mirror of
https://github.com/pret/pokefirered.git
synced 2026-09-13 11:55:28 -05:00
clean up battle_scripts.h
This commit is contained in:
@@ -1,443 +1,6 @@
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#ifndef GUARD_BATTLE_SCRIPTS_H
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#define GUARD_BATTLE_SCRIPTS_H
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#include "global.h"
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extern const u8 BattleScript_HitFromCritCalc[];
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extern const u8 BattleScript_MoveEnd[];
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extern const u8 BattleScript_MakeMoveMissed[];
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extern const u8 BattleScript_PrintMoveMissed[];
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extern const u8 BattleScript_MoveMissedPause[];
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extern const u8 BattleScript_MoveMissed[];
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extern const u8 BattleScript_ButItFailed[];
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extern const u8 BattleScript_StatUp[];
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extern const u8 BattleScript_StatDown[];
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extern const u8 BattleScript_AlreadyAtFullHp[];
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extern const u8 BattleScript_PresentHealTarget[];
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extern const u8 BattleScript_MoveUsedMustRecharge[];
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extern const u8 BattleScript_FaintAttacker[];
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extern const u8 BattleScript_FaintTarget[];
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extern const u8 BattleScript_GiveExp[];
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extern const u8 BattleScript_LocalTwoTrainersDefeated[];
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extern const u8 BattleScript_LocalBattleWonLoseTexts[];
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extern const u8 BattleScript_LocalBattleWonReward[];
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extern const u8 BattleScript_PayDayMoneyAndPickUpItems[];
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extern const u8 BattleScript_LocalBattleLost[];
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extern const u8 BattleScript_LocalBattleLostPrintWhiteOut[];
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extern const u8 BattleScript_LocalBattleLostEnd[];
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extern const u8 BattleScript_CheckDomeDrew[];
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extern const u8 BattleScript_BattleTowerTrainerBattleWon[];
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extern const u8 BattleScript_SmokeBallEscape[];
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extern const u8 BattleScript_RanAwayUsingMonAbility[];
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extern const u8 BattleScript_GotAwaySafely[];
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extern const u8 BattleScript_WildMonFled[];
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extern const u8 BattleScript_PrintCantRunFromTrainer[];
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extern const u8 BattleScript_PrintFailedToRunString[];
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extern const u8 BattleScript_PrintCantEscapeFromBattle[];
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extern const u8 BattleScript_PrintFullBox[];
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extern const u8 BattleScript_ActionSwitch[];
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extern const u8 BattleScript_Pausex20[];
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extern const u8 BattleScript_LevelUp[];
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extern const u8 BattleScript_WeatherContinues[];
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extern const u8 BattleScript_WeatherFaded[];
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extern const u8 BattleScript_RainContinuesOrEnds[];
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extern const u8 BattleScript_DamagingWeatherContinues[];
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extern const u8 BattleScript_SunlightContinues[];
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extern const u8 BattleScript_SunlightFaded[];
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extern const u8 BattleScript_OverworldWeatherStarts[];
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extern const u8 BattleScript_SideStatusWoreOff[];
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extern const u8 BattleScript_SafeguardProtected[];
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extern const u8 BattleScript_SafeguardEnds[];
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extern const u8 BattleScript_BideStoringEnergy[];
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extern const u8 BattleScript_BideAttack[];
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extern const u8 BattleScript_BideNoEnergyToAttack[];
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extern const u8 BattleScript_MistProtected[];
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extern const u8 BattleScript_RageIsBuilding[];
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extern const u8 BattleScript_MoveUsedIsDisabled[];
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extern const u8 BattleScript_SelectingDisabledMove[];
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extern const u8 BattleScript_DisabledNoMore[];
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extern const u8 BattleScript_SelectingDisabledMoveInPalace[];
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extern const u8 BattleScript_SelectingUnusableMoveInPalace[];
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extern const u8 BattleScript_EncoredNoMore[];
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extern const u8 BattleScript_DestinyBondTakesLife[];
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extern const u8 BattleScript_SpikesOngBank1[];
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extern const u8 BattleScript_PerishSongTakesLife[];
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extern const u8 BattleScript_AllStatsUp[];
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extern const u8 BattleScript_RapidSpinAway[];
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extern const u8 BattleScript_WrapFree[];
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extern const u8 BattleScript_LeechSeedFree[];
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extern const u8 BattleScript_SpikesFree[];
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extern const u8 BattleScript_MonTookFutureAttack[];
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extern const u8 BattleScript_NoMovesLeft[];
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extern const u8 BattleScript_SelectingMoveWithNoPP[];
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extern const u8 BattleScript_NoPPForMove[];
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extern const u8 BattleScript_SelectingTormentedMove[];
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extern const u8 BattleScript_MoveUsedIsTormented[];
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extern const u8 BattleScript_SelectingTormentedMoveInPalace[];
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extern const u8 BattleScript_SelectingNotAllowedMoveTaunt[];
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extern const u8 BattleScript_MoveUsedIsTaunted[];
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extern const u8 BattleScript_SelectingNotAllowedMoveTauntInPalace[];
