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fix exclamation mark palette
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@@ -936,7 +936,10 @@ u32 FldEff_ExclamationMarkIcon(void)
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u8 spriteId = CreateSpriteAtEnd(&sSpriteTemplate_Emoticons, 0, 0, 0x53);
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if (spriteId != MAX_SPRITES)
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{
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SetIconSpriteData(&gSprites[spriteId], FLDEFF_EXCLAMATION_MARK_ICON, 0);
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UpdateSpritePaletteByTemplate(&sSpriteTemplate_Emoticons, &gSprites[spriteId]);
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}
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return 0;
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}
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