thru sSpindaSpotGraphics

This commit is contained in:
jiangzhengwenjz 2019-07-15 10:06:01 +08:00
parent 1e390204cb
commit 00cd1d483d
9 changed files with 607 additions and 21 deletions

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@ -368,15 +368,6 @@ gUnknown_8251FEE:: @ 8251FEE
gUnknown_8252324:: @ 8252324
.incbin "baserom.gba", 0x252324, 0x338
gSpindaSpotGraphics:: @ 825265C
.incbin "baserom.gba", 0x25265C, 0x260
gItemEffectTable:: @ 82528BC
.incbin "baserom.gba", 0x2528BC, 0x28C
gNatureStatTable:: @ 8252B48
.incbin "baserom.gba", 0x252B48, 0x80
.section .rodata.825EF0C
.align 2

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@ -0,0 +1,79 @@
#ifndef GUARD_CONSTANTS_ITEM_EFFECTS_H
#define GUARD_CONSTANTS_ITEM_EFFECTS_H
// field 0 masks
#define ITEM0_X_ATTACK 0x0F
#define ITEM0_HIGH_CRIT 0x30 // For Dire Hit, works the same way as move Focus Energy.
#define ITEM0_SACRED_ASH 0x40
#define ITEM0_INFATUATION 0x80
// field 1 masks
#define ITEM1_X_SPEED 0x0F
#define ITEM1_X_DEFEND 0xF0
// field 2 masks
#define ITEM2_X_SPATK 0x0F
#define ITEM2_X_ACCURACY 0xF0
// field 3 masks
#define ITEM3_CONFUSION 0x1
#define ITEM3_PARALYSIS 0x2
#define ITEM3_FREEZE 0x4
#define ITEM3_BURN 0x8
#define ITEM3_POISON 0x10
#define ITEM3_SLEEP 0x20
#define ITEM3_LEVEL_UP 0x40
#define ITEM3_MIST 0x80 // For Guard Specs, works the same way as move Mist.
#define ITEM3_STATUS_ALL (ITEM3_CONFUSION | ITEM3_PARALYSIS | ITEM3_FREEZE | ITEM3_BURN | ITEM3_POISON | ITEM3_SLEEP)
// field 4 masks
#define ITEM4_EV_HP 0x1
#define ITEM4_EV_ATK 0x2
#define ITEM4_HEAL_HP 0x4
#define ITEM4_HEAL_PP_ALL 0x8
#define ITEM4_HEAL_PP_ONE 0x10
#define ITEM4_PP_UP 0x20
#define ITEM4_REVIVE 0x40
#define ITEM4_EVO_STONE 0x80
// field 5 masks
#define ITEM5_EV_DEF 0x1
#define ITEM5_EV_SPEED 0x2
#define ITEM5_EV_SPDEF 0x4
#define ITEM5_EV_SPATK 0x8
#define ITEM5_PP_MAX 0x10
#define ITEM5_FRIENDSHIP_LOW 0x20
#define ITEM5_FRIENDSHIP_MID 0x40
#define ITEM5_FRIENDSHIP_HIGH 0x80
#define ITEM5_FRIENDSHIP_ALL (ITEM5_FRIENDSHIP_LOW | ITEM5_FRIENDSHIP_MID | ITEM5_FRIENDSHIP_HIGH)
// fields 6 and onwards are item-specific arguments
// Used for GetItemEffectType.
