mirror of
https://github.com/pret/pokefirered.git
synced 2026-05-06 05:35:23 -05:00
sys flag rearrange
This commit is contained in:
parent
97dc0a6903
commit
2435bcc09d
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@ -6,7 +6,7 @@ CeladonCity_Condominiums_1F_EventScript_16C321:: @ 816C321
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faceplayer
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checkflag FLAG_0x2F8
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goto_if_eq EventScript_16C36A
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checkflag FLAG_0x82C
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checkflag FLAG_SYS_GAME_CLEAR
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goto_if_eq EventScript_16C374
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checkflag FLAG_0x2A6
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goto_if_eq EventScript_16C36A
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@ -21,7 +21,7 @@ EventScript_16D0A0:: @ 816D0A0
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special SetFlavorTextFlagFromSpecialVars
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clearflag FLAG_0x09E
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setflag FLAG_0x4B3
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setflag FLAG_0x823
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setflag FLAG_BADGE04_GET
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setvar VAR_0x8008, 4
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call EventScript_1A6B18
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goto EventScript_16D0C6
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@ -91,7 +91,7 @@ CeladonCity_Gym_EventScript_16D1B5:: @ 816D1B5
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CeladonCity_Gym_EventScript_16D1CC:: @ 816D1CC
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lockall
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checkflag FLAG_0x823
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checkflag FLAG_BADGE04_GET
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goto_if_eq EventScript_16D1E0
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msgbox gUnknown_8197874
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releaseall
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@ -17,7 +17,7 @@ EventScript_16AAD3:: @ 816AAD3
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setvar VAR_0x8005, 1
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special SetFlavorTextFlagFromSpecialVars
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setflag FLAG_0x4B1
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setflag FLAG_0x821
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setflag FLAG_BADGE02_GET
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setrespawn SPAWN_CERULEAN_CITY
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setvar VAR_0x8008, 2
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call EventScript_1A6B18
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@ -70,7 +70,7 @@ EventScript_16AB94:: @ 816AB94
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CeruleanCity_Gym_EventScript_16AB9E:: @ 816AB9E
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lockall
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checkflag FLAG_0x821
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checkflag FLAG_BADGE02_GET
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goto_if_eq EventScript_16ABB2
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msgbox gUnknown_81926E1
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releaseall
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@ -68,7 +68,7 @@ EventScript_16DA06:: @ 816DA06
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setvar VAR_0x8005, 1
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special SetFlavorTextFlagFromSpecialVars
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setflag FLAG_0x4B6
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setflag FLAG_0x826
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setflag FLAG_BADGE07_GET
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setrespawn SPAWN_CINNABAR_ISLAND
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setvar VAR_0x4071, 1
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clearflag FLAG_0x062
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@ -208,7 +208,7 @@ EventScript_16DBC0:: @ 816DBC0
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CinnabarIsland_Gym_EventScript_16DBCA:: @ 816DBCA
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lockall
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checkflag FLAG_0x826
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checkflag FLAG_BADGE07_GET
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goto_if_eq EventScript_16DBDE
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msgbox gUnknown_8199C29
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releaseall
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@ -18,7 +18,7 @@ EventScript_16D580:: @ 816D580
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special SetFlavorTextFlagFromSpecialVars
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clearflag FLAG_0x09F
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setflag FLAG_0x4B4
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setflag FLAG_0x824
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setflag FLAG_BADGE05_GET
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setvar VAR_0x8008, 5
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call EventScript_1A6B18
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goto EventScript_16D5A6
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@ -90,7 +90,7 @@ EventScript_16D69D:: @ 816D69D
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FuchsiaCity_Gym_EventScript_16D6A7:: @ 816D6A7
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lockall
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checkflag FLAG_0x824
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checkflag FLAG_BADGE05_GET
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goto_if_eq EventScript_16D6BB
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msgbox gUnknown_8198B4B
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releaseall
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@ -84,9 +84,9 @@ EventScript_170CB1:: @ 8170CB1
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waitmovement 0
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applymovement 255, Movement_1A75EB
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waitmovement 0
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checkflag FLAG_0x82C
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checkflag FLAG_SYS_GAME_CLEAR
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call_if 1, EventScript_170E34
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checkflag FLAG_0x82C
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checkflag FLAG_SYS_GAME_CLEAR
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call_if 0, EventScript_170E3D
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applymovement 3, Movement_1A75ED
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waitmovement 0
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@ -50,7 +50,7 @@ EventScript_1654D8:: @ 81654D8
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addobject 3
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applymovement 3, Movement_1655AF
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waitmovement 0
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checkflag FLAG_0x89B
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checkflag FLAG_WORLD_MAP_ONE_ISLAND
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goto_if 0, EventScript_1655A1
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msgbox gUnknown_817D8BF
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setvar VAR_0x8004, 0
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@ -24,7 +24,7 @@ PalletTown_GarysHouse_EventScript_168D56:: @ 8168D56
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setvar VAR_0x8004, 1
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setvar VAR_0x8005, 2
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special UpdatePickStateFromSpecialVar8005
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checkflag FLAG_0x82C
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checkflag FLAG_SYS_GAME_CLEAR
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goto_if_eq EventScript_168DB9
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compare_var_to_value VAR_0x4001, 1
