The radio trans-"
|
||||
line "mitter has finally"
|
||||
|
||||
para "stopped its evil"
|
||||
line "broadcast."
|
||||
done
|
||||
|
||||
TeamRocketBaseB2F_MapEvents:
|
||||
db 0, 0 ; filler
|
||||
|
||||
db 5 ; warp events
|
||||
warp_event 3, 14, TEAM_ROCKET_BASE_B1F, 2
|
||||
warp_event 3, 2, TEAM_ROCKET_BASE_B3F, 1
|
||||
warp_event 27, 2, TEAM_ROCKET_BASE_B3F, 2
|
||||
warp_event 3, 6, TEAM_ROCKET_BASE_B3F, 3
|
||||
warp_event 27, 14, TEAM_ROCKET_BASE_B3F, 4
|
||||
|
||||
db 9 ; coord events
|
||||
coord_event 5, 14, SCENE_DEFAULT, LanceHealsScript1
|
||||
coord_event 4, 13, SCENE_DEFAULT, LanceHealsScript2
|
||||
coord_event 14, 11, SCENE_TEAMROCKETBASEB2F_ROCKET_BOSS, RocketBaseBossFLeft
|
||||
coord_event 15, 11, SCENE_TEAMROCKETBASEB2F_ROCKET_BOSS, RocketBaseBossFRight
|
||||
coord_event 14, 12, SCENE_TEAMROCKETBASEB2F_ELECTRODES, RocketBaseCantLeaveScript
|
||||
coord_event 15, 12, SCENE_TEAMROCKETBASEB2F_ELECTRODES, RocketBaseCantLeaveScript
|
||||
coord_event 12, 3, SCENE_TEAMROCKETBASEB2F_ELECTRODES, RocketBaseLancesSideScript
|
||||
coord_event 12, 10, SCENE_TEAMROCKETBASEB2F_ELECTRODES, RocketBaseLancesSideScript
|
||||
coord_event 12, 11, SCENE_TEAMROCKETBASEB2F_ELECTRODES, RocketBaseLancesSideScript
|
||||
|
||||
db 23 ; bg events
|
||||
bg_event 14, 12, BGEVENT_IFNOTSET, TeamRocketBaseB2FLockedDoor
|
||||
bg_event 15, 12, BGEVENT_IFNOTSET, TeamRocketBaseB2FLockedDoor
|
||||
bg_event 17, 9, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
||||
bg_event 16, 9, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
||||
bg_event 15, 9, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
||||
bg_event 14, 9, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
||||
bg_event 13, 9, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
||||
bg_event 12, 9, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
||||
bg_event 12, 8, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
||||
bg_event 12, 7, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
||||
bg_event 12, 6, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
||||
bg_event 12, 5, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
||||
bg_event 12, 4, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
||||
bg_event 13, 4, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
||||
bg_event 14, 4, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
||||
bg_event 15, 4, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
||||
bg_event 16, 4, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
||||
bg_event 17, 4, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
||||
bg_event 17, 5, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
||||
bg_event 17, 6, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
||||
bg_event 17, 7, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
||||
bg_event 17, 8, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
||||
bg_event 26, 7, BGEVENT_ITEM, TeamRocketBaseB2FHiddenFullHeal
|
||||
|
||||
db 14 ; object events
|
||||
object_event 20, 16, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_TEAM_ROCKET_BASE_B2F_GRUNT_WITH_EXECUTIVE
|
||||
object_event 20, 16, SPRITE_ROCKET_GIRL, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_TEAM_ROCKET_BASE_B2F_EXECUTIVE
|
||||
