slot_machine sprite templates

This commit is contained in:
PikalaxALT 2019-05-23 12:14:43 -04:00
parent bd9e6dbccf
commit dcdabbf6f2
2 changed files with 236 additions and 166 deletions

View File

@ -3,169 +3,6 @@
.section .rodata
.align 2
gUnknown_8465738::
.4byte 0x80000100, 0x00000c00
gUnknown_8465740::
obj_image_anim_frame 0x00, 4
obj_image_anim_end
gUnknown_8465748::
obj_image_anim_frame 0x10, 4
obj_image_anim_end
gUnknown_8465750::
obj_image_anim_frame 0x20, 4
obj_image_anim_end
gUnknown_8465758::
obj_image_anim_frame 0x30, 4
obj_image_anim_end
gUnknown_8465760::
obj_image_anim_frame 0x40, 4
obj_image_anim_end
gUnknown_8465768::
obj_image_anim_frame 0x50, 4
obj_image_anim_end
gUnknown_8465770::
obj_image_anim_frame 0x60, 4
obj_image_anim_end
gUnknown_8465778::
obj_image_anim_frame 0x20, 4
obj_image_anim_end
gUnknown_8465780::
obj_image_anim_frame 0x30, 4
obj_image_anim_end
gUnknown_8465788::
obj_image_anim_frame 0x40, 4
obj_image_anim_end
gUnknown_8465790::
obj_image_anim_frame 0x50, 4
obj_image_anim_end
gUnknown_8465798::
obj_image_anim_frame 0x60, 4
obj_image_anim_end
gUnknown_84657A0::
.4byte gUnknown_8465740
.4byte gUnknown_8465748
.4byte gUnknown_8465750
.4byte gUnknown_8465758
.4byte gUnknown_8465760
.4byte gUnknown_8465768
.4byte gUnknown_8465770
.4byte gUnknown_8465778
.4byte gUnknown_8465780
.4byte gUnknown_8465788
.4byte gUnknown_8465790
.4byte gUnknown_8465798
gUnknown_84657D0::
obj_rot_scal_anim_frame 0x100, 0x100, 0, 1
obj_rot_scal_anim_end
gUnknown_84657E0:: @ unused
.4byte gUnknown_84657D0
gUnknown_84657E4:: @ 84657E4
spr_template 0, 0, gUnknown_8465738, gUnknown_84657A0, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
gUnknown_84657FC::
.4byte 0x00008000, 0x00000400
gUnknown_8465804::
obj_image_anim_frame 0x00, 4
obj_image_anim_end
gUnknown_846580C::
obj_image_anim_frame 0x02, 4
obj_image_anim_end
gUnknown_8465814::
obj_image_anim_frame 0x04, 4
obj_image_anim_end
gUnknown_846581C::
obj_image_anim_frame 0x06, 4
obj_image_anim_end
gUnknown_8465824::
obj_image_anim_frame 0x08, 4
obj_image_anim_end
gUnknown_846582C::
obj_image_anim_frame 0x0a, 4
obj_image_anim_end
gUnknown_8465834::
obj_image_anim_frame 0x0c, 4
obj_image_anim_end
gUnknown_846583C::
obj_image_anim_frame 0x0e, 4
obj_image_anim_end
gUnknown_8465844::
obj_image_anim_frame 0x10, 4
obj_image_anim_end
gUnknown_846584C::
obj_image_anim_frame 0x12, 4
obj_image_anim_end
gUnknown_8465854::
.4byte gUnknown_8465804
.4byte gUnknown_846580C
.4byte gUnknown_8465814
.4byte gUnknown_846581C
.4byte gUnknown_8465824
.4byte gUnknown_846582C
.4byte gUnknown_8465834
.4byte gUnknown_846583C
.4byte gUnknown_8465844
.4byte gUnknown_846584C
gUnknown_846587C:: @ 846587C
spr_template 2, 6, gUnknown_84657FC, gUnknown_8465854, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
gUnknown_8465894::
.4byte 0x80000000, 0x00000400
gUnknown_846589C::
obj_image_anim_frame 0, 4
obj_image_anim_end
gUnknown_84658A4::
obj_image_anim_frame 0, 24
obj_image_anim_frame 16, 24
obj_image_anim_jump 0
gUnknown_84658B0::
obj_image_anim_frame 32, 28
obj_image_anim_frame 48, 28
obj_image_anim_jump 0
gUnknown_84658BC::
obj_image_anim_frame 64, 12
obj_image_anim_frame 80, 12
obj_image_anim_jump 0
gUnknown_84658C8::
.4byte gUnknown_846589C
.4byte gUnknown_84658A4
.4byte gUnknown_84658B0
.4byte gUnknown_84658BC
gUnknown_84658D8:: @ 84658D8
spr_template 1, 5, gUnknown_8465894, gUnknown_84658C8, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
gUnknown_84658F0:: @ 84658F0
.4byte sub_8141198

