add missing TryHideLastUsedBall

This commit is contained in:
cawtds 2024-07-24 21:51:46 +02:00
parent 3372ecb1f1
commit 7a4ce30076

View File

@ -301,6 +301,7 @@ static void HandleInputChooseAction(u32 battler)
if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_SELECT);
TryHideLastUsedBall();
switch (gActionSelectionCursor[battler])
{
@ -428,7 +429,7 @@ static void HandleInputChooseTarget(u32 battler)
else
BtlController_EmitTwoReturnValues(battler, BUFFER_B, 10, gMoveSelectionCursor[battler] | (gMultiUsePlayerCursor << 8));
EndBounceEffect(gMultiUsePlayerCursor, BOUNCE_HEALTHBOX);
// TryHideLastUsedBall();
TryHideLastUsedBall();
HideGimmickTriggerSprite();
PlayerBufferExecCompleted(battler);
}
@ -614,7 +615,7 @@ static void HandleInputShowTargets(u32 battler)
else
BtlController_EmitTwoReturnValues(battler, BUFFER_B, 10, gMoveSelectionCursor[battler] | (gMultiUsePlayerCursor << 8));
HideGimmickTriggerSprite();
// TryHideLastUsedBall();
TryHideLastUsedBall();
PlayerBufferExecCompleted(battler);
}
else if (JOY_NEW(B_BUTTON) || gPlayerDpadHoldFrames > 59)
@ -722,7 +723,7 @@ void HandleInputChooseMove(u32 battler)
else
BtlController_EmitTwoReturnValues(battler, BUFFER_B, 10, gMoveSelectionCursor[battler] | (gMultiUsePlayerCursor << 8));
HideGimmickTriggerSprite();
// TryHideLastUsedBall();
TryHideLastUsedBall();
PlayerBufferExecCompleted(battler);
break;
case 1: