pokefirered/include/pokedex_screen.h

28 lines
930 B
C

#ifndef GUARD_POKEDEX_SCREEN_H
#define GUARD_POKEDEX_SCREEN_H
#define DEX_CATEGORY_GRASSLAND 0
#define DEX_CATEGORY_FOREST 1
#define DEX_CATEGORY_WATERS_EDGE 2
#define DEX_CATEGORY_SEA 3
#define DEX_CATEGORY_CAVE 4
#define DEX_CATEGORY_MOUNTAIN 5
#define DEX_CATEGORY_ROUGH_TERRAIN 6
#define DEX_CATEGORY_URBAN 7
#define DEX_CATEGORY_RARE 8
#define DEX_ORDER_NUMERICAL_KANTO 9
#define DEX_ORDER_ATOZ 10
#define DEX_ORDER_TYPE 11
#define DEX_ORDER_LIGHTEST 12
#define DEX_ORDER_SMALLEST 13
#define DEX_ORDER_NUMERICAL_NATIONAL 14
#define DEX_ORDER_START DEX_ORDER_NUMERICAL_KANTO
#include "pokedex.h"
void CB2_OpenPokedexFromStartMenu(void);
s8 DexScreen_GetSetPokedexFlag(u16 nationalDexNo, u8 caseId, bool8 indexIsSpecies);
#endif //GUARD_POKEDEX_SCREEN_H