Add map objects from bank 4C.

This commit is contained in:
IIMarckus
2018-10-03 19:19:30 -06:00
parent 3568763828
commit ecda8b81ae
9 changed files with 1865 additions and 16 deletions

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@@ -660,13 +660,13 @@
const EVENT_287
const EVENT_288
const EVENT_DANA_ASKED_FOR_PHONE_NUMBER
const EVENT_28A
const EVENT_DANA_READY_FOR_REMATCH
const EVENT_CHAD_ASKED_FOR_PHONE_NUMBER
const EVENT_28C
const EVENT_CHAD_READY_FOR_REMATCH
const EVENT_DEREK_ASKED_FOR_PHONE_NUMBER
const EVENT_28E
const EVENT_TULLY_ASKED_FOR_PHONE_NUMBER
const EVENT_290 ; 290
const EVENT_DEREK_READY_FOR_REMATCH
const EVENT_CHRIS_ASKED_FOR_PHONE_NUMBER
const EVENT_CHRIS_READY_FOR_REMATCH
const EVENT_BRENT_ASKED_FOR_PHONE_NUMBER
const EVENT_BRENT_READY_FOR_REMATCH
const EVENT_TIFFANY_ASKED_FOR_PHONE_NUMBER
@@ -1135,7 +1135,7 @@
const EVENT_BEAT_FISHER_KYLE
const EVENT_BEAT_FISHER_HENRY
const EVENT_BEAT_FISHER_MARVIN
const EVENT_BEAT_FISHER_TULLY
const EVENT_BEAT_FISHER_CHRIS
const EVENT_BEAT_FISHER_ANDRE
const EVENT_BEAT_FISHER_RAYMOND
const EVENT_BEAT_FISHER_WILTON
@@ -1146,8 +1146,8 @@
const EVENT_BEAT_FISHER_BARNEY
const EVENT_BEAT_FISHER_RALPH2
const EVENT_BEAT_FISHER_RALPH3
const EVENT_BEAT_FISHER_TULLY2
const EVENT_BEAT_FISHER_TULLY3
const EVENT_BEAT_FISHER_CHRIS2
const EVENT_BEAT_FISHER_CHRIS3
const EVENT_BEAT_FISHER_WILTON2
const EVENT_BEAT_FISHER_SCOTT
const EVENT_BEAT_FISHER_WILTON3

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@@ -29,7 +29,7 @@
const PHONE_LASS_DANA
const PHONE_SCHOOLBOY_CHAD
const PHONE_POKEFANM_DEREK
const PHONE_FISHER_TULLY
const PHONE_FISHER_CHRIS
const PHONE_POKEMANIAC_BRENT
const PHONE_PICNICKER_TIFFANY
const PHONE_BIRDKEEPER_VANCE

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@@ -1655,13 +1655,12 @@ SECTION "bank4b", ROMX, BANK[$4b]
dr $12c000, $130000
SECTION "bank4c", ROMX, BANK[$4c]
;INCLUDE "maps/Route37.asm"
;INCLUDE "maps/Route38.asm"
;INCLUDE "maps/Route39.asm"
;INCLUDE "maps/Route40.asm"
;INCLUDE "maps/Route41.asm"
;INCLUDE "maps/Route42.asm"
dr $130000, $134000
INCLUDE "maps/Route37.asm"
INCLUDE "maps/Route38.asm"
INCLUDE "maps/Route39.asm"
INCLUDE "maps/Route40.asm"
INCLUDE "maps/Route41.asm"
INCLUDE "maps/Route42.asm"
SECTION "bank4d", ROMX, BANK[$4d]
INCLUDE "maps/Route43.asm"

243
maps/Route37.asm Normal file
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@@ -0,0 +1,243 @@
const_def 2 ; object constants
const ROUTE37_WEIRD_TREE1
const ROUTE37_WEIRD_TREE2
const ROUTE37_YOUNGSTER
const ROUTE37_FRUIT_TREE1
const ROUTE37_SUNNY
const ROUTE37_FRUIT_TREE2
const ROUTE37_FRUIT_TREE3
Route37_MapScripts:
db 0 ; scene scripts
db 1 ; callbacks
callback MAPCALLBACK_OBJECTS, .Sunny
.Sunny:
checkcode VAR_WEEKDAY
ifequal SUNDAY, .SunnyAppears
disappear ROUTE37_SUNNY
return
.SunnyAppears:
appear ROUTE37_SUNNY
return
TrainerTwinsAnnandanne1:
trainer TWINS, ANNANDANNE1, EVENT_BEAT_TWINS_ANN_AND_ANNE, TwinsAnnandanne1SeenText, TwinsAnnandanne1BeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext TwinsAnnandanne1AfterBattleText
waitbutton
closetext
end
TrainerTwinsAnnandanne2:
trainer TWINS, ANNANDANNE2, EVENT_BEAT_TWINS_ANN_AND_ANNE, TwinsAnnandanne2SeenText, TwinsAnnandanne2BeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext TwinsAnnandanne2AfterBattleText
waitbutton
closetext
end
TrainerPsychicGreg:
trainer PSYCHIC_T, GREG, EVENT_BEAT_PSYCHIC_GREG, PsychicGregSeenText, PsychicGregBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext PsychicGregAfterBattleText
waitbutton
closetext
end
SunnyScript:
faceplayer
opentext
checkevent EVENT_GOT_MAGNET_FROM_SUNNY
iftrue SunnySundayScript
checkcode VAR_WEEKDAY
ifnotequal SUNDAY, SunnyNotSundayScript
checkevent EVENT_MET_SUNNY_OF_SUNDAY
iftrue .MetSunny
writetext MeetSunnyText
buttonsound
setevent EVENT_MET_SUNNY_OF_SUNDAY
.MetSunny:
writetext SunnyGivesGiftText1
buttonsound
verbosegiveitem MAGNET
iffalse SunnyDoneScript
setevent EVENT_GOT_MAGNET_FROM_SUNNY
writetext SunnyGaveGiftText
waitbutton
closetext
end
SunnySundayScript:
writetext SunnySundayText
waitbutton
SunnyDoneScript:
closetext
end
SunnyNotSundayScript:
writetext SunnyNotSundayText
waitbutton
closetext
end
Route37Sign:
jumptext Route37SignText
Route37FruitTree1:
fruittree FRUITTREE_ROUTE_37_1
Route37FruitTree2:
fruittree FRUITTREE_ROUTE_37_2
Route37FruitTree3:
fruittree FRUITTREE_ROUTE_37_3
Route37HiddenEther:
hiddenitem ETHER, EVENT_ROUTE_37_HIDDEN_ETHER
TwinsAnnandanne1SeenText:
text "ANN: ANNE and I"
line "are in this to-"
cont "gether!"
