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https://github.com/pret/pokefirered.git
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thru sSpindaSpotGraphics
This commit is contained in:
parent
1e390204cb
commit
00cd1d483d
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@ -368,15 +368,6 @@ gUnknown_8251FEE:: @ 8251FEE
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gUnknown_8252324:: @ 8252324
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.incbin "baserom.gba", 0x252324, 0x338
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gSpindaSpotGraphics:: @ 825265C
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.incbin "baserom.gba", 0x25265C, 0x260
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gItemEffectTable:: @ 82528BC
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.incbin "baserom.gba", 0x2528BC, 0x28C
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gNatureStatTable:: @ 8252B48
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.incbin "baserom.gba", 0x252B48, 0x80
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.section .rodata.825EF0C
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.align 2
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BIN
graphics/spinda_spots/spot_0.bin
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BIN
graphics/spinda_spots/spot_0.bin
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Binary file not shown.
BIN
graphics/spinda_spots/spot_1.bin
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BIN
graphics/spinda_spots/spot_1.bin
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Binary file not shown.
BIN
graphics/spinda_spots/spot_2.bin
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BIN
graphics/spinda_spots/spot_2.bin
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Binary file not shown.
BIN
graphics/spinda_spots/spot_3.bin
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BIN
graphics/spinda_spots/spot_3.bin
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Binary file not shown.
79
include/constants/item_effects.h
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79
include/constants/item_effects.h
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@ -0,0 +1,79 @@
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#ifndef GUARD_CONSTANTS_ITEM_EFFECTS_H
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#define GUARD_CONSTANTS_ITEM_EFFECTS_H
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// field 0 masks
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#define ITEM0_X_ATTACK 0x0F
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#define ITEM0_HIGH_CRIT 0x30 // For Dire Hit, works the same way as move Focus Energy.
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#define ITEM0_SACRED_ASH 0x40
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#define ITEM0_INFATUATION 0x80
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// field 1 masks
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#define ITEM1_X_SPEED 0x0F
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#define ITEM1_X_DEFEND 0xF0
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// field 2 masks
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#define ITEM2_X_SPATK 0x0F
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#define ITEM2_X_ACCURACY 0xF0
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// field 3 masks
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#define ITEM3_CONFUSION 0x1
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#define ITEM3_PARALYSIS 0x2
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#define ITEM3_FREEZE 0x4
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#define ITEM3_BURN 0x8
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#define ITEM3_POISON 0x10
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#define ITEM3_SLEEP 0x20
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#define ITEM3_LEVEL_UP 0x40
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#define ITEM3_MIST 0x80 // For Guard Specs, works the same way as move Mist.
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#define ITEM3_STATUS_ALL (ITEM3_CONFUSION | ITEM3_PARALYSIS | ITEM3_FREEZE | ITEM3_BURN | ITEM3_POISON | ITEM3_SLEEP)
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// field 4 masks
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#define ITEM4_EV_HP 0x1
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#define ITEM4_EV_ATK 0x2
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#define ITEM4_HEAL_HP 0x4
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#define ITEM4_HEAL_PP_ALL 0x8
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#define ITEM4_HEAL_PP_ONE 0x10
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#define ITEM4_PP_UP 0x20
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#define ITEM4_REVIVE 0x40
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#define ITEM4_EVO_STONE 0x80
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// field 5 masks
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#define ITEM5_EV_DEF 0x1
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#define ITEM5_EV_SPEED 0x2
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#define ITEM5_EV_SPDEF 0x4
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#define ITEM5_EV_SPATK 0x8
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#define ITEM5_PP_MAX 0x10
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#define ITEM5_FRIENDSHIP_LOW 0x20
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#define ITEM5_FRIENDSHIP_MID 0x40
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#define ITEM5_FRIENDSHIP_HIGH 0x80
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#define ITEM5_FRIENDSHIP_ALL (ITEM5_FRIENDSHIP_LOW | ITEM5_FRIENDSHIP_MID | ITEM5_FRIENDSHIP_HIGH)
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// fields 6 and onwards are item-specific arguments
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// Used for GetItemEffectType.
