arg name consistency

This commit is contained in:
jiangzhengwenjz 2019-09-25 01:43:50 +08:00
parent 29e641bc1c
commit 7f6d86a8bf
2 changed files with 76 additions and 76 deletions

View File

@ -607,7 +607,7 @@ u8 CalculatePPWithBonus(u16 move, u8 ppBonuses, u8 moveIndex);
void RemoveMonPPBonus(struct Pokemon *mon, u8 moveIndex);
void RemoveBattleMonPPBonus(struct BattlePokemon *mon, u8 moveIndex);
bool8 ExecuteTableBasedItemEffect(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex);
bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 moveIndex, u8 e);
bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex, u8 e);
bool8 PokemonUseItemEffects2(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex);
u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit);
const u8 *Battle_PrintStatBoosterEffectMessage(u16 itemId);

View File

@ -3884,7 +3884,7 @@ bool8 ExecuteTableBasedItemEffect(struct Pokemon *mon, u16 item, u8 partyIndex,
return PokemonUseItemEffects(mon, item, partyIndex, moveIndex, 0);
}
bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 moveIndex, u8 e)
bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex, u8 e)
{
u32 data;
s32 friendship;
@ -3900,7 +3900,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
u8 r10;
u32 r4;
heldItem = GetMonData(pkmn, MON_DATA_HELD_ITEM, NULL);
heldItem = GetMonData(mon, MON_DATA_HELD_ITEM, NULL);
if (heldItem == ITEM_ENIGMA_BERRY)
{
if (gMain.inBattle)
@ -4024,27 +4024,27 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
retVal = FALSE;
}
if ((itemEffect[cmdIndex] & 0x40) // raise level
&& GetMonData(pkmn, MON_DATA_LEVEL, NULL) != 100)
&& GetMonData(mon, MON_DATA_LEVEL, NULL) != 100)
{
data = gExperienceTables[gBaseStats[GetMonData(pkmn, MON_DATA_SPECIES, NULL)].growthRate][GetMonData(pkmn, MON_DATA_LEVEL, NULL) + 1];
SetMonData(pkmn, MON_DATA_EXP, &data);
CalculateMonStats(pkmn);
data = gExperienceTables[gBaseStats[GetMonData(mon, MON_DATA_SPECIES, NULL)].growthRate][GetMonData(mon, MON_DATA_LEVEL, NULL) + 1];
SetMonData(mon, MON_DATA_EXP, &data);
CalculateMonStats(mon);
retVal = FALSE;
}
if ((itemEffect[cmdIndex] & 0x20)
&& HealStatusConditions(pkmn, partyIndex, 7, sp34) == 0)
&& HealStatusConditions(mon, partyIndex, 7, sp34) == 0)
{
if (sp34 != 4)
gBattleMons[sp34].status2 &= ~STATUS2_NIGHTMARE;
retVal = FALSE;
}
if ((itemEffect[cmdIndex] & 0x10) && HealStatusConditions(pkmn, partyIndex, 0xF88, sp34) == 0)
if ((itemEffect[cmdIndex] & 0x10) && HealStatusConditions(mon, partyIndex, 0xF88, sp34) == 0)
retVal = FALSE;
if ((itemEffect[cmdIndex] & 8) && HealStatusConditions(pkmn, partyIndex, 16, sp34) == 0)
if ((itemEffect[cmdIndex] & 8) && HealStatusConditions(mon, partyIndex, 16, sp34) == 0)
retVal = FALSE;
if ((itemEffect[cmdIndex] & 4) && HealStatusConditions(pkmn, partyIndex, 32, sp34) == 0)
if ((itemEffect[cmdIndex] & 4) && HealStatusConditions(mon, partyIndex, 32, sp34) == 0)
retVal = FALSE;
if ((itemEffect[cmdIndex] & 2) && HealStatusConditions(pkmn, partyIndex, 64, sp34) == 0)
if ((itemEffect[cmdIndex] & 2) && HealStatusConditions(mon, partyIndex, 64, sp34) == 0)
retVal = FALSE;
if ((itemEffect[cmdIndex] & 1) // heal confusion
&& gMain.inBattle && sp34 != 4 && (gBattleMons[sp34].status2 & STATUS2_CONFUSION))
@ -4059,16 +4059,16 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
if (r10 & 0x20)
{
r10 &= ~0x20;
data = (GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL) & gPPUpGetMask[moveIndex]) >> (moveIndex * 2);
sp28 = CalculatePPWithBonus(GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL), GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), moveIndex);
data = (GetMonData(mon, MON_DATA_PP_BONUSES, NULL) & gPPUpGetMask[moveIndex]) >> (moveIndex * 2);
