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Add map objects from bank 52.
This commit is contained in:
17
main.asm
17
main.asm
@@ -1732,15 +1732,14 @@ SECTION "bank51", ROMX, BANK[$51]
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dr $144000, $148000
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SECTION "bank52", ROMX, BANK[$52]
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;INCLUDE "maps/EcruteakTinTowerEntrance.asm"
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;INCLUDE "maps/WiseTriosRoom.asm"
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;INCLUDE "maps/EcruteakPokecenter1F.asm"
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;INCLUDE "maps/EcruteakLugiaSpeechHouse.asm"
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;INCLUDE "maps/DanceTheatre.asm"
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;INCLUDE "maps/EcruteakMart.asm"
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;INCLUDE "maps/EcruteakGym.asm"
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;INCLUDE "maps/EcruteakItemfinderHouse.asm"
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dr $148000, $14c000
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INCLUDE "maps/EcruteakTinTowerEntrance.asm"
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INCLUDE "maps/WiseTriosRoom.asm"
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INCLUDE "maps/EcruteakPokecenter1F.asm"
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INCLUDE "maps/EcruteakLugiaSpeechHouse.asm"
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INCLUDE "maps/DanceTheatre.asm"
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INCLUDE "maps/EcruteakMart.asm"
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INCLUDE "maps/EcruteakGym.asm"
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INCLUDE "maps/EcruteakItemfinderHouse.asm"
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SECTION "bank53", ROMX, BANK[$53]
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INCLUDE "maps/BlackthornGym1F.asm"
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344
maps/DanceTheatre.asm
Normal file
344
maps/DanceTheatre.asm
Normal file
@@ -0,0 +1,344 @@
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const_def 2 ; object constants
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const DANCETHEATRE_KIMONO_GIRL1
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const DANCETHEATRE_KIMONO_GIRL2
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const DANCETHEATRE_KIMONO_GIRL3
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const DANCETHEATRE_KIMONO_GIRL4
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const DANCETHEATRE_KIMONO_GIRL5
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const DANCETHEATRE_GENTLEMAN
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const DANCETHEATRE_RHYDON
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const DANCETHEATRE_COOLTRAINER_M
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const DANCETHEATRE_GRANNY
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DanceTheatre_MapScripts:
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db 0 ; scene scripts
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db 0 ; callbacks
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TrainerKimonoGirlNaoko2:
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trainer KIMONO_GIRL, NAOKO, EVENT_BEAT_KIMONO_GIRL_NAOKO, KimonoGirlNaoko2SeenText, KimonoGirlNaoko2BeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext KimonoGirlNaoko2AfterBattleText
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waitbutton
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closetext
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end
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TrainerKimonoGirlSayo:
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trainer KIMONO_GIRL, SAYO, EVENT_BEAT_KIMONO_GIRL_SAYO, KimonoGirlSayoSeenText, KimonoGirlSayoBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext KimonoGirlSayoAfterBattleText
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waitbutton
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closetext
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end
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TrainerKimonoGirlZuki:
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trainer KIMONO_GIRL, ZUKI, EVENT_BEAT_KIMONO_GIRL_ZUKI, KimonoGirlZukiSeenText, KimonoGirlZukiBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext KimonoGirlZukiAfterBattleText
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waitbutton
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closetext
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end
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TrainerKimonoGirlKuni:
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trainer KIMONO_GIRL, KUNI, EVENT_BEAT_KIMONO_GIRL_KUNI, KimonoGirlKuniSeenText, KimonoGirlKuniBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext KimonoGirlKuniAfterBattleText
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waitbutton
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closetext
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end
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TrainerKimonoGirlMiki:
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trainer KIMONO_GIRL, MIKI, EVENT_BEAT_KIMONO_GIRL_MIKI, KimonoGirlMikiSeenText, KimonoGirlMikiBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext KimonoGirlMikiAfterBattleText
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waitbutton
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closetext
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end
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DanceTheaterSurfGuy:
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faceplayer
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opentext
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writetext SurfGuyNeverLeftAScratchText
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buttonsound
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checkevent EVENT_GOT_HM03_SURF
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iftrue SurfGuyAlreadyGaveSurf
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checkevent EVENT_BEAT_KIMONO_GIRL_NAOKO
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iffalse .KimonoGirlsUndefeated
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checkevent EVENT_BEAT_KIMONO_GIRL_SAYO
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iffalse .KimonoGirlsUndefeated
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checkevent EVENT_BEAT_KIMONO_GIRL_ZUKI
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iffalse .KimonoGirlsUndefeated
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checkevent EVENT_BEAT_KIMONO_GIRL_KUNI
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iffalse .KimonoGirlsUndefeated
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checkevent EVENT_BEAT_KIMONO_GIRL_MIKI
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iffalse .KimonoGirlsUndefeated
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jump .GetSurf
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.KimonoGirlsUndefeated:
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writetext SurfGuyLadGiftText
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waitbutton
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closetext
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end
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.GetSurf:
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writetext SurfGuyLikeADanceText
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buttonsound
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verbosegiveitem HM_SURF
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setevent EVENT_GOT_HM03_SURF
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writetext SurfGuySurfExplanationText
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waitbutton
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closetext
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end
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SurfGuyAlreadyGaveSurf:
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writetext SurfGuyElegantKimonoGirlsText
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waitbutton
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closetext
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end
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DanceTheaterRhydon:
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opentext
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writetext RhydonText
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cry RHYDON
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waitbutton
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closetext
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end
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DanceTheatreCooltrainerMScript:
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jumptextfaceplayer DanceTheatreCooltrainerMText
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DanceTheatreGrannyScript:
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jumptextfaceplayer DanceTheatreGrannyText
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DanceTheatreFancyPanel:
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jumptext DanceTheatreFancyPanelText
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KimonoGirlNaoko2SeenText:
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text "You have lovely"
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line "#MON. May I see"
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cont "them in battle?"
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done
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KimonoGirlNaoko2BeatenText:
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text "Oh, you are very"
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line "strong."
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done
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KimonoGirlNaoko2AfterBattleText:
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text "I enjoyed that"
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line "bout. I would like"
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cont "to see you again."
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done
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KimonoGirlSayoSeenText:
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text "I always dance"
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line "with my #MON."
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para "Of course, I also"
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line "train them."
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done
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KimonoGirlSayoBeatenText:
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text "Oh, so close!"
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line "I almost had you."