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#define ITEM_EFFECT_X_ITEM 0
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#define ITEM_EFFECT_RAISE_LEVEL 1
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#define ITEM_EFFECT_HEAL_HP 2
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#define ITEM_EFFECT_CURE_POISON 3
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#define ITEM_EFFECT_CURE_SLEEP 4
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#define ITEM_EFFECT_CURE_BURN 5
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#define ITEM_EFFECT_CURE_FREEZE 6
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#define ITEM_EFFECT_CURE_PARALYSIS 7
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#define ITEM_EFFECT_CURE_CONFUSION 8
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#define ITEM_EFFECT_CURE_INFATUATION 9
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#define ITEM_EFFECT_SACRED_ASH 10
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#define ITEM_EFFECT_CURE_ALL_STATUS 11
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#define ITEM_EFFECT_ATK_EV 12
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#define ITEM_EFFECT_HP_EV 13
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#define ITEM_EFFECT_SPATK_EV 14
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#define ITEM_EFFECT_SPDEF_EV 15
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#define ITEM_EFFECT_SPEED_EV 16
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#define ITEM_EFFECT_DEF_EV 17
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#define ITEM_EFFECT_EVO_STONE 18
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#define ITEM_EFFECT_PP_UP 19
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#define ITEM_EFFECT_PP_MAX 20
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#define ITEM_EFFECT_HEAL_PP 21
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#define ITEM_EFFECT_NONE 22
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#endif // GUARD_CONSTANTS_ITEM_EFFECTS_H
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@ -18,12 +18,12 @@ extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1];
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extern const u8 gMoveNames[][13];
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extern const u8 gAbilityNames[][13];
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extern const u8 gTypeNames[][7];
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extern u16 gUnknown_8251CB8[];
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extern u16 gUnknown_8251FEE[];
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extern u16 gUnknown_8252324[];
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extern u16 gUnknown_82539D4[];
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extern struct SpindaSpot gSpindaSpotGraphics[];
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extern s8 gNatureStatTable[][5];
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extern const u16 gUnknown_8251CB8[];
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extern const u16 gUnknown_8251FEE[];
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extern const u16 gUnknown_8252324[];
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extern const u16 gUnknown_82539D4[];
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extern const struct SpindaSpot gSpindaSpotGraphics[];
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extern const s8 gNatureStatTable[][5];
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extern const u32 gTMHMLearnsets[][2];
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extern const struct CompressedSpritePalette gMonPaletteTable[];
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473
src/data/pokemon/item_effects.h
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473
src/data/pokemon/item_effects.h
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@ -0,0 +1,473 @@
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const u8 gItemEffect_Potion[7] = {
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[4] = ITEM4_HEAL_HP,
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[6] = 20,
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};
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const u8 gItemEffect_Antidote[6] = {
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[3] = ITEM3_POISON,
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};
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const u8 gItemEffect_BurnHeal[6] = {
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[3] = ITEM3_BURN,
