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fix questlog palette tint
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@ -913,6 +913,7 @@ static void LoadTilesetPalette(struct Tileset const *tileset, u16 destOffset, u1
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CpuCopy16(tileset->palettes[NUM_PALS_IN_PRIMARY], &gPlttBufferUnfaded[destOffset], size);
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else
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LoadPaletteFast(tileset->palettes[NUM_PALS_IN_PRIMARY], destOffset, size);
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ApplyGlobalTintToPaletteEntries(destOffset, size >> 1);
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low = NUM_PALS_IN_PRIMARY;
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high = NUM_PALS_TOTAL;
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}
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