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done
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KimonoGirlSayoAfterBattleText:
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text "Rhythm is impor-"
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line "tant for both"
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para "dancing and #-"
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line "MON."
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done
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KimonoGirlZukiSeenText:
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text "Isn't my barrette"
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line "pretty?"
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para "Oh. A #MON"
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line "battle?"
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done
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KimonoGirlZukiBeatenText:
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text "I don't have any"
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line "#MON left…"
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done
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KimonoGirlZukiAfterBattleText:
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text "I put a different"
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line "flower in my bar-"
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cont "rette every month."
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done
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KimonoGirlKuniSeenText:
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text "Oh, you're a cute"
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line "trainer. Would you"
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cont "like to battle?"
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done
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KimonoGirlKuniBeatenText:
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text "You're stronger"
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line "than you look."
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done
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KimonoGirlKuniAfterBattleText:
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text "I trained a lot,"
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line "so I thought I was"
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para "a capable trainer."
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line "I guess I'm not."
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done
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KimonoGirlMikiSeenText:
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text "Do you like my"
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line "dancing? I'm good"
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cont "at #MON too."
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done
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KimonoGirlMikiBeatenText:
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text "Ooh, you're good"
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line "at #MON too."
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done
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KimonoGirlMikiAfterBattleText:
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text "I can keep dancing"
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line "because there are"
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para "people who enjoy"
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line "what I do."
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para "My #MON keep my"
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line "spirits up too."
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done
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SurfGuyNeverLeftAScratchText:
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text "Not only are the"
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line "KIMONO GIRLS great"
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para "dancers, they're"
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line "also skilled at"
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cont "#MON."
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para "I always challenge"
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line "them, but I've"
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para "never even left a"
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line "scratch…"
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done
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SurfGuyLadGiftText:
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text "Lad! If you can"
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line "defeat all the"
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para "KIMONO GIRLS, I'll"
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line "give you a gift."
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done
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SurfGuyLikeADanceText:
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text "The way you bat-"
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line "tled, it was like"
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cont "watching a dance."
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para "It was a rare"
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line "treat to see!"
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para "I want you to have"
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line "this. Don't worry"
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cont "--take it!"
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done
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SurfGuySurfExplanationText:
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text "That's SURF."
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para "It's a move that"
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line "lets #MON swim"
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cont "across water."
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done
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SurfGuyElegantKimonoGirlsText:
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text "I wish my #MON"
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line "were as elegant as"
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cont "the KIMONO GIRLS…"
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done
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RhydonText:
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text "RHYDON: Gugooh"
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line "gugogooh!"
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done
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DanceTheatreCooltrainerMText:
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text "That man's always"
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line "with his RHYDON."
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para "Says he wants a"
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line "#MON that can"
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cont "SURF and dance."
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para "Is he trying to"
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line "make a synchro-"
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cont "nized swimming"
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cont "#MON?"
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done
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DanceTheatreGrannyText:
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text "The KIMONO GIRLS"
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line "are so beautiful…"
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para "But they have to"
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line "go through rigor-"
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cont "ous training."
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para "And they have to"
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line "learn to follow"
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para "customs before ap-"
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line "pearing in public."
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para "But if you love"
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line "something, any-"
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cont "thing is possible."
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done
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DanceTheatreFancyPanelText:
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text "It's a fancy panel"
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line "that's decorated"
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cont "with flowers."
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done
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DanceTheatre_MapEvents:
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db 0, 0 ; filler
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db 2 ; warp events
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warp_event 5, 13, ECRUTEAK_CITY, 8
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warp_event 6, 13, ECRUTEAK_CITY, 8
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db 0 ; coord events
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db 2 ; bg events
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bg_event 5, 6, BGEVENT_UP, DanceTheatreFancyPanel
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bg_event 6, 6, BGEVENT_UP, DanceTheatreFancyPanel
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db 9 ; object events
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object_event 0, 2, SPRITE_KIMONO_GIRL, SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 0, TrainerKimonoGirlNaoko2, -1
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object_event 2, 1, SPRITE_KIMONO_GIRL, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 0, TrainerKimonoGirlSayo, -1
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object_event 6, 2, SPRITE_KIMONO_GIRL, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 0, TrainerKimonoGirlZuki, -1
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object_event 9, 1, SPRITE_KIMONO_GIRL, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 0, TrainerKimonoGirlKuni, -1
