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https://github.com/pret/pokefirered.git
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fix rom header and trainer back anims
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@@ -660,14 +660,26 @@ static const union AnimCmd sAnimCmd_Point_HGSS[] =
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ANIMCMD_END,
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};
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static const union AnimCmd sAnimCmd_Point_HGSS_Red_Leaf[] =
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{
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ANIMCMD_FRAME(0, 9),
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ANIMCMD_FRAME(1, 9),
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ANIMCMD_FRAME(3, 24),
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ANIMCMD_FRAME(3, 24),
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ANIMCMD_FRAME(0, 50),
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ANIMCMD_END,
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};
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static const union AnimCmd *const sBackAnims_Kanto[] = {
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sAnim_GeneralFrame0,
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sAnimCmd_Kanto,
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sAnimCmd_Point_HGSS_Red_Leaf,
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};
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const union AnimCmd *const sBackAnims_OldManPokedude[] = {
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sAnim_GeneralFrame0,
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sAnimCmd_OldManPokedude
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sAnimCmd_OldManPokedude,
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sAnim_GeneralFrame0,
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};
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static const union AnimCmd *const sBackAnims_Hoenn[] =
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@@ -99,7 +99,7 @@ struct GFRomHeader
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// This seems to need to be in the text section for some reason.
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// To avoid a changed section attributes warning it's put in a special .text.consts section.
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__attribute__((section(".text.consts")))
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static const struct GFRomHeader sGFRomHeader = {
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const struct GFRomHeader sGFRomHeader = {
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.version = GAME_VERSION,
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.language = GAME_LANGUAGE,
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#ifdef FIRERED
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