done
TwinsAnnandanne1BeatenText:
text "ANN & ANNE: You're"
line "mean!"
done
TwinsAnnandanne1AfterBattleText:
text "ANN: I can tell"
line "what my sister and"
para "my #MON are"
line "thinking."
done
TwinsAnnandanne2SeenText:
text "ANNE: ANN and I"
line "are in this to-"
cont "gether!"
done
TwinsAnnandanne2BeatenText:
text "ANN & ANNE: You're"
line "mean!"
done
TwinsAnnandanne2AfterBattleText:
text "ANNE: We share the"
line "same feelings as"
cont "our #MON."
done
PsychicGregSeenText:
text "#MON can't do a"
line "thing if they are"
cont "asleep."
para "I'll show you how"
line "scary that is!"
done
PsychicGregBeatenText:
text "I lost. That's"
line "pretty sad…"
done
PsychicGregAfterBattleText:
text "Putting #MON to"
line "sleep or paralyz-"
cont "ing them are good"
cont "battle techniques."
done
MeetSunnyText:
text "SUNNY: Hi!"
para "I'm SUNNY of Sun-"
line "day, meaning it's"
cont "Sunday today!"
done
SunnyGivesGiftText1:
text "I was told to give"
line "you this if I saw"
cont "you!"
done
SunnyGaveGiftText:
text "SUNNY: That thing…"
para "Um…"
para "… What was it now…"
para "…"
para "Oh! I remember"
line "now!"
para "A #MON that"
line "knows electric"
para "moves should hold"
line "it."
para "My sis MONICA said"
line "it powers up"
cont "electric moves!"
done
SunnySundayText:
text "SUNNY: My sisters"
line "and brothers are"
cont "MONICA, TUSCANY,"
cont "WESLEY, ARTHUR,"
cont "FRIEDA and SANTOS."
para "They're all older"
line "than me!"
done
SunnyNotSundayText:
text "SUNNY: Isn't today"
line "Sunday?"
cont "Um… I forgot!"
done
Route37SignText:
text "ROUTE 37"
done
Route37_MapEvents:
db 0, 0 ; filler
db 0 ; warp events
db 0 ; coord events
db 2 ; bg events
bg_event 5, 3, BGEVENT_READ, Route37Sign
bg_event 4, 2, BGEVENT_ITEM, Route37HiddenEther
db 7 ; object events
object_event 6, 12, SPRITE_WEIRD_TREE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerTwinsAnnandanne1, -1
object_event 7, 12, SPRITE_WEIRD_TREE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerTwinsAnnandanne2, -1
object_event 9, 6, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerPsychicGreg, -1
object_event 13, 5, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route37FruitTree1, -1
object_event 16, 8, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SunnyScript, EVENT_ROUTE_37_SUNNY_OF_SUNDAY
object_event 16, 5, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route37FruitTree2, -1
object_event 15, 7, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route37FruitTree3, -1

369
maps/Route38.asm Normal file
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@@ -0,0 +1,369 @@
const_def 2 ; object constants
const ROUTE38_STANDING_YOUNGSTER1
const ROUTE38_LASS
const ROUTE38_STANDING_YOUNGSTER2
const ROUTE38_BUENA1
const ROUTE38_SAILOR
const ROUTE38_FRUIT_TREE
const ROUTE38_BUENA2
Route38_MapScripts:
db 0 ; scene scripts
db 0 ; callbacks
TrainerBirdKeeperToby:
trainer BIRD_KEEPER, TOBY, EVENT_BEAT_BIRD_KEEPER_TOBY, BirdKeeperTobySeenText, BirdKeeperTobyBeatenText, 0, .Script
.Script
endifjustbattled
opentext
writetext BirdKeeperTobyAfterBattleText
waitbutton
closetext
end
TrainerSailorHarry:
trainer SAILOR, HARRY, EVENT_BEAT_SAILOR_HARRY, SailorHarrySeenText, SailorHarryBeatenText, 0, .Script
.Script
endifjustbattled
opentext
writetext SailorHarryAfterBattleText
waitbutton
closetext
end
TrainerLassDana1:
trainer LASS, DANA1, EVENT_BEAT_LASS_DANA, LassDana1SeenText, LassDana1BeatenText, 0, .Script
.Script
endifjustbattled
opentext
checkevent EVENT_DANA_READY_FOR_REMATCH
iftrue .DanaRematch
checkcellnum PHONE_LASS_DANA
iftrue .NumberAccepted
checkevent EVENT_DANA_ASKED_FOR_PHONE_NUMBER
iftrue .SecondTimeAsking
writetext UnknownText_0x1a20ec
buttonsound
setevent EVENT_DANA_ASKED_FOR_PHONE_NUMBER
scall .AskNumber1F
jump .AskForPhoneNumber
.SecondTimeAsking:
scall .AskNumber2F
.AskForPhoneNumber:
askforphonenumber PHONE_LASS_DANA
ifequal PHONE_CONTACTS_FULL, .PhoneFull
ifequal PHONE_CONTACT_REFUSED, .DeclinedPhoneNumber
trainertotext LASS, DANA1, MEM_BUFFER_0
scall .RegisteredPhoneNumber
jump .NumberAccepted
.DanaRematch:
scall .Rematch
winlosstext LassDana1BeatenText, 0
checkevent EVENT_CLEARED_RADIO_TOWER
iftrue .LoadFight2
checkflag ENGINE_FLYPOINT_CIANWOOD
iftrue .LoadFight1
loadtrainer LASS, DANA1
startbattle
reloadmapafterbattle
clearevent EVENT_DANA_READY_FOR_REMATCH
end