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object_event 11, 2, SPRITE_KIMONO_GIRL, SPRITEMOVEDATA_SPINCLOCKWISE, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 0, TrainerKimonoGirlMiki, -1
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object_event 7, 10, SPRITE_GENTLEMAN, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DanceTheaterSurfGuy, -1
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object_event 6, 8, SPRITE_RHYDON, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, DanceTheaterRhydon, -1
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object_event 10, 10, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, DanceTheatreCooltrainerMScript, -1
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object_event 3, 6, SPRITE_GRANNY, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DanceTheatreGrannyScript, -1
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384
maps/EcruteakGym.asm
Normal file
384
maps/EcruteakGym.asm
Normal file
@@ -0,0 +1,384 @@
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const_def 2 ; object constants
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const ECRUTEAKGYM_MORTY
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const ECRUTEAKGYM_SAGE1
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const ECRUTEAKGYM_SAGE2
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const ECRUTEAKGYM_GRANNY1
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const ECRUTEAKGYM_GRANNY2
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const ECRUTEAKGYM_GYM_GUY
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const ECRUTEAKGYM_GRAMPS
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EcruteakGym_MapScripts:
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db 0 ; scene scripts
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db 0 ; callbacks
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EcruteakGymMortyScript:
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faceplayer
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opentext
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checkevent EVENT_BEAT_MORTY
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iftrue .FightDone
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writetext MortyIntroText
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waitbutton
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closetext
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winlosstext MortyWinLossText, 0
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loadtrainer MORTY, MORTY1
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startbattle
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reloadmapafterbattle
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setevent EVENT_BEAT_MORTY
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opentext
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writetext Text_ReceivedFogBadge
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playsound SFX_GET_BADGE
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waitsfx
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setflag ENGINE_FOGBADGE
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checkcode VAR_BADGES
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scall EcruteakGymActivateRockets
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setmapscene ECRUTEAK_TIN_TOWER_ENTRANCE, SCENE_FINISHED
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.FightDone:
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checkevent EVENT_GOT_TM30_SHADOW_BALL
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iftrue .GotShadowBall
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setevent EVENT_BEAT_SAGE_JEFFREY
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setevent EVENT_BEAT_SAGE_PING
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setevent EVENT_BEAT_MEDIUM_MARTHA
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setevent EVENT_BEAT_MEDIUM_GRACE
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writetext MortyText_FogBadgeSpeech
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buttonsound
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verbosegiveitem TM_SHADOW_BALL
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iffalse .NoRoomForShadowBall
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setevent EVENT_GOT_TM30_SHADOW_BALL
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writetext MortyText_ShadowBallSpeech
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waitbutton
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||||
closetext
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end
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.GotShadowBall:
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||||
writetext MortyFightDoneText
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waitbutton
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.NoRoomForShadowBall:
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closetext
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||||
end
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EcruteakGymActivateRockets:
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ifequal 7, .RadioTowerRockets
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ifequal 6, .GoldenrodRockets
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end
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.GoldenrodRockets:
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jumpstd goldenrodrockets
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.RadioTowerRockets:
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jumpstd radiotowerrockets
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||||
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||||
TrainerSageJeffrey:
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||||
trainer SAGE, JEFFREY, EVENT_BEAT_SAGE_JEFFREY, SageJeffreySeenText, SageJeffreyBeatenText, 0, .Script
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||||
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||||
.Script:
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||||
endifjustbattled
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||||
opentext
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||||
writetext SageJeffreyAfterBattleText
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||||
waitbutton
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||||
closetext
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||||
end
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||||
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||||
TrainerSagePing:
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||||
trainer SAGE, PING, EVENT_BEAT_SAGE_PING, SagePingSeenText, SagePingBeatenText, 0, .Script
|
||||
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||||
.Script:
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||||
endifjustbattled
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||||
opentext
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||||
writetext SagePingAfterBattleText
|
||||
waitbutton
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||||
closetext
|
||||
end
|
||||
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||||
TrainerMediumMartha:
|
||||
trainer MEDIUM, MARTHA, EVENT_BEAT_MEDIUM_MARTHA, MediumMarthaSeenText, MediumMarthaBeatenText, 0, .Script
|
||||
|
||||
.Script:
|
||||
endifjustbattled
|
||||
opentext
|
||||
writetext MediumMarthaAfterBattleText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
TrainerMediumGrace:
|
||||
trainer MEDIUM, GRACE, EVENT_BEAT_MEDIUM_GRACE, MediumGraceSeenText, MediumGraceBeatenText, 0, .Script
|
||||
|
||||
.Script:
|
||||
endifjustbattled
|
||||
opentext
|
||||
writetext MediumGraceAfterBattleText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
EcruteakGymGuyScript:
|
||||
faceplayer
|
||||
opentext
|
||||
checkevent EVENT_BEAT_MORTY
|
||||
iftrue .EcruteakGymGuyWinScript
|
||||
writetext EcruteakGymGuyText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
.EcruteakGymGuyWinScript:
|
||||
writetext EcruteakGymGuyWinText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
EcruteakGymStatue:
|
||||
checkflag ENGINE_FOGBADGE
|
||||
iftrue .Beaten
|
||||
jumpstd gymstatue1
|
||||
.Beaten:
|
||||
trainertotext MORTY, MORTY1, MEM_BUFFER_1
|
||||
jumpstd gymstatue2
|
||||
|
||||
MortyIntroText:
|
||||
text "Good of you to"
|
||||
line "have come."
|
||||
|
||||
para "Here in ECRUTEAK,"
|
||||
line "#MON have been"
|
||||
cont "revered."
|
||||
|
||||
para "It's said that"
|
||||
line "legendary #MON"
|
||||
|
||||
para "will appear to the"
|
||||
line "truly powerful"
|
||||
cont "trainers."
|
||||
|
||||
para "I believed that"
|
||||
line "tale, so I have"
|
||||
|
||||
para "secretly trained"
|
||||
line "here all my life."
|
||||
|
||||
para "As a result, I can"
|
||||
line "now see what"
|
||||
cont "others cannot."
|
||||
|
||||
para "Just a bit more…"
|
||||
|
||||
para "With a little"
|
||||
line "more, I could see"
|
||||
|
||||
para "a future in which"
|
||||
line "I meet the legen-"
|
||||
cont "dary #MON."
|
||||
|
||||
para "You're going to"
|
||||
line "help me reach that"
|
||||
cont "level!"
|
||||
done
|
||||
|
||||
MortyWinLossText:
|
||||
text "I'm not good"
|
||||
line "enough yet…"
|
||||
|
||||
para "All right. This"
|
||||
line "BADGE is yours."
|
||||
done
|
||||
|
||||
Text_ReceivedFogBadge:
|
||||
text "<PLAYER> received"
|
||||
line "FOGBADGE."
|
||||
done
|
||||
|
||||
MortyText_FogBadgeSpeech:
|
||||
text "By having FOG-"
|
||||
line "BADGE, #MON up"
|
||||
|
||||
para "to L50 will obey"
|
||||
line "you."
|
||||
|
||||
para "Also, #MON that"
|
||||
line "know SURF will be"
|
||||
|
||||
para "able to use that"
|
||||
line "move anytime."
|
||||
|
||||
para "I want you to have"
|
||||
line "this too."
|
||||
done
|
||||
|
||||
MortyText_ShadowBallSpeech:
|
||||
text "It's SHADOW BALL."
|
||||
line "It causes damage"
|
||||
|
||||
para "and may reduce"
|
||||
line "SPCL.DEF."
|
||||
|
||||
para "Use it if it"
|
||||
line "appeals to you."
|
||||
done
|
||||
|
||||
MortyFightDoneText:
|
||||
text "I see…"
|
||||
|
||||
para "Your journey has"
|
||||
line "taken you to far-"
|
||||
cont "away places."
|
||||
|
||||
para "And you have wit-"
|
||||
line "nessed much more"
|
||||
cont "than I."
|
||||
|
||||
para "I envy you for"
|
||||
line "that…"
|
||||
done
|
||||
|
||||
SageJeffreySeenText:
|
||||
text "I spent the spring"
|
||||
line "with my #MON."
|
||||
|
||||
para "Then summer, fall"
|
||||
line "and winter…"
|
||||
|
||||
para "Then spring came"
|
||||
line "again. We have"
|
||||
|
||||
para "lived together"
|
||||
line "for a long time."
|
||||
done
|
||||
|
||||
SageJeffreyBeatenText:
|
||||
text "Wins and losses, I"
|
||||
line "experienced both."