sp28 = CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL), GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex);
if (data < 3 && sp28 > 4)
{
data = GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL) + gPPUpAddMask[moveIndex];
SetMonData(pkmn, MON_DATA_PP_BONUSES, &data);
data = GetMonData(mon, MON_DATA_PP_BONUSES, NULL) + gPPUpAddMask[moveIndex];
SetMonData(mon, MON_DATA_PP_BONUSES, &data);
data = CalculatePPWithBonus(GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL), data, moveIndex) - sp28;
data = GetMonData(pkmn, MON_DATA_PP1 + moveIndex, NULL) + data;
SetMonData(pkmn, MON_DATA_PP1 + moveIndex, &data);
data = CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL), data, moveIndex) - sp28;
data = GetMonData(mon, MON_DATA_PP1 + moveIndex, NULL) + data;
SetMonData(mon, MON_DATA_PP1 + moveIndex, &data);
retVal = FALSE;
}
}
@ -4084,10 +4084,10 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
{
case 0:
case 1:
evCount = GetMonEVCount(pkmn);
evCount = GetMonEVCount(mon);
if (evCount >= 510)
return TRUE;
data = GetMonData(pkmn, sGetMonDataEVConstants[sp28], NULL);
data = GetMonData(mon, sGetMonDataEVConstants[sp28], NULL);
if (data < 100)
{
if (data + itemEffect[sp24] > 100)
@ -4097,8 +4097,8 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
if (evCount + r4 > 510)
r4 += 510 - (evCount + r4);
data += r4;
SetMonData(pkmn, sGetMonDataEVConstants[sp28], &data);
CalculateMonStats(pkmn);
SetMonData(mon, sGetMonDataEVConstants[sp28], &data);
CalculateMonStats(mon);
sp24++;
retVal = FALSE;
}
@ -4107,7 +4107,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
// revive?
if (r10 & 0x10)
{
if (GetMonData(pkmn, MON_DATA_HP, NULL) != 0)
if (GetMonData(mon, MON_DATA_HP, NULL) != 0)
{
sp24++;
break;
@ -4131,7 +4131,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
}
else
{
if (GetMonData(pkmn, MON_DATA_HP, NULL) == 0)
if (GetMonData(mon, MON_DATA_HP, NULL) == 0)
{
sp24++;
break;
@ -4141,10 +4141,10 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
switch (data)
{
case 0xFF:
data = GetMonData(pkmn, MON_DATA_MAX_HP, NULL) - GetMonData(pkmn, MON_DATA_HP, NULL);
data = GetMonData(mon, MON_DATA_MAX_HP, NULL) - GetMonData(mon, MON_DATA_HP, NULL);
break;
case 0xFE:
data = GetMonData(pkmn, MON_DATA_MAX_HP, NULL) / 2;
data = GetMonData(mon, MON_DATA_MAX_HP, NULL) / 2;
if (data == 0)
data = 1;
break;
@ -4152,14 +4152,14 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
data = gBattleScripting.field_23;
break;
}
if (GetMonData(pkmn, MON_DATA_MAX_HP, NULL) != GetMonData(pkmn, MON_DATA_HP, NULL))
if (GetMonData(mon, MON_DATA_MAX_HP, NULL) != GetMonData(mon, MON_DATA_HP, NULL))
{
if (e == 0)
{
data = GetMonData(pkmn, MON_DATA_HP, NULL) + data;
if (data > GetMonData(pkmn, MON_DATA_MAX_HP, NULL))
data = GetMonData(pkmn, MON_DATA_MAX_HP, NULL);
SetMonData(pkmn, MON_DATA_HP, &data);
data = GetMonData(mon, MON_DATA_HP, NULL) + data;
if (data > GetMonData(mon, MON_DATA_MAX_HP, NULL))
data = GetMonData(mon, MON_DATA_MAX_HP, NULL);
SetMonData(mon, MON_DATA_HP, &data);
if (gMain.inBattle && sp34 != 4)
{
gBattleMons[sp34].hp = data;
@ -4191,18 +4191,18 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
{
u16 r4;
data = GetMonData(pkmn, MON_DATA_PP1 + r5, NULL);
r4 = GetMonData(pkmn, MON_DATA_MOVE1 + r5, NULL);
if (data != CalculatePPWithBonus(r4, GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), r5))
data = GetMonData(mon, MON_DATA_PP1 + r5, NULL);
r4 = GetMonData(mon, MON_DATA_MOVE1 + r5, NULL);
if (data != CalculatePPWithBonus(r4, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), r5))
{
data += itemEffect[sp24];
r4 = GetMonData(pkmn, MON_DATA_MOVE1 + r5, NULL);
if (data > CalculatePPWithBonus(r4, GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), r5))