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};
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const u8 gItemEffect_IceHeal[6] = {
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[3] = ITEM3_FREEZE,
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};
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const u8 gItemEffect_Awakening[6] = {
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[3] = ITEM3_SLEEP,
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};
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const u8 gItemEffect_ParalyzeHeal[6] = {
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[3] = ITEM3_PARALYSIS,
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};
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const u8 gItemEffect_FullRestore[7] = {
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[3] = ITEM3_STATUS_ALL,
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[4] = ITEM4_HEAL_HP,
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[6] = -1,
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};
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const u8 gItemEffect_MaxPotion[7] = {
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[4] = ITEM4_HEAL_HP,
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[6] = -1,
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};
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const u8 gItemEffect_HyperPotion[7] = {
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[4] = ITEM4_HEAL_HP,
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[6] = 200,
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};
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const u8 gItemEffect_SuperPotion[7] = {
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[4] = ITEM4_HEAL_HP,
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[6] = 50,
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};
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const u8 gItemEffect_FullHeal[6] = {
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[3] = ITEM3_STATUS_ALL,
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};
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const u8 gItemEffect_Revive[7] = {
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[4] = ITEM4_REVIVE | ITEM4_HEAL_HP,
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[6] = -2,
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};
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const u8 gItemEffect_MaxRevive[7] = {
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[4] = ITEM4_REVIVE | ITEM4_HEAL_HP,
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[6] = -1,
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};
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const u8 gItemEffect_FreshWater[7] = {
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[4] = ITEM4_HEAL_HP,
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[6] = 50,
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};
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const u8 gItemEffect_SodaPop[7] = {
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[4] = ITEM4_HEAL_HP,
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[6] = 60,
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};
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const u8 gItemEffect_Lemonade[7] = {
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[4] = ITEM4_HEAL_HP,
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[6] = 80,
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};
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const u8 gItemEffect_MoomooMilk[7] = {
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[4] = ITEM4_HEAL_HP,
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[6] = 100,
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};
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const u8 gItemEffect_EnergyPowder[10] = {
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[4] = ITEM4_HEAL_HP,
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[5] = ITEM5_FRIENDSHIP_ALL,
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[6] = 50,
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[7] = -5,
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[8] = -5,
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[9] = -10,
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};
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const u8 gItemEffect_EnergyRoot[10] = {
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[4] = ITEM4_HEAL_HP,
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[5] = ITEM5_FRIENDSHIP_ALL,
