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abilities.h
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battle_main data decomp
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2019-10-16 08:31:44 +08:00 |
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battle_ai.h
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Sync AI scripts
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2020-01-22 19:21:40 -05:00 |
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battle_anim.h
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Dump battle_scripts_2.s
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2019-11-06 14:06:51 -05:00 |
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battle_move_effects.h
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finished pokemon data decomp
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2019-07-15 13:10:29 +08:00 |
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battle_script_commands.h
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Sync battle script documentation with Emerald, 1
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2019-11-06 15:52:58 -05:00 |
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battle_setup.h
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Document Viridian City scripts and adjacent routes
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2020-01-24 20:46:09 -05:00 |
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battle_tower.h
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Document battle_tower.c
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2019-11-09 14:53:30 -05:00 |
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battle.h
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Merge branch 'master' into doc-ttower
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2020-02-15 20:44:57 -05:00 |
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cable_club.h
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Some stdscript sync, start syncing cable_club.inc
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2020-01-08 23:44:55 -05:00 |
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coins.h
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Document Celadon City scripts
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2020-01-25 13:18:46 -05:00 |
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daycare.h
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Document some misc small scripts
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2020-01-20 15:17:34 -05:00 |
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decorations.h
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decompile main
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2017-12-17 13:22:46 -08:00 |
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easy_chat.h
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I'm so original with these commit names
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2020-02-03 16:41:25 -05:00 |
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event_object_movement.h
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through sub_811BDA8
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2020-01-22 13:39:36 -05:00 |
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event_objects.h
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Sync some event_scripts.s, split files
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2020-01-08 21:05:04 -05:00 |
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facility_trainer_classes.h
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Facility Trainer Class defines
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2019-01-03 20:57:15 -05:00 |
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fame_checker.h
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update famechecker macro
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2019-10-20 20:20:45 -04:00 |
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fanfares.h
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item_use: through sub_80A16D0
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2019-06-20 11:02:09 -04:00 |
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field_effects.h
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Document Celadon City scripts
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2020-01-25 13:18:46 -05:00 |
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field_weather.h
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More basic script constants
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2020-01-10 03:50:11 -05:00 |
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flags.h
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Merge pull request #244 from GriffinRichards/doc-saffron
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2020-02-16 11:23:34 -05:00 |
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game_stat.h
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finish trainer card matching and data
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2019-12-11 11:35:10 -05:00 |
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global.h
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Merge branch 'master' into doc-ttower
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2020-02-15 20:44:57 -05:00 |
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hoenn_cries.h
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sorted hoenn_cries.h
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2019-07-21 00:37:08 +08:00 |
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hold_effects.h
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decompile main
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2017-12-17 13:22:46 -08:00 |
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item_effects.h
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thru sSpindaSpotGraphics
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2019-07-15 10:06:01 +08:00 |
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item_menu.h
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Address review comments
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2020-01-19 16:19:35 -05:00 |
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items.h
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thru gTMHMLearnsets
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2019-07-15 09:30:28 +08:00 |
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layouts.h
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Merge pull request #244 from GriffinRichards/doc-saffron
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2020-02-16 11:23:34 -05:00 |
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map_groups.h
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Merge pull request #244 from GriffinRichards/doc-saffron
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2020-02-16 11:23:34 -05:00 |
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map_scripts.h
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Use map_script constants, name unique map_script labels
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2020-01-08 19:16:57 -05:00 |
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map_types.h
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resolve review comments
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2019-10-26 06:03:42 +08:00 |
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maps.h
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Add weather.h
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2019-05-17 15:34:34 +01:00 |
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menu.h
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Document some misc small scripts
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2020-01-20 15:17:34 -05:00 |
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metatile_behaviors.h
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Brings in surfable tile data structure
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2018-11-14 00:10:54 -05:00 |
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metatile_labels.h
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Merge pull request #243 from GriffinRichards/doc-celadon
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2020-02-16 11:16:02 -05:00 |
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movement_commands.h
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Update some movement cmds
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2020-01-11 01:00:50 -05:00 |
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moves.h
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Rename routines and objects related to move tutor
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2019-10-21 12:08:37 -04:00 |
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object_events.h
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Document Viridian City scripts and adjacent routes
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2020-01-24 20:46:09 -05:00 |
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party_menu.h
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Remove old references to battle pyramid
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2020-02-03 12:08:27 -05:00 |
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pokemon.h
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Normalize union room UnkStruct arrays; remove STAT_STAGE_ defines
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2020-01-23 10:10:57 -05:00 |
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quest_log.h
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Document some Quest Log
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2020-01-15 16:00:45 -05:00 |
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region_map.h
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Document some misc small scripts
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2020-01-20 15:17:34 -05:00 |
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seagallop.h
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script_menu data
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2019-10-25 13:23:46 -04:00 |
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songs.h
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Rename song constants using Japanese sound test menu
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2019-10-09 20:02:59 -04:00 |
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spawn_points.h
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setrespawn
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2019-05-16 13:57:21 -04:00 |
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species.h
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finished pokemon data decomp
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2019-07-15 13:10:29 +08:00 |
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trade.h
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Document Cerulean City scripts
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2020-01-14 16:41:38 -05:00 |
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trainer_classes.h
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Fix includes to work with asm files
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2019-01-03 20:36:23 -05:00 |
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trainer_tower.h
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Floor beaten --> floor cleared
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2020-01-24 05:09:50 -05:00 |
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trainers.h
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battle_message 1
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2019-11-23 16:51:05 -05:00 |
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union_room.h
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More function documentation in union_room, link, link_rfu_2
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2020-02-12 15:32:14 -05:00 |
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vars.h
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Document some Quest Log
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2020-01-15 16:00:45 -05:00 |
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weather.h
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Add weather.h
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2019-05-17 15:34:34 +01:00 |