.LoadFight1:
loadtrainer LASS, DANA2
startbattle
reloadmapafterbattle
clearevent EVENT_DANA_READY_FOR_REMATCH
end
.LoadFight2:
loadtrainer LASS, DANA3
startbattle
reloadmapafterbattle
clearevent EVENT_DANA_READY_FOR_REMATCH
end
.AskNumber1F:
jumpstd asknumber1f
end
.AskNumber2F:
jumpstd asknumber2f
end
.RegisteredPhoneNumber:
jumpstd registerednumberf
end
.NumberAccepted:
jumpstd numberacceptedf
end
.DeclinedPhoneNumber:
jumpstd numberdeclinedf
end
.PhoneFull:
jumpstd phonefullf
end
.Rematch:
jumpstd rematchf
end
TrainerSchoolboyChad1:
trainer SCHOOLBOY, CHAD1, EVENT_BEAT_SCHOOLBOY_CHAD, SchoolboyChad1SeenText, SchoolboyChad1BeatenText, 0, .Script
.Script
endifjustbattled
opentext
checkevent EVENT_CHAD_READY_FOR_REMATCH
iftrue .ChadRematch
checkcellnum PHONE_SCHOOLBOY_CHAD
iftrue .HaveChadsNumber
checkevent EVENT_CHAD_ASKED_FOR_PHONE_NUMBER
iftrue .SecondTimeAsking
writetext UnknownText_0x1a200e
buttonsound
setevent EVENT_CHAD_ASKED_FOR_PHONE_NUMBER
scall .AskPhoneNumber1
jump .AskToRegisterNumber
.SecondTimeAsking:
scall .AskPhoneNumber2
.AskToRegisterNumber:
askforphonenumber PHONE_SCHOOLBOY_CHAD
ifequal PHONE_CONTACTS_FULL, .PhoneFull
ifequal PHONE_CONTACT_REFUSED, .SaidNo
trainertotext SCHOOLBOY, CHAD1, MEM_BUFFER_0
scall .RegisteredChad
jump .HaveChadsNumber
.ChadRematch:
scall .Rematch
winlosstext SchoolboyChad1BeatenText, 0
checkevent EVENT_CLEARED_RADIO_TOWER
iftrue .LoadFight2
checkflag ENGINE_FLYPOINT_MAHOGANY
iftrue .LoadFight1
loadtrainer SCHOOLBOY, CHAD1
startbattle
reloadmapafterbattle
clearevent EVENT_CHAD_READY_FOR_REMATCH
end
.LoadFight1:
loadtrainer SCHOOLBOY, CHAD2
startbattle
reloadmapafterbattle
clearevent EVENT_CHAD_READY_FOR_REMATCH
end
.LoadFight2:
loadtrainer SCHOOLBOY, CHAD3
startbattle
reloadmapafterbattle
clearevent EVENT_CHAD_READY_FOR_REMATCH
end
.AskPhoneNumber1:
jumpstd asknumber1m
end
.AskPhoneNumber2:
jumpstd asknumber2m
end
.RegisteredChad:
jumpstd registerednumberm
end
.HaveChadsNumber:
jumpstd numberacceptedm
end
.SaidNo:
jumpstd numberdeclinedm
end
.PhoneFull:
jumpstd phonefullm
end
.Rematch:
jumpstd rematchm
end
TrainerBeautyValerie:
trainer BEAUTY, VALERIE, EVENT_BEAT_BEAUTY_VALERIE, BeautyValerieSeenText, BeautyValerieBeatenText, 0, .Script
.Script
endifjustbattled
opentext
writetext BeautyValerieAfterBattleText
waitbutton
closetext
end
Route38Sign:
jumptext Route38SignText
Route38TrainerTips:
jumptext Route38TrainerTipsText
Route38FruitTree:
fruittree FRUITTREE_ROUTE_38
BirdKeeperTobySeenText:
text "Fly high into the"
line "sky, my beloved"
cont "bird #MON!"
done
BirdKeeperTobyBeatenText:
text "I feel like just"
line "flying away now."
done
BirdKeeperTobyAfterBattleText:
text "I plan to train in"
line "CIANWOOD CITY to"
para "teach my #MON"
line "how to fly."
done
SchoolboyChad1SeenText:
text "Let me try some-"
line "thing I learned"
cont "today."
done
SchoolboyChad1BeatenText:
text "I didn't study"
line "enough, I guess."
done
UnknownText_0x1a200e:
text "I have to take so"
line "many tests, I"
para "don't have much"
line "time for #MON."
para "So when I do get"
line "to play, I really"
cont "concentrate."
done
LassDana1SeenText:
text "Are you good at"
line "training?"
para "If you are, could"
line "you show me how?"
done
LassDana1BeatenText:
text "I see. So you can"
line "battle that way."
done
UnknownText_0x1a20ec:
text "I know something"
line "good!"
para "MOOMOO FARM's milk"
line "is famous for its"
cont "flavor."
done
BeautyValerieSeenText:
text "Hi! Aren't you a"
line "cute trainer!"
para "May I see your"
line "#MON?"
done
BeautyValerieBeatenText:
text "I'm glad I got to"
line "see your #MON!"
done
BeautyValerieAfterBattleText:
text "When I see #-"
line "MON, it seems to"
cont "soothe my nerves."
done
SailorHarrySeenText:
text "I've been over-"
line "seas, so I know"
para "about all sorts of"
line "#MON!"
done
SailorHarryBeatenText:
text "Your skill is"
line "world class!"
done
SailorHarryAfterBattleText:
text "All kinds of peo-"
line "ple around the"
para "world live happily"
line "with #MON."
done
Route38SignText:
text "ROUTE 38"
para "OLIVINE CITY -"
line "ECRUTEAK CITY"
done
Route38TrainerTipsText:
text "TRAINER TIPS"
para "If a #MON is"
line "trying to evolve,"
cont "you can stop it."
para "Press the B But-"
line "ton during evolu-"
cont "tion."
para "That startles the"
line "#MON and stops"
cont "its evolution."