#define ITEM_EFFECT_X_ITEM 0
#define ITEM_EFFECT_RAISE_LEVEL 1
#define ITEM_EFFECT_HEAL_HP 2
#define ITEM_EFFECT_CURE_POISON 3
#define ITEM_EFFECT_CURE_SLEEP 4
#define ITEM_EFFECT_CURE_BURN 5
#define ITEM_EFFECT_CURE_FREEZE 6
#define ITEM_EFFECT_CURE_PARALYSIS 7
#define ITEM_EFFECT_CURE_CONFUSION 8
#define ITEM_EFFECT_CURE_INFATUATION 9
#define ITEM_EFFECT_SACRED_ASH 10
#define ITEM_EFFECT_CURE_ALL_STATUS 11
#define ITEM_EFFECT_ATK_EV 12
#define ITEM_EFFECT_HP_EV 13
#define ITEM_EFFECT_SPATK_EV 14
#define ITEM_EFFECT_SPDEF_EV 15
#define ITEM_EFFECT_SPEED_EV 16
#define ITEM_EFFECT_DEF_EV 17
#define ITEM_EFFECT_EVO_STONE 18
#define ITEM_EFFECT_PP_UP 19
#define ITEM_EFFECT_PP_MAX 20
#define ITEM_EFFECT_HEAL_PP 21
#define ITEM_EFFECT_NONE 22
#endif // GUARD_CONSTANTS_ITEM_EFFECTS_H

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@ -18,12 +18,12 @@ extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1];
extern const u8 gMoveNames[][13];
extern const u8 gAbilityNames[][13];
extern const u8 gTypeNames[][7];
extern u16 gUnknown_8251CB8[];
extern u16 gUnknown_8251FEE[];
extern u16 gUnknown_8252324[];
extern u16 gUnknown_82539D4[];
extern struct SpindaSpot gSpindaSpotGraphics[];
extern s8 gNatureStatTable[][5];
extern const u16 gUnknown_8251CB8[];
extern const u16 gUnknown_8251FEE[];
extern const u16 gUnknown_8252324[];
extern const u16 gUnknown_82539D4[];
extern const struct SpindaSpot gSpindaSpotGraphics[];
extern const s8 gNatureStatTable[][5];
extern const u32 gTMHMLearnsets[][2];
extern const struct CompressedSpritePalette gMonPaletteTable[];

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@ -0,0 +1,473 @@
const u8 gItemEffect_Potion[7] = {
[4] = ITEM4_HEAL_HP,
[6] = 20,
};
const u8 gItemEffect_Antidote[6] = {
[3] = ITEM3_POISON,
};
const u8 gItemEffect_BurnHeal[6] = {
[3] = ITEM3_BURN,
};
const u8 gItemEffect_IceHeal[6] = {
[3] = ITEM3_FREEZE,
};
const u8 gItemEffect_Awakening[6] = {
[3] = ITEM3_SLEEP,
};
const u8 gItemEffect_ParalyzeHeal[6] = {
[3] = ITEM3_PARALYSIS,
};
const u8 gItemEffect_FullRestore[7] = {
[3] = ITEM3_STATUS_ALL,
[4] = ITEM4_HEAL_HP,
[6] = -1,
};
const u8 gItemEffect_MaxPotion[7] = {
[4] = ITEM4_HEAL_HP,
[6] = -1,
};
const u8 gItemEffect_HyperPotion[7] = {
[4] = ITEM4_HEAL_HP,
[6] = 200,
};
const u8 gItemEffect_SuperPotion[7] = {
[4] = ITEM4_HEAL_HP,
[6] = 50,
};
const u8 gItemEffect_FullHeal[6] = {
[3] = ITEM3_STATUS_ALL,
};