View File

@ -196,9 +196,242 @@ const u8 gUnknown_84656D6[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x03, 0x04, 0x05, 0x06, 0x06, 0x07, 0x08, 0x09, 0x09, 0x0a, 0x0b, 0x0c, 0x0c, 0x0d, 0x0e, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f
};
extern const struct SpriteTemplate gUnknown_84657E4;
extern const struct SpriteTemplate gUnknown_846587C;
extern const struct SpriteTemplate gUnknown_84658D8;
const struct OamData gUnknown_8465738 = {
.y = 0,
.affineMode = ST_OAM_AFFINE_NORMAL,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = ST_OAM_SQUARE,
.x = 0,
.matrixNum = 0,
.size = ST_OAM_SIZE_2,
.tileNum = 0,
.priority = 3,
.paletteNum = 0,
.affineParam = 0
};
const union AnimCmd gUnknown_8465740[] = {
ANIMCMD_FRAME(0x00, 4),
ANIMCMD_END
};
const union AnimCmd gUnknown_8465748[] = {
ANIMCMD_FRAME(0x10, 4),
ANIMCMD_END
};
const union AnimCmd gUnknown_8465750[] = {
ANIMCMD_FRAME(0x20, 4),
ANIMCMD_END
};
const union AnimCmd gUnknown_8465758[] = {
ANIMCMD_FRAME(0x30, 4),
ANIMCMD_END
};
const union AnimCmd gUnknown_8465760[] = {
ANIMCMD_FRAME(0x40, 4),
ANIMCMD_END
};
const union AnimCmd gUnknown_8465768[] = {
ANIMCMD_FRAME(0x50, 4),
ANIMCMD_END
};
const union AnimCmd gUnknown_8465770[] = {
ANIMCMD_FRAME(0x60, 4),
ANIMCMD_END
};
const union AnimCmd gUnknown_8465778[] = {
ANIMCMD_FRAME(0x20, 4),
ANIMCMD_END
};
const union AnimCmd gUnknown_8465780[] = {
ANIMCMD_FRAME(0x30, 4),
ANIMCMD_END
};
const union AnimCmd gUnknown_8465788[] = {
ANIMCMD_FRAME(0x40, 4),
ANIMCMD_END
};
const union AnimCmd gUnknown_8465790[] = {
ANIMCMD_FRAME(0x50, 4),
ANIMCMD_END
};
const union AnimCmd gUnknown_8465798[] = {
ANIMCMD_FRAME(0x60, 4),
ANIMCMD_END
};
const union AnimCmd *const gUnknown_84657A0[] = {
gUnknown_8465740,
gUnknown_8465748,
gUnknown_8465750,
gUnknown_8465758,
gUnknown_8465760,
gUnknown_8465768,
gUnknown_8465770,
gUnknown_8465778,
gUnknown_8465780,
gUnknown_8465788,
gUnknown_8465790,
gUnknown_8465798
};
const union AffineAnimCmd gUnknown_84657D0[] = {
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 1),
AFFINEANIMCMD_END
};
const union AffineAnimCmd *const gUnknown_84657E0[] = {
gUnknown_84657D0
};
const struct SpriteTemplate gUnknown_84657E4 = {
0, 0, &gUnknown_8465738, gUnknown_84657A0, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
};
const struct OamData gUnknown_84657FC = {