done
Route38_MapEvents:
db 0, 0 ; filler
db 2 ; warp events
warp_event 35, 8, ROUTE_38_ECRUTEAK_GATE, 1
warp_event 35, 9, ROUTE_38_ECRUTEAK_GATE, 2
db 0 ; coord events
db 2 ; bg events
bg_event 33, 7, BGEVENT_READ, Route38Sign
bg_event 5, 13, BGEVENT_READ, Route38TrainerTips
db 6 ; object events
object_event 4, 1, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerSchoolboyChad1, -1
object_event 15, 3, SPRITE_LASS, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerLassDana1, -1
object_event 15, 10, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerBirdKeeperToby, -1
object_event 9, 6, SPRITE_BUENA, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerBeautyValerie, -1
object_event 25, 5, SPRITE_SAILOR, SPRITEMOVEDATA_SPINCLOCKWISE, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerSailorHarry, -1
object_event 12, 10, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route38FruitTree, -1

302
maps/Route39.asm Normal file
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@@ -0,0 +1,302 @@
const_def 2 ; object constants
const ROUTE39_SAILOR
const ROUTE39_POKEFAN_M
const ROUTE39_POKEFAN_F1
const ROUTE39_MILTANK1
const ROUTE39_MILTANK2
const ROUTE39_MILTANK3
const ROUTE39_MILTANK4
const ROUTE39_PSYCHIC_NORMAN
const ROUTE39_FRUIT_TREE
const ROUTE39_POKEFAN_F2
Route39_MapScripts:
db 0 ; scene scripts
db 0 ; callbacks
Route39Miltank:
opentext
writetext Route39MiltankText
cry MILTANK
waitbutton
closetext
end
TrainerPokefanmDerek:
trainer POKEFANM, DEREK1, EVENT_BEAT_POKEFANM_DEREK, PokefanmDerekSeenText, PokefanmDerekBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
checkevent EVENT_DEREK_READY_FOR_REMATCH
iftrue .WantsBattle
checkcellnum PHONE_POKEFANM_DEREK
iftrue .NumberAccepted
checkevent EVENT_DEREK_ASKED_FOR_PHONE_NUMBER
iftrue .AskedAlready
writetext PokefanMDerekText_NotBragging
buttonsound
setevent EVENT_DEREK_ASKED_FOR_PHONE_NUMBER
scall .AskNumber1
jump .AskForNumber
.AskedAlready:
scall .AskNumber2
.AskForNumber:
askforphonenumber PHONE_POKEFANM_DEREK
ifequal PHONE_CONTACTS_FULL, .PhoneFull
ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
trainertotext POKEFANM, DEREK1, MEM_BUFFER_0
scall .RegisteredNumber
jump .NumberAccepted
.WantsBattle:
scall .Rematch
winlosstext PokefanmDerekBeatenText, 0
checkevent EVENT_BEAT_ELITE_FOUR
iftrue .LoadFight2
checkflag ENGINE_FLYPOINT_LAKE_OF_RAGE
iftrue .LoadFight1
loadtrainer POKEFANM, DEREK1
startbattle
reloadmapafterbattle
clearevent EVENT_DEREK_READY_FOR_REMATCH
end
.LoadFight1:
loadtrainer POKEFANM, DEREK2
startbattle
reloadmapafterbattle
clearevent EVENT_DEREK_READY_FOR_REMATCH
end
.LoadFight2:
loadtrainer POKEFANM, DEREK3
startbattle
reloadmapafterbattle
clearevent EVENT_DEREK_READY_FOR_REMATCH
end
.AskNumber1:
jumpstd asknumber1m
end
.AskNumber2:
jumpstd asknumber2m
end
.RegisteredNumber:
jumpstd registerednumberm
end
.NumberAccepted:
jumpstd numberacceptedm
end
.NumberDeclined:
jumpstd numberdeclinedm
end
.PhoneFull:
jumpstd phonefullm
end
.Rematch:
jumpstd rematchm
end
TrainerPokefanfRuth:
trainer POKEFANF, RUTH, EVENT_BEAT_POKEFANF_RUTH, PokefanfRuthSeenText, PokefanfRuthBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext PokefanfRuthAfterBattleText
waitbutton
closetext
end
TrainerSailorEugene:
trainer SAILOR, EUGENE, EVENT_BEAT_SAILOR_EUGENE, SailorEugeneSeenText, SailorEugeneBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext SailorEugeneAfterBattleText
waitbutton
closetext
end
TrainerPsychicNorman:
trainer PSYCHIC_T, NORMAN, EVENT_BEAT_PSYCHIC_NORMAN, PsychicNormanSeenText, PsychicNormanBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext PsychicNormanAfterBattleText
waitbutton
closetext
end
Route39Sign:
jumptext Route39SignText
MoomooFarmSign:
jumptext MoomooFarmSignText
Route39TrainerTips:
jumptext Route39TrainerTipsText
Route39FruitTree:
fruittree FRUITTREE_ROUTE_39
Route39HiddenNugget:
hiddenitem NUGGET, EVENT_ROUTE_39_HIDDEN_NUGGET
Route39MiltankText:
text "MILTANK: Mooo!"
done
SailorEugeneSeenText:
text "I just got back to"
line "OLIVINE."
para "So how about a"
line "#MON battle?"
done
SailorEugeneBeatenText:
text "Awaaargh!"
done
SailorEugeneAfterBattleText:
text "My #MON were"
line "caught and raised"
cont "overseas."
para "They're my compan-"
line "ions on those long"
cont "voyages."
done
PokefanmDerekSeenText:
text "Would you mind if"
line "I bragged about"
cont "my #MON?"
done
PokefanmDerekBeatenText:
text "I couldn't begin"
line "to brag…"
done
PokefanMDerekText_NotBragging:
text "I'm not listening"
line "to your bragging!"
para "We # FANS have"
line "a policy of not"
para "listening to other"
line "people brag!"
done
PokefanfRuthSeenText:
text "Such darling"
line "#MON."
para "Let's show our"
line "#MON together"
cont "at the same time."
done
PokefanfRuthBeatenText:
text "I don't mind"
line "losing."
done
PokefanfRuthAfterBattleText:
text "Do you know about"
line "baby #MON?"
para "I bet they're just"
line "adorable!"
done
PsychicNormanSeenText:
text "Let me see what"
line "your #MON are"
cont "capable of."
done
PsychicNormanBeatenText:
text "Ooh, your #MON"
line "have potential."
done
PsychicNormanAfterBattleText:
text "You know how #-"
line "MON have different"
cont "abilities?"
para "People are like"
line "that too. Every-"
cont "one has different"
cont "potential."