const u8 gItemEffect_Revive[7] = {
[4] = ITEM4_REVIVE | ITEM4_HEAL_HP,
[6] = -2,
};
const u8 gItemEffect_MaxRevive[7] = {
[4] = ITEM4_REVIVE | ITEM4_HEAL_HP,
[6] = -1,
};
const u8 gItemEffect_FreshWater[7] = {
[4] = ITEM4_HEAL_HP,
[6] = 50,
};
const u8 gItemEffect_SodaPop[7] = {
[4] = ITEM4_HEAL_HP,
[6] = 60,
};
const u8 gItemEffect_Lemonade[7] = {
[4] = ITEM4_HEAL_HP,
[6] = 80,
};
const u8 gItemEffect_MoomooMilk[7] = {
[4] = ITEM4_HEAL_HP,
[6] = 100,
};
const u8 gItemEffect_EnergyPowder[10] = {
[4] = ITEM4_HEAL_HP,
[5] = ITEM5_FRIENDSHIP_ALL,
[6] = 50,
[7] = -5,
[8] = -5,
[9] = -10,
};
const u8 gItemEffect_EnergyRoot[10] = {
[4] = ITEM4_HEAL_HP,
[5] = ITEM5_FRIENDSHIP_ALL,
[6] = 200,
[7] = -10,
[8] = -10,
[9] = -15,
};
const u8 gItemEffect_HealPowder[9] = {
[3] = ITEM3_STATUS_ALL,
[5] = ITEM5_FRIENDSHIP_ALL,
[6] = -5,
[7] = -5,
[8] = -10,
};
const u8 gItemEffect_RevivalHerb[10] = {
[4] = ITEM4_REVIVE | ITEM4_HEAL_HP,
[5] = ITEM5_FRIENDSHIP_ALL,
[6] = -1,
[7] = -15,
[8] = -15,
[9] = -20,
};
const u8 gItemEffect_Ether[7] = {
[4] = ITEM4_HEAL_PP_ONE | ITEM4_HEAL_PP_ALL,
[6] = 10,
};
const u8 gItemEffect_MaxEther[7] = {
[4] = ITEM4_HEAL_PP_ONE | ITEM4_HEAL_PP_ALL,
[6] = 0x7F,
};
const u8 gItemEffect_Elixir[7] = {
[4] = ITEM4_HEAL_PP_ALL,
[6] = 10,
};
const u8 gItemEffect_MaxElixir[7] = {
[4] = ITEM4_HEAL_PP_ALL,
[6] = 0x7F,
};
const u8 gItemEffect_LavaCookie[6] = {
[3] = ITEM3_STATUS_ALL,
};
const u8 gItemEffect_BlueFlute[6] = {
[3] = ITEM3_SLEEP,
};
const u8 gItemEffect_YellowFlute[6] = {
[3] = ITEM3_CONFUSION,
};
const u8 gItemEffect_RedFlute[6] = {
[0] = ITEM0_INFATUATION,
};
const u8 gItemEffect_BerryJuice[7] = {
[4] = ITEM4_HEAL_HP,
[6] = 20,
};
const u8 gItemEffect_SacredAsh[7] = {
[0] = ITEM0_SACRED_ASH,
[4] = ITEM4_REVIVE | ITEM4_HEAL_HP,
[6] = -1,
};
const u8 gItemEffect_HPUp[10] = {
[4] = ITEM4_EV_HP,
[5] = ITEM5_FRIENDSHIP_ALL,
[6] = 10,
[7] = 5,
[8] = 3,
[9] = 2,
};
const u8 gItemEffect_Protein[10] = {
[4] = ITEM4_EV_ATK,
[5] = ITEM5_FRIENDSHIP_ALL,
[6] = 10,
[7] = 5,
[8] = 3,
[9] = 2,
};
const u8 gItemEffect_Iron[10] = {
[5] = ITEM5_EV_DEF | ITEM5_FRIENDSHIP_ALL,
[6] = 10,
[7] = 5,
[8] = 3,
[9] = 2,
};
const u8 gItemEffect_Carbos[10] = {
[5] = ITEM5_EV_SPEED | ITEM5_FRIENDSHIP_ALL,
[6] = 10,
[7] = 5,
[8] = 3,
[9] = 2,
};
const u8 gItemEffect_Calcium[10] = {
[5] = ITEM5_EV_SPATK | ITEM5_FRIENDSHIP_ALL,
[6] = 10,
[7] = 5,
[8] = 3,
[9] = 2,
};