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[6] = 200,
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[7] = -10,
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[8] = -10,
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[9] = -15,
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};
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const u8 gItemEffect_HealPowder[9] = {
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[3] = ITEM3_STATUS_ALL,
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[5] = ITEM5_FRIENDSHIP_ALL,
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[6] = -5,
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[7] = -5,
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[8] = -10,
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};
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const u8 gItemEffect_RevivalHerb[10] = {
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[4] = ITEM4_REVIVE | ITEM4_HEAL_HP,
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[5] = ITEM5_FRIENDSHIP_ALL,
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[6] = -1,
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[7] = -15,
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[8] = -15,
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[9] = -20,
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};
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const u8 gItemEffect_Ether[7] = {
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[4] = ITEM4_HEAL_PP_ONE | ITEM4_HEAL_PP_ALL,
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[6] = 10,
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};
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const u8 gItemEffect_MaxEther[7] = {
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[4] = ITEM4_HEAL_PP_ONE | ITEM4_HEAL_PP_ALL,
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[6] = 0x7F,
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};
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const u8 gItemEffect_Elixir[7] = {
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[4] = ITEM4_HEAL_PP_ALL,
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[6] = 10,
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};
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const u8 gItemEffect_MaxElixir[7] = {
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[4] = ITEM4_HEAL_PP_ALL,
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[6] = 0x7F,
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};
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const u8 gItemEffect_LavaCookie[6] = {
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[3] = ITEM3_STATUS_ALL,
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};
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const u8 gItemEffect_BlueFlute[6] = {
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[3] = ITEM3_SLEEP,
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};
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const u8 gItemEffect_YellowFlute[6] = {
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[3] = ITEM3_CONFUSION,
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};
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const u8 gItemEffect_RedFlute[6] = {
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[0] = ITEM0_INFATUATION,
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};
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const u8 gItemEffect_BerryJuice[7] = {
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[4] = ITEM4_HEAL_HP,
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[6] = 20,
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};
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const u8 gItemEffect_SacredAsh[7] = {
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[0] = ITEM0_SACRED_ASH,
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[4] = ITEM4_REVIVE | ITEM4_HEAL_HP,
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[6] = -1,
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};
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const u8 gItemEffect_HPUp[10] = {
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[4] = ITEM4_EV_HP,
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[5] = ITEM5_FRIENDSHIP_ALL,
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[6] = 10,
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[7] = 5,
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[8] = 3,
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[9] = 2,
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};