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extern const u8 BattleScript_WishComesTrue[];
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extern const u8 BattleScript_IngrainTurnHeal[];
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extern const u8 BattleScript_AtkDefDown[];
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extern const u8 BattleScript_KnockedOff[];
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extern const u8 BattleScript_MoveUsedIsImprisoned[];
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extern const u8 BattleScript_SelectingImprisonedMove[];
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extern const u8 BattleScript_SelectingImprisonedMoveInPalace[];
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extern const u8 BattleScript_GrudgeTakesPp[];
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extern const u8 BattleScript_MagicCoatBounce[];
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extern const u8 BattleScript_SnatchedMove[];
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extern const u8 BattleScript_EnduredMsg[];
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extern const u8 BattleScript_OneHitKOMsg[];
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extern const u8 BattleScript_SAtkDown2[];
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extern const u8 BattleScript_FocusPunchSetUp[];
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extern const u8 BattleScript_MoveUsedIsAsleep[];
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extern const u8 BattleScript_MoveUsedWokeUp[];
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extern const u8 BattleScript_MonWokeUpInUproar[];
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extern const u8 BattleScript_PoisonTurnDmg[];
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extern const u8 BattleScript_BurnTurnDmg[];
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extern const u8 BattleScript_MoveUsedIsFrozen[];
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extern const u8 BattleScript_MoveUsedUnfroze[];
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extern const u8 BattleScript_DefrostedViaFireMove[];
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extern const u8 BattleScript_MoveUsedIsParalyzed[];
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extern const u8 BattleScript_MoveUsedFlinched[];
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extern const u8 BattleScript_PrintUproarOverTurns[];
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extern const u8 BattleScript_ThrashConfuses[];
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extern const u8 BattleScript_MoveUsedIsConfused[];
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extern const u8 BattleScript_MoveUsedIsConfusedNoMore[];
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extern const u8 BattleScript_PrintPayDayMoneyString[];
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extern const u8 BattleScript_WrapTurnDmg[];
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extern const u8 BattleScript_WrapEnds[];
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extern const u8 BattleScript_MoveUsedIsInLove[];
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extern const u8 BattleScript_MoveUsedIsInLoveCantAttack[];
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extern const u8 BattleScript_MoveUsedIsParalyzedCantAttack[];
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extern const u8 BattleScript_NightmareTurnDmg[];
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extern const u8 BattleScript_CurseTurnDmg[];
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extern const u8 BattleScript_TargetPRLZHeal[];
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extern const u8 BattleScript_MoveEffectSleep[];
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extern const u8 BattleScript_YawnMakesAsleep[];
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extern const u8 BattleScript_MoveEffectPoison[];
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extern const u8 BattleScript_MoveEffectBurn[];
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extern const u8 BattleScript_MoveEffectFreeze[];
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extern const u8 BattleScript_MoveEffectParalysis[];
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extern const u8 BattleScript_MoveEffectUproar[];
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extern const u8 BattleScript_MoveEffectToxic[];
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extern const u8 BattleScript_MoveEffectPayDay[];
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extern const u8 BattleScript_MoveEffectWrap[];
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extern const u8 BattleScript_MoveEffectConfusion[];
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extern const u8 BattleScript_DoRecoil33[];
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extern const u8 BattleScript_Recoil33End[];
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extern const u8 BattleScript_ItemSteal[];
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extern const u8 BattleScript_DrizzleActivates[];
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extern const u8 BattleScript_SpeedBoostActivates[];
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extern const u8 BattleScript_TraceActivates[];
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extern const u8 BattleScript_RainDishActivates[];
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extern const u8 BattleScript_SandstreamActivates[];
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extern const u8 BattleScript_ShedSkinActivates[];
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extern const u8 BattleScript_DroughtActivates[];
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extern const u8 BattleScript_TookAttack[];
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extern const u8 BattleScript_DampStopsExplosion[];
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extern const u8 BattleScript_MoveHPDrain_PPLoss[];
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extern const u8 BattleScript_MoveHPDrain[];
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extern const u8 BattleScript_MonMadeMoveUseless_PPLoss[];
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extern const u8 BattleScript_MonMadeMoveUseless[];
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extern const u8 BattleScript_FlashFireBoost_PPLoss[];
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extern const u8 BattleScript_AbilityNoStatLoss[];
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extern const u8 BattleScript_BRNPrevention[];
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extern const u8 BattleScript_PRLZPrevention[];
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extern const u8 BattleScript_PSNPrevention[];
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extern const u8 BattleScript_ObliviousPreventsAttraction[];
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extern const u8 BattleScript_FlinchPrevention[];
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extern const u8 BattleScript_OwnTempoPrevents[];
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extern const u8 BattleScript_SoundproofProtected[];
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extern const u8 BattleScript_AbilityNoSpecificStatLoss[];
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extern const u8 BattleScript_StickyHoldActivates[];
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extern const u8 BattleScript_ColorChangeActivates[];
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extern const u8 BattleScript_RoughSkinActivates[];
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extern const u8 BattleScript_CuteCharmActivates[];
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extern const u8 BattleScript_SynchronizeActivates[];
