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fix map bug introduced with debug
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@@ -2,7 +2,7 @@
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#define GUARD_CONFIG_DEBUG_H
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// Overworld Debug
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#define DEBUG_OVERWORLD_MENU FALSE // Enables an overworld debug menu to change flags, variables, giving pokemon and more, accessed by holding R and pressing START while in the overworld by default.
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#define DEBUG_OVERWORLD_MENU TRUE // Enables an overworld debug menu to change flags, variables, giving pokemon and more, accessed by holding R and pressing START while in the overworld by default.
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#define DEBUG_OVERWORLD_HELD_KEYS (R_BUTTON) // The keys required to be held to open the debug menu.
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#define DEBUG_OVERWORLD_TRIGGER_EVENT pressedStartButton // The event that opens the menu when holding the key(s) defined in DEBUG_OVERWORLD_HELD_KEYS.
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#define DEBUG_OVERWORLD_IN_MENU FALSE // Replaces the overworld debug menu button combination with a start menu entry (above Pokédex).
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@@ -1,6 +1,5 @@
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.include "constants/gba_constants.inc"
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.include "constants/misc_constants.inc"
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.include "constants/version.inc"
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.syntax unified
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@@ -195,7 +195,7 @@ string generate_map_events_text(Json map_data) {
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string mapName = json_to_string(map_data, "name");
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text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/" << mapName << "/map.json\n@\n\n";
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text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/" << mapName << "/map.json\n@\n\n\t.align 2\n\n";
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string objects_label, warps_label, coords_label, bgs_label;
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