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = ST_OAM_V_RECTANGLE,
.x = 0,
.matrixNum = 0,
.size = ST_OAM_SIZE_0,
.tileNum = 0,
.priority = 1,
.paletteNum = 0,
.affineParam = 0
};
const union AnimCmd gUnknown_8465804[] = {
ANIMCMD_FRAME(0x00, 4),
ANIMCMD_END
};
const union AnimCmd gUnknown_846580C[] = {
ANIMCMD_FRAME(0x02, 4),
ANIMCMD_END
};
const union AnimCmd gUnknown_8465814[] = {
ANIMCMD_FRAME(0x04, 4),
ANIMCMD_END
};
const union AnimCmd gUnknown_846581C[] = {
ANIMCMD_FRAME(0x06, 4),
ANIMCMD_END
};
const union AnimCmd gUnknown_8465824[] = {
ANIMCMD_FRAME(0x08, 4),
ANIMCMD_END
};
const union AnimCmd gUnknown_846582C[] = {
ANIMCMD_FRAME(0x0a, 4),
ANIMCMD_END
};
const union AnimCmd gUnknown_8465834[] = {
ANIMCMD_FRAME(0x0c, 4),
ANIMCMD_END
};
const union AnimCmd gUnknown_846583C[] = {
ANIMCMD_FRAME(0x0e, 4),
ANIMCMD_END
};
const union AnimCmd gUnknown_8465844[] = {
ANIMCMD_FRAME(0x10, 4),
ANIMCMD_END
};
const union AnimCmd gUnknown_846584C[] = {
ANIMCMD_FRAME(0x12, 4),
ANIMCMD_END
};
const union AnimCmd *const gUnknown_8465854[] = {
gUnknown_8465804,
gUnknown_846580C,
gUnknown_8465814,
gUnknown_846581C,
gUnknown_8465824,
gUnknown_846582C,
gUnknown_8465834,
gUnknown_846583C,
gUnknown_8465844,
gUnknown_846584C
};
const struct SpriteTemplate gUnknown_846587C = {
2, 6, &gUnknown_84657FC, gUnknown_8465854, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
};
const struct OamData gUnknown_8465894 = {
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = ST_OAM_SQUARE,
.x = 0,
.matrixNum = 0,
.size = ST_OAM_SIZE_2,
.tileNum = 0,
.priority = 1,
.paletteNum = 0,
.affineParam = 0
};
const union AnimCmd gUnknown_846589C[] = {
ANIMCMD_FRAME(0, 4),
ANIMCMD_END
};
const union AnimCmd gUnknown_84658A4[] = {
ANIMCMD_FRAME( 0, 24),
ANIMCMD_FRAME(16, 24),
ANIMCMD_JUMP(0)
};
const union AnimCmd gUnknown_84658B0[] = {
ANIMCMD_FRAME(32, 28),
ANIMCMD_FRAME(48, 28),
ANIMCMD_JUMP(0)
};
const union AnimCmd gUnknown_84658BC[] = {
ANIMCMD_FRAME(64, 12),
ANIMCMD_FRAME(80, 12),
ANIMCMD_JUMP(0)
};
const union AnimCmd *const gUnknown_84658C8[] = {
gUnknown_846589C,
gUnknown_84658A4,
gUnknown_84658B0,
gUnknown_84658BC
};
const struct SpriteTemplate gUnknown_84658D8 = {
1, 5, &gUnknown_8465894, gUnknown_84658C8, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
};
void PlaySlotMachine(u16 machineIdx, MainCallback savedCallback)
{