done
Route39SignText:
text "ROUTE 39"
para "OLIVINE CITY -"
line "ECRUTEAK CITY"
done
MoomooFarmSignText:
text "MOOMOO FARM"
para "Enjoy Our Fresh"
line "and Tasty Milk"
done
Route39TrainerTipsText:
text "TRAINER TIPS"
para "Use HEADBUTT on"
line "trees to shake"
cont "#MON out."
para "Different kinds of"
line "#MON drop out"
cont "of trees."
para "Use HEADBUTT on"
line "any tree you see!"
done
Route39_MapEvents:
db 0, 0 ; filler
db 2 ; warp events
warp_event 1, 3, ROUTE_39_BARN, 1
warp_event 5, 3, ROUTE_39_FARMHOUSE, 1
db 0 ; coord events
db 4 ; bg events
bg_event 5, 31, BGEVENT_READ, Route39TrainerTips
bg_event 9, 5, BGEVENT_READ, MoomooFarmSign
bg_event 15, 7, BGEVENT_READ, Route39Sign
bg_event 5, 13, BGEVENT_ITEM, Route39HiddenNugget
db 9 ; object events
object_event 13, 29, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 5, TrainerSailorEugene, -1
object_event 11, 19, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 4, TrainerPokefanmDerek, -1
object_event 13, 22, SPRITE_POKEFAN_F, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 5, TrainerPokefanfRuth, -1
object_event 3, 12, SPRITE_TAUROS, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route39Miltank, -1
object_event 6, 11, SPRITE_TAUROS, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route39Miltank, -1
object_event 4, 15, SPRITE_TAUROS, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route39Miltank, -1
object_event 8, 13, SPRITE_TAUROS, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route39Miltank, -1
object_event 13, 6, SPRITE_YOUNGSTER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerPsychicNorman, -1
object_event 9, 3, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route39FruitTree, -1

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maps/Route40.asm Normal file
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const_def 2 ; object constants
const ROUTE40_OLIVINE_RIVAL1
const ROUTE40_OLIVINE_RIVAL2
const ROUTE40_SWIMMER_GIRL1
const ROUTE40_SWIMMER_GIRL2
const ROUTE40_ROCK1
const ROUTE40_ROCK2
const ROUTE40_ROCK3
const ROUTE40_LASS1
const ROUTE40_MONICA
const ROUTE40_POKEFAN_M
const ROUTE40_LASS2
const ROUTE40_STANDING_YOUNGSTER
Route40_MapScripts:
db 0 ; scene scripts
db 1 ; callbacks
callback MAPCALLBACK_OBJECTS, .MonicaCallback
.MonicaCallback:
checkcode VAR_WEEKDAY
ifequal MONDAY, .MonicaAppears
disappear ROUTE40_MONICA
return
.MonicaAppears:
appear ROUTE40_MONICA
return
TrainerSwimmerfElaine:
trainer SWIMMERF, ELAINE, EVENT_BEAT_SWIMMERF_ELAINE, SwimmerfElaineSeenText, SwimmerfElaineBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext SwimmerfElaineAfterBattleText
waitbutton
closetext
end
TrainerSwimmerfPaula:
trainer SWIMMERF, PAULA, EVENT_BEAT_SWIMMERF_PAULA, SwimmerfPaulaSeenText, SwimmerfPaulaBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext SwimmerfPaulaAfterBattleText
waitbutton
closetext
end
TrainerSwimmermSimon:
trainer SWIMMERM, SIMON, EVENT_BEAT_SWIMMERM_SIMON, SwimmermSimonSeenText, SwimmermSimonBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext SwimmermSimonAfterBattleText
waitbutton
closetext
end
TrainerSwimmermRandall:
trainer SWIMMERM, RANDALL, EVENT_BEAT_SWIMMERM_RANDALL, SwimmermRandallSeenText, SwimmermRandallBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext SwimmermRandallAfterBattleText
waitbutton
closetext
end
Route40Lass1Script:
jumptextfaceplayer Route40Lass1Text
MonicaScript:
faceplayer
opentext
checkevent EVENT_GOT_SHARP_BEAK_FROM_MONICA
iftrue .Monday
checkcode VAR_WEEKDAY
ifnotequal MONDAY, .NotMonday
checkevent EVENT_MET_MONICA_OF_MONDAY
iftrue .MetMonica
writetext MeetMonicaText
buttonsound
setevent EVENT_MET_MONICA_OF_MONDAY
.MetMonica:
writetext MonicaGivesGiftText
buttonsound
verbosegiveitem SHARP_BEAK
iffalse .done
setevent EVENT_GOT_SHARP_BEAK_FROM_MONICA
writetext MonicaGaveGiftText
waitbutton
closetext
end
.Monday:
writetext MonicaMondayText
waitbutton
.done:
closetext
end
.NotMonday:
writetext MonicaNotMondayText
waitbutton
closetext
end
Route40Sign:
jumptext Route40SignText
Route40Rock:
jumpstd smashrock
Route40HiddenHyperPotion:
hiddenitem HYPER_POTION, EVENT_ROUTE_40_HIDDEN_HYPER_POTION
MovementData_0x1a621c:
step RIGHT
step UP
step UP
step UP
step UP
step UP
step UP
step_end
MovementData_0x1a6224:
step UP
step UP
step UP
step UP
step UP
step_end
MovementData_0x1a622a:
step UP
step UP
step UP
step UP
step_end
SwimmermSimonSeenText:
text "You have to warm"
line "up before going"
cont "into the water."
para "That's basic."
done
SwimmermSimonBeatenText:
text "OK! Uncle! I give!"
done
SwimmermSimonAfterBattleText:
text "CIANWOOD CITY is"
line "a good distance"
cont "away from here."
done
SwimmermRandallSeenText:
text "A young guy like"
line "you should swim."
para "Don't SURF on your"
line "#MON."
done
SwimmermRandallBeatenText:
text "Uh-oh. I lost…"
done
SwimmermRandallAfterBattleText:
text "Swimming exercises"
line "your entire body."
cont "It's healthy."
done
SwimmerfElaineSeenText:
text "Are you going to"
line "CIANWOOD?"
para "How about a quick"
line "battle first?"
done
SwimmerfElaineBeatenText:
text "I lost that one!"
done
SwimmerfElaineAfterBattleText:
text "I'd say I'm a bet-"
line "ter swimmer than"
cont "you. Yeah!"
done
SwimmerfPaulaSeenText:
text "No inner tube for"
line "me."