const u8 gItemEffect_RareCandy[10] = {
[3] = ITEM3_LEVEL_UP,
[4] = ITEM4_REVIVE | ITEM4_HEAL_HP,
[5] = ITEM5_FRIENDSHIP_ALL,
[6] = 0xFD,
[7] = 5,
[8] = 3,
[9] = 2,
};
const u8 gItemEffect_PPUp[9] = {
[4] = ITEM4_PP_UP,
[5] = ITEM5_FRIENDSHIP_ALL,
[6] = 5,
[7] = 3,
[8] = 2,
};
const u8 gItemEffect_Zinc[10] = {
[5] = ITEM5_EV_SPDEF | ITEM5_FRIENDSHIP_ALL,
[6] = 10,
[7] = 5,
[8] = 3,
[9] = 2,
};
const u8 gItemEffect_PPMax[9] = {
[5] = ITEM5_PP_MAX | ITEM5_FRIENDSHIP_ALL,
[6] = 5,
[7] = 3,
[8] = 2,
};
const u8 gItemEffect_GuardSpec[8] = {
[3] = ITEM3_MIST,
[5] = ITEM5_FRIENDSHIP_LOW | ITEM5_FRIENDSHIP_MID,
[6] = 1,
[7] = 1,
};
const u8 gItemEffect_DireHit[8] = {
[0] = 2 << 4,
[5] = ITEM5_FRIENDSHIP_LOW | ITEM5_FRIENDSHIP_MID,
[6] = 1,
[7] = 1,
};
const u8 gItemEffect_XAttack[8] = {
[0] = 1,
[5] = ITEM5_FRIENDSHIP_LOW | ITEM5_FRIENDSHIP_MID,
[6] = 1,
[7] = 1,
};
const u8 gItemEffect_XDefend[8] = {
[1] = 1 << 4,
[5] = ITEM5_FRIENDSHIP_LOW | ITEM5_FRIENDSHIP_MID,
[6] = 1,
[7] = 1,
};
const u8 gItemEffect_XSpeed[8] = {
[1] = 1,
[5] = ITEM5_FRIENDSHIP_LOW | ITEM5_FRIENDSHIP_MID,
[6] = 1,
[7] = 1,
};
const u8 gItemEffect_XAccuracy[8] = {
[2] = 1 << 4,
[5] = ITEM5_FRIENDSHIP_LOW | ITEM5_FRIENDSHIP_MID,
[6] = 1,
[7] = 1,
};
const u8 gItemEffect_XSpecial[8] = {
[2] = 1,
[5] = ITEM5_FRIENDSHIP_LOW | ITEM5_FRIENDSHIP_MID,
[6] = 1,
[7] = 1,
};
const u8 gItemEffect_SunStone[6] = {
[4] = ITEM4_EVO_STONE,
};
const u8 gItemEffect_MoonStone[6] = {
[4] = ITEM4_EVO_STONE,
};
const u8 gItemEffect_FireStone[6] = {
[4] = ITEM4_EVO_STONE,
};
const u8 gItemEffect_ThunderStone[6] = {
[4] = ITEM4_EVO_STONE,
};
const u8 gItemEffect_WaterStone[6] = {
[4] = ITEM4_EVO_STONE,
};
const u8 gItemEffect_LeafStone[6] = {
[4] = ITEM4_EVO_STONE,
};
const u8 gItemEffect_CheriBerry[6] = {
[3] = ITEM3_PARALYSIS,
};
const u8 gItemEffect_ChestoBerry[6] = {
[3] = ITEM3_SLEEP,
};
const u8 gItemEffect_PechaBerry[6] = {
[3] = ITEM3_POISON,
};
const u8 gItemEffect_RawstBerry[6] = {
[3] = ITEM3_BURN,
};
const u8 gItemEffect_AspearBerry[6] = {
[3] = ITEM3_FREEZE,
};
const u8 gItemEffect_LeppaBerry[7] = {
[4] = ITEM4_HEAL_PP_ONE | ITEM4_HEAL_PP_ALL,
[6] = 10,
};
const u8 gItemEffect_OranBerry[7] = {
[4] = ITEM4_HEAL_HP,
[6] = 10,
};
const u8 gItemEffect_PersimBerry[6] = {
[3] = ITEM3_CONFUSION,
};
const u8 gItemEffect_LumBerry[6] = {
[3] = ITEM3_STATUS_ALL,
};
const u8 gItemEffect_SitrusBerry[7] = {
[4] = ITEM4_HEAL_HP,
[6] = 30,