|
||||
done
|
||||
|
||||
SageJeffreyAfterBattleText:
|
||||
text "Where did #MON"
|
||||
line "come from?"
|
||||
done
|
||||
|
||||
SagePingSeenText:
|
||||
text "Can you inflict"
|
||||
line "any damage on our"
|
||||
cont "#MON?"
|
||||
done
|
||||
|
||||
SagePingBeatenText:
|
||||
text "Ah! Well done!"
|
||||
done
|
||||
|
||||
SagePingAfterBattleText:
|
||||
text "We use only ghost-"
|
||||
line "type #MON."
|
||||
|
||||
para "No normal-type"
|
||||
line "attack can harm"
|
||||
cont "them!"
|
||||
done
|
||||
|
||||
MediumMarthaSeenText:
|
||||
text "I shall win!"
|
||||
done
|
||||
|
||||
MediumMarthaBeatenText:
|
||||
text "I, I, I lost!"
|
||||
done
|
||||
|
||||
MediumMarthaAfterBattleText:
|
||||
text "The one who wants"
|
||||
line "to win most--will!"
|
||||
done
|
||||
|
||||
MediumGraceSeenText:
|
||||
text "Stumped by our in-"
|
||||
line "visible floor?"
|
||||
|
||||
para "Defeat me if you"
|
||||
line "want a hint!"
|
||||
done
|
||||
|
||||
MediumGraceBeatenText:
|
||||
text "Wha-what?"
|
||||
done
|
||||
|
||||
MediumGraceAfterBattleText:
|
||||
text "Fine. I shall tell"
|
||||
line "you the secret of"
|
||||
|
||||
para "the invisible"
|
||||
line "floor."
|
||||
|
||||
para "The path is right"
|
||||
line "before our eyes!"
|
||||
done
|
||||
|
||||
EcruteakGymGuyText:
|
||||
text "The trainers here"
|
||||
line "have secret mo-"
|
||||
cont "tives."
|
||||
|
||||
para "If you win, they"
|
||||
line "may tell you some"
|
||||
|
||||
para "deep secrets about"
|
||||
line "ECRUTEAK."
|
||||
done
|
||||
|
||||
EcruteakGymGuyWinText:
|
||||
text "Whew, <PLAYER>."
|
||||
line "You did great!"
|
||||
|
||||
para "I was cowering in"
|
||||
line "the corner out of"
|
||||
cont "pure terror!"
|
||||
done
|
||||
|
||||
EcruteakGym_MapEvents:
|
||||
db 0, 0 ; filler
|
||||
|
||||
db 33 ; warp events
|
||||
warp_event 4, 17, ECRUTEAK_CITY, 10
|
||||
warp_event 5, 17, ECRUTEAK_CITY, 10
|
||||
warp_event 4, 14, ECRUTEAK_GYM, 4
|
||||
warp_event 2, 4, ECRUTEAK_GYM, 3
|
||||
warp_event 3, 4, ECRUTEAK_GYM, 3
|
||||
warp_event 4, 4, ECRUTEAK_GYM, 3
|
||||
warp_event 4, 5, ECRUTEAK_GYM, 3
|
||||
warp_event 6, 7, ECRUTEAK_GYM, 3
|
||||
warp_event 7, 4, ECRUTEAK_GYM, 3
|
||||
warp_event 2, 6, ECRUTEAK_GYM, 3
|
||||
warp_event 3, 6, ECRUTEAK_GYM, 3
|
||||
warp_event 4, 6, ECRUTEAK_GYM, 3
|
||||
warp_event 5, 6, ECRUTEAK_GYM, 3
|
||||
warp_event 7, 6, ECRUTEAK_GYM, 3
|
||||
warp_event 7, 7, ECRUTEAK_GYM, 3
|
||||
warp_event 4, 8, ECRUTEAK_GYM, 3
|
||||
warp_event 5, 8, ECRUTEAK_GYM, 3
|
||||
warp_event 6, 8, ECRUTEAK_GYM, 3
|
||||
warp_event 7, 8, ECRUTEAK_GYM, 3
|
||||
warp_event 2, 8, ECRUTEAK_GYM, 3
|
||||
warp_event 2, 9, ECRUTEAK_GYM, 3
|
||||
warp_event 2, 10, ECRUTEAK_GYM, 3
|
||||
warp_event 2, 11, ECRUTEAK_GYM, 3
|
||||
warp_event 4, 10, ECRUTEAK_GYM, 3
|
||||
warp_event 5, 10, ECRUTEAK_GYM, 3
|
||||
warp_event 2, 12, ECRUTEAK_GYM, 3
|
||||
warp_event 3, 12, ECRUTEAK_GYM, 3
|
||||
warp_event 4, 12, ECRUTEAK_GYM, 3
|
||||
warp_event 5, 12, ECRUTEAK_GYM, 3
|
||||
warp_event 7, 10, ECRUTEAK_GYM, 3
|
||||
warp_event 7, 11, ECRUTEAK_GYM, 3
|
||||
warp_event 7, 12, ECRUTEAK_GYM, 3
|
||||
warp_event 7, 13, ECRUTEAK_GYM, 3
|
||||
|
||||
db 0 ; coord events
|
||||
|
||||
db 2 ; bg events
|
||||
bg_event 3, 15, BGEVENT_READ, EcruteakGymStatue
|
||||
bg_event 6, 15, BGEVENT_READ, EcruteakGymStatue
|
||||
|
||||
db 6 ; object events
|
||||
object_event 5, 1, SPRITE_MORTY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, EcruteakGymMortyScript, -1
|
||||
object_event 2, 7, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 1, TrainerSageJeffrey, -1
|
||||
object_event 3, 13, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerSagePing, -1
|
||||
object_event 7, 5, SPRITE_GRANNY, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 1, TrainerMediumMartha, -1
|
||||
object_event 7, 9, SPRITE_GRANNY, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 1, TrainerMediumGrace, -1
|
||||
object_event 7, 15, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, EcruteakGymGuyScript, -1
|
||||
177
maps/EcruteakItemfinderHouse.asm
Normal file
177
maps/EcruteakItemfinderHouse.asm
Normal file
@@ -0,0 +1,177 @@
|
||||
const_def 2 ; object constants
|
||||
const ECRUTEAKITEMFINDERHOUSE_COOLTRAINER_M
|
||||
const ECRUTEAKITEMFINDERHOUSE_POKEDEX
|
||||
|
||||
EcruteakItemfinderHouse_MapScripts:
|
||||
db 0 ; scene scripts
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
EcruteakItemfinderGuy:
|
||||
faceplayer
|
||||
opentext
|
||||
checkevent EVENT_GOT_ITEMFINDER
|
||||
iftrue .itemfinder
|
||||
writetext EcruteakItemfinderAdventureText
|
||||
yesorno
|
||||
iffalse .no
|
||||
writetext EcruteakItemfinderTrueSpiritText
|
||||
buttonsound
|
||||
verbosegiveitem ITEMFINDER
|
||||
setevent EVENT_GOT_ITEMFINDER
|
||||
.itemfinder:
|
||||
writetext ItemfinderExplanationText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
.no:
|
||||
writetext EcruteakItemfinderToEachHisOwnText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
EcruteakHistoryBook:
|
||||
opentext
|
||||
writetext EcruteakHistoryBookText
|
||||
yesorno
|
||||
iftrue .ReadBook
|
||||
closetext
|
||||
end
|
||||
|
||||
.ReadBook:
|
||||
writetext EcruteakTwoTowersText
|
||||
yesorno
|
||||
iftrue .KeepReading
|
||||
closetext
|
||||
end
|
||||
|
||||
.KeepReading:
|
||||
writetext EcruteakThreeMonText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
ItemFinderHouseRadio:
|
||||
jumpstd radio2
|
||||
|
||||
EcruteakItemfinderAdventureText:
|
||||
text "Ah. You're on an"
|
||||
line "adventure with"
|
||||
cont "your #MON?"