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extern const u8 BattleScript_NoItemSteal[];
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extern const u8 BattleScript_AbilityCuredStatus[];
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extern const u8 BattleScript_IgnoresAndUsesRandomMove[];
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extern const u8 BattleScript_MoveUsedLoafingAroundMsg[];
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extern const u8 BattleScript_IgnoresAndFallsAsleep[];
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extern const u8 BattleScript_SubstituteFade[];
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extern const u8 BattleScript_BerryCurePrlzEnd2[];
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extern const u8 BattleScript_BerryCureParRet[];
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extern const u8 BattleScript_BerryCurePsnEnd2[];
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extern const u8 BattleScript_BerryCurePsnRet[];
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extern const u8 BattleScript_BerryCureBrnEnd2[];
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extern const u8 BattleScript_BerryCureBrnRet[];
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extern const u8 BattleScript_BerryCureFrzEnd2[];
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extern const u8 BattleScript_BerryCureFrzRet[];
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extern const u8 BattleScript_BerryCureSlpEnd2[];
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extern const u8 BattleScript_BerryCureSlpRet[];
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extern const u8 BattleScript_BerryCureConfusionEnd2[];
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extern const u8 BattleScript_BerryCureConfusionRet[];
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extern const u8 BattleScript_BerryCureChosenStatusEnd2[];
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extern const u8 BattleScript_BerryCureChosenStatusRet[];
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extern const u8 BattleScript_WhiteHerbEnd2[];
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extern const u8 BattleScript_WhiteHerbRet[];
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extern const u8 BattleScript_BerryPPHealEnd2[];
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extern const u8 BattleScript_ItemHealHP_End2[];
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extern const u8 BattleScript_ItemHealHP_Ret[];
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extern const u8 BattleScript_SelectingNotAllowedMoveChoiceItem[];
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extern const u8 BattleScript_BerryConfuseHealEnd2[];
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extern const u8 BattleScript_BerryStatRaiseEnd2[];
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extern const u8 BattleScript_BerryFocusEnergyEnd2[];
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extern const u8 BattleScript_ActionSelectionItemsCantBeUsed[];
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extern const u8 BattleScript_AskIfWantsToForfeitMatch[];
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extern const u8 BattleScript_PrintPlayerForfeited[];
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extern const u8 BattleScript_PrintPlayerForfeitedLinkBattle[];
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extern const u8 BattleScript_BallThrow[];
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extern const u8 BattleScript_BallThrowByWally[];
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extern const u8 BattleScript_SafariBallThrow[];
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extern const u8 BattleScript_SuccessBallThrow[];
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extern const u8 BattleScript_WallyBallThrow[];
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extern const u8 BattleScript_ShakeBallThrow[];
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extern const u8 BattleScript_TrainerBallBlock[];
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extern const u8 BattleScript_RunByUsingItem[];
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extern const u8 BattleScript_GhostGetOutGetOut[];
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extern const u8 BattleScript_TooScaredToMove[];
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extern const u8 BattleScript_IntimidateActivates[];
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extern const u8 BattleScript_IgnoresWhileAsleep[];
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extern const u8 BattleScript_IgnoresAndHitsItself[];
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extern const u8 BattleScript_FlushMessageBox[];
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extern const u8 BattleScript_GhostBallDodge[];
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extern const u8 BattleScript_OldMan_Pokedude_CaughtMessage[];
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extern const u8 BattleScript_SilphScopeUnveiled[];
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extern const u8 *const gBattlescriptsForUsingItem[];
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extern const u8 *const gBattlescriptsForSafariActions[];
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// effect scripts
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extern const u8 BattleScript_EffectSleep[];
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extern const u8 BattleScript_EffectAbsorbLiquidOoze[];
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extern const u8 BattleScript_EffectExplosion[];
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extern const u8 BattleScript_EffectDreamEater[];
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extern const u8 BattleScript_EffectMirrorMove[];
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extern const u8 BattleScript_EffectEvasionUp[];
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extern const u8 BattleScript_EffectAttackDown[];
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extern const u8 BattleScript_EffectDefenseDown[];
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extern const u8 BattleScript_EffectSpeedDown[];
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extern const u8 BattleScript_EffectAccuracyDown[];
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extern const u8 BattleScript_EffectEvasionDown[];
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extern const u8 BattleScript_EffectHaze[];
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extern const u8 BattleScript_EffectBide[];
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extern const u8 BattleScript_EffectRoar[];
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extern const u8 BattleScript_EffectConversion[];
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extern const u8 BattleScript_EffectRestoreHp[];
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extern const u8 BattleScript_EffectToxic[];
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extern const u8 BattleScript_EffectLightScreen[];
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extern const u8 BattleScript_EffectRest[];
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extern const u8 BattleScript_EffectOHKO[];
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extern const u8 BattleScript_EffectSuperFang[];
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extern const u8 BattleScript_EffectMist[];
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extern const u8 BattleScript_EffectFocusEnergy[];
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extern const u8 BattleScript_EffectConfuse[];
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extern const u8 BattleScript_EffectSpeedUp[];