};
// emerald berry effects
/*
const u8 gItemEffect_PomegBerry[10] = {
[4] = ITEM4_EV_HP,
[5] = ITEM5_FRIENDSHIP_ALL,
[6] = -10,
[7] = 10,
[8] = 5,
[9] = 2,
};
const u8 gItemEffect_KelpsyBerry[10] = {
[4] = ITEM4_EV_ATK,
[5] = ITEM5_FRIENDSHIP_ALL,
[6] = -10,
[7] = 10,
[8] = 5,
[9] = 2,
};
const u8 gItemEffect_QualotBerry[10] = {
[5] = ITEM5_EV_DEF | ITEM5_FRIENDSHIP_ALL,
[6] = -10,
[7] = 10,
[8] = 5,
[9] = 2,
};
const u8 gItemEffect_HondrewBerry[10] = {
[5] = ITEM5_EV_SPATK | ITEM5_FRIENDSHIP_ALL,
[6] = -10,
[7] = 10,
[8] = 5,
[9] = 2,
};
const u8 gItemEffect_GrepaBerry[10] = {
[5] = ITEM5_EV_SPDEF | ITEM5_FRIENDSHIP_ALL,
[6] = -10,
[7] = 10,
[8] = 5,
[9] = 2,
};
const u8 gItemEffect_TamatoBerry[10] = {
[5] = ITEM5_EV_SPEED | ITEM5_FRIENDSHIP_ALL,
[6] = -10,
[7] = 10,
[8] = 5,
[9] = 2,
};
*/
const u8 *const gItemEffectTable[] =
{
[ITEM_POTION - ITEM_POTION] = gItemEffect_Potion,
[ITEM_ANTIDOTE - ITEM_POTION] = gItemEffect_Antidote,
[ITEM_BURN_HEAL - ITEM_POTION] = gItemEffect_BurnHeal,
[ITEM_ICE_HEAL - ITEM_POTION] = gItemEffect_IceHeal,
[ITEM_AWAKENING - ITEM_POTION] = gItemEffect_Awakening,
[ITEM_PARALYZE_HEAL - ITEM_POTION] = gItemEffect_ParalyzeHeal,
[ITEM_FULL_RESTORE - ITEM_POTION] = gItemEffect_FullRestore,
[ITEM_MAX_POTION - ITEM_POTION] = gItemEffect_MaxPotion,
[ITEM_HYPER_POTION - ITEM_POTION] = gItemEffect_HyperPotion,
[ITEM_SUPER_POTION - ITEM_POTION] = gItemEffect_SuperPotion,
[ITEM_FULL_HEAL - ITEM_POTION] = gItemEffect_FullHeal,
[ITEM_REVIVE - ITEM_POTION] = gItemEffect_Revive,
[ITEM_MAX_REVIVE - ITEM_POTION] = gItemEffect_MaxRevive,
[ITEM_FRESH_WATER - ITEM_POTION] = gItemEffect_FreshWater,
[ITEM_SODA_POP - ITEM_POTION] = gItemEffect_SodaPop,
[ITEM_LEMONADE - ITEM_POTION] = gItemEffect_Lemonade,
[ITEM_MOOMOO_MILK - ITEM_POTION] = gItemEffect_MoomooMilk,
[ITEM_ENERGY_POWDER - ITEM_POTION] = gItemEffect_EnergyPowder,
[ITEM_ENERGY_ROOT - ITEM_POTION] = gItemEffect_EnergyRoot,
[ITEM_HEAL_POWDER - ITEM_POTION] = gItemEffect_HealPowder,
[ITEM_REVIVAL_HERB - ITEM_POTION] = gItemEffect_RevivalHerb,
[ITEM_ETHER - ITEM_POTION] = gItemEffect_Ether,
[ITEM_MAX_ETHER - ITEM_POTION] = gItemEffect_MaxEther,
[ITEM_ELIXIR - ITEM_POTION] = gItemEffect_Elixir,
[ITEM_MAX_ELIXIR - ITEM_POTION] = gItemEffect_MaxElixir,
[ITEM_LAVA_COOKIE - ITEM_POTION] = gItemEffect_LavaCookie,
[ITEM_BLUE_FLUTE - ITEM_POTION] = gItemEffect_BlueFlute,
[ITEM_YELLOW_FLUTE - ITEM_POTION] = gItemEffect_YellowFlute,