object_event 5, 13, SPRITE_LANCE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_TEAM_ROCKET_BASE_B2F_LANCE
|
||||
object_event 9, 13, SPRITE_DRAGON, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_TEAM_ROCKET_BASE_B2F_DRAGONITE
|
||||
object_event 7, 5, SPRITE_VOLTORB, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, RocketElectrode1, EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_1
|
||||
object_event 7, 7, SPRITE_VOLTORB, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, RocketElectrode2, EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_2
|
||||
object_event 7, 9, SPRITE_VOLTORB, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, RocketElectrode3, EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_3
|
||||
object_event 22, 5, SPRITE_VOLTORB, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_1
|
||||
object_event 22, 7, SPRITE_VOLTORB, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_2
|
||||
object_event 22, 9, SPRITE_VOLTORB, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_3
|
||||
object_event 25, 13, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 3, TrainerGruntM17, EVENT_TEAM_ROCKET_BASE_POPULATION
|
||||
object_event 2, 1, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 3, TrainerGruntM18, EVENT_TEAM_ROCKET_BASE_POPULATION
|
||||
object_event 21, 14, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 4, TrainerGruntM19, EVENT_TEAM_ROCKET_BASE_POPULATION
|
||||
object_event 3, 10, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TeamRocketBaseB2FTMThief, EVENT_TEAM_ROCKET_BASE_B2F_TM_THIEF
|
||||
602
maps/TeamRocketBaseB3F.asm
Normal file
602
maps/TeamRocketBaseB3F.asm
Normal file
@@ -0,0 +1,602 @@
|
||||
const_def 2 ; object constants
|
||||
const TEAMROCKETBASEB3F_LANCE
|
||||
const TEAMROCKETBASEB3F_ROCKET1
|
||||
const TEAMROCKETBASEB3F_MOLTRES
|
||||
const TEAMROCKETBASEB3F_ROCKET_GIRL
|
||||
const TEAMROCKETBASEB3F_ROCKET2
|
||||
const TEAMROCKETBASEB3F_SCIENTIST1
|
||||
const TEAMROCKETBASEB3F_SCIENTIST2
|
||||
const TEAMROCKETBASEB3F_ROCKET3
|
||||
const TEAMROCKETBASEB3F_SILVER
|
||||
const TEAMROCKETBASEB3F_POKE_BALL1
|
||||
const TEAMROCKETBASEB3F_POKE_BALL2
|
||||
const TEAMROCKETBASEB3F_POKE_BALL3
|
||||
const TEAMROCKETBASEB3F_POKE_BALL4
|
||||
const TEAMROCKETBASEB3F_POKE_BALL5
|
||||
|
||||
TeamRocketBaseB3F_MapScripts:
|
||||
db 4 ; scene scripts
|
||||
scene_script .LanceGetsPassword ; SCENE_DEFAULT
|
||||
scene_script .DummyScene1 ; SCENE_TEAMROCKETBASEB3F_RIVAL_ENCOUNTER
|
||||
scene_script .DummyScene2 ; SCENE_TEAMROCKETBASEB3F_ROCKET_BOSS
|
||||
scene_script .DummyScene3 ; SCENE_TEAMROCKETBASEB3F_NOTHING
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_TILES, .CheckGiovanniDoor
|
||||
|
||||
.LanceGetsPassword:
|
||||
priorityjump LanceGetPasswordScript
|
||||
end
|
||||
|
||||
.DummyScene1:
|
||||
end
|
||||
|
||||
.DummyScene2:
|
||||
end
|
||||
|
||||
.DummyScene3:
|
||||
end
|
||||
|
||||
.CheckGiovanniDoor:
|
||||
checkevent EVENT_OPENED_DOOR_TO_GIOVANNIS_OFFICE
|
||||
iftrue .OpenSesame
|
||||
return
|
||||
|
||||
.OpenSesame:
|
||||
changeblock 10, 8, $07 ; floor
|
||||
return
|
||||
|
||||
LanceGetPasswordScript:
|
||||
turnobject PLAYER, LEFT
|
||||
pause 5
|
||||
turnobject TEAMROCKETBASEB3F_MOLTRES, RIGHT
|
||||
pause 20
|
||||
applymovement TEAMROCKETBASEB3F_LANCE, MovementData_0x6e12a
