readd first battle condition

This commit is contained in:
cawtds 2025-01-07 23:19:16 +01:00
parent 9bdc8f6f3a
commit 3757c6b634

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@ -1060,7 +1060,10 @@ void HandleMoveSwitching(u32 battler)
}
}
gBattlerControllerFuncs[battler] = HandleInputChooseMove;
if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
gBattlerControllerFuncs[battler] = OakOldManHandleInputChooseMove;
else
gBattlerControllerFuncs[battler] = HandleInputChooseMove;
gMoveSelectionCursor[battler] = gMultiUsePlayerCursor;
MoveSelectionCreateCursorAt(gMoveSelectionCursor[battler], 0);
MoveSelectionDisplayPpString(battler);