fixed second mon action being cancelled next turn if throwing pokeball

This commit is contained in:
cawtds 2024-05-13 18:25:33 +02:00
parent bb77330a35
commit 28fe91f8d1

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@ -3875,6 +3875,7 @@ static void HandleTurnActionSelectionState(void)
gChosenActionByBattler[GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT)] = B_ACTION_NOTHING_FAINTED;
else
gChosenActionByBattler[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)] = B_ACTION_NOTHING_FAINTED;
gBattleStruct->throwingPokeBall = FALSE;
}
gBattleMainFunc = SetActionsAndBattlersTurnOrder;