r4 = GetMonData(mon, MON_DATA_MOVE1 + r5, NULL);
if (data > CalculatePPWithBonus(r4, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), r5))
{
r4 = GetMonData(pkmn, MON_DATA_MOVE1 + r5, NULL);
data = CalculatePPWithBonus(r4, GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), r5);
r4 = GetMonData(mon, MON_DATA_MOVE1 + r5, NULL);
data = CalculatePPWithBonus(r4, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), r5);
}
SetMonData(pkmn, MON_DATA_PP1 + r5, &data);
SetMonData(mon, MON_DATA_PP1 + r5, &data);
if (gMain.inBattle
&& sp34 != 4 && !(gBattleMons[sp34].status2 & 0x200000)
&& !(gDisableStructs[sp34].unk18_b & gBitTable[r5]))
@ -4216,18 +4216,18 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
{
u16 r4;
data = GetMonData(pkmn, MON_DATA_PP1 + moveIndex, NULL);
r4 = GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL);
if (data != CalculatePPWithBonus(r4, GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), moveIndex))
data = GetMonData(mon, MON_DATA_PP1 + moveIndex, NULL);
r4 = GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL);
if (data != CalculatePPWithBonus(r4, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex))
{
data += itemEffect[sp24++];
r4 = GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL);
if (data > CalculatePPWithBonus(r4, GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), moveIndex))
r4 = GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL);
if (data > CalculatePPWithBonus(r4, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex))
{
r4 = GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL);
data = CalculatePPWithBonus(r4, GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), moveIndex);
r4 = GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL);
data = CalculatePPWithBonus(r4, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex);
}
SetMonData(pkmn, MON_DATA_PP1 + moveIndex, &data);
SetMonData(mon, MON_DATA_PP1 + moveIndex, &data);
if (gMain.inBattle
&& sp34 != 4 && !(gBattleMons[sp34].status2 & 0x200000)
&& !(gDisableStructs[sp34].unk18_b & gBitTable[moveIndex]))
@ -4238,11 +4238,11 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
break;
case 7:
{
u16 targetSpecies = GetEvolutionTargetSpecies(pkmn, 2, item);
u16 targetSpecies = GetEvolutionTargetSpecies(mon, 2, item);
if (targetSpecies != SPECIES_NONE)
{
BeginEvolutionScene(pkmn, targetSpecies, 0, partyIndex);
BeginEvolutionScene(mon, targetSpecies, 0, partyIndex);
return FALSE;
}
}
@ -4268,10 +4268,10 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
case 1:
case 2:
case 3:
evCount = GetMonEVCount(pkmn);
evCount = GetMonEVCount(mon);
if (evCount >= 510)
return TRUE;
data = GetMonData(pkmn, sGetMonDataEVConstants[sp28 + 2], NULL);
data = GetMonData(mon, sGetMonDataEVConstants[sp28 + 2], NULL);
if (data < 100)
{
if (data + itemEffect[sp24] > 100)
@ -4281,98 +4281,98 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
if (evCount + r4 > 510)
r4 += 510 - (evCount + r4);
data += r4;
SetMonData(pkmn, sGetMonDataEVConstants[sp28 + 2], &data);
CalculateMonStats(pkmn);
SetMonData(mon, sGetMonDataEVConstants[sp28 + 2], &data);
CalculateMonStats(mon);
retVal = FALSE;
sp24++;
}
break;
case 4:
data = (GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL) & gPPUpGetMask[moveIndex]) >> (moveIndex * 2);
data = (GetMonData(mon, MON_DATA_PP_BONUSES, NULL) & gPPUpGetMask[moveIndex]) >> (moveIndex * 2);
if (data < 3)
{
r4 = CalculatePPWithBonus(GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL), GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), moveIndex);
data = GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL);
r4 = CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL), GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex);
