Use hardware.inc OAM offset constants for overworld map objects

This commit is contained in:
Rangi
2026-01-01 17:23:09 -05:00
parent d0886be702
commit a3dd44d76e

View File

@@ -2862,7 +2862,7 @@ InitSprites:
ld hl, OBJECT_SPRITE_X_OFFSET
add hl, bc
add [hl]
add 8
add OAM_X_OFS
ld e, a
ld a, [wPlayerBGMapOffsetX]
add e
@@ -2873,7 +2873,7 @@ InitSprites:
ld hl, OBJECT_SPRITE_Y_OFFSET
add hl, bc
add [hl]
add 12
add OAM_Y_OFS - 4
ld e, a
ld a, [wPlayerBGMapOffsetY]
add e