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extern const u8 BattleScript_EffectTransform[];
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extern const u8 BattleScript_EffectAttackDown[];
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extern const u8 BattleScript_EffectDefenseDown[];
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extern const u8 BattleScript_EffectSpeedDown[];
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extern const u8 BattleScript_EffectSpecialDefenseDown[];
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extern const u8 BattleScript_EffectReflect[];
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extern const u8 BattleScript_EffectPoison[];
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extern const u8 BattleScript_EffectParalyze[];
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extern const u8 BattleScript_EffectSubstitute[];
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extern const u8 BattleScript_EffectRage[];
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extern const u8 BattleScript_EffectMimic[];
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extern const u8 BattleScript_EffectMetronome[];
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extern const u8 BattleScript_EffectLeechSeed[];
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extern const u8 BattleScript_EffectSplash[];
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extern const u8 BattleScript_EffectDisable[];
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extern const u8 BattleScript_EffectLevelDamage[];
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extern const u8 BattleScript_EffectPsywave[];
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extern const u8 BattleScript_EffectCounter[];
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extern const u8 BattleScript_EffectEncore[];
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extern const u8 BattleScript_EffectPainSplit[];
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extern const u8 BattleScript_EffectSnore[];
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extern const u8 BattleScript_EffectConversion[];
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extern const u8 BattleScript_EffectLockOn[];
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extern const u8 BattleScript_EffectSketch[];
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extern const u8 BattleScript_EffectSleepTalk[];
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extern const u8 BattleScript_EffectDestinyBond[];
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extern const u8 BattleScript_EffectSpite[];
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extern const u8 BattleScript_EffectHealBell[];
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extern const u8 BattleScript_EffectMeanLook[];
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extern const u8 BattleScript_EffectNightmare[];
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extern const u8 BattleScript_EffectMinimize[];
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extern const u8 BattleScript_EffectCurse[];
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extern const u8 BattleScript_EffectProtect[];
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extern const u8 BattleScript_EffectSpikes[];
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extern const u8 BattleScript_EffectForesight[];
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extern const u8 BattleScript_EffectPerishSong[];
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extern const u8 BattleScript_EffectSandstorm[];
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extern const u8 BattleScript_EffectEndure[];
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extern const u8 BattleScript_EffectSwagger[];
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extern const u8 BattleScript_EffectFuryCutter[];
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extern const u8 BattleScript_EffectAttract[];
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extern const u8 BattleScript_EffectReturn[];
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extern const u8 BattleScript_EffectPresent[];
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extern const u8 BattleScript_EffectFrustration[];
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extern const u8 BattleScript_EffectSafeguard[];
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extern const u8 BattleScript_EffectMagnitude[];
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extern const u8 BattleScript_EffectBatonPass[];
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extern const u8 BattleScript_EffectMorningSun[];
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extern const u8 BattleScript_EffectSynthesis[];
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extern const u8 BattleScript_EffectMoonlight[];
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extern const u8 BattleScript_EffectRainDance[];
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extern const u8 BattleScript_EffectSunnyDay[];
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extern const u8 BattleScript_EffectBellyDrum[];
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extern const u8 BattleScript_EffectPsychUp[];
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extern const u8 BattleScript_EffectMirrorCoat[];
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extern const u8 BattleScript_EffectFutureSight[];
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extern const u8 BattleScript_EffectTeleport[];
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extern const u8 BattleScript_EffectBeatUp[];
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extern const u8 BattleScript_EffectDefenseCurl[];
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extern const u8 BattleScript_EffectSoftboiled[];
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extern const u8 BattleScript_EffectUproar[];
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extern const u8 BattleScript_EffectStockpile[];
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extern const u8 BattleScript_EffectSwallow[];
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extern const u8 BattleScript_EffectHail[];
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extern const u8 BattleScript_EffectTorment[];
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extern const u8 BattleScript_EffectFlatter[];
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extern const u8 BattleScript_EffectWillOWisp[];
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extern const u8 BattleScript_EffectMemento[];
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extern const u8 BattleScript_EffectFocusPunch[];
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extern const u8 BattleScript_EffectFollowMe[];
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extern const u8 BattleScript_EffectNaturePower[];
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extern const u8 BattleScript_EffectCharge[];
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extern const u8 BattleScript_EffectTaunt[];
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extern const u8 BattleScript_EffectHelpingHand[];
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extern const u8 BattleScript_EffectTrick[];
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extern const u8 BattleScript_EffectRolePlay[];
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extern const u8 BattleScript_EffectWish[];
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extern const u8 BattleScript_EffectAssist[];
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extern const u8 BattleScript_EffectIngrain[];
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extern const u8 BattleScript_EffectMagicCoat[];
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extern const u8 BattleScript_EffectRecycle[];