para "I'm hanging on to"
line "a sea #MON!"
done
SwimmerfPaulaBeatenText:
text "Ooh, I'm feeling"
line "dizzy!"
done
SwimmerfPaulaAfterBattleText:
text "While I float like"
line "this, the waves"
cont "carry me along."
done
Route40Lass1Text:
text "Although you can't"
line "see it from here,"
para "CIANWOOD is across"
line "the sea."
done
MeetMonicaText:
text "MONICA: Glad to"
line "meet you. I'm"
para "MONICA of Monday."
done
MonicaGivesGiftText:
text "As a token of our"
line "friendship, I have"
cont "a gift for you!"
done
MonicaGaveGiftText:
text "MONICA: It's an"
line "item that raises"
para "the power of fly-"
line "ing-type moves."
para "You should equip a"
line "bird #MON with"
cont "that item."
done
MonicaMondayText:
text "MONICA: My broth-"
line "ers and sisters"
para "are all over the"
line "place."
para "See if you could"
line "find them all!"
done
MonicaNotMondayText:
text "MONICA: I don't"
line "think today is"
cont "Monday. How sad…"
done
Route40SignText:
text "ROUTE 40"
para "CIANWOOD CITY -"
line "OLIVINE CITY"
done
Route40_MapEvents:
db 0, 0 ; filler
db 0 ; warp events
db 0 ; coord events
db 2 ; bg events
bg_event 16, 8, BGEVENT_READ, Route40Sign
bg_event 11, 7, BGEVENT_ITEM, Route40HiddenHyperPotion
db 9 ; object events
object_event 14, 15, SPRITE_OLIVINE_RIVAL, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 4, TrainerSwimmermSimon, -1
object_event 18, 30, SPRITE_OLIVINE_RIVAL, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 5, TrainerSwimmermRandall, -1
object_event 3, 19, SPRITE_SWIMMER_GIRL, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 4, TrainerSwimmerfElaine, -1
object_event 10, 25, SPRITE_SWIMMER_GIRL, SPRITEMOVEDATA_SPINCLOCKWISE, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerSwimmerfPaula, -1
object_event 12, 8, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route40Rock, -1
object_event 11, 7, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route40Rock, -1
object_event 13, 6, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route40Rock, -1
object_event 13, 10, SPRITE_LASS, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route40Lass1Script, -1
object_event 10, 6, SPRITE_BUENA, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, MonicaScript, EVENT_ROUTE_40_MONICA_OF_MONDAY

366
maps/Route41.asm Normal file
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const_def 2 ; object constants
const ROUTE41_OLIVINE_RIVAL1
const ROUTE41_OLIVINE_RIVAL2
const ROUTE41_OLIVINE_RIVAL3
const ROUTE41_OLIVINE_RIVAL4
const ROUTE41_OLIVINE_RIVAL5
const ROUTE41_SWIMMER_GIRL1
const ROUTE41_SWIMMER_GIRL2
const ROUTE41_SWIMMER_GIRL3
const ROUTE41_SWIMMER_GIRL4
const ROUTE41_SWIMMER_GIRL5
Route41_MapScripts:
db 0 ; scene scripts
db 0 ; callbacks
TrainerSwimmerfKaylee:
trainer SWIMMERF, KAYLEE, EVENT_BEAT_SWIMMERF_KAYLEE, SwimmerfKayleeSeenText, SwimmerfKayleeBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext SwimmerfKayleeAfterBattleText
waitbutton
closetext
end
TrainerSwimmerfSusie:
trainer SWIMMERF, SUSIE, EVENT_BEAT_SWIMMERF_SUSIE, SwimmerfSusieSeenText, SwimmerfSusieBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext SwimmerfSusieAfterBattleText
waitbutton
closetext
end
TrainerSwimmerfDenise:
trainer SWIMMERF, DENISE, EVENT_BEAT_SWIMMERF_DENISE, SwimmerfDeniseSeenText, SwimmerfDeniseBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext SwimmerfDeniseAfterBattleText
waitbutton
closetext
end
TrainerSwimmerfKara:
trainer SWIMMERF, KARA, EVENT_BEAT_SWIMMERF_KARA, SwimmerfKaraSeenText, SwimmerfKaraBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext SwimmerfKaraAfterBattleText
waitbutton
closetext
end
TrainerSwimmerfWendy:
trainer SWIMMERF, WENDY, EVENT_BEAT_SWIMMERF_WENDY, SwimmerfWendySeenText, SwimmerfWendyBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext SwimmerfWendyAfterBattleText
waitbutton
closetext
end
TrainerSwimmermCharlie:
trainer SWIMMERM, CHARLIE, EVENT_BEAT_SWIMMERM_CHARLIE, SwimmermCharlieSeenText, SwimmermCharlieBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext SwimmermCharlieAfterBattleText
waitbutton
closetext
end
TrainerSwimmermGeorge:
trainer SWIMMERM, GEORGE, EVENT_BEAT_SWIMMERM_GEORGE, SwimmermGeorgeSeenText, SwimmermGeorgeBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext SwimmermGeorgeAfterBattleText
waitbutton
closetext
end
TrainerSwimmermBerke:
trainer SWIMMERM, BERKE, EVENT_BEAT_SWIMMERM_BERKE, SwimmermBerkeSeenText, SwimmermBerkeBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext SwimmermBerkeAfterBattleText
waitbutton
closetext
end
TrainerSwimmermKirk:
trainer SWIMMERM, KIRK, EVENT_BEAT_SWIMMERM_KIRK, SwimmermKirkSeenText, SwimmermKirkBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext SwimmermKirkAfterBattleText
waitbutton
closetext
end
TrainerSwimmermMathew:
trainer SWIMMERM, MATHEW, EVENT_BEAT_SWIMMERM_MATHEW, SwimmermMathewSeenText, SwimmermMathewBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext SwimmermMathewAfterBattleText
waitbutton
closetext
end
Route41Rock:
; unused
jumpstd smashrock
Route41HiddenMaxEther:
hiddenitem MAX_ETHER, EVENT_ROUTE_41_HIDDEN_MAX_ETHER
SwimmermCharlieSeenText:
text "The water's warm"
line "here. I'm loose"
cont "and limber."
para "Sure, I'll take"
line "you on!"