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goto_if_eq EventScript_168EEC
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@ -601,7 +601,7 @@ PalletTown_ProfessorOaksLab_EventScript_169595:: @ 8169595
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goto_if_eq EventScript_169903
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compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 8
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goto_if_eq EventScript_169A6E
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checkflag FLAG_0x82C
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checkflag FLAG_SYS_GAME_CLEAR
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goto_if_eq EventScript_1699CE
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compare_var_to_value VAR_0x4052, 1
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goto_if_eq EventScript_169903
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@ -706,7 +706,7 @@ EventScript_16961E:: @ 816961E
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waitmessage
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waitfanfare
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call EventScript_1A6675
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setflag FLAG_0x829
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setflag FLAG_SYS_POKEDEX_GET
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special sub_810B810
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setvar VAR_0x407C, 1
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msgbox gUnknown_818E612
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@ -974,7 +974,7 @@ EventScript_1699CE:: @ 81699CE
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closemessage
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compare_var_to_value VAR_0x8009, 60
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goto_if 0, EventScript_1699F9
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checkflag FLAG_0x89B
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checkflag FLAG_WORLD_MAP_ONE_ISLAND
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goto_if 0, EventScript_1699F9
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delay 30
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msgbox gUnknown_818EDF5
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@ -1205,7 +1205,7 @@ EventScript_169C74:: @ 8169C74
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removeobject VAR_LAST_TALKED
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msgbox gUnknown_818E2E5
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call EventScript_1A6675
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setflag FLAG_0x828
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setflag FLAG_SYS_POKEMON_GET
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setflag FLAG_0x291
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givemon VAR_0x4002, 5, ITEM_NONE, 0, 0, 0
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copyvar VAR_STARTER_MON, VAR_0x4001
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@ -1341,7 +1341,7 @@ EventScript_169DE4:: @ 8169DE4
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PalletTown_ProfessorOaksLab_EventScript_169DEE:: @ 8169DEE
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lock
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faceplayer
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checkflag FLAG_0x82C
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checkflag FLAG_SYS_GAME_CLEAR
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goto_if_eq EventScript_169E03
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msgbox gUnknown_818EBE6
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release
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@ -1358,7 +1358,7 @@ EventScript_169E03:: @ 8169E03
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PalletTown_ProfessorOaksLab_EventScript_169E1A:: @ 8169E1A
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lock
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faceplayer
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checkflag FLAG_0x82C
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checkflag FLAG_SYS_GAME_CLEAR
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goto_if_eq EventScript_169E2F
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msgbox gUnknown_818EBE6
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release
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@ -17,7 +17,7 @@ EventScript_16A5C5:: @ 816A5C5
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setvar VAR_0x8005, 1
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special SetFlavorTextFlagFromSpecialVars
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setflag FLAG_0x4B0
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setflag FLAG_0x820
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setflag FLAG_BADGE01_GET
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setvar VAR_0x406C, 1
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setflag FLAG_0x02E
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clearflag FLAG_0x092
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@ -82,7 +82,7 @@ EventScript_16A6A5:: @ 816A6A5
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PewterCity_Gym_EventScript_16A6AF:: @ 816A6AF
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lockall
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checkflag FLAG_0x820
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checkflag FLAG_BADGE01_GET
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goto_if_eq EventScript_16A6C3
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msgbox gUnknown_819146E
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releaseall
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@ -61,9 +61,9 @@ PokemonLeague_AgathasRoom_EventScript_162877:: @ 8162877
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setvar VAR_0x8004, 0
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setvar VAR_0x8005, 4
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special SetFlavorTextFlagFromSpecialVars
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checkflag FLAG_0x82C
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checkflag FLAG_SYS_GAME_CLEAR
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call_if 0, EventScript_1628E9
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checkflag FLAG_0x82C
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checkflag FLAG_SYS_GAME_CLEAR
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call_if 1, EventScript_1628F2
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setflag FLAG_0x003
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setflag FLAG_0x005
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@ -58,9 +58,9 @@ PokemonLeague_BrunosRoom_EventScript_1626EC:: @ 81626EC
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setvar VAR_0x8004, 10
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setvar VAR_0x8005, 1
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special SetFlavorTextFlagFromSpecialVars
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checkflag FLAG_0x82C
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checkflag FLAG_SYS_GAME_CLEAR
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call_if 0, EventScript_162751
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checkflag FLAG_0x82C
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checkflag FLAG_SYS_GAME_CLEAR
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call_if 1, EventScript_16275A
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setflag FLAG_0x003
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setflag FLAG_0x005
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@ -59,9 +59,9 @@ EventScript_162B76:: @ 8162B76
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applymovement 255, Movement_162D07
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waitmovement 0
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delay 20
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checkflag FLAG_0x82C
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checkflag FLAG_SYS_GAME_CLEAR
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call_if 0, EventScript_162CB3
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checkflag FLAG_0x82C
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checkflag FLAG_SYS_GAME_CLEAR
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call_if 1, EventScript_162CBC
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special sub_8110AB4