[ITEM_RED_FLUTE - ITEM_POTION] = gItemEffect_RedFlute,
[ITEM_BERRY_JUICE - ITEM_POTION] = gItemEffect_BerryJuice,
[ITEM_SACRED_ASH - ITEM_POTION] = gItemEffect_SacredAsh,
[ITEM_HP_UP - ITEM_POTION] = gItemEffect_HPUp,
[ITEM_PROTEIN - ITEM_POTION] = gItemEffect_Protein,
[ITEM_IRON - ITEM_POTION] = gItemEffect_Iron,
[ITEM_CARBOS - ITEM_POTION] = gItemEffect_Carbos,
[ITEM_CALCIUM - ITEM_POTION] = gItemEffect_Calcium,
[ITEM_RARE_CANDY - ITEM_POTION] = gItemEffect_RareCandy,
[ITEM_PP_UP - ITEM_POTION] = gItemEffect_PPUp,
[ITEM_ZINC - ITEM_POTION] = gItemEffect_Zinc,
[ITEM_PP_MAX - ITEM_POTION] = gItemEffect_PPMax,
[ITEM_GUARD_SPEC - ITEM_POTION] = gItemEffect_GuardSpec,
[ITEM_DIRE_HIT - ITEM_POTION] = gItemEffect_DireHit,
[ITEM_X_ATTACK - ITEM_POTION] = gItemEffect_XAttack,
[ITEM_X_DEFEND - ITEM_POTION] = gItemEffect_XDefend,
[ITEM_X_SPEED - ITEM_POTION] = gItemEffect_XSpeed,
[ITEM_X_ACCURACY - ITEM_POTION] = gItemEffect_XAccuracy,
[ITEM_X_SPECIAL - ITEM_POTION] = gItemEffect_XSpecial,
[ITEM_SUN_STONE - ITEM_POTION] = gItemEffect_SunStone,
[ITEM_MOON_STONE - ITEM_POTION] = gItemEffect_MoonStone,
[ITEM_FIRE_STONE - ITEM_POTION] = gItemEffect_FireStone,
[ITEM_THUNDER_STONE - ITEM_POTION] = gItemEffect_ThunderStone,
[ITEM_WATER_STONE - ITEM_POTION] = gItemEffect_WaterStone,
[ITEM_LEAF_STONE - ITEM_POTION] = gItemEffect_LeafStone,
[ITEM_CHERI_BERRY - ITEM_POTION] = gItemEffect_CheriBerry,
[ITEM_CHESTO_BERRY - ITEM_POTION] = gItemEffect_ChestoBerry,
[ITEM_PECHA_BERRY - ITEM_POTION] = gItemEffect_PechaBerry,
[ITEM_RAWST_BERRY - ITEM_POTION] = gItemEffect_RawstBerry,
[ITEM_ASPEAR_BERRY - ITEM_POTION] = gItemEffect_AspearBerry,
[ITEM_LEPPA_BERRY - ITEM_POTION] = gItemEffect_LeppaBerry,
[ITEM_ORAN_BERRY - ITEM_POTION] = gItemEffect_OranBerry,
[ITEM_PERSIM_BERRY - ITEM_POTION] = gItemEffect_PersimBerry,
[ITEM_LUM_BERRY - ITEM_POTION] = gItemEffect_LumBerry,
[ITEM_SITRUS_BERRY - ITEM_POTION] = gItemEffect_SitrusBerry,
[LAST_BERRY_INDEX - ITEM_POTION] = NULL,
};

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@ -30,6 +30,7 @@
#include "party_menu.h"
#include "field_specials.h"
#include "constants/items.h"
#include "constants/item_effects.h"
#include "constants/species.h"
#include "constants/pokemon.h"
#include "constants/abilities.h"
@ -82,6 +83,48 @@ static u16 GiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move);