|
||||
|
||||
para "Well, what's an"
|
||||
line "adventure without"
|
||||
cont "treasure hunting?"
|
||||
|
||||
para "Am I right, or am"
|
||||
line "I right?"
|
||||
done
|
||||
|
||||
EcruteakItemfinderTrueSpiritText:
|
||||
text "Good! You under-"
|
||||
line "stand the true"
|
||||
|
||||
para "spirit of adven-"
|
||||
line "ture."
|
||||
|
||||
para "I like that! Take"
|
||||
line "this with you."
|
||||
done
|
||||
|
||||
ItemfinderExplanationText:
|
||||
text "There are many"
|
||||
line "items lying about"
|
||||
|
||||
para "that aren't ob-"
|
||||
line "vious."
|
||||
|
||||
para "Use ITEMFINDER to"
|
||||
line "check if there is"
|
||||
|
||||
para "an item on the"
|
||||
line "ground near you."
|
||||
|
||||
para "It doesn't show"
|
||||
line "the exact spot,"
|
||||
|
||||
para "so you'll have to"
|
||||
line "look yourself."
|
||||
|
||||
para "Oh yeah--I heard"
|
||||
line "there are items"
|
||||
|
||||
para "in ECRUTEAK's"
|
||||
line "BURNED TOWER."
|
||||
done
|
||||
|
||||
EcruteakItemfinderToEachHisOwnText:
|
||||
text "Oh… To each his"
|
||||
line "own, I suppose…"
|
||||
done
|
||||
|
||||
EcruteakHistoryBookText:
|
||||
text "HISTORY OF"
|
||||
line "ECRUTEAK"
|
||||
|
||||
para "Want to read it?"
|
||||
done
|
||||
|
||||
EcruteakTwoTowersText:
|
||||
text "In ECRUTEAK, there"
|
||||
line "were two towers."
|
||||
|
||||
para "Each tower was the"
|
||||
line "roost of powerful"
|
||||
cont "flying #MON."
|
||||
|
||||
para "But one of the"
|
||||
line "towers burned to"
|
||||
cont "the ground."
|
||||
|
||||
para "The two #MON"
|
||||
line "haven't been seen"
|
||||
cont "since…"
|
||||
|
||||
para "Keep reading?"
|
||||
done
|
||||
|
||||
EcruteakThreeMonText:
|
||||
text "ECRUTEAK was also"
|
||||
line "home to three"
|
||||
|
||||
para "#MON that raced"
|
||||
line "around the town."
|
||||
|
||||
para "They were said to"
|
||||
line "have been born of"
|
||||
|
||||
para "water, lightning"
|
||||
line "and fire."
|
||||
|
||||
para "But they could not"
|
||||
line "contain their"
|
||||
cont "excessive power."
|
||||
|
||||
para "So they say the"
|
||||
line "three ran like the"
|
||||
|
||||
para "wind off into the"
|
||||
line "grassland."
|
||||
done
|
||||
|
||||
EcruteakItemfinderHouse_MapEvents:
|
||||
db 0, 0 ; filler
|
||||
|
||||
db 2 ; warp events
|
||||
warp_event 3, 7, ECRUTEAK_CITY, 11
|
||||
warp_event 4, 7, ECRUTEAK_CITY, 11
|
||||
|
||||
db 0 ; coord events
|
||||
|
||||
db 1 ; bg events
|
||||
bg_event 2, 1, BGEVENT_READ, ItemFinderHouseRadio
|
||||
|
||||
db 2 ; object events
|
||||
object_event 2, 3, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, EcruteakItemfinderGuy, -1
|
||||
object_event 3, 3, SPRITE_POKEDEX, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakHistoryBook, -1
|
||||
59
maps/EcruteakLugiaSpeechHouse.asm
Normal file
59
maps/EcruteakLugiaSpeechHouse.asm
Normal file
@@ -0,0 +1,59 @@
|
||||
const_def 2 ; object constants
|
||||
const ECRUTEAKLUGIASPEECHHOUSE_GRAMPS
|
||||
const ECRUTEAKLUGIASPEECHHOUSE_YOUNGSTER
|
||||
|
||||
EcruteakLugiaSpeechHouse_MapScripts:
|
||||
db 0 ; scene scripts
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
EcruteakLugiaSpeechHouseGrampsScript:
|
||||
jumptextfaceplayer EcruteakLugiaSpeechHouseGrampsText
|
||||
|
||||
EcruteakLugiaSpeechHouseYoungsterScript:
|
||||
jumptextfaceplayer EcruteakLugiaSpeechHouseYoungsterText
|
||||
|
||||
LugiaSpeechHouseRadio:
|
||||
jumpstd radio2
|
||||
|
||||
EcruteakLugiaSpeechHouseGrampsText:
|
||||
text "This happened when"
|
||||
line "I was young."
|
||||
|
||||
para "The sky suddenly"
|
||||
line "turned black. A"
|
||||
|
||||
para "giant flying #-"
|
||||
line "MON was blocking"
|
||||
cont "out the sun."