done
SwimmermCharlieBeatenText:
text "Yikes! I've got"
line "prune skin!"
done
SwimmermCharlieAfterBattleText:
text "Isn't it relaxing"
line "just floating like"
cont "this?"
done
SwimmermGeorgeSeenText:
text "I'm a bit tired."
line "If I win, lend me"
cont "your #MON."
done
SwimmermGeorgeBeatenText:
text "Pant, pant…"
done
SwimmermGeorgeAfterBattleText:
text "It's so far to"
line "CIANWOOD."
para "But it's no easy"
line "return trip to"
cont "OLIVINE either."
para "What should I do?"
done
SwimmermBerkeSeenText:
text "See those islands"
line "that are blocked"
cont "by whirlpools?"
para "There just has to"
line "be a secret!"
done
SwimmermBerkeBeatenText:
text "What's the secret"
line "to your strength?"
done
SwimmermBerkeAfterBattleText:
text "It was a dark and"
line "stormy night…"
para "I saw this giant"
line "#MON flying"
cont "from the islands."
para "It was scattering"
line "feathers from its"
cont "silver wings."
done
SwimmermKirkSeenText:
text "The waves are wild"
line "here."
para "They tire you out"
line "while you swim."
done
SwimmermKirkBeatenText:
text "I'm beat!"
done
SwimmermKirkAfterBattleText:
text "The currents keep"
line "me from reaching"
cont "that island."
done
SwimmermMathewSeenText:
text "Are you seeking"
line "the secrets of"
cont "WHIRL ISLANDS?"
done
SwimmermMathewBeatenText:
text "Ooh, you've got"
line "great endurance!"
done
SwimmermMathewAfterBattleText:
text "A secret about"
line "WHIRL ISLANDS…"
para "It's pitch-black"
line "inside!"
done
SwimmerfKayleeSeenText:
text "I'm on my way to"
line "WHIRL ISLANDS."
para "I'm going explor-"
line "ing with friends."
done
SwimmerfKayleeBeatenText:
text "Is that how you do"
line "it?"
done
SwimmerfKayleeAfterBattleText:
text "There's supposed"
line "to be a big #-"
cont "MON deep beneath"
cont "WHIRL ISLANDS."
para "I wonder what it"
line "could be?"
done
SwimmerfSusieSeenText:
text "You look so ele-"
line "gant, riding your"
cont "#MON."
done
SwimmerfSusieBeatenText:
text "I'm crushed…"
done
SwimmerfSusieAfterBattleText:
text "Wasn't there a hit"
line "song about a boy"
cont "riding a LAPRAS?"
done
SwimmerfDeniseSeenText:
text "The weather is so"
line "beautiful, I'm in"
cont "a daze!"
done
SwimmerfDeniseBeatenText:
text "Ohhh!"
done
SwimmerfDeniseAfterBattleText:
text "A sunburn is the"
line "worst for skin."
para "But I don't use a"
line "sunblock."
para "I won't pollute"
line "the water."
done
SwimmerfKaraSeenText:
text "If you need to"
line "rest, just tread"
cont "water."
para "You'll get your"
line "wind back, so you"
para "can keep on going"
line "strong."
done
SwimmerfKaraBeatenText:
text "Oh! You have more"
line "energy than I do."
done
SwimmerfKaraAfterBattleText:
text "I heard roars from"
line "deep inside the"
cont "ISLANDS."
done
SwimmerfWendySeenText:
text "At night, STARYU"
line "gather near the"
cont "water's surface."
done
SwimmerfWendyBeatenText:
text "Oh, dear…"
done
SwimmerfWendyAfterBattleText:
text "The clusters of"
line "STARYU light up"
cont "at the same time."
para "It's so beautiful,"
line "it's scary."
done
Route41_MapEvents:
db 0, 0 ; filler
db 4 ; warp events
warp_event 12, 17, WHIRL_ISLAND_NW, 1
warp_event 36, 19, WHIRL_ISLAND_NE, 1
warp_event 12, 37, WHIRL_ISLAND_SW, 1
warp_event 36, 45, WHIRL_ISLAND_SE, 1
db 0 ; coord events
db 1 ; bg events
bg_event 9, 35, BGEVENT_ITEM, Route41HiddenMaxEther
db 10 ; object events
object_event 32, 6, SPRITE_OLIVINE_RIVAL, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerSwimmermCharlie, -1
object_event 46, 8, SPRITE_OLIVINE_RIVAL, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerSwimmermGeorge, -1
object_event 20, 26, SPRITE_OLIVINE_RIVAL, SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerSwimmermBerke, -1
object_event 32, 30, SPRITE_OLIVINE_RIVAL, SPRITEMOVEDATA_SPINCLOCKWISE, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerSwimmermKirk, -1
object_event 19, 46, SPRITE_OLIVINE_RIVAL, SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerSwimmermMathew, -1
object_event 17, 4, SPRITE_SWIMMER_GIRL, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerSwimmerfKaylee, -1
object_event 23, 19, SPRITE_SWIMMER_GIRL, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerSwimmerfSusie, -1
object_event 27, 34, SPRITE_SWIMMER_GIRL, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerSwimmerfDenise, -1
object_event 44, 28, SPRITE_SWIMMER_GIRL, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 4, TrainerSwimmerfKara, -1
object_event 9, 50, SPRITE_SWIMMER_GIRL, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 2, TrainerSwimmerfWendy, -1

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maps/Route42.asm Normal file
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const_def 2 ; object constants
const ROUTE42_FISHER
const ROUTE42_POKEFAN_M
const ROUTE42_SUPER_NERD
const ROUTE42_FRUIT_TREE1
const ROUTE42_FRUIT_TREE2
const ROUTE42_FRUIT_TREE3
const ROUTE42_POKE_BALL1
const ROUTE42_POKE_BALL2
const ROUTE42_SUICUNE
Route42_MapScripts:
db 0 ; scene scripts
db 0 ; callbacks
TrainerFisherChris:
