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remove pokeball.s
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2896
asm/pokeball.s
2896
asm/pokeball.s
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@ -24,6 +24,7 @@ enum
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#define POKEBALL_OPPONENT_SENDOUT 0xFE
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u8 DoPokeballSendOutAnimation(s16 pan, u8 kindOfThrow);
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//void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 battlerId, u8 x, u8 y, u8 oamPriority, u8 subpriortiy, u8 g, u32 h, u16 species)
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void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 bank, u8 x, u8 y, u8 oamPriority, u8 subpriortiy, u8 g, u32 h);
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u8 CreateTradePokeballSprite(u8 monSpriteId, u8 bank, u8 x, u8 y, u8 oamPriority, u8 subpriortiy, u8 g, u32 h);
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u8 sub_807671C(u8 a, u8 b, u8 x, u8 y, u8 oamPriority, u8 subPriority, u8 g, u32 h);
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@ -33,4 +34,7 @@ void LoadBallGfx(u8 ballId);
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void FreeBallGfx(u8 ballId);
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void sub_804BD94(u8 battler);
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//temp
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void SpriteCB_TestBallThrow(struct Sprite *sprite);
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#endif // GUARD_POKEBALL_H
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@ -10,13 +10,13 @@ typedef void (*TaskFunc)(u8 taskId);
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struct Task
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{
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TaskFunc func;
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bool8 isActive;
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u8 prev;
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u8 next;
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u8 priority;
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s16 data[16];
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};
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/*0x00*/ TaskFunc func;
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/*0x04*/ bool8 isActive;
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/*0x05*/ u8 prev;
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/*0x06*/ u8 next;
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/*0x07*/ u8 priority;
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/*0x08*/ s16 data[16]; //8, a, c, e, 10, 12, 14, 16, 18, 1a, 1c, 1e, 20, 22, 24, 26
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}; /*size = 0x28*/
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extern struct Task gTasks[];
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@ -83,7 +83,7 @@ SECTIONS {
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src/daycare.o(.text);
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asm/battle_interface.o(.text);
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asm/smokescreen.o(.text);
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asm/pokeball.o(.text);
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src/pokeball.o(.text);
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src/load_save.o(.text);
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src/trade.o(.text);
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src/trade_scene.o(.text);
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1302
src/pokeball.c
1302
src/pokeball.c
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