|
||||
opentext
|
||||
writetext LanceGetPasswordText
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement TEAMROCKETBASEB3F_LANCE, MovementData_0x6e12c
|
||||
disappear TEAMROCKETBASEB3F_LANCE
|
||||
setscene SCENE_TEAMROCKETBASEB3F_RIVAL_ENCOUNTER
|
||||
end
|
||||
|
||||
RocketBaseRival:
|
||||
turnobject PLAYER, LEFT
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
special FadeOutMusic
|
||||
appear TEAMROCKETBASEB3F_SILVER
|
||||
applymovement TEAMROCKETBASEB3F_SILVER, RocketBaseRivalEnterMovement
|
||||
turnobject PLAYER, LEFT
|
||||
playmusic MUSIC_RIVAL_ENCOUNTER
|
||||
opentext
|
||||
writetext RocketBaseRivalText
|
||||
waitbutton
|
||||
closetext
|
||||
playsound SFX_TACKLE
|
||||
applymovement PLAYER, RocketBaseRivalShovesPlayerMovement
|
||||
applymovement TEAMROCKETBASEB3F_SILVER, RocketBaseRivalLeaveMovement
|
||||
disappear TEAMROCKETBASEB3F_SILVER
|
||||
setscene SCENE_TEAMROCKETBASEB3F_ROCKET_BOSS
|
||||
special RestartMapMusic
|
||||
end
|
||||
|
||||
TeamRocketBaseB3FRocketScript:
|
||||
jumptextfaceplayer TeamRocketBaseB3FRocketText
|
||||
|
||||
RocketBaseBossLeft:
|
||||
applymovement PLAYER, MovementData_0x6e133
|
||||
jump RocketBaseBoss
|
||||
|
||||
RocketBaseBossRight:
|
||||
applymovement PLAYER, MovementData_0x6e13a
|
||||
RocketBaseBoss:
|
||||
pause 30
|
||||
showemote EMOTE_SHOCK, TEAMROCKETBASEB3F_ROCKET1, 15
|
||||
playmusic MUSIC_ROCKET_ENCOUNTER
|
||||
turnobject TEAMROCKETBASEB3F_ROCKET1, DOWN
|
||||
opentext
|
||||
writetext ExecutiveM4BeforeText
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement TEAMROCKETBASEB3F_ROCKET1, MovementData_0x6e142
|
||||
winlosstext ExecutiveM4BeatenText, 0
|
||||
setlasttalked TEAMROCKETBASEB3F_ROCKET1
|
||||
loadtrainer EXECUTIVEM, EXECUTIVEM_4
|
||||
startbattle
|
||||
reloadmapafterbattle
|
||||
setevent EVENT_BEAT_ROCKET_EXECUTIVEM_4
|
||||
opentext
|
||||
writetext ExecutiveM4AfterText
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement TEAMROCKETBASEB3F_ROCKET1, MovementData_0x6e144
|
||||
playsound SFX_TACKLE
|
||||
applymovement TEAMROCKETBASEB3F_ROCKET1, MovementData_0x6e147
|
||||
disappear TEAMROCKETBASEB3F_ROCKET1
|
||||
setscene SCENE_TEAMROCKETBASEB3F_NOTHING
|
||||
end
|
||||
|
||||
RocketBaseMurkrow:
|
||||
opentext
|
||||
writetext RocketBaseMurkrowText
|
||||
waitbutton
|
||||
closetext
|
||||
setevent EVENT_LEARNED_HAIL_GIOVANNI
|
||||
end
|
||||
|
||||
SlowpokeTailGrunt:
|
||||
trainer GRUNTF, GRUNTF_5, EVENT_BEAT_ROCKET_GRUNTF_5, GruntF5SeenText, GruntF5BeatenText, 0, GruntF5Script
|
||||
|
||||
GruntF5Script:
|
||||
endifjustbattled
|
||||
opentext
|
||||
writetext GruntF5AfterBattleText
|
||||
waitbutton
|
||||
closetext
|
||||
setevent EVENT_LEARNED_SLOWPOKETAIL
|
||||
end
|
||||
|
||||
RaticateTailGrunt:
|
||||
trainer GRUNTM, GRUNTM_28, EVENT_BEAT_ROCKET_GRUNTM_28, GruntM28SeenText, GruntM28BeatenText, 0, GruntM28Script
|
||||
|
||||
GruntM28Script:
|
||||
endifjustbattled
|
||||
opentext
|
||||
writetext GruntM28AfterBattleText
|
||||
waitbutton
|
||||
closetext
|
||||
setevent EVENT_LEARNED_RATICATE_TAIL
|
||||
end
|
||||
|
||||
TrainerScientistRoss:
|
||||
trainer SCIENTIST, ROSS, EVENT_BEAT_SCIENTIST_ROSS, ScientistRossSeenText, ScientistRossBeatenText, 0, .Script
|
||||
|
||||
.Script:
|