trainer FISHER, CHRIS1, EVENT_BEAT_FISHER_CHRIS, FisherChrisSeenText, FisherChrisBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
checkevent EVENT_CHRIS_READY_FOR_REMATCH
iftrue .WantsBattle
checkcellnum PHONE_FISHER_CHRIS
iftrue .NumberAccepted
checkevent EVENT_CHRIS_ASKED_FOR_PHONE_NUMBER
iftrue .AskedAlready
writetext FisherChrisAfterBattleText
buttonsound
setevent EVENT_CHRIS_ASKED_FOR_PHONE_NUMBER
scall .AskNumber1
jump .AskForNumber
.AskedAlready:
scall .AskNumber2
.AskForNumber:
askforphonenumber PHONE_FISHER_CHRIS
ifequal PHONE_CONTACTS_FULL, .PhoneFull
ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
trainertotext FISHER, CHRIS1, MEM_BUFFER_0
scall .RegisteredNumber
jump .NumberAccepted
.WantsBattle:
scall .Rematch
winlosstext FisherChrisBeatenText, 0
checkevent EVENT_BEAT_ELITE_FOUR
iftrue .LoadFight2
checkevent EVENT_CLEARED_ROCKET_HIDEOUT
iftrue .LoadFight1
loadtrainer FISHER, CHRIS1
startbattle
reloadmapafterbattle
clearevent EVENT_CHRIS_READY_FOR_REMATCH
end
.LoadFight1:
loadtrainer FISHER, CHRIS2
startbattle
reloadmapafterbattle
clearevent EVENT_CHRIS_READY_FOR_REMATCH
end
.LoadFight2:
loadtrainer FISHER, CHRIS3
startbattle
reloadmapafterbattle
clearevent EVENT_CHRIS_READY_FOR_REMATCH
end
.AskNumber1:
jumpstd asknumber1m
end
.AskNumber2:
jumpstd asknumber2m
end
.RegisteredNumber:
jumpstd registerednumberm
end
.NumberAccepted:
jumpstd numberacceptedm
end
.NumberDeclined:
jumpstd numberdeclinedm
end
.PhoneFull:
jumpstd phonefullm
end
.Rematch:
jumpstd rematchm
end
TrainerPokemaniacShane:
trainer POKEMANIAC, SHANE, EVENT_BEAT_POKEMANIAC_SHANE, PokemaniacShaneSeenText, PokemaniacShaneBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext PokemaniacShaneAfterBattleText
waitbutton
closetext
end
TrainerHikerBenjamin:
trainer HIKER, BENJAMIN, EVENT_BEAT_HIKER_BENJAMIN, HikerBenjaminSeenText, HikerBenjaminBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext HikerBenjaminAfterBattleText
waitbutton
closetext
end
Route42Sign1:
jumptext Route42Sign1Text
MtMortarSign1:
jumptext MtMortarSign1Text
MtMortarSign2:
jumptext MtMortarSign2Text
Route42Sign2:
jumptext Route42Sign2Text
Route42UltraBall:
itemball ULTRA_BALL
Route42SuperPotion:
itemball SUPER_POTION
Route42FruitTree1:
fruittree FRUITTREE_ROUTE_42_1
Route42FruitTree2:
fruittree FRUITTREE_ROUTE_42_2
Route42FruitTree3:
fruittree FRUITTREE_ROUTE_42_3
Route42HiddenMaxPotion:
hiddenitem MAX_POTION, EVENT_ROUTE_42_HIDDEN_MAX_POTION
FisherChrisSeenText:
text "Let me demonstrate"
line "the power of the"
cont "#MON I caught!"
done
FisherChrisBeatenText:
text "What? That's not"
line "right."
done
FisherChrisAfterBattleText:
text "I want to become"
line "the trainer CHAMP"
para "using the #MON"
line "I caught."
para "That's the best"
line "part of fishing!"
done
HikerBenjaminSeenText:
text "Ah, it's good to"
line "be outside!"
cont "I feel so free!"
done
HikerBenjaminBeatenText:
text "Gahahah!"
done
HikerBenjaminAfterBattleText:
text "Losing feels in-"
line "significant if you"
para "look up at the big"
line "sky!"
done
PokemaniacShaneSeenText:
text "HEY!"
para "This is my secret"
line "place! Get lost,"
cont "you outsider!"
done
PokemaniacShaneBeatenText:
text "I should have used"
line "my MOON STONE…"
done
PokemaniacShaneAfterBattleText:
text "You're working on"
line "a #DEX?"
para "Wow, you must know"
line "some pretty rare"
cont "#MON!"
para "May I please see"
line "it. Please?"
done
Route42Sign1Text:
text "ROUTE 42"
para "ECRUTEAK CITY -"
line "MAHOGANY TOWN"
done
MtMortarSign1Text:
text "MOUNT MORTAR"
para "WATERFALL CAVE"
line "Inside"
done
MtMortarSign2Text:
text "MOUNT MORTAR"
para "WATERFALL CAVE"
line "Inside"
done
Route42Sign2Text:
text "ROUTE 42"
para "ECRUTEAK CITY -"
line "MAHOGANY TOWN"
done
Route42_MapEvents:
db 0, 0 ; filler
db 5 ; warp events
warp_event 0, 8, ROUTE_42_ECRUTEAK_GATE, 3
warp_event 0, 9, ROUTE_42_ECRUTEAK_GATE, 4
warp_event 10, 5, MOUNT_MORTAR_1F_OUTSIDE, 1
warp_event 28, 9, MOUNT_MORTAR_1F_OUTSIDE, 2
warp_event 46, 7, MOUNT_MORTAR_1F_OUTSIDE, 3
db 0 ; coord events
db 5 ; bg events
bg_event 4, 10, BGEVENT_READ, Route42Sign1
bg_event 7, 5, BGEVENT_READ, MtMortarSign1
bg_event 45, 9, BGEVENT_READ, MtMortarSign2
bg_event 54, 8, BGEVENT_READ, Route42Sign2
bg_event 16, 11, BGEVENT_ITEM, Route42HiddenMaxPotion
db 8 ; object events
object_event 40, 10, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 1, TrainerFisherChris, -1
object_event 51, 9, SPRITE_POKEFAN_M, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerHikerBenjamin, -1
object_event 47, 8, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerPokemaniacShane, -1
object_event 27, 16, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route42FruitTree1, -1
object_event 28, 16, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route42FruitTree2, -1
object_event 29, 16, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route42FruitTree3, -1
object_event 6, 4, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route42UltraBall, EVENT_ROUTE_42_ULTRA_BALL
object_event 33, 8, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route42SuperPotion, EVENT_ROUTE_42_SUPER_POTION