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OW_SYNCHRONIZE_NATURE + scripted wild double battle
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@@ -1536,13 +1536,19 @@
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.2byte \count
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.endm
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@ Prepares to start a wild battle against a 'species' at 'level' holding 'item'. Running this command will not affect
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@ normal wild battles. You start the prepared battle with dowildbattle.
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.macro setwildbattle species:req, level:req, item=ITEM_NONE
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@ Prepares to start a wild battle against a 'species' at 'level' holding 'item'.
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@ If 'species2' is something other than SPECIES_NONE, then the battle is a double battle
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@ that is also against 'species2' at 'level2' holding 'item2'.
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@ Running this command will not affect normal wild battles. You start the prepared battle with dowildbattle.
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@ If the player only has one Pokemon, a scripted double battle will be buggy.
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.macro setwildbattle species:req, level:req, item=ITEM_NONE, species2=SPECIES_NONE, level2=0, item2=ITEM_NONE
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.byte 0xb6
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.2byte \species
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.byte \level
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.2byte \item
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.2byte \species2
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.byte \level2
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.2byte \item2
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.endm
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@ Starts a wild battle against the Pokemon generated by setwildbattle. Blocks script execution until the battle finishes.
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@@ -9,7 +9,8 @@ void StartWildBattle(void);
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void StartDoubleWildBattle(void);
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void StartRoamerBattle(void);
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void StartOldManTutorialBattle(void);
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void StartScriptedWildBattle(void);
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void BattleSetup_StartScriptedWildBattle(void);
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void BattleSetup_StartScriptedDoubleWildBattle(void);
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void StartMarowakBattle(void);
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void StartSouthernIslandBattle(void);
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void StartLegendaryBattle(void);
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@@ -7,5 +7,6 @@ void ScriptSetMonMoveSlot(u8 partyIdx, u16 move, u8 slot);
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void HealPlayerParty(void);
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void ReducePlayerPartyToThree(void);
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void CreateScriptedWildMon(u16 species, u8 level, u16 item);
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void CreateScriptedDoubleWildMon(u16 species1, u8 level1, u16 item1, u16 species2, u8 level2, u16 item2);
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#endif //GUARD_SCRIPT_POKEMON_UTIL_H
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@@ -404,7 +404,7 @@ void StartOldManTutorialBattle(void)
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CreateBattleStartTask(B_TRANSITION_SLICE, 0);
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}
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void StartScriptedWildBattle(void)
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void BattleSetup_StartScriptedWildBattle(void)
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{
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LockPlayerFieldControls();
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gMain.savedCallback = CB2_EndScriptedWildBattle;
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@@ -414,6 +414,16 @@ void StartScriptedWildBattle(void)
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IncrementGameStat(GAME_STAT_WILD_BATTLES);
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}
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void BattleSetup_StartScriptedDoubleWildBattle(void)
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{
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LockPlayerFieldControls();
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gMain.savedCallback = CB2_EndScriptedWildBattle;
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gBattleTypeFlags = BATTLE_TYPE_DOUBLE;
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CreateBattleStartTask(GetWildBattleTransition(), 0);
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IncrementGameStat(GAME_STAT_TOTAL_BATTLES);
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IncrementGameStat(GAME_STAT_WILD_BATTLES);
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}
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void StartMarowakBattle(void)
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{
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LockPlayerFieldControls();
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26
src/scrcmd.c
26
src/scrcmd.c
@@ -61,6 +61,8 @@ static EWRAM_DATA u16 sMovingNpcMapGroup = 0;
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static EWRAM_DATA u16 sMovingNpcMapNum = 0;
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static EWRAM_DATA u16 sFieldEffectScriptId = 0;
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static bool8 sIsScriptedWildDouble;
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struct ScriptContext * sQuestLogScriptContextPtr;
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u8 gSelectedObjectEvent;
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@@ -1928,20 +1930,38 @@ bool8 ScrCmd_cleartrainerflag(struct ScriptContext * ctx)
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return FALSE;
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}
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bool8 ScrCmd_setwildbattle(struct ScriptContext * ctx)
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bool8 ScrCmd_setwildbattle(struct ScriptContext *ctx)
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{
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u16 species = ScriptReadHalfword(ctx);
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u8 level = ScriptReadByte(ctx);
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u16 item = ScriptReadHalfword(ctx);
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u16 species2 = ScriptReadHalfword(ctx);
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u8 level2 = ScriptReadByte(ctx);
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u16 item2 = ScriptReadHalfword(ctx);
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if(species2 == SPECIES_NONE)
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{
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CreateScriptedWildMon(species, level, item);
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sIsScriptedWildDouble = FALSE;
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}
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else
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{
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CreateScriptedDoubleWildMon(species, level, item, species2, level2, item2);
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sIsScriptedWildDouble = TRUE;
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}
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CreateScriptedWildMon(species, level, item);
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return FALSE;
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}
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bool8 ScrCmd_dowildbattle(struct ScriptContext * ctx)
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{
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StartScriptedWildBattle();
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if (sIsScriptedWildDouble == FALSE)
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BattleSetup_StartScriptedWildBattle();
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else
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BattleSetup_StartScriptedDoubleWildBattle();
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ScriptContext_Stop();
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return TRUE;
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}
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@@ -385,7 +385,10 @@ void CreateScriptedWildMon(u16 species, u8 level, u16 item)
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u8 heldItem[2];
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ZeroEnemyPartyMons();
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CreateMon(&gEnemyParty[0], species, level, 32, 0, 0, OT_ID_PLAYER_ID, 0);
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if (OW_SYNCHRONIZE_NATURE > GEN_3)
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CreateMonWithNature(&gEnemyParty[0], species, level, USE_RANDOM_IVS, PickWildMonNature());
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else
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CreateMon(&gEnemyParty[0], species, level, 32, 0, 0, OT_ID_PLAYER_ID, 0);
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if (item)
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{
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heldItem[0] = item;
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@@ -394,6 +397,36 @@ void CreateScriptedWildMon(u16 species, u8 level, u16 item)
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}
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}
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void CreateScriptedDoubleWildMon(u16 species1, u8 level1, u16 item1, u16 species2, u8 level2, u16 item2)
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{
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u8 heldItem1[2];
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u8 heldItem2[2];
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ZeroEnemyPartyMons();
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if (OW_SYNCHRONIZE_NATURE > GEN_3)
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CreateMonWithNature(&gEnemyParty[0], species1, level1, 32, PickWildMonNature());
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else
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CreateMon(&gEnemyParty[0], species1, level1, 32, 0, 0, OT_ID_PLAYER_ID, 0);
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if (item1)
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{
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heldItem1[0] = item1;
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heldItem1[1] = item1 >> 8;
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SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, heldItem1);
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}
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if (OW_SYNCHRONIZE_NATURE > GEN_3)
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CreateMonWithNature(&gEnemyParty[1], species2, level2, 32, PickWildMonNature());
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else
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CreateMon(&gEnemyParty[1], species2, level2, 32, 0, 0, OT_ID_PLAYER_ID, 0);
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if (item2)
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{
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heldItem2[0] = item2;
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heldItem2[1] = item2 >> 8;
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SetMonData(&gEnemyParty[1], MON_DATA_HELD_ITEM, heldItem2);
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}
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}
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void ScriptSetMonMoveSlot(u8 monIndex, u16 move, u8 slot)
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{
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if (monIndex > PARTY_SIZE)
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