||||
endifjustbattled
|
||||
opentext
|
||||
writetext ScientistRossAfterBattleText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
TrainerScientistMitch:
|
||||
trainer SCIENTIST, MITCH, EVENT_BEAT_SCIENTIST_MITCH, ScientistMitchSeenText, ScientistMitchBeatenText, 0, .Script
|
||||
|
||||
.Script:
|
||||
endifjustbattled
|
||||
opentext
|
||||
writetext ScientistMitchAfterBattleText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
TeamRocketBaseB3FLockedDoor:
|
||||
conditional_event EVENT_OPENED_DOOR_TO_GIOVANNIS_OFFICE, .Script
|
||||
|
||||
.Script:
|
||||
opentext
|
||||
checkevent EVENT_LEARNED_SLOWPOKETAIL
|
||||
iffalse .NeedsPassword
|
||||
checkevent EVENT_LEARNED_RATICATE_TAIL
|
||||
iffalse .NeedsPassword
|
||||
jump .OpenSesame
|
||||
|
||||
.NeedsPassword:
|
||||
writetext TeamRocketBaseB3FLockedDoorNeedsPasswordText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
.OpenSesame:
|
||||
writetext TeamRocketBaseB3FLockedDoorOpenSesameText
|
||||
waitbutton
|
||||
playsound SFX_ENTER_DOOR
|
||||
changeblock 10, 8, $07 ; floor
|
||||
reloadmappart
|
||||
closetext
|
||||
setevent EVENT_OPENED_DOOR_TO_GIOVANNIS_OFFICE
|
||||
waitsfx
|
||||
end
|
||||
|
||||
TeamRocketBaseB3FOathScript:
|
||||
jumpstd teamrocketoath
|
||||
|
||||
TeamRocketBaseB3FFullHeal:
|
||||
itemball FULL_HEAL
|
||||
|
||||
TeamRocketBaseB3FDireHit:
|
||||
itemball DIRE_HIT
|
||||
|
||||
TeamRocketBaseB3FProtein:
|
||||
itemball PROTEIN
|
||||
|
||||
TeamRocketBaseB3FIceHeal:
|
||||
itemball ICE_HEAL
|
||||
|
||||
MovementData_0x6e12a:
|
||||
step RIGHT
|
||||
step_end
|
||||
|
||||
MovementData_0x6e12c:
|
||||
step DOWN
|
||||
step LEFT
|
||||
step LEFT
|
||||
step LEFT
|
||||
step LEFT
|
||||
step LEFT
|
||||
step_end
|
||||
|
||||
MovementData_0x6e133:
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step LEFT
|
||||
step LEFT
|
||||
turn_head UP
|
||||
step_end
|
||||
|
||||
MovementData_0x6e13a:
|
||||
step UP
|
||||
step UP
|
||||
step LEFT
|
||||
step UP
|
||||
step LEFT
|
||||
step LEFT
|
||||
turn_head UP
|
||||
step_end
|
||||
|
||||
MovementData_0x6e142:
|
||||
step DOWN
|
||||
step_end
|
||||
|
||||
MovementData_0x6e144:
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
step_end
|
||||
|
||||
MovementData_0x6e147:
|
||||
fix_facing
|
||||
fast_jump_step LEFT
|
||||
remove_fixed_facing
|
||||
step_sleep 8
|
||||
step_sleep 8
|
||||
slow_step RIGHT
|
||||
big_step DOWN
|
||||
big_step DOWN
|
||||
big_step DOWN
|
||||
big_step RIGHT
|
||||
big_step DOWN
|
||||
big_step DOWN
|
||||
big_step DOWN
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step UP
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
step_end
|
||||
|
||||
RocketBaseRivalEnterMovement:
|
||||
step DOWN
|
||||
step DOWN
|
||||
step DOWN
|
||||
step DOWN
|
||||
step DOWN
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step_end
|
||||
|
||||
RocketBaseRivalLeaveMovement:
|
||||
step LEFT
|
||||
step LEFT
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step_end
|
||||
|
||||
RocketBaseRivalShovesPlayerMovement:
|
||||
fix_facing
|
||||
big_step RIGHT
|
||||
remove_fixed_facing
|
||||
step_end
|
||||
|
||||
LanceGetPasswordText:
|
||||
text "LANCE: It takes"
|
||||
line "two passwords to"
|
||||
|
||||
para "get into the"
|
||||
line "boss's quarters."