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const u8 gItemEffect_Protein[10] = {
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[4] = ITEM4_EV_ATK,
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[5] = ITEM5_FRIENDSHIP_ALL,
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[6] = 10,
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[7] = 5,
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[8] = 3,
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[9] = 2,
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};
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const u8 gItemEffect_Iron[10] = {
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[5] = ITEM5_EV_DEF | ITEM5_FRIENDSHIP_ALL,
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[6] = 10,
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[7] = 5,
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[8] = 3,
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[9] = 2,
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};
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const u8 gItemEffect_Carbos[10] = {
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[5] = ITEM5_EV_SPEED | ITEM5_FRIENDSHIP_ALL,
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[6] = 10,
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[7] = 5,
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[8] = 3,
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[9] = 2,
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};
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const u8 gItemEffect_Calcium[10] = {
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[5] = ITEM5_EV_SPATK | ITEM5_FRIENDSHIP_ALL,
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[6] = 10,
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[7] = 5,
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[8] = 3,
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[9] = 2,
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};
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const u8 gItemEffect_RareCandy[10] = {
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[3] = ITEM3_LEVEL_UP,
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[4] = ITEM4_REVIVE | ITEM4_HEAL_HP,
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[5] = ITEM5_FRIENDSHIP_ALL,
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[6] = 0xFD,
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[7] = 5,
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[8] = 3,
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[9] = 2,
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};
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const u8 gItemEffect_PPUp[9] = {
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[4] = ITEM4_PP_UP,
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[5] = ITEM5_FRIENDSHIP_ALL,
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[6] = 5,
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[7] = 3,
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[8] = 2,
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};
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const u8 gItemEffect_Zinc[10] = {
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[5] = ITEM5_EV_SPDEF | ITEM5_FRIENDSHIP_ALL,
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[6] = 10,
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[7] = 5,
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[8] = 3,
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[9] = 2,
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};
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const u8 gItemEffect_PPMax[9] = {
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[5] = ITEM5_PP_MAX | ITEM5_FRIENDSHIP_ALL,
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[6] = 5,
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[7] = 3,
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[8] = 2,
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};
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const u8 gItemEffect_GuardSpec[8] = {
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[3] = ITEM3_MIST,
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[5] = ITEM5_FRIENDSHIP_LOW | ITEM5_FRIENDSHIP_MID,
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[6] = 1,
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[7] = 1,
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};
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const u8 gItemEffect_DireHit[8] = {
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[0] = 2 << 4,