|
||||
|
||||
para "I wonder what that"
|
||||
line "#MON was? "
|
||||
|
||||
para "It was like a bird"
|
||||
line "and a dragon."
|
||||
done
|
||||
|
||||
EcruteakLugiaSpeechHouseYoungsterText:
|
||||
text "Is there really a"
|
||||
line "#MON that big?"
|
||||
|
||||
para "If it exists, it"
|
||||
line "must be powerful."
|
||||
done
|
||||
|
||||
EcruteakLugiaSpeechHouse_MapEvents:
|
||||
db 0, 0 ; filler
|
||||
|
||||
db 2 ; warp events
|
||||
warp_event 3, 7, ECRUTEAK_CITY, 7
|
||||
warp_event 4, 7, ECRUTEAK_CITY, 7
|
||||
|
||||
db 0 ; coord events
|
||||
|
||||
db 1 ; bg events
|
||||
bg_event 2, 1, BGEVENT_READ, LugiaSpeechHouseRadio
|
||||
|
||||
db 2 ; object events
|
||||
object_event 2, 3, SPRITE_GRAMPS, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakLugiaSpeechHouseGrampsScript, -1
|
||||
object_event 5, 4, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakLugiaSpeechHouseYoungsterScript, -1
|
||||
60
maps/EcruteakMart.asm
Normal file
60
maps/EcruteakMart.asm
Normal file
@@ -0,0 +1,60 @@
|
||||
const_def 2 ; object constants
|
||||
const ECRUTEAKMART_CLERK
|
||||
const ECRUTEAKMART_SUPER_NERD
|
||||
const ECRUTEAKMART_GRANNY
|
||||
|
||||
EcruteakMart_MapScripts:
|
||||
db 0 ; scene scripts
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
EcruteakMartClerkScript:
|
||||
opentext
|
||||
pokemart MARTTYPE_STANDARD, MART_ECRUTEAK
|
||||
closetext
|
||||
end
|
||||
|
||||
EcruteakMartSuperNerdScript:
|
||||
jumptextfaceplayer EcruteakMartSuperNerdText
|
||||
|
||||
EcruteakMartGrannyScript:
|
||||
jumptextfaceplayer EcruteakMartGrannyText
|
||||
|
||||
EcruteakMartSuperNerdText:
|
||||
text "My EEVEE evolved"
|
||||
line "into an ESPEON."
|
||||
|
||||
para "But my friend's"
|
||||
line "EEVEE turned into"
|
||||
cont "an UMBREON."
|
||||
|
||||
para "I wonder why? We"
|
||||
line "both were raising"
|
||||
|
||||
para "our EEVEE in the"
|
||||
line "same way…"
|
||||
done
|
||||
|
||||
EcruteakMartGrannyText:
|
||||
text "If you use REVIVE,"
|
||||
line "a #MON that's"
|
||||
|
||||
para "fainted will wake"
|
||||
line "right up."
|
||||
done
|
||||
|
||||
EcruteakMart_MapEvents:
|
||||
db 0, 0 ; filler
|
||||
|
||||
db 2 ; warp events
|
||||
warp_event 2, 7, ECRUTEAK_CITY, 9
|
||||
warp_event 3, 7, ECRUTEAK_CITY, 9
|
||||
|
||||
db 0 ; coord events
|
||||
|
||||
db 0 ; bg events
|
||||
|
||||
db 3 ; object events
|
||||
object_event 1, 3, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakMartClerkScript, -1
|
||||
object_event 5, 2, SPRITE_SUPER_NERD, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, EcruteakMartSuperNerdScript, -1
|
||||
object_event 6, 6, SPRITE_GRANNY, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakMartGrannyScript, -1
|
||||
203
maps/EcruteakPokecenter1F.asm
Normal file
203
maps/EcruteakPokecenter1F.asm
Normal file
@@ -0,0 +1,203 @@
|
||||
const_def 2 ; object constants
|
||||
const ECRUTEAKPOKECENTER1F_NURSE
|
||||
const ECRUTEAKPOKECENTER1F_POKEFAN_M
|
||||
const ECRUTEAKPOKECENTER1F_COOLTRAINER_F
|
||||
const ECRUTEAKPOKECENTER1F_GYM_GUY
|
||||
const ECRUTEAKPOKECENTER1F_BILL
|
||||
|
||||
EcruteakPokecenter1F_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .MeetBill ; SCENE_DEFAULT
|
||||
scene_script .DummyScene ; SCENE_FINISHED
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
.MeetBill:
|
||||
priorityjump .BillActivatesTimeCapsule
|
||||
end
|
||||
|
||||
.DummyScene:
|
||||
end
|
||||
|
||||
.BillActivatesTimeCapsule:
|
||||
pause 30
|
||||
playsound SFX_EXIT_BUILDING
|
||||
appear ECRUTEAKPOKECENTER1F_BILL
|
||||
waitsfx
|
||||
applymovement ECRUTEAKPOKECENTER1F_BILL, EcruteakPokecenter1FBillMovement1
|
||||
applymovement PLAYER, EcruteakPokecenter1FPlayerMovement1
|
||||
turnobject ECRUTEAKPOKECENTER1F_NURSE, UP
|
||||
pause 10
|
||||
turnobject ECRUTEAKPOKECENTER1F_NURSE, DOWN
|
||||
pause 30
|
||||
turnobject ECRUTEAKPOKECENTER1F_NURSE, UP
|
||||
pause 10
|
||||
turnobject ECRUTEAKPOKECENTER1F_NURSE, DOWN
|
||||
pause 20
|
||||
turnobject ECRUTEAKPOKECENTER1F_BILL, DOWN
|
||||
pause 10
|
||||
opentext
|
||||
writetext EcruteakPokecenter1F_BillText1
|
||||
buttonsound
|
||||
jump .PointlessJump
|
||||
|
||||
.PointlessJump:
|
||||
writetext EcruteakPokecenter1F_BillText2
|
||||
waitbutton
|
||||
closetext
|
||||
turnobject PLAYER, DOWN
|
||||
applymovement ECRUTEAKPOKECENTER1F_BILL, EcruteakPokecenter1FBillMovement2
|
||||
playsound SFX_EXIT_BUILDING
|
||||
disappear ECRUTEAKPOKECENTER1F_BILL
|
||||
clearevent EVENT_MET_BILL
|
||||
setflag ENGINE_TIME_CAPSULE
|
||||
setscene SCENE_FINISHED
|
||||
waitsfx
|
||||
end
|
||||
|
||||
EcruteakPokecenter1FNurseScript:
|
||||
jumpstd pokecenternurse
|
||||
|
||||
EcruteakPokecenter1FPokefanMScript:
|
||||
jumptextfaceplayer EcruteakPokecenter1FPokefanMText
|
||||
|
||||
EcruteakPokecenter1FCooltrainerFScript:
|
||||
jumptextfaceplayer EcruteakPokecenter1FCooltrainerFText
|
||||
|
||||
EcruteakPokecenter1FGymGuyScript:
|
||||
jumptextfaceplayer EcruteakPokecenter1FGymGuyText
|
||||
|
||||
EcruteakPokecenter1FBillMovement1:
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
turn_head UP
|
||||
step_end
|
||||
|
||||
EcruteakPokecenter1FBillMovement2:
|
||||
step RIGHT
|
||||
step DOWN
|
||||
step DOWN
|
||||
step DOWN
|
||||
step DOWN
|
||||
step_end
|
||||
|
||||
EcruteakPokecenter1FPlayerMovement1:
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step_end
|
||||
|
||||
EcruteakPokecenter1F_BillText1:
|
||||
text "Hi, I'm BILL. And"
|
||||
line "who are you?"