|
||||
|
||||
para "Those passwords"
|
||||
line "are known only to"
|
||||
cont "a few ROCKETS."
|
||||
|
||||
para "That ROCKET there"
|
||||
line "very graciously"
|
||||
cont "told me so."
|
||||
|
||||
para "<PLAYER>, let's go"
|
||||
line "get the passwords."
|
||||
done
|
||||
|
||||
TeamRocketBaseB3FRocketText:
|
||||
text "Urrggh… The guy"
|
||||
line "in the cape is"
|
||||
cont "incredibly tough…"
|
||||
done
|
||||
|
||||
RocketBaseRivalText:
|
||||
text "…"
|
||||
|
||||
para "Didn't I tell you"
|
||||
line "that I was going"
|
||||
|
||||
para "to destroy TEAM"
|
||||
line "ROCKET?"
|
||||
|
||||
para "…Tell me, who was"
|
||||
line "the guy in the"
|
||||
|
||||
para "cape who used"
|
||||
line "dragon #MON?"
|
||||
|
||||
para "My #MON were no"
|
||||
line "match at all."
|
||||
|
||||
para "I don't care that"
|
||||
line "I lost. I can beat"
|
||||
|
||||
para "him by getting"
|
||||
line "stronger #MON."
|
||||
|
||||
para "It's what he said"
|
||||
line "that bothers me…"
|
||||
|
||||
para "He told me that"
|
||||
line "I don't love and"
|
||||
|
||||
para "trust my #MON"
|
||||
line "enough."
|
||||
|
||||
para "I'm furious that I"
|
||||
line "lost to a bleeding"
|
||||
cont "heart like him."
|
||||
|
||||
para "…Humph! I don't"
|
||||
line "have the time for"
|
||||
cont "the likes of you!"
|
||||
done
|
||||
|
||||
ExecutiveM4BeforeText:
|
||||
text "What? Who are you?"
|
||||
line "This is the office"
|
||||
|
||||
para "of our leader,"
|
||||
line "GIOVANNI."
|
||||
|
||||
para "Since disbanding"
|
||||
line "TEAM ROCKET three"
|
||||
|
||||
para "years ago, he has"
|
||||
line "been in training."
|
||||
|
||||
para "But we're certain"
|
||||
line "he will be back"
|
||||
|
||||
para "some day to assume"
|
||||
line "command again."
|
||||
|
||||
para "That's why we're"
|
||||
line "standing guard."
|
||||
|
||||
para "I won't let any-"
|
||||
line "one disturb this"
|
||||
cont "place!"
|
||||
done
|
||||
|
||||
ExecutiveM4BeatenText:
|
||||
text "I… I couldn't do a"
|
||||
line "thing…"
|
||||
|
||||
para "GIOVANNI, please"
|
||||
line "forgive me…"
|
||||
done
|
||||
|
||||
ExecutiveM4AfterText:
|
||||
text "No, I can't let"
|
||||
line "this affect me."
|
||||
|
||||
para "I have to inform"
|
||||
line "the others…"
|
||||
done
|
||||
|
||||
RocketBaseMurkrowText:
|
||||
text "MURKROW: The"
|
||||
line "password is…"
|
||||
|
||||
para "HAIL GIOVANNI."
|
||||
done
|
||||
|
||||
GruntF5SeenText:
|
||||
text "Do I know the"
|
||||
line "password?"