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[5] = ITEM5_FRIENDSHIP_LOW | ITEM5_FRIENDSHIP_MID,
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[6] = 1,
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[7] = 1,
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};
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const u8 gItemEffect_XAttack[8] = {
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[0] = 1,
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[5] = ITEM5_FRIENDSHIP_LOW | ITEM5_FRIENDSHIP_MID,
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[6] = 1,
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[7] = 1,
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};
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const u8 gItemEffect_XDefend[8] = {
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[1] = 1 << 4,
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[5] = ITEM5_FRIENDSHIP_LOW | ITEM5_FRIENDSHIP_MID,
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[6] = 1,
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[7] = 1,
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};
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const u8 gItemEffect_XSpeed[8] = {
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[1] = 1,
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[5] = ITEM5_FRIENDSHIP_LOW | ITEM5_FRIENDSHIP_MID,
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[6] = 1,
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[7] = 1,
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};
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const u8 gItemEffect_XAccuracy[8] = {
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[2] = 1 << 4,
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[5] = ITEM5_FRIENDSHIP_LOW | ITEM5_FRIENDSHIP_MID,
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[6] = 1,
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[7] = 1,
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};
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const u8 gItemEffect_XSpecial[8] = {
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[2] = 1,
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[5] = ITEM5_FRIENDSHIP_LOW | ITEM5_FRIENDSHIP_MID,
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[6] = 1,
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[7] = 1,
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};
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const u8 gItemEffect_SunStone[6] = {
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[4] = ITEM4_EVO_STONE,
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};
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const u8 gItemEffect_MoonStone[6] = {
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[4] = ITEM4_EVO_STONE,
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};
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const u8 gItemEffect_FireStone[6] = {
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[4] = ITEM4_EVO_STONE,
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};
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const u8 gItemEffect_ThunderStone[6] = {
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[4] = ITEM4_EVO_STONE,
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};
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const u8 gItemEffect_WaterStone[6] = {
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[4] = ITEM4_EVO_STONE,
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};
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const u8 gItemEffect_LeafStone[6] = {
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[4] = ITEM4_EVO_STONE,
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};
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const u8 gItemEffect_CheriBerry[6] = {
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[3] = ITEM3_PARALYSIS,
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};
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const u8 gItemEffect_ChestoBerry[6] = {
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[3] = ITEM3_SLEEP,
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};
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const u8 gItemEffect_PechaBerry[6] = {
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[3] = ITEM3_POISON,
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};
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|
||||
const u8 gItemEffect_RawstBerry[6] = {
|
||||
[3] = ITEM3_BURN,
|
||||
};
|
||||
|
||||