data = GetMonData(mon, MON_DATA_PP_BONUSES, NULL);
data &= gPPUpSetMask[moveIndex];
data += gPPUpAddMask[moveIndex] * 3;
SetMonData(pkmn, MON_DATA_PP_BONUSES, &data);
data = CalculatePPWithBonus(GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL), data, moveIndex) - r4;
data = GetMonData(pkmn, MON_DATA_PP1 + moveIndex, NULL) + data;
SetMonData(pkmn, MON_DATA_PP1 + moveIndex, &data);
SetMonData(mon, MON_DATA_PP_BONUSES, &data);
data = CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL), data, moveIndex) - r4;
data = GetMonData(mon, MON_DATA_PP1 + moveIndex, NULL) + data;
SetMonData(mon, MON_DATA_PP1 + moveIndex, &data);
retVal = FALSE;
}
break;
case 5:
if (GetMonData(pkmn, MON_DATA_FRIENDSHIP, NULL) < 100 && retVal == 0 && sp2C == 0)
if (GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) < 100 && retVal == 0 && sp2C == 0)
{
sp2C = itemEffect[sp24];
friendship = GetMonData(pkmn, MON_DATA_FRIENDSHIP, NULL);
friendship = GetMonData(mon, MON_DATA_FRIENDSHIP, NULL);
if (sp2C > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP)
friendship += 150 * sp2C / 100;
else
friendship += sp2C;
if (sp2C > 0)
{
if (GetMonData(pkmn, MON_DATA_POKEBALL, NULL) == 11)
if (GetMonData(mon, MON_DATA_POKEBALL, NULL) == 11)
friendship++;
if (GetMonData(pkmn, MON_DATA_MET_LOCATION, NULL) == GetCurrentRegionMapSectionId())
if (GetMonData(mon, MON_DATA_MET_LOCATION, NULL) == GetCurrentRegionMapSectionId())
friendship++;
}
if (friendship < 0)
friendship = 0;
if (friendship > 255)
friendship = 255;
SetMonData(pkmn, MON_DATA_FRIENDSHIP, &friendship);
SetMonData(mon, MON_DATA_FRIENDSHIP, &friendship);
}
sp24++;
break;
case 6:
if (GetMonData(pkmn, MON_DATA_FRIENDSHIP, NULL) >= 100 && GetMonData(pkmn, MON_DATA_FRIENDSHIP, NULL) < 200
if (GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) >= 100 && GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) < 200
&& retVal == 0 && sp2C == 0)
{
sp2C = itemEffect[sp24];
friendship = GetMonData(pkmn, MON_DATA_FRIENDSHIP, NULL);
friendship = GetMonData(mon, MON_DATA_FRIENDSHIP, NULL);
if (sp2C > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP)
friendship += 150 * sp2C / 100;
else
friendship += sp2C;
if (sp2C > 0)
{
if (GetMonData(pkmn, MON_DATA_POKEBALL, NULL) == 11)
if (GetMonData(mon, MON_DATA_POKEBALL, NULL) == 11)
friendship++;
if (GetMonData(pkmn, MON_DATA_MET_LOCATION, NULL) == GetCurrentRegionMapSectionId())
if (GetMonData(mon, MON_DATA_MET_LOCATION, NULL) == GetCurrentRegionMapSectionId())
friendship++;
}
if (friendship < 0)
friendship = 0;
if (friendship > 255)
friendship = 255;
SetMonData(pkmn, MON_DATA_FRIENDSHIP, &friendship);
SetMonData(mon, MON_DATA_FRIENDSHIP, &friendship);
}
sp24++;
break;
case 7:
if (GetMonData(pkmn, MON_DATA_FRIENDSHIP, NULL) >= 200 && retVal == 0 && sp2C == 0)
if (GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) >= 200 && retVal == 0 && sp2C == 0)
{
sp2C = itemEffect[sp24];
friendship = GetMonData(pkmn, MON_DATA_FRIENDSHIP, NULL);
friendship = GetMonData(mon, MON_DATA_FRIENDSHIP, NULL);
if (sp2C > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP)
friendship += 150 * sp2C / 100;
else
friendship += sp2C;
if (sp2C > 0)
{
if (GetMonData(pkmn, MON_DATA_POKEBALL, NULL) == 11)
if (GetMonData(mon, MON_DATA_POKEBALL, NULL) == 11)
friendship++;
if (GetMonData(pkmn, MON_DATA_MET_LOCATION, NULL) == GetCurrentRegionMapSectionId())
if (GetMonData(mon, MON_DATA_MET_LOCATION, NULL) == GetCurrentRegionMapSectionId())
friendship++;
}
if (friendship < 0)
friendship = 0;
if (friendship > 255)
friendship = 255;
SetMonData(pkmn, MON_DATA_FRIENDSHIP, &friendship);
SetMonData(mon, MON_DATA_FRIENDSHIP, &friendship);
}
sp24++;
break;