|
||||
|
||||
para "Hmm, <PLAYER>, huh?"
|
||||
line "You've come at the"
|
||||
cont "right time."
|
||||
done
|
||||
|
||||
EcruteakPokecenter1F_BillText2:
|
||||
text "I just finished"
|
||||
line "adjustments on my"
|
||||
cont "TIME CAPSULE."
|
||||
|
||||
para "You know that"
|
||||
line "#MON can be"
|
||||
cont "traded, right?"
|
||||
|
||||
para "My TIME CAPSULE"
|
||||
line "was developed to"
|
||||
|
||||
para "enable trades with"
|
||||
line "the past."
|
||||
|
||||
para "But you can't send"
|
||||
line "anything that"
|
||||
|
||||
para "didn't exist in"
|
||||
line "the past."
|
||||
|
||||
para "If you did, the PC"
|
||||
line "in the past would"
|
||||
cont "have a breakdown."
|
||||
|
||||
para "So you have to"
|
||||
line "remove anything"
|
||||
|
||||
para "that wasn't around"
|
||||
line "in the past."
|
||||
|
||||
para "Put simply, no"
|
||||
line "sending new moves"
|
||||
|
||||
para "or new #MON in"
|
||||
line "the TIME CAPSULE."
|
||||
|
||||
para "Don't you worry."
|
||||
line "I'm done with the"
|
||||
cont "adjustments."
|
||||
|
||||
para "Tomorrow, TIME"
|
||||
line "CAPSULES will be"
|
||||
|
||||
para "running at all"
|
||||
line "#MON CENTERS."
|
||||
|
||||
para "I have to hurry on"
|
||||
line "back to GOLDENROD"
|
||||
cont "and see my folks."
|
||||
|
||||
para "Buh-bye!"
|
||||
done
|
||||
|
||||
EcruteakPokecenter1FPokefanMText:
|
||||
text "The way the KIMONO"
|
||||
line "GIRLS dance is"
|
||||
|
||||
para "marvelous. Just"
|
||||
line "like the way they"
|
||||
cont "use their #MON."
|
||||
done
|
||||
|
||||
EcruteakPokecenter1FCooltrainerFText:
|
||||
text "MORTY, the GYM"
|
||||
line "LEADER, is soooo"
|
||||
cont "cool."
|
||||
|
||||
para "His #MON are"
|
||||
line "really tough too."
|
||||
done
|
||||
|
||||
EcruteakPokecenter1FGymGuyText:
|
||||
text "LAKE OF RAGE…"
|
||||
|
||||
para "The appearance of"
|
||||
line "a GYARADOS swarm…"
|
||||
|
||||
para "I smell a conspir-"
|
||||
line "acy. I know it!"
|
||||
done
|
||||
|
||||
EcruteakPokecenter1F_MapEvents:
|
||||
db 0, 0 ; filler
|
||||
|
||||
db 3 ; warp events
|
||||
warp_event 3, 7, ECRUTEAK_CITY, 6
|
||||
warp_event 4, 7, ECRUTEAK_CITY, 6
|
||||
warp_event 0, 7, POKECENTER_2F, 1
|
||||
|
||||
db 0 ; coord events
|
||||
|
||||
db 0 ; bg events
|
||||
|
||||
db 5 ; object events
|
||||
object_event 3, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakPokecenter1FNurseScript, -1
|
||||
object_event 7, 6, SPRITE_POKEFAN_M, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakPokecenter1FPokefanMScript, -1
|
||||
object_event 1, 4, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakPokecenter1FCooltrainerFScript, -1
|
||||
object_event 7, 1, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, EcruteakPokecenter1FGymGuyScript, -1
|
||||
object_event 0, 7, SPRITE_BILL, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_ECRUTEAK_POKE_CENTER_BILL
|
||||
164
maps/EcruteakTinTowerEntrance.asm
Normal file
164
maps/EcruteakTinTowerEntrance.asm
Normal file
@@ -0,0 +1,164 @@
|
||||
const_def 2 ; object constants
|
||||
const ECRUTEAKTINTOWERENTRANCE_SAGE1
|
||||
const ECRUTEAKTINTOWERENTRANCE_SAGE2
|
||||
const ECRUTEAKTINTOWERENTRANCE_SAGE3
|
||||
const ECRUTEAKTINTOWERENTRANCE_GRAMPS
|
||||
|
||||
EcruteakTinTowerEntrance_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DummyScene0 ; SCENE_DEFAULT
|
||||
scene_script .DummyScene1 ; SCENE_FINISHED
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
.DummyScene0:
|
||||
end
|
||||
|
||||
.DummyScene1:
|
||||
end
|
||||
|
||||
EcruteakTinTowerEntrance_CoordEvent1:
|
||||
checkevent EVENT_RANG_CLEAR_BELL_2
|
||||
iftrue EcruteakTinTowerEntrance_CoordEventEmpty
|
||||
applymovement ECRUTEAKTINTOWERENTRANCE_SAGE2, MovementData_0x980c7
|
||||
moveobject ECRUTEAKTINTOWERENTRANCE_SAGE1, 4, 6
|
||||
appear ECRUTEAKTINTOWERENTRANCE_SAGE1
|
||||
pause 5
|
||||
disappear ECRUTEAKTINTOWERENTRANCE_SAGE2
|
||||
end
|
||||
|
||||
EcruteakTinTowerEntrance_CoordEvent2:
|
||||
checkevent EVENT_RANG_CLEAR_BELL_1
|
||||
iftrue EcruteakTinTowerEntrance_CoordEventEmpty
|
||||
applymovement ECRUTEAKTINTOWERENTRANCE_SAGE1, MovementData_0x980cc
|
||||
moveobject ECRUTEAKTINTOWERENTRANCE_SAGE2, 5, 6
|
||||
appear ECRUTEAKTINTOWERENTRANCE_SAGE2
|
||||
pause 5
|