|
||||
|
||||
para "Maybe."
|
||||
|
||||
para "But no weakling's"
|
||||
line "going to get it!"
|
||||
done
|
||||
|
||||
GruntF5BeatenText:
|
||||
text "All right. Stop."
|
||||
line "I'll tell you."
|
||||
done
|
||||
|
||||
GruntF5AfterBattleText:
|
||||
text "The password to"
|
||||
line "the boss's room is"
|
||||
|
||||
para "SLOWPOKETAIL."
|
||||
|
||||
para "But it's useless"
|
||||
line "unless you have"
|
||||
cont "two passwords."
|
||||
done
|
||||
|
||||
GruntM28SeenText:
|
||||
text "Hyuck-hyuck-hyuck!"
|
||||
|
||||
para "You're challenging"
|
||||
line "me to a battle?"
|
||||
|
||||
para "Hah! You're nuts,"
|
||||
line "but you have guts!"
|
||||
|
||||
para "I like that!"
|
||||
|
||||
para "If you can beat"
|
||||
line "me, I'll tell you"
|
||||
|
||||
para "a password to the"
|
||||
line "boss's room!"
|
||||
done
|
||||
|
||||
GruntM28BeatenText:
|
||||
text "Hyuck-hyuck-hyuck!"
|
||||
line "You're good!"
|
||||
done
|
||||
|
||||
GruntM28AfterBattleText:
|
||||
text "Hyuck-hyuck-hyuck!"
|
||||
|
||||
para "The password to"
|
||||
line "the boss's room…"
|
||||
|
||||
para "Uh…, I think it is"
|
||||
line "RATICATE TAIL."
|
||||
done
|
||||
|
||||
ScientistRossSeenText:
|
||||
text "I used to work for"
|
||||
line "SILPH, but now I"
|
||||
|
||||
para "run research for"
|
||||
line "TEAM ROCKET."
|
||||
|
||||
para "A meddlesome child"
|
||||
line "like you needs to"
|
||||
cont "be punished."
|
||||
done
|
||||
|
||||
ScientistRossBeatenText:
|
||||
text "A mere tactical"
|
||||
line "error cost me…"
|
||||
done
|
||||
|
||||
ScientistRossAfterBattleText:
|
||||
text "A radio signal"
|
||||
line "that drives #-"
|
||||
cont "MON mad…"
|
||||
|
||||
para "My experiment is a"
|
||||
line "complete success."
|
||||
|
||||
para "My promotion is"
|
||||
line "assured. This loss"
|
||||
|
||||
para "means absolutely"
|
||||
line "nothing."
|
||||
done
|
||||
|
||||
ScientistMitchSeenText:
|
||||
text "I don't care that"
|
||||
line "#MON are hurt"
|
||||
cont "by our experiment."
|
||||
done
|
||||
|
||||
ScientistMitchBeatenText:
|
||||
text "Thinking is my"
|
||||
line "strong suit, not"
|
||||
cont "battling."
|
||||
done
|
||||
|
||||
ScientistMitchAfterBattleText:
|
||||
text "If we turn up the"
|
||||
line "power of our radio"
|
||||
|
||||
para "signal for broad-"
|
||||
line "cast nationwide…"
|
||||
|
||||
para "The very thought"
|
||||
line "excites me!"
|
||||
done
|
||||
|
||||
TeamRocketBaseB3FLockedDoorNeedsPasswordText:
|
||||
text "The door's closed…"
|
||||
|
||||
para "It needs two"
|
||||
line "passwords to open."
|
||||
done
|
||||
|
||||
TeamRocketBaseB3FLockedDoorOpenSesameText:
|
||||
text "The door's closed…"
|
||||
|
||||
para "<PLAYER> entered"
|
||||
line "the two passwords."
|
||||
|
||||
para "The door opened!"