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extern const u8 BattleScript_EffectBrickBreak[];
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extern const u8 BattleScript_EffectYawn[];
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extern const u8 BattleScript_EffectEndeavor[];
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extern const u8 BattleScript_EffectSkillSwap[];
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extern const u8 BattleScript_EffectImprison[];
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extern const u8 BattleScript_EffectRefresh[];
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extern const u8 BattleScript_EffectGrudge[];
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extern const u8 BattleScript_EffectSnatch[];
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extern const u8 BattleScript_EffectMudSport[];
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extern const u8 BattleScript_EffectTickle[];
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extern const u8 BattleScript_EffectCosmicPower[];
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extern const u8 BattleScript_EffectBulkUp[];
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extern const u8 BattleScript_EffectWaterSport[];
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extern const u8 BattleScript_EffectCalmMind[];
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extern const u8 BattleScript_EffectDragonDance[];
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extern const u8 BattleScript_EffectCamouflage[];
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// pokeemerald
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extern const u8 BattleScript_ProteanActivates[];
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extern const u8 BattleScript_MoveUsedPsychicTerrainPrevents[];
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extern const u8 BattleScript_FailedFromAtkString[];
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extern const u8 BattleScript_FlingFailConsumeItem[];
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extern const u8 BattleScript_MagicCoatBouncePrankster[];
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extern const u8 BattleScript_TruantLoafingAround[];
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extern const u8 BattleScript_MoveUsedHealBlockPrevents[];
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extern const u8 BattleScript_MoveUsedGravityPrevents[];
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extern const u8 BattleScript_MoveUsedUnfrostbite[];
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extern const u8 BattleScript_PowderMoveNoEffect[];
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extern const u8 BattleScript_MoveUsedPowder[];
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extern const u8 BattleScript_MoveUsedIsThroatChopPrevented[];
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extern const u8 BattleScript_PrimalWeatherBlocksMove[];
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extern const u8 BattleScript_BerryReduceDmg[];
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extern const u8 BattleScript_GemActivates[];
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extern const u8 BattleScript_AttackWeakenedByStrongWinds[];
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||||
extern const u8 BattleScript_SturdiedMsg[];
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extern const u8 BattleScript_HangedOnMsg[];
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extern const u8 BattleScript_PrintBerryReduceString[];
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extern const u8 BattleScript_TargetFormChange[];
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extern const u8 BattleScript_TargetFormChangeWithStringNoPopup[];
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||||
extern const u8 BattleScript_IceFaceNullsDamage[];
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extern const u8 BattleScript_AffectionBasedEndurance[];
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extern const u8 BattleScript_DefSpDefDown[];
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extern const u8 BattleScript_MoveEffectClearSmog[];
|
||||
extern const u8 BattleScript_MoveEffectFlameBurst[];
|
||||
extern const u8 BattleScript_HyperspaceFuryRemoveProtect[];
|
||||
extern const u8 BattleScript_MoveEffectFeint[];
|
||||
extern const u8 BattleScript_SpectralThiefSteal[];
|
||||
extern const u8 BattleScript_VCreateStatLoss[];
|
||||
extern const u8 BattleScript_MoveEffectCoreEnforcer[];
|
||||
extern const u8 BattleScript_MoveEffectIncinerate[];
|
||||
extern const u8 BattleScript_MoveEffectBugBite[];
|
||||
extern const u8 BattleScript_BothCanNoLongerEscape[];
|
||||
extern const u8 BattleScript_FaintAttackerForExplosion[];
|
||||
extern const u8 BattleScript_MaxHp50Recoil[];
|
||||
extern const u8 BattleScript_RemoveFireType[];
|
||||
extern const u8 BattleScript_RemoveElectricType[];
|
||||
extern const u8 BattleScript_RemoveGenericType[];
|
||||
extern const u8 BattleScript_StealthRockActivates[];
|
||||
extern const u8 BattleScript_SpikesActivates[];
|
||||
extern const u8 BattleScript_SyrupBombActivates[];
|
||||
extern const u8 BattleScript_AromaVeilProtectsRet[];
|
||||
extern const u8 BattleScript_StatUpMsg[];
|
||||
extern const u8 BattleScript_SymbiosisActivates[];
|
||||
extern const u8 BattleScript_ScaleShot[];
|
||||
extern const u8 BattleScript_OverworldStatusStarts[];
|
||||
extern const u8 BattleScript_OverworldTerrain[];
|
||||
extern const u8 BattleScript_ImposterActivates[];
|
||||
extern const u8 BattleScript_SwitchInAbilityMsg[];
|
||||
extern const u8 BattleScript_SwitchInAbilityMsgRet[];
|
||||
extern const u8 BattleScript_ActivateAsOne[];
|
||||
extern const u8 BattleScript_PastelVeilActivates[];
|
||||
extern const u8 BattleScript_FriskActivates[];
|
||||
extern const u8 BattleScript_AttackerAbilityStatRaiseEnd3[];
|
||||
extern const u8 BattleScript_BlockedByPrimalWeatherEnd3[];
|
||||
extern const u8 BattleScript_SnowWarningActivatesSnow[];
|
||||
extern const u8 BattleScript_SnowWarningActivatesHail[];
|
||||
extern const u8 BattleScript_ElectricSurgeActivates[];
|
||||
extern const u8 BattleScript_GrassySurgeActivates[];
|
||||
extern const u8 BattleScript_MistySurgeActivates[];
|
||||
extern const u8 BattleScript_PsychicSurgeActivates[];
|
||||
extern const u8 BattleScript_SupersweetSyrupActivates[];
|
||||
extern const u8 BattleScript_AnnounceAirLockCloudNine[];
|
||||
extern const u8 BattleScript_BattlerAbilityStatRaiseOnSwitchIn[];
|
||||
extern const u8 BattleScript_DesolateLandActivates[];
|
||||
extern const u8 BattleScript_PrimordialSeaActivates[];
|
||||
extern const u8 BattleScript_DeltaStreamActivates[];
|
||||
extern const u8 BattleScript_RuinAbilityActivates[];
|
||||
extern const u8 BattleScript_SupremeOverlordActivates[];
|
||||
extern const u8 BattleScript_CostarActivates[];
|
||||
extern const u8 BattleScript_ZeroToHeroActivates[];
|
||||
extern const u8 BattleScript_CommanderActivates[];
|
||||
extern const u8 BattleScript_HospitalityActivates[];
|
||||
extern const u8 BattleScript_HarvestActivates[];
|
||||
extern const u8 BattleScript_MoodyActivates[];
|
||||
extern const u8 BattleScript_BadDreamsActivates[];
|
||||
extern const u8 BattleScript_SolarPowerActivates[];
|
||||
extern const u8 BattleScript_HealerActivates[];
|
||||
extern const u8 BattleScript_BallFetch[];
|
||||
extern const u8 BattleScript_CudChewActivates[];
|
||||
extern const u8 BattleScript_DazzlingProtected[];
|
||||
extern const u8 BattleScript_DarkTypePreventsPrankster[];
|
||||
extern const u8 BattleScript_GoodAsGoldActivates[];
|
||||
extern const u8 BattleScript_MoveStatDrain[];
|
||||
extern const u8 BattleScript_MoveStatDrain_PPLoss[];
|
||||
extern const u8 BattleScript_TargetAbilityStatRaiseRet[];
|
||||
extern const u8 BattleScript_WeakArmorActivates[];
