revert lorelei team changes

This commit is contained in:
cawtds 2024-05-11 17:53:50 +02:00
parent b00c2d08ab
commit 5b856c5803

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@ -4799,58 +4799,39 @@ static const struct TrainerMon sParty_CooltrainerJulie[] = {
static const struct TrainerMon sParty_EliteFourLorelei[] = {
{
.iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31),
.iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30),
.lvl = 52,
.species = SPECIES_NINETALES_ALOLAN,
.ability = ABILITY_SNOW_WARNING,
.heldItem = ITEM_ICY_ROCK,
.nature = NATURE_TIMID,
.moves = {MOVE_BLIZZARD, MOVE_MOONBLAST, MOVE_AURORA_VEIL, MOVE_CHILLING_WATER},
.species = SPECIES_DEWGONG,
.heldItem = ITEM_NONE,
.moves = {MOVE_ICE_BEAM, MOVE_SURF, MOVE_HAIL, MOVE_SAFEGUARD},
},
{
.iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31),
.iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30),
.lvl = 51,
.species = SPECIES_GLACEON,
.ability = ABILITY_SNOW_CLOAK,
.heldItem = ITEM_CHOICE_SPECS,
.nature = NATURE_TIMID,
.moves = {MOVE_ICE_BEAM, MOVE_SHADOW_BALL, MOVE_BLIZZARD, MOVE_ALLURING_VOICE},
},
{
.iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31),
.lvl = 52,
.species = SPECIES_CLOYSTER,
.ability = ABILITY_SKILL_LINK,
.heldItem = ITEM_FOCUS_SASH,
.nature = NATURE_JOLLY,
.moves = {MOVE_SHELL_SMASH, MOVE_ICICLE_SPEAR, MOVE_ICE_SHARD, MOVE_SPIKES},
.heldItem = ITEM_NONE,
.moves = {MOVE_SPIKES, MOVE_PROTECT, MOVE_HAIL, MOVE_DIVE},
},
{
.iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31),
.iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30),
.lvl = 52,
.species = SPECIES_SLOWBRO,
.heldItem = ITEM_NONE,
.moves = {MOVE_ICE_BEAM, MOVE_SURF, MOVE_AMNESIA, MOVE_YAWN},
},
{
.iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30),
.lvl = 54,
.species = SPECIES_MR_RIME,
.ability = ABILITY_ICE_BODY,
.heldItem = ITEM_LIGHT_CLAY,
.nature = NATURE_MODEST,
.moves = {MOVE_HAIL, MOVE_PSYCHIC, MOVE_FREEZE_DRY, MOVE_ICE_BEAM},
.species = SPECIES_JYNX,
.heldItem = ITEM_NONE,
.moves = {MOVE_ICE_PUNCH, MOVE_DOUBLE_SLAP, MOVE_LOVELY_KISS, MOVE_ATTRACT},
},
{
.iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31),
.lvl = 54,
.species = SPECIES_ARTICUNO,
.ability = ABILITY_SNOW_CLOAK,
.heldItem = ITEM_HEAVY_DUTY_BOOTS,
.nature = NATURE_TIMID,
.moves = {MOVE_BLIZZARD, MOVE_ROOST, MOVE_EXTRASENSORY, MOVE_ICE_BEAM},
},
{
.iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31),
.iv = TRAINER_PARTY_IVS(30, 30, 30, 30, 30, 30),
.lvl = 54,
.species = SPECIES_LAPRAS,
.ability = ABILITY_SHELL_ARMOR,
.heldItem = ITEM_LEFTOVERS,
.nature = NATURE_CALM,
.moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_CALM_MIND, MOVE_PERISH_SONG},
.heldItem = ITEM_SITRUS_BERRY,
.moves = {MOVE_CONFUSE_RAY, MOVE_ICE_BEAM, MOVE_SURF, MOVE_BODY_SLAM},
},
};