|
||||
done
|
||||
|
||||
TeamRocketBaseB3F_MapEvents:
|
||||
db 0, 0 ; filler
|
||||
|
||||
db 4 ; warp events
|
||||
warp_event 3, 2, TEAM_ROCKET_BASE_B2F, 2
|
||||
warp_event 27, 2, TEAM_ROCKET_BASE_B2F, 3
|
||||
warp_event 3, 6, TEAM_ROCKET_BASE_B2F, 4
|
||||
warp_event 27, 14, TEAM_ROCKET_BASE_B2F, 5
|
||||
|
||||
db 3 ; coord events
|
||||
coord_event 10, 8, SCENE_TEAMROCKETBASEB3F_ROCKET_BOSS, RocketBaseBossLeft
|
||||
coord_event 11, 8, SCENE_TEAMROCKETBASEB3F_ROCKET_BOSS, RocketBaseBossRight
|
||||
coord_event 8, 10, SCENE_TEAMROCKETBASEB3F_RIVAL_ENCOUNTER, RocketBaseRival
|
||||
|
||||
db 10 ; bg events
|
||||
bg_event 10, 9, BGEVENT_IFNOTSET, TeamRocketBaseB3FLockedDoor
|
||||
bg_event 11, 9, BGEVENT_IFNOTSET, TeamRocketBaseB3FLockedDoor
|
||||
bg_event 10, 1, BGEVENT_READ, TeamRocketBaseB3FOathScript
|
||||
bg_event 11, 1, BGEVENT_READ, TeamRocketBaseB3FOathScript
|
||||
bg_event 12, 1, BGEVENT_READ, TeamRocketBaseB3FOathScript
|
||||
bg_event 13, 1, BGEVENT_READ, TeamRocketBaseB3FOathScript
|
||||
bg_event 4, 13, BGEVENT_READ, TeamRocketBaseB3FOathScript
|
||||
bg_event 5, 13, BGEVENT_READ, TeamRocketBaseB3FOathScript
|
||||
bg_event 6, 13, BGEVENT_READ, TeamRocketBaseB3FOathScript
|
||||
bg_event 7, 13, BGEVENT_READ, TeamRocketBaseB3FOathScript
|
||||
|
||||
db 13 ; object events
|
||||
object_event 25, 14, SPRITE_LANCE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, LanceGetPasswordScript, EVENT_TEAM_ROCKET_BASE_B3F_LANCE_PASSWORDS
|
||||
object_event 8, 3, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_TEAM_ROCKET_BASE_B3F_EXECUTIVE
|
||||
object_event 7, 2, SPRITE_MOLTRES, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, RocketBaseMurkrow, EVENT_TEAM_ROCKET_BASE_POPULATION
|
||||
object_event 21, 7, SPRITE_ROCKET_GIRL, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 0, SlowpokeTailGrunt, EVENT_TEAM_ROCKET_BASE_POPULATION
|
||||
object_event 5, 15, SPRITE_ROCKET, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 3, RaticateTailGrunt, EVENT_TEAM_ROCKET_BASE_POPULATION
|
||||
object_event 25, 12, SPRITE_SCIENTIST, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 4, TrainerScientistRoss, EVENT_TEAM_ROCKET_BASE_POPULATION
|
||||
object_event 14, 15, SPRITE_SCIENTIST, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerScientistMitch, EVENT_TEAM_ROCKET_BASE_POPULATION
|
||||
object_event 24, 14, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, TeamRocketBaseB3FRocketScript, EVENT_TEAM_ROCKET_BASE_POPULATION
|
||||
object_event 4, 5, SPRITE_SILVER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_RIVAL_TEAM_ROCKET_BASE
|
||||
object_event 1, 12, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TeamRocketBaseB3FFullHeal, EVENT_TEAM_ROCKET_BASE_B3F_FULL_HEAL
|
||||
object_event 3, 12, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TeamRocketBaseB3FDireHit, EVENT_TEAM_ROCKET_BASE_B3F_DIRE_HIT
|
||||
object_event 28, 9, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TeamRocketBaseB3FProtein, EVENT_TEAM_ROCKET_BASE_B3F_PROTEIN
|
||||
object_event 17, 2, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TeamRocketBaseB3FIceHeal, EVENT_TEAM_ROCKET_BASE_B3F_ICE_HEAL
|
||||
Reference in New Issue
Block a user