|
||||
extern const u8 BattleScript_CursedBodyActivates[];
|
||||
extern const u8 BattleScript_MummyActivates[];
|
||||
extern const u8 BattleScript_WanderingSpiritActivates[];
|
||||
extern const u8 BattleScript_TargetsStatWasMaxedOut[];
|
||||
extern const u8 BattleScript_GooeyActivates[];
|
||||
extern const u8 BattleScript_DampPreventsAftermath[];
|
||||
extern const u8 BattleScript_AftermathDmg[];
|
||||
extern const u8 BattleScript_AbilityStatusEffect[];
|
||||
extern const u8 BattleScript_IllusionOff[];
|
||||
extern const u8 BattleScript_CottonDownActivates[];
|
||||
extern const u8 BattleScript_BlockedByPrimalWeatherRet[];
|
||||
extern const u8 BattleScript_SandSpitActivates[];
|
||||
extern const u8 BattleScript_PerishBodyActivates[];
|
||||
|
||||
// pokeemerald copy, potential duplicates
|
||||
extern const u8 BattleScript_SupersweetSyrupActivates[];
|
||||
extern const u8 BattleScript_OpportunistCopyStatChange[];
|
||||
extern const u8 BattleScript_MirrorHerbCopyStatChange[];
|
||||
@@ -467,6 +30,7 @@ extern const u8 BattleScript_LocalTwoTrainersDefeated[];
|
||||
extern const u8 BattleScript_LocalBattleWonLoseTexts[];
|
||||
extern const u8 BattleScript_LocalBattleWonReward[];
|
||||
extern const u8 BattleScript_PayDayMoneyAndPickUpItems[];
|
||||
extern const u8 BattleScript_LocalBattleLost[];
|
||||
extern const u8 BattleScript_LocalBattleLostPrintWhiteOut[];
|
||||
extern const u8 BattleScript_LocalBattleLostEnd[];
|
||||
extern const u8 BattleScript_CheckDomeDrew[];
|
||||
@@ -477,6 +41,7 @@ extern const u8 BattleScript_SmokeBallEscape[];
|
||||
extern const u8 BattleScript_RanAwayUsingMonAbility[];
|
||||
extern const u8 BattleScript_GotAwaySafely[];
|
||||
extern const u8 BattleScript_WildMonFled[];
|
||||
extern const u8 BattleScript_PrintCantRunFromTrainer[];
|
||||
extern const u8 BattleScript_PrintFailedToRunString[];
|
||||
extern const u8 BattleScript_PrintCantEscapeFromBattle[];
|
||||
extern const u8 BattleScript_PrintFullBox[];
|
||||
@@ -485,17 +50,12 @@ extern const u8 BattleScript_DoSwitchOut[];
|
||||
extern const u8 BattleScript_MoveSwitchOpenPartyScreen[];
|
||||
extern const u8 BattleScript_Pausex20[];
|
||||
extern const u8 BattleScript_LevelUp[];
|
||||
extern const u8 BattleScript_RainContinuesOrEnds[];
|
||||
extern const u8 BattleScript_SnowContinuesOrEnds[];
|
||||
extern const u8 BattleScript_WeatherContinues[];
|
||||
extern const u8 BattleScript_WeatherFaded[];
|
||||
extern const u8 BattleScript_DamagingWeatherContinues[];
|
||||
extern const u8 BattleScript_DamagingWeather[];
|
||||
extern const u8 BattleScript_IceBodyHeal[];
|
||||
extern const u8 BattleScript_SandStormHailSnowEnds[];
|
||||
extern const u8 BattleScript_SunlightContinues[];
|
||||
extern const u8 BattleScript_SunlightFaded[];
|
||||
extern const u8 BattleScript_FogContinues[];
|
||||
extern const u8 BattleScript_FogEnded_Ret[];
|
||||
extern const u8 BattleScript_FogEnded[];
|
||||
extern const u8 BattleScript_IceBodyHeal[];
|
||||
extern const u8 BattleScript_OverworldStatusStarts[];
|
||||
extern const u8 BattleScript_OverworldWeatherStarts[];
|
||||
extern const u8 BattleScript_OverworldTerrain[];
|
||||
@@ -527,11 +87,13 @@ extern const u8 BattleScript_PerishSongTakesLife[];
|
||||
extern const u8 BattleScript_PerishSongCountGoesDown[];
|
||||
extern const u8 BattleScript_AllStatsUpZMove[];
|
||||
extern const u8 BattleScript_AllStatsUp[];
|
||||
extern const u8 BattleScript_RapidSpinAway[];
|
||||
extern const u8 BattleScript_WrapFree[];
|
||||
extern const u8 BattleScript_LeechSeedFree[];
|
||||
extern const u8 BattleScript_SpikesFree[];
|
||||
extern const u8 BattleScript_MonTookFutureAttack[];
|
||||
extern const u8 BattleScript_NoMovesLeft[];
|
||||
extern const u8 BattleScript_SelectingMoveWithNoPP[];
|
||||
extern const u8 BattleScript_NoPPForMove[];
|
||||
extern const u8 BattleScript_SelectingTormentedMove[];
|
||||
extern const u8 BattleScript_MoveUsedIsTormented[];
|
||||
@@ -554,7 +116,6 @@ extern const u8 BattleScript_MagicCoatPrankster[];
|
||||
extern const u8 BattleScript_SnatchedMove[];
|
||||
extern const u8 BattleScript_EnduredMsg[];
|
||||
extern const u8 BattleScript_OneHitKOMsg[];
|
||||
extern const u8 BattleScript_SAtkDown2[];
|
||||
extern const u8 BattleScript_FocusPunchSetUp[];
|
||||
extern const u8 BattleScript_MoveUsedIsAsleep[];
|
||||
extern const u8 BattleScript_MoveUsedWokeUp[];
|
||||
@@ -574,6 +135,8 @@ extern const u8 BattleScript_ThrashConfuses[];
|
||||
extern const u8 BattleScript_MoveUsedIsConfused[];
|
||||
extern const u8 BattleScript_MoveUsedIsConfusedNoMore[];
|
||||
extern const u8 BattleScript_PrintPayDayMoneyString[];
|
||||
extern const u8 BattleScript_WrapTurnDmg[];
|
||||
extern const u8 BattleScript_WrapEnds[];
|
||||
extern const u8 BattleScript_MoveUsedIsInLove[];
|
||||
extern const u8 BattleScript_MoveUsedIsInLoveCantAttack[];
|
||||
extern const u8 BattleScript_NightmareTurnDmg[];
|
||||
@@ -592,16 +155,21 @@ extern const u8 BattleScript_MoveEffectParalysis[];
|
||||
extern const u8 BattleScript_MoveEffectUproar[];
|
||||
extern const u8 BattleScript_MoveEffectToxic[];
|
||||
extern const u8 BattleScript_MoveEffectPayDay[];
|
||||
extern const u8 BattleScript_MoveEffectWrap[];
|
||||
extern const u8 BattleScript_MoveEffectConfusion[];
|
||||
extern const u8 BattleScript_MoveEffectRecoil[];
|
||||
extern const u8 BattleScript_FaintAttackerForExplosion[];
|
||||
extern const u8 BattleScript_MaxHp50Recoil[];
|
||||
extern const u8 BattleScript_DoRecoil33[];
|
||||
extern const u8 BattleScript_Recoil33End[];
|
||||
extern const u8 BattleScript_ItemSteal[];
|
||||
extern const u8 BattleScript_DrizzleActivates[];
|
||||
extern const u8 BattleScript_SpeedBoostActivates[];
|
||||
extern const u8 BattleScript_TraceActivates[];
|
||||
extern const u8 BattleScript_RainDishActivates[];
|
||||
extern const u8 BattleScript_SandstreamActivates[];
|
||||
extern const u8 BattleScript_ShedSkinActivates[];
|
||||
extern const u8 BattleScript_IntimidateActivates[];
|
||||
extern const u8 BattleScript_DroughtActivates[];
|
||||
extern const u8 BattleScript_TookAttack[];
|
||||
extern const u8 BattleScript_SturdyPreventsOHKO[];
|
||||
@@ -614,6 +182,7 @@ extern const u8 BattleScript_FlashFireBoost_PPLoss[];
|
||||
extern const u8 BattleScript_FlashFireBoost[];
|
||||
extern const u8 BattleScript_AbilityNoStatLoss[];
|
||||
extern const u8 BattleScript_ItemNoStatLoss[];
|
||||
extern const u8 BattleScript_ItemNoStatLossSpicyExtract[];
|
||||
extern const u8 BattleScript_BRNPrevention[];
|
||||
extern const u8 BattleScript_PRLZPrevention[];
|
||||
extern const u8 BattleScript_PSNPrevention[];
|
||||
@@ -671,6 +240,7 @@ extern const u8 BattleScript_BerryStatRaiseRet[];
|
||||
extern const u8 BattleScript_BerryFocusEnergyRet[];
|
||||
extern const u8 BattleScript_BerryFocusEnergyEnd2[];
|
||||
extern const u8 BattleScript_ActionSelectionItemsCantBeUsed[];
|
||||
extern const u8 BattleScript_ArenaTurnBeginning[];
|
||||
extern const u8 BattleScript_PalacePrintFlavorText[];
|
||||
extern const u8 BattleScript_ArenaDoJudgment[];
|
||||
extern const u8 BattleScript_FrontierLinkBattleLost[];
|
||||
@@ -680,15 +250,18 @@ extern const u8 BattleScript_PrintPlayerForfeitedLinkBattle[];
|
||||
extern const u8 BattleScript_BallThrow[];
|
||||
extern const u8 BattleScript_BallThrowByWally[];
|
||||
extern const u8 BattleScript_SafariBallThrow[];
|
||||
extern const u8 BattleScript_SuccessBallThrow[];
|
||||
extern const u8 BattleScript_WallyBallThrow[];
|
||||
extern const u8 BattleScript_ShakeBallThrow[];
|
||||
extern const u8 BattleScript_TrainerBallBlock[];
|
||||
extern const u8 BattleScript_RunByUsingItem[];
|
||||
extern const u8 BattleScript_ActionWatchesCarefully[];
|
||||
extern const u8 BattleScript_ActionGetNear[];
|
||||
extern const u8 BattleScript_ActionThrowPokeblock[];
|
||||
extern const u8 BattleScript_EmbargoEndTurn[];
|
||||
extern const u8 BattleScript_TelekinesisEndTurn[];
|
||||
extern const u8 BattleScript_BufferEndTurn[];