static u8 GetLevelFromMonExp(struct Pokemon *mon);
static u16 CalculateBoxMonChecksum(struct BoxPokemon *boxMon);
static const struct SpindaSpot sSpindaSpotGraphics[] =
{
{16, 7, INCBIN_U16("graphics/spinda_spots/spot_0.bin")},
{40, 8, INCBIN_U16("graphics/spinda_spots/spot_1.bin")},
{22, 25, INCBIN_U16("graphics/spinda_spots/spot_2.bin")},
{34, 26, INCBIN_U16("graphics/spinda_spots/spot_3.bin")}
};
#include "data/pokemon/item_effects.h"
const s8 gNatureStatTable[][5] =
{
// Atk Def Spd Sp.Atk Sp.Def
{ 0, 0, 0, 0, 0}, // Hardy
{ +1, -1, 0, 0, 0}, // Lonely
{ +1, 0, -1, 0, 0}, // Brave
{ +1, 0, 0, -1, 0}, // Adamant
{ +1, 0, 0, 0, -1}, // Naughty
{ -1, +1, 0, 0, 0}, // Bold
{ 0, 0, 0, 0, 0}, // Docile
{ 0, +1, -1, 0, 0}, // Relaxed
{ 0, +1, 0, -1, 0}, // Impish
{ 0, +1, 0, 0, -1}, // Lax
{ -1, 0, +1, 0, 0}, // Timid
{ 0, -1, +1, 0, 0}, // Hasty
{ 0, 0, 0, 0, 0}, // Serious
{ 0, 0, +1, -1, 0}, // Jolly
{ 0, 0, +1, 0, -1}, // Naive
{ -1, 0, 0, +1, 0}, // Modest
{ 0, -1, 0, +1, 0}, // Mild
{ 0, 0, -1, +1, 0}, // Quiet
{ 0, 0, 0, 0, 0}, // Bashful
{ 0, 0, 0, +1, -1}, // Rash
{ -1, 0, 0, 0, +1}, // Calm
{ 0, -1, 0, 0, +1}, // Gentle
{ 0, 0, -1, 0, +1}, // Sassy
{ 0, 0, 0, -1, +1}, // Careful
{ 0, 0, 0, 0, 0}, // Quirky
};
#include "data/pokemon/tmhm_learnsets.h"
#include "data/pokemon/trainer_class_lookups.h"
#include "data/pokemon/cry_ids.h"
@ -5070,13 +5113,13 @@ static void sub_8043338(u16 species, u32 personality, u8 *dest)
for (i = 0; i < 4; i++)
{
int j;
u8 x = gSpindaSpotGraphics[i].x + ((personality & 0x0F) - 8);
u8 y = gSpindaSpotGraphics[i].y + (((personality & 0xF0) >> 4) - 8);
u8 x = sSpindaSpotGraphics[i].x + ((personality & 0x0F) - 8);
u8 y = sSpindaSpotGraphics[i].y + (((personality & 0xF0) >> 4) - 8);
for (j = 0; j < 16; j++)
{
int k;
s32 row = gSpindaSpotGraphics[i].image[j];
s32 row = sSpindaSpotGraphics[i].image[j];
for (k = x; k < x + 16; k++)
{
@ -5115,13 +5158,13 @@ void DrawSpindaSpots(u16 species, u32 personality, u8 *dest, u8 a4)
for (i = 0; i < 4; i++)
{
int j;
u8 x = gSpindaSpotGraphics[i].x + ((personality & 0x0F) - 8);
u8 y = gSpindaSpotGraphics[i].y + (((personality & 0xF0) >> 4) - 8);
u8 x = sSpindaSpotGraphics[i].x + ((personality & 0x0F) - 8);
u8 y = sSpindaSpotGraphics[i].y + (((personality & 0xF0) >> 4) - 8);
for (j = 0; j < 16; j++)
{
int k;
s32 row = gSpindaSpotGraphics[i].image[j];
s32 row = sSpindaSpotGraphics[i].image[j];
for (k = x; k < x + 16; k++)
{