mirror of
https://github.com/pret/pokefirered.git
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53 lines
1.6 KiB
Markdown
53 lines
1.6 KiB
Markdown
Install [devkitARM](https://devkitpro.org/wiki/Getting_Started) (if you are on **Windows 10**, [do this instead](#windows-10)).
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Run the following commands (first, see [this](#macos) if you are on **macOS** or [this](#old-windows) if you are on **old Windows**):
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export DEVKITPRO=/opt/devkitpro
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echo "export DEVKITPRO=$DEVKITPRO" >> ~/.bashrc
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export DEVKITARM=$DEVKITPRO/devkitARM
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echo "export DEVKITARM=$DEVKITARM" >> ~/.bashrc
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git clone https://github.com/pret/pokefirered
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git clone https://github.com/pret/agbcc
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cd agbcc
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./build.sh
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./install.sh ../pokefirered
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cd ../pokefirered
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To build **pokefirered.gba**:
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make -j$(nproc)
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If you have only changed `.c` or `.s` files, you can turn off the dependency scanning temporarily. Changes to any other files will be ignored, and the build will either fail or not reflect those changes.
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make -j$(nproc) NODEP=1
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## macOS
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Run `xcode-select --install` in Terminal, then proceed by executing the commands.
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## Old Windows
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*For Windows 8.1 and earlier*
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Download and run the [Cygwin](https://www.cygwin.com/install.html) setup, leaving the default settings intact. At "Select Packages", set the view to "Full" and choose to install the following:
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- `make`
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- `git`
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- `gcc-core`
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- `gcc-g++`
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- `libpng-devel`
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In the Cygwin command prompt, enter the commands.
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If the command for building pokefirered.gba does not work, run `nproc` and use that value instead of `$(nproc)` for `make`.
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## Windows 10
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Install the [Windows Subsystem for Linux](https://docs.microsoft.com/windows/wsl/install-win10), then install [devkitARM](https://devkitpro.org/wiki/Getting_Started) inside the subsystem, and run the commands.
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