This marker makes the target unable to Counter or Mirror Coat the damage back to an attacker, however the game does not have a scenario where this is applicable since all its uses are in end-turn events. It's used for all passive damage, where the damage dealt isn't coming from an attacker.
Alternate name: HITMARKER_NO_ATTACKER
The Celadon City scripts that give Eevee misspelled it as Eeevee. Fixed.
The comment explaining `boxRSEggsUnlocked` in the `ExternalEventFlags` struct had an incorrect deposit requirement listed and was fixed.
Also, replaced the literals with the `TOTAL_BOXES_COUNT` and `IN_BOX_COUNT` constants in `pokemon.c`'s `IsPokemonStorageFull` function. Thanks hjk321 for pointing that out.
The `giftRibbons` field in `SaveBlock1` has been split out into proper subfields. The new ExternalEvent structs deal with interconnectivity between external games/peripherals and FRLG. US & JP Colosseum Bonus Discs', Colosseum and XD's, Pokémon Channel's, and PokémonBox: Ruby & Sapphire's interactions with these fields has been documented.
The `giftRibbon#` fields in `PokemonSubstruct3` have also been renamed to their appropriate ribbons, and commented with distribution info if applicable. The previous `fatefulEncounter` field was actually filler, and relabeled as such, while the `obedient` bit was renamed `eventLegal`. All relevant constants and functions dealing with the Pokémon data structure were renamed with these changes in mind.
I still maintain that `eventLegal` is a misnomer and it should be called `fatefulEncounter` in all three repos.