||||
disappear ECRUTEAKTINTOWERENTRANCE_SAGE1
|
||||
end
|
||||
|
||||
EcruteakTinTowerEntrance_CoordEventEmpty:
|
||||
end
|
||||
|
||||
EcruteakTinTowerEntranceSageScript
|
||||
faceplayer
|
||||
opentext
|
||||
checkflag ENGINE_FOGBADGE
|
||||
iftrue .BlockPassage_GotFogBadge
|
||||
writetext EcruteakTinTowerEntranceSageText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
.BlockPassage_GotFogBadge:
|
||||
writetext EcruteakTinTowerEntranceSageText_GotFogBadge
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
EcruteakTinTowerEntranceWanderingSageScript:
|
||||
faceplayer
|
||||
opentext
|
||||
checkevent EVENT_GOT_RAINBOW_WING
|
||||
iftrue .GotRainbowWing
|
||||
writetext EcruteakTinTowerEntranceWanderingSageText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
.GotRainbowWing:
|
||||
writetext EcruteakTinTowerEntranceWanderingSageText_GotClearBell
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
EcruteakTinTowerEntranceGrampsScript:
|
||||
jumptextfaceplayer EcruteakTinTowerEntranceGrampsText
|
||||
|
||||
MovementData_0x980c7:
|
||||
fix_facing
|
||||
big_step LEFT
|
||||
remove_fixed_facing
|
||||
turn_head DOWN
|
||||
step_end
|
||||
|
||||
MovementData_0x980cc:
|
||||
fix_facing
|
||||
big_step RIGHT
|
||||
remove_fixed_facing
|
||||
turn_head DOWN
|
||||
step_end
|
||||
|
||||
EcruteakTinTowerEntranceSageText:
|
||||
text "TIN TOWER is off"
|
||||
line "limits to anyone"
|
||||
|
||||
para "without ECRUTEAK"
|
||||
line "GYM's BADGE."
|
||||
|
||||
para "Sorry, but you'll"
|
||||
line "have to leave."
|
||||
done
|
||||
|
||||
EcruteakTinTowerEntranceSageText_GotFogBadge:
|
||||
text "TIN TOWER is off"
|
||||
line "limits to anyone"
|
||||
|
||||
para "without ECRUTEAK"
|
||||
line "GYM's BADGE."
|
||||
|
||||
para "Ah!"
|
||||
|
||||
para "ECRUTEAK's GYM"
|
||||
line "BADGE! Please, go"
|
||||
cont "right through."
|
||||
done
|
||||
|
||||
EcruteakTinTowerEntranceWanderingSageText:
|
||||
text "The TIN TOWER up"
|
||||
line "ahead was built"
|
||||
|
||||
para "as a roost for"
|
||||
line "flying #MON."
|
||||
done
|
||||
|
||||
EcruteakTinTowerEntranceWanderingSageText_GotClearBell:
|
||||
text "The TIN TOWER"
|
||||
line "shook! A #MON"
|
||||
|
||||
para "must have returned"
|
||||
line "to the top!"
|
||||
done
|
||||
|
||||
EcruteakTinTowerEntranceGrampsText:
|
||||
text "Two towers…"
|
||||
line "Two #MON…"
|
||||
|
||||
para "But when one"
|
||||
line "burned down, both"
|
||||
|
||||
para "#MON flew away,"
|
||||
line "never to return."
|
||||
done
|
||||
|
||||
EcruteakTinTowerEntrance_MapEvents:
|
||||
db 0, 0 ; filler
|
||||
|
||||
db 5 ; warp events
|
||||
warp_event 4, 17, ECRUTEAK_CITY, 3
|
||||
warp_event 5, 17, ECRUTEAK_CITY, 3
|
||||
warp_event 5, 3, ECRUTEAK_TIN_TOWER_ENTRANCE, 4
|
||||
warp_event 17, 15, ECRUTEAK_TIN_TOWER_ENTRANCE, 3
|
||||
warp_event 17, 3, WISE_TRIOS_ROOM, 3
|
||||
|
||||
db 2 ; coord events
|
||||
coord_event 4, 7, SCENE_DEFAULT, EcruteakTinTowerEntrance_CoordEvent1
|
||||
coord_event 5, 7, SCENE_DEFAULT, EcruteakTinTowerEntrance_CoordEvent2
|
||||
|
||||
db 0 ; bg events
|
||||
|
||||
db 4 ; object events
|
||||
object_event 4, 6, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakTinTowerEntranceSageScript, EVENT_RANG_CLEAR_BELL_1
|
||||
object_event 5, 6, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakTinTowerEntranceSageScript, EVENT_RANG_CLEAR_BELL_2
|
||||
object_event 6, 9, SPRITE_SAGE, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakTinTowerEntranceWanderingSageScript, -1
|
||||
object_event 3, 11, SPRITE_GRAMPS, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakTinTowerEntranceGrampsScript, -1
|
||||
20
maps/WiseTriosRoom.asm
Normal file
20
maps/WiseTriosRoom.asm
Normal file
@@ -0,0 +1,20 @@
|
||||
const_def 2 ; object constants
|
||||
|
||||
WiseTriosRoom_MapScripts:
|
||||
db 0 ; scene scripts
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
WiseTriosRoom_MapEvents:
|
||||
db 0, 0 ; filler
|
||||
|
||||
db 3 ; warp events
|
||||
warp_event 7, 4, ECRUTEAK_CITY, 4
|
||||
warp_event 7, 5, ECRUTEAK_CITY, 5
|
||||
warp_event 2, 4, ECRUTEAK_TIN_TOWER_ENTRANCE, 5
|
||||
|
||||
db 0 ; coord events
|
||||
|
||||
db 0 ; bg events
|
||||
|
||||
db 0 ; object events
|
||||
Reference in New Issue
Block a user