const u8 gItemEffect_AspearBerry[6] = {
|
||||
[3] = ITEM3_FREEZE,
|
||||
};
|
||||
|
||||
const u8 gItemEffect_LeppaBerry[7] = {
|
||||
[4] = ITEM4_HEAL_PP_ONE | ITEM4_HEAL_PP_ALL,
|
||||
[6] = 10,
|
||||
};
|
||||
|
||||
const u8 gItemEffect_OranBerry[7] = {
|
||||
[4] = ITEM4_HEAL_HP,
|
||||
[6] = 10,
|
||||
};
|
||||
|
||||
const u8 gItemEffect_PersimBerry[6] = {
|
||||
[3] = ITEM3_CONFUSION,
|
||||
};
|
||||
|
||||
const u8 gItemEffect_LumBerry[6] = {
|
||||
[3] = ITEM3_STATUS_ALL,
|
||||
};
|
||||
|
||||
const u8 gItemEffect_SitrusBerry[7] = {
|
||||
[4] = ITEM4_HEAL_HP,
|
||||
[6] = 30,
|
||||
};
|
||||
|
||||
// emerald berry effects
|
||||
/*
|
||||
const u8 gItemEffect_PomegBerry[10] = {
|
||||
[4] = ITEM4_EV_HP,
|
||||
[5] = ITEM5_FRIENDSHIP_ALL,
|
||||
[6] = -10,
|
||||
[7] = 10,
|
||||
[8] = 5,
|
||||
[9] = 2,
|
||||
};
|
||||
|
||||
const u8 gItemEffect_KelpsyBerry[10] = {
|
||||
[4] = ITEM4_EV_ATK,
|
||||
[5] = ITEM5_FRIENDSHIP_ALL,
|
||||
[6] = -10,
|
||||
[7] = 10,
|
||||
[8] = 5,
|
||||
[9] = 2,
|
||||
};
|
||||
|
||||
const u8 gItemEffect_QualotBerry[10] = {
|
||||
[5] = ITEM5_EV_DEF | ITEM5_FRIENDSHIP_ALL,
|
||||
[6] = -10,
|
||||
[7] = 10,
|
||||
[8] = 5,
|
||||
[9] = 2,
|
||||
};
|
||||
|
||||
const u8 gItemEffect_HondrewBerry[10] = {
|
||||
[5] = ITEM5_EV_SPATK | ITEM5_FRIENDSHIP_ALL,
|
||||
[6] = -10,
|
||||
[7] = 10,
|
||||
[8] = 5,
|
||||
[9] = 2,
|
||||
};
|
||||
|
||||
const u8 gItemEffect_GrepaBerry[10] = {
|
||||
[5] = ITEM5_EV_SPDEF | ITEM5_FRIENDSHIP_ALL,
|
||||
[6] = -10,
|
||||
[7] = 10,
|
||||
[8] = 5,
|
||||
[9] = 2,
|
||||
};
|
||||
|
||||
const u8 gItemEffect_TamatoBerry[10] = {
|
||||
[5] = ITEM5_EV_SPEED | ITEM5_FRIENDSHIP_ALL,
|
||||
[6] = -10,
|
||||
[7] = 10,
|
||||
[8] = 5,
|
||||
[9] = 2,
|
||||
};
|
||||
*/
|
||||
|
||||
const u8 *const gItemEffectTable[] =
|
||||
{
|
||||
[ITEM_POTION - ITEM_POTION] = gItemEffect_Potion,
|
||||
[ITEM_ANTIDOTE - ITEM_POTION] = gItemEffect_Antidote,
|
||||
[ITEM_BURN_HEAL - ITEM_POTION] = gItemEffect_BurnHeal,
|
||||
[ITEM_ICE_HEAL - ITEM_POTION] = gItemEffect_IceHeal,
|
||||
[ITEM_AWAKENING - ITEM_POTION] = gItemEffect_Awakening,
|
||||
[ITEM_PARALYZE_HEAL - ITEM_POTION] = gItemEffect_ParalyzeHeal,
|
||||
[ITEM_FULL_RESTORE - ITEM_POTION] = gItemEffect_FullRestore,
|
||||
[ITEM_MAX_POTION - ITEM_POTION] = gItemEffect_MaxPotion,
|
||||
[ITEM_HYPER_POTION - ITEM_POTION] = gItemEffect_HyperPotion,
|
||||
[ITEM_SUPER_POTION - ITEM_POTION] = gItemEffect_SuperPotion,
|
||||
[ITEM_FULL_HEAL - ITEM_POTION] = gItemEffect_FullHeal,
|
||||
[ITEM_REVIVE - ITEM_POTION] = gItemEffect_Revive,
|
||||
[ITEM_MAX_REVIVE - ITEM_POTION] = gItemEffect_MaxRevive,
|
||||
[ITEM_FRESH_WATER - ITEM_POTION] = gItemEffect_FreshWater,
|
||||
[ITEM_SODA_POP - ITEM_POTION] = gItemEffect_SodaPop,
|
||||
[ITEM_LEMONADE - ITEM_POTION] = gItemEffect_Lemonade,
|
||||
[ITEM_MOOMOO_MILK - ITEM_POTION] = gItemEffect_MoomooMilk,
|
||||
[ITEM_ENERGY_POWDER - ITEM_POTION] = gItemEffect_EnergyPowder,
|
||||
[ITEM_ENERGY_ROOT - ITEM_POTION] = gItemEffect_EnergyRoot,
|
||||
[ITEM_HEAL_POWDER - ITEM_POTION] = gItemEffect_HealPowder,
|
||||
[ITEM_REVIVAL_HERB - ITEM_POTION] = gItemEffect_RevivalHerb,
|
||||
[ITEM_ETHER - ITEM_POTION] = gItemEffect_Ether,
|
||||
[ITEM_MAX_ETHER - ITEM_POTION] = gItemEffect_MaxEther,
|
||||
[ITEM_ELIXIR - ITEM_POTION] = gItemEffect_Elixir,
|
||||
[ITEM_MAX_ELIXIR - ITEM_POTION] = gItemEffect_MaxElixir,
|
||||
[ITEM_LAVA_COOKIE - ITEM_POTION] = gItemEffect_LavaCookie,
|
||||
[ITEM_BLUE_FLUTE - ITEM_POTION] = gItemEffect_BlueFlute,
|
||||
[ITEM_YELLOW_FLUTE - ITEM_POTION] = gItemEffect_YellowFlute,
|
||||
[ITEM_RED_FLUTE - ITEM_POTION] = gItemEffect_RedFlute,
|
||||
[ITEM_BERRY_JUICE - ITEM_POTION] = gItemEffect_BerryJuice,
|
||||
[ITEM_SACRED_ASH - ITEM_POTION] = gItemEffect_SacredAsh,
|
||||
[ITEM_HP_UP - ITEM_POTION] = gItemEffect_HPUp,
|
||||
[ITEM_PROTEIN - ITEM_POTION] = gItemEffect_Protein,
|
||||
[ITEM_IRON - ITEM_POTION] = gItemEffect_Iron,
|
||||
[ITEM_CARBOS - ITEM_POTION] = gItemEffect_Carbos,
|
||||
[ITEM_CALCIUM - ITEM_POTION] = gItemEffect_Calcium,
|
||||
[ITEM_RARE_CANDY - ITEM_POTION] = gItemEffect_RareCandy,
|
||||
[ITEM_PP_UP - ITEM_POTION] = gItemEffect_PPUp,
|
||||
[ITEM_ZINC - ITEM_POTION] = gItemEffect_Zinc,
|
||||
[ITEM_PP_MAX - ITEM_POTION] = gItemEffect_PPMax,
|
||||
[ITEM_GUARD_SPEC - ITEM_POTION] = gItemEffect_GuardSpec,
|
||||
[ITEM_DIRE_HIT - ITEM_POTION] = gItemEffect_DireHit,
|
||||
[ITEM_X_ATTACK - ITEM_POTION] = gItemEffect_XAttack,
|
||||
[ITEM_X_DEFEND - ITEM_POTION] = gItemEffect_XDefend,
|
||||
[ITEM_X_SPEED - ITEM_POTION] = gItemEffect_XSpeed,
|
||||
[ITEM_X_ACCURACY - ITEM_POTION] = gItemEffect_XAccuracy,