|
||||
extern const u8 BattleScript_AquaRingHeal[];
|
||||
extern const u8 BattleScript_AuroraVeilEnds[];
|
||||
extern const u8 BattleScript_LuckyChantEnds[];
|
||||
extern const u8 BattleScript_TailwindEnds[];
|
||||
extern const u8 BattleScript_TrickRoomEnds[];
|
||||
@@ -782,7 +355,6 @@ extern const u8 BattleScript_SelectingNotAllowedMoveThroatChopInPalace[];
|
||||
extern const u8 BattleScript_ThroatChopEndTurn[];
|
||||
extern const u8 BattleScript_GemActivates[];
|
||||
extern const u8 BattleScript_BerryReduceDmg[];
|
||||
extern const u8 BattleScript_PrintBerryReduceString[];
|
||||
extern const u8 BattleScript_WeaknessPolicy[];
|
||||
extern const u8 BattleScript_TargetItemStatRaise[];
|
||||
extern const u8 BattleScript_RockyHelmetActivates[];
|
||||
@@ -796,6 +368,7 @@ extern const u8 BattleScript_MoveEffectIncinerate[];
|
||||
extern const u8 BattleScript_MoveEffectBugBite[];
|
||||
extern const u8 BattleScript_IllusionOff[];
|
||||
extern const u8 BattleScript_DancerActivates[];
|
||||
extern const u8 BattleScript_AftermathDmg[];
|
||||
extern const u8 BattleScript_AttackerFormChange[];
|
||||
extern const u8 BattleScript_AttackerFormChangeEnd3[];
|
||||
extern const u8 BattleScript_AttackerFormChangeWithString[];
|
||||
@@ -806,13 +379,12 @@ extern const u8 BattleScript_SlowStartEnds[];
|
||||
extern const u8 BattleScript_HealerActivates[];
|
||||
extern const u8 BattleScript_ScriptingAbilityStatRaise[];
|
||||
extern const u8 BattleScript_ReceiverActivates[];
|
||||
extern const u8 BattleScript_FriskActivates[];
|
||||
extern const u8 BattleScript_FriskMsg[];
|
||||
extern const u8 BattleScript_FriskMsgWithPopup[];
|
||||
extern const u8 BattleScript_MoodyActivates[];
|
||||
extern const u8 BattleScript_EmergencyExit[];
|
||||
extern const u8 BattleScript_EmergencyExitNoPopUp[];
|
||||
extern const u8 BattleScript_EmergencyExitWild[];
|
||||
extern const u8 BattleScript_EmergencyExitWildNoPopUp[];
|
||||
extern const u8 BattleScript_CheekPouchActivates[];
|
||||
extern const u8 BattleScript_TotemVar[];
|
||||
extern const u8 BattleScript_TotemFlaredToLife[];
|
||||
@@ -853,15 +425,16 @@ extern const u8 BattleScript_GulpMissileGorging[];
|
||||
extern const u8 BattleScript_GulpMissileGulping[];
|
||||
extern const u8 BattleScript_GulpMissileFormChange[];
|
||||
extern const u8 BattleScript_BattleBondActivatesOnMoveEndAttacker[];
|
||||
extern const u8 BattleScript_EffectBattleBondStatIncrease[];
|
||||
extern const u8 BattleScript_DesolateLandActivates[];
|
||||
extern const u8 BattleScript_PrimordialSeaActivates[];
|
||||
extern const u8 BattleScript_PrimalWeatherBlocksMove[];
|
||||
extern const u8 BattleScript_DeltaStreamActivates[];
|
||||
extern const u8 BattleScript_MysteriousAirCurrentBlowsOn[];
|
||||
extern const u8 BattleScript_AttackWeakenedByStrongWinds[];
|
||||
extern const u8 BattleScript_BlockedByPrimalWeatherEnd3[];
|
||||
extern const u8 BattleScript_BlockedByPrimalWeatherRet[];
|
||||
extern const u8 BattleScript_PrimalReversion[];
|
||||
extern const u8 BattleScript_PrimalReversionRestoreAttacker[];
|
||||
extern const u8 BattleScript_HyperspaceFuryRemoveProtect[];
|
||||
extern const u8 BattleScript_SelectingNotAllowedMoveGorillaTactics[];
|
||||
extern const u8 BattleScript_SelectingNotAllowedMoveGorillaTacticsInPalace[];
|
||||
@@ -869,8 +442,6 @@ extern const u8 BattleScript_WanderingSpiritActivates[];
|
||||
extern const u8 BattleScript_MirrorArmorReflect[];
|
||||
extern const u8 BattleScript_GooeyActivates[];
|
||||
extern const u8 BattleScript_PastelVeilActivates[];
|
||||
extern const u8 BattleScript_MimicryActivatesEnd3[];
|
||||
extern const u8 BattleScript_ApplyMimicry[];
|
||||
extern const u8 BattleScript_AttackerFormChangeEnd3NoPopup[];
|
||||
extern const u8 BattleScript_AttackerFormChangeWithStringEnd3NoPopup[];
|
||||
extern const u8 BattleScript_AttackerFormChangeMoveEffect[];
|
||||
@@ -884,6 +455,7 @@ extern const u8 BattleScript_DefDownSpeedUp[];
|
||||
extern const u8 BattleScript_AffectionBasedStatusHeal[];
|
||||
extern const u8 BattleScript_AffectionBasedEndurance[];
|
||||
extern const u8 BattleScript_SymbiosisActivates[];
|
||||
extern const u8 BattleScript_ScaleShot[];
|
||||
extern const u8 BattleScript_MultiHitPrintStrings[];
|
||||
extern const u8 BattleScript_RemoveFireType[];
|
||||
extern const u8 BattleScript_TargetAbilityStatRaiseRet[];
|
||||
@@ -893,7 +465,6 @@ extern const u8 BattleScript_AngerShellActivates[];
|
||||
extern const u8 BattleScript_WellBakedBodyActivates[];
|
||||
extern const u8 BattleScript_WindRiderActivatesMoveEnd[];
|
||||
extern const u8 BattleScript_WindPowerActivates[];
|
||||
extern const u8 BattleScript_WindPowerActivatesEnd2[];
|
||||
extern const u8 BattleScript_ProtosynthesisActivates[];
|
||||
extern const u8 BattleScript_QuarkDriveActivates[];
|
||||
extern const u8 BattleScript_GoodAsGoldActivates[];
|
||||
@@ -902,10 +473,11 @@ extern const u8 BattleScript_CudChewActivates[];
|
||||
extern const u8 BattleScript_SupremeOverlordActivates[];
|
||||
extern const u8 BattleScript_CostarActivates[];
|
||||
extern const u8 BattleScript_ZeroToHeroActivates[];
|
||||
extern const u8 BattleScript_CommanderActivates[];
|
||||
extern const u8 BattleScript_HospitalityActivates[];
|
||||
extern const u8 BattleScript_ToxicDebrisActivates[];
|
||||
extern const u8 BattleScript_EarthEaterActivates[];
|
||||
extern const u8 BattleScript_MimicryActivates_End3[];
|
||||
extern const u8 BattleScript_MimicryActivates[];
|
||||
extern const u8 BattleScript_IceFaceNullsDamage[];
|
||||
extern const u8 BattleScript_BattlerFormChangeWithStringEnd3[];
|
||||
extern const u8 BattleScript_DampPreventsAftermath[];
|
||||
@@ -915,7 +487,6 @@ extern const u8 BattleScript_ShellTrapSetUp[];
|
||||
extern const u8 BattleScript_StealthRockActivates[];
|
||||
extern const u8 BattleScript_CouldntFullyProtect[];
|
||||
extern const u8 BattleScript_MoveEffectStockpileWoreOff[];
|
||||
extern const u8 BattleScript_StealthRockActivates[];
|
||||
extern const u8 BattleScript_SpikesActivates[];
|
||||
extern const u8 BattleScript_BerserkGeneRet[];
|
||||
extern const u8 BattleScript_TargetFormChangeWithStringNoPopup[];
|
||||
@@ -933,7 +504,6 @@ extern const u8 BattleScript_TheRainbowDisappeared[];
|
||||
extern const u8 BattleScript_HurtByTheSeaOfFire[];
|
||||
extern const u8 BattleScript_TheSeaOfFireDisappeared[];
|
||||
extern const u8 BattleScript_TheSwampDisappeared[];
|
||||
extern const u8 BattleScript_ItemRestoreHP_Party[];
|
||||
extern const u8 BattleScript_EffectPsychicNoise[];
|
||||
extern const u8 BattleScript_AromaVeilProtectsRet[];
|
||||
extern const u8 BattleScript_LowerAtkSpAtk[];
|
||||
@@ -943,7 +513,6 @@ extern const u8 BattleScript_BoosterEnergyRet[];
|
||||
extern const u8 BattleScript_TeraShellDistortingTypeMatchups[];
|
||||
extern const u8 BattleScript_TeraFormChange[];
|
||||
extern const u8 BattleScript_SleepClausePreventsEnd[];
|
||||
|
||||
// zmoves
|
||||
extern const u8 BattleScript_ZMoveActivateDamaging[];
|
||||
extern const u8 BattleScript_ZMoveActivateStatus[];
|
||||
@@ -952,7 +521,6 @@ extern const u8 BattleScript_RecoverHPZMove[];
|
||||
extern const u8 BattleScript_StatUpZMove[];
|
||||
extern const u8 BattleScript_HealReplacementZMove[];
|
||||
extern const u8 BattleScript_EffectExtremeEvoboost[];
|
||||
|
||||
// max moves
|
||||
extern const u8 BattleScript_EffectRaiseStatAllies[];
|
||||
extern const u8 BattleScript_EffectLowerStatFoes[];
|
||||
@@ -977,26 +545,23 @@ extern const u8 BattleScript_EffectConfuseSide[];
|
||||
extern const u8 BattleScript_EffectInfatuateSide[];
|
||||
extern const u8 BattleScript_EffectTormentSide[];
|
||||
extern const u8 BattleScript_EffectMeanLookSide[];
|
||||
extern const u8 BattleScript_EffectStatus1Foes[];
|
||||
extern const u8 BattleScript_EffectStatus2Foes[];
|
||||
extern const u8 BattleScript_TormentEnds[];
|
||||
extern const u8 BattleScript_EffectRaiseCritAlliesAnim[];
|
||||
extern const u8 BattleScript_EffectHealOneSixthAllies[];
|
||||
extern const u8 BattleScript_EffectCureStatusAllies[];
|
||||
extern const u8 BattleScript_EffectRecycleBerriesAllies[];
|
||||
extern const u8 BattleScript_RemoveGenericType[];
|
||||
|
||||
// dynamax and max raids
|
||||
extern const u8 BattleScript_DynamaxBegins[];
|
||||
extern const u8 BattleScript_DynamaxEnds[];
|
||||
extern const u8 BattleScript_DynamaxEnds_Ret[];
|
||||
extern const u8 BattleScript_MoveBlockedByDynamax[];
|
||||
|
||||
// Battle move scripts
|
||||
extern const u8 BattleScript_EffectSleep[];
|
||||
extern const u8 BattleScript_EffectAbsorb[];
|
||||
extern const u8 BattleScript_EffectAbsorbLiquidOoze[];
|
||||
extern const u8 BattleScript_EffectExplosion[];
|
||||
extern const u8 BattleScript_EffectDreamEater[];
|
||||
extern const u8 BattleScript_EffectMirrorMove[];
|
||||
extern const u8 BattleScript_EffectAttackUp[];
|
||||
extern const u8 BattleScript_EffectDefenseUp[];
|
||||
extern const u8 BattleScript_EffectSpeedUp[];
|
||||
@@ -1022,10 +587,8 @@ extern const u8 BattleScript_EffectToxic[];
|
||||
extern const u8 BattleScript_EffectLightScreen[];
|
||||
extern const u8 BattleScript_EffectRest[];
|
||||
extern const u8 BattleScript_EffectOHKO[];
|
||||
extern const u8 BattleScript_EffectSuperFang[];
|
||||
extern const u8 BattleScript_EffectFixedDamageArg[];
|
||||
extern const u8 BattleScript_EffectHealBlock[];
|
||||
extern const u8 BattleScript_EffectRecoilIfMiss[];
|
||||
extern const u8 BattleScript_RecoilIfMiss[];
|
||||
extern const u8 BattleScript_EffectMist[];
|
||||
extern const u8 BattleScript_EffectFocusEnergy[];
|
||||
extern const u8 BattleScript_EffectConfuse[];
|
||||
@@ -1058,8 +621,6 @@ extern const u8 BattleScript_EffectHoldHands[];
|
||||
extern const u8 BattleScript_EffectCelebrate[];
|
||||
extern const u8 BattleScript_EffectHappyHour[];
|
||||
extern const u8 BattleScript_EffectDisable[];
|
||||
extern const u8 BattleScript_EffectLevelDamage[];
|
||||
extern const u8 BattleScript_EffectPsywave[];
|
||||
extern const u8 BattleScript_EffectCounter[];
|
||||
extern const u8 BattleScript_EffectEncore[];
|
||||
extern const u8 BattleScript_EffectPainSplit[];
|
||||
@@ -1100,9 +661,13 @@ extern const u8 BattleScript_EffectSunnyDay[];
|
||||
extern const u8 BattleScript_EffectBellyDrum[];
|
||||
extern const u8 BattleScript_EffectPsychUp[];
|
||||
extern const u8 BattleScript_EffectMirrorCoat[];
|
||||
extern const u8 BattleScript_EffectSkullBash[];
|
||||
extern const u8 BattleScript_EffectFutureSight[];
|
||||
extern const u8 BattleScript_EffectGust[];
|
||||
extern const u8 BattleScript_EffectSolarBeam[];
|
||||
extern const u8 BattleScript_EffectTeleport[];
|
||||
extern const u8 BattleScript_EffectBeatUp[];
|
||||
extern const u8 BattleScript_EffectSemiInvulnerable[];
|
||||
extern const u8 BattleScript_EffectDefenseCurl[];
|
||||
extern const u8 BattleScript_EffectSoftboiled[];
|
||||
extern const u8 BattleScript_EffectFirstTurnOnly[];
|
||||
@@ -1119,8 +684,10 @@ extern const u8 BattleScript_EffectMemento[];
|
||||
extern const u8 BattleScript_EffectFocusPunch[];
|
||||
extern const u8 BattleScript_EffectFollowMe[];
|
||||
extern const u8 BattleScript_EffectNaturePower[];
|
||||
extern const u8 BattleScript_EffectCharge[];
|
||||
extern const u8 BattleScript_EffectTaunt[];
|
||||
extern const u8 BattleScript_EffectHelpingHand[];
|
||||
extern const u8 BattleScript_EffectTrick[];
|
||||
extern const u8 BattleScript_EffectRolePlay[];
|
||||
extern const u8 BattleScript_EffectWish[];
|
||||
extern const u8 BattleScript_EffectAssist[];
|
||||
@@ -1128,6 +695,7 @@ extern const u8 BattleScript_EffectIngrain[];
|
||||
extern const u8 BattleScript_EffectMagicCoat[];
|
||||
extern const u8 BattleScript_EffectRecycle[];
|
||||
extern const u8 BattleScript_EffectBrickBreak[];
|
||||
extern const u8 BattleScript_EffectYawn[];
|
||||
extern const u8 BattleScript_EffectEndeavor[];
|
||||
extern const u8 BattleScript_EffectSkillSwap[];
|
||||
extern const u8 BattleScript_EffectImprison[];
|
||||
@@ -1138,10 +706,12 @@ extern const u8 BattleScript_EffectHitEscape[];
|
||||
extern const u8 BattleScript_EffectMudSport[];
|
||||
extern const u8 BattleScript_EffectTickle[];
|
||||
extern const u8 BattleScript_EffectCosmicPower[];
|
||||
extern const u8 BattleScript_EffectSkyUppercut[];
|
||||
extern const u8 BattleScript_EffectBulkUp[];
|
||||
extern const u8 BattleScript_EffectPlaceholder[];
|
||||
extern const u8 BattleScript_EffectWaterSport[];
|
||||
extern const u8 BattleScript_EffectCalmMind[];
|
||||
extern const u8 BattleScript_EffectDragonDance[];
|
||||
extern const u8 BattleScript_EffectCamouflage[];
|
||||
extern const u8 BattleScript_EffectPledge[];
|
||||
extern const u8 BattleScript_EffectFling[];
|
||||
@@ -1241,13 +811,9 @@ extern const u8 BattleScript_MoveEffectLightScreen[];
|
||||
extern const u8 BattleScript_MoveEffectReflect[];
|
||||
extern const u8 BattleScript_MoveEffectLeechSeed[];
|
||||
extern const u8 BattleScript_MoveEffectHaze[];
|
||||
extern const u8 BattleScript_EffectSparklySwirl[];
|
||||
extern const u8 BattleScript_MoveEffectIonDeluge[];
|
||||
extern const u8 BattleScript_EffectHyperspaceFury[];
|
||||
extern const u8 BattleScript_EffectAuraWheel[];
|
||||
extern const u8 BattleScript_EffectDynamicCategory[];
|
||||
extern const u8 BattleScript_EffectPhotonGeyser[];
|
||||
extern const u8 BattleScript_EffectShellSideArm[];
|
||||
extern const u8 BattleScript_EffectNoRetreat[];
|
||||
extern const u8 BattleScript_EffectTarShot[];
|
||||
extern const u8 BattleScript_EffectPoltergeist[];
|
||||
@@ -1256,7 +822,6 @@ extern const u8 BattleScript_EffectClangorousSoul[];
|
||||
extern const u8 BattleScript_EffectSkyDrop[];
|
||||
extern const u8 BattleScript_EffectMeteorBeam[];
|
||||
extern const u8 BattleScript_EffectCourtChange[];
|
||||
extern const u8 BattleScript_EffectExtremeEvoboost[];
|
||||
extern const u8 BattleScript_EffectHitSetRemoveTerrain[];
|
||||
extern const u8 BattleScript_EffectDarkVoid[];
|
||||
extern const u8 BattleScript_EffectVictoryDance[];
|
||||
@@ -1271,7 +836,6 @@ extern const u8 BattleScript_MoveEffectSaltCure[];
|
||||
extern const u8 BattleScript_EffectChillyReception[];
|
||||
extern const u8 BattleScript_EffectMaxMove[];
|
||||
extern const u8 BattleScript_EffectGlaiveRush[];
|
||||
extern const u8 BattleScript_EffectBrickBreak[];
|
||||
extern const u8 BattleScript_EffectDoodle[];
|
||||
extern const u8 BattleScript_EffectFilletAway[];
|
||||
extern const u8 BattleScript_EffectShedTail[];
|
||||
@@ -1281,6 +845,26 @@ extern const u8 BattleScript_EffectSpicyExtract[];
|
||||
extern const u8 BattleScript_DamageToQuarterTargetHP[];
|
||||
extern const u8 BattleScript_EffectFickleBeam[];
|
||||
extern const u8 BattleScript_FickleBeamDoubled[];
|
||||
extern const u8 BattleScript_QuestionForfeitBattle[];
|
||||
extern const u8 BattleScript_ForfeitBattleGaveMoney[];
|
||||
|
||||
// pokefirered
|
||||
extern const u8 BattleScript_BattleTowerTrainerBattleWon[];
|
||||
extern const u8 BattleScript_MoveUsedLoafingAroundMsg[];
|
||||
extern const u8 BattleScript_GhostGetOutGetOut[];
|
||||
extern const u8 BattleScript_TooScaredToMove[];
|
||||
extern const u8 BattleScript_GhostBallDodge[];
|
||||
extern const u8 BattleScript_OldMan_Pokedude_CaughtMessage[];
|
||||
extern const u8 BattleScript_SilphScopeUnveiled[];
|
||||
// old pokeemerald
|
||||
extern const u8 BattleScript_EffectSuperFang[];
|
||||
extern const u8 BattleScript_EffectLevelDamage[];
|
||||
extern const u8 BattleScript_EffectPsywave[];
|
||||
extern const u8 BattleScript_EmergencyExitNoPopUp[];
|
||||
extern const u8 BattleScript_EmergencyExitWildNoPopUp[];
|
||||
extern const u8 BattleScript_MimicryActivates_End3[];
|
||||
extern const u8 BattleScript_EffectFixedDamageArg[];
|
||||
extern const u8 BattleScript_EffectRecoilIfMiss[];
|
||||
extern const u8 BattleScript_EffectDynamicCategory[];
|
||||
|
||||
#endif // GUARD_BATTLE_SCRIPTS_H
|
||||
#endif // GUARD_BATTLE_SCRIPTS_H
|
||||
Reference in New Issue
Block a user