|
||||
[ITEM_X_SPECIAL - ITEM_POTION] = gItemEffect_XSpecial,
|
||||
[ITEM_SUN_STONE - ITEM_POTION] = gItemEffect_SunStone,
|
||||
[ITEM_MOON_STONE - ITEM_POTION] = gItemEffect_MoonStone,
|
||||
[ITEM_FIRE_STONE - ITEM_POTION] = gItemEffect_FireStone,
|
||||
[ITEM_THUNDER_STONE - ITEM_POTION] = gItemEffect_ThunderStone,
|
||||
[ITEM_WATER_STONE - ITEM_POTION] = gItemEffect_WaterStone,
|
||||
[ITEM_LEAF_STONE - ITEM_POTION] = gItemEffect_LeafStone,
|
||||
[ITEM_CHERI_BERRY - ITEM_POTION] = gItemEffect_CheriBerry,
|
||||
[ITEM_CHESTO_BERRY - ITEM_POTION] = gItemEffect_ChestoBerry,
|
||||
[ITEM_PECHA_BERRY - ITEM_POTION] = gItemEffect_PechaBerry,
|
||||
[ITEM_RAWST_BERRY - ITEM_POTION] = gItemEffect_RawstBerry,
|
||||
[ITEM_ASPEAR_BERRY - ITEM_POTION] = gItemEffect_AspearBerry,
|
||||
[ITEM_LEPPA_BERRY - ITEM_POTION] = gItemEffect_LeppaBerry,
|
||||
[ITEM_ORAN_BERRY - ITEM_POTION] = gItemEffect_OranBerry,
|
||||
[ITEM_PERSIM_BERRY - ITEM_POTION] = gItemEffect_PersimBerry,
|
||||
[ITEM_LUM_BERRY - ITEM_POTION] = gItemEffect_LumBerry,
|
||||
[ITEM_SITRUS_BERRY - ITEM_POTION] = gItemEffect_SitrusBerry,
|
||||
[LAST_BERRY_INDEX - ITEM_POTION] = NULL,
|
||||
};
|
||||
|
|
@ -30,6 +30,7 @@
|
|||
#include "party_menu.h"
|
||||
#include "field_specials.h"
|
||||
#include "constants/items.h"
|
||||
#include "constants/item_effects.h"
|
||||
#include "constants/species.h"
|
||||
#include "constants/pokemon.h"
|
||||
#include "constants/abilities.h"
|
||||
|
|
@ -82,6 +83,48 @@ static u16 GiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move);
|
|||
static u8 GetLevelFromMonExp(struct Pokemon *mon);
|
||||
static u16 CalculateBoxMonChecksum(struct BoxPokemon *boxMon);
|
||||
|
||||
|
||||
|
||||
static const struct SpindaSpot sSpindaSpotGraphics[] =
|
||||
{
|
||||
{16, 7, INCBIN_U16("graphics/spinda_spots/spot_0.bin")},
|
||||
{40, 8, INCBIN_U16("graphics/spinda_spots/spot_1.bin")},
|
||||
{22, 25, INCBIN_U16("graphics/spinda_spots/spot_2.bin")},
|
||||
{34, 26, INCBIN_U16("graphics/spinda_spots/spot_3.bin")}
|
||||
};
|
||||
|
||||
#include "data/pokemon/item_effects.h"
|
||||
|
||||
const s8 gNatureStatTable[][5] =
|
||||
{
|
||||
// Atk Def Spd Sp.Atk Sp.Def
|
||||
{ 0, 0, 0, 0, 0}, // Hardy
|
||||
{ +1, -1, 0, 0, 0}, // Lonely
|
||||
{ +1, 0, -1, 0, 0}, // Brave
|
||||
{ +1, 0, 0, -1, 0}, // Adamant
|
||||
{ +1, 0, 0, 0, -1}, // Naughty
|
||||
{ -1, +1, 0, 0, 0}, // Bold
|
||||
{ 0, 0, 0, 0, 0}, // Docile
|
||||
{ 0, +1, -1, 0, 0}, // Relaxed
|
||||
{ 0, +1, 0, -1, 0}, // Impish
|
||||
{ 0, +1, 0, 0, -1}, // Lax
|
||||
{ -1, 0, +1, 0, 0}, // Timid
|
||||
{ 0, -1, +1, 0, 0}, // Hasty
|
||||
{ 0, 0, 0, 0, 0}, // Serious
|
||||
{ 0, 0, +1, -1, 0}, // Jolly
|
||||
{ 0, 0, +1, 0, -1}, // Naive
|
||||
{ -1, 0, 0, +1, 0}, // Modest
|
||||
{ 0, -1, 0, +1, 0}, // Mild
|
||||
{ 0, 0, -1, +1, 0}, // Quiet
|
||||
{ 0, 0, 0, 0, 0}, // Bashful
|
||||
{ 0, 0, 0, +1, -1}, // Rash
|
||||
{ -1, 0, 0, 0, +1}, // Calm
|
||||
{ 0, -1, 0, 0, +1}, // Gentle
|
||||
{ 0, 0, -1, 0, +1}, // Sassy
|
||||
{ 0, 0, 0, -1, +1}, // Careful
|
||||
{ 0, 0, 0, 0, 0}, // Quirky
|
||||
};
|
||||
|
||||
#include "data/pokemon/tmhm_learnsets.h"
|
||||
#include "data/pokemon/trainer_class_lookups.h"
|
||||
#include "data/pokemon/cry_ids.h"
|
||||
|
|
@ -5070,13 +5113,13 @@ static void sub_8043338(u16 species, u32 personality, u8 *dest)
|
|||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
int j;
|
||||
u8 x = gSpindaSpotGraphics[i].x + ((personality & 0x0F) - 8);
|
||||
u8 y = gSpindaSpotGraphics[i].y + (((personality & 0xF0) >> 4) - 8);
|
||||
u8 x = sSpindaSpotGraphics[i].x + ((personality & 0x0F) - 8);
|
||||
u8 y = sSpindaSpotGraphics[i].y + (((personality & 0xF0) >> 4) - 8);
|
||||
|
||||
for (j = 0; j < 16; j++)
|
||||
{
|
||||
int k;
|
||||
s32 row = gSpindaSpotGraphics[i].image[j];
|
||||
s32 row = sSpindaSpotGraphics[i].image[j];
|
||||
|
||||
for (k = x; k < x + 16; k++)
|
||||
{
|
||||
|
|
@ -5115,13 +5158,13 @@ void DrawSpindaSpots(u16 species, u32 personality, u8 *dest, u8 a4)
|
|||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
int j;
|
||||
u8 x = gSpindaSpotGraphics[i].x + ((personality & 0x0F) - 8);
|
||||
u8 y = gSpindaSpotGraphics[i].y + (((personality & 0xF0) >> 4) - 8);
|
||||
u8 x = sSpindaSpotGraphics[i].x + ((personality & 0x0F) - 8);
|
||||
u8 y = sSpindaSpotGraphics[i].y + (((personality & 0xF0) >> 4) - 8);
|
||||
|
||||
for (j = 0; j < 16; j++)
|
||||
{
|
||||
int k;
|
||||
s32 row = gSpindaSpotGraphics[i].image[j];
|
||||
s32 row = sSpindaSpotGraphics[i].image[j];
|
||||
|
||||
for (k = x; k < x + 16; k++)
|
||||
{
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user