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compare_var_to_value VAR_RESULT, 2
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@ -112,9 +112,9 @@ PokemonLeague_LancesRoom_EventScript_162A14:: @ 8162A14
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setvar VAR_0x8004, 12
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setvar VAR_0x8005, 1
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special SetFlavorTextFlagFromSpecialVars
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checkflag FLAG_0x82C
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checkflag FLAG_SYS_GAME_CLEAR
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call_if 0, EventScript_162A79
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checkflag FLAG_0x82C
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checkflag FLAG_SYS_GAME_CLEAR
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call_if 1, EventScript_162A82
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setflag FLAG_0x003
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setflag FLAG_0x005
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@ -21,7 +21,7 @@ EventScript_16EE0A:: @ 816EE0A
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special SetFlavorTextFlagFromSpecialVars
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clearflag FLAG_0x0AE
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setflag FLAG_0x4B5
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setflag FLAG_0x825
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setflag FLAG_BADGE06_GET
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setvar VAR_0x8008, 6
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call EventScript_1A6B18
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goto EventScript_16EE3D
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@ -98,7 +98,7 @@ EventScript_16EF4B:: @ 816EF4B
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SaffronCity_Gym_EventScript_16EF55:: @ 816EF55
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lockall
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checkflag FLAG_0x825
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checkflag FLAG_BADGE06_GET
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goto_if_eq EventScript_16EF69
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msgbox gUnknown_819BDFE
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releaseall
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@ -11,7 +11,7 @@ TwoIsland_MapScript1_16756A:: @ 816756A
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EventScript_167576:: @ 8167576
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checkflag FLAG_0x844
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goto_if_eq EventScript_167597
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checkflag FLAG_0x82C
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checkflag FLAG_SYS_GAME_CLEAR
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goto_if_eq EventScript_1675B8
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checkflag FLAG_0x2A3
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goto_if_eq EventScript_1675D9
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@ -226,7 +226,7 @@ EventScript_16B97C:: @ 816B97C
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call_if 0, EventScript_16B9AB
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clearflag FLAG_0x0A0
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setflag FLAG_0x4B2
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setflag FLAG_0x822
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setflag FLAG_BADGE03_GET
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setvar VAR_0x8008, 3
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call EventScript_1A6B18
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goto EventScript_16B9AF
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@ -297,7 +297,7 @@ EventScript_16BA81:: @ 816BA81
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VermilionCity_Gym_EventScript_16BA8B:: @ 816BA8B
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lockall
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checkflag FLAG_0x822
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checkflag FLAG_BADGE03_GET
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goto_if_eq EventScript_16BA9F
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msgbox gUnknown_819520B
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releaseall
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@ -38,7 +38,7 @@ EventScript_16B4F2:: @ 816B4F2
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VermilionCity_PokemonFanClub_EventScript_16B4FC:: @ 816B4FC
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lock
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faceplayer
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checkflag FLAG_0x82C
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checkflag FLAG_SYS_GAME_CLEAR
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goto_if_eq EventScript_16B511
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msgbox gUnknown_81948E6
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release
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@ -31,17 +31,17 @@ EventScript_165920:: @ 8165920
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return
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EventScript_165931:: @ 8165931
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checkflag FLAG_0x821
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checkflag FLAG_BADGE02_GET
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goto_if 0, EventScript_1A77A9
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checkflag FLAG_0x822
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checkflag FLAG_BADGE03_GET
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goto_if 0, EventScript_1A77A9
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checkflag FLAG_0x823
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checkflag FLAG_BADGE04_GET
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goto_if 0, EventScript_1A77A9
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checkflag FLAG_0x824
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checkflag FLAG_BADGE05_GET
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goto_if 0, EventScript_1A77A9
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checkflag FLAG_0x825
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checkflag FLAG_BADGE06_GET
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goto_if 0, EventScript_1A77A9
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checkflag FLAG_0x826
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checkflag FLAG_BADGE07_GET
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goto_if 0, EventScript_1A77A9
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setvar VAR_0x405A, 1
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return
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@ -107,7 +107,7 @@ EventScript_1659EC:: @ 81659EC
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ViridianCity_EventScript_1659F6:: @ 81659F6
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lock
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faceplayer
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checkflag FLAG_0x820
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checkflag FLAG_BADGE01_GET
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goto_if_eq EventScript_165A23
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compare_var_to_value VAR_0x4051, 2
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goto_if 4, EventScript_165A4A
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@ -22,7 +22,7 @@ EventScript_169F04:: @ 8169F04
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special SetFlavorTextFlagFromSpecialVars
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setflag FLAG_0x0AD
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setflag FLAG_0x4B7
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setflag FLAG_0x827
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setflag FLAG_BADGE08_GET
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setvar VAR_0x4054, 3
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setvar VAR_0x8008, 8
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call EventScript_1A6B18
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@ -105,7 +105,7 @@ EventScript_16A047:: @ 816A047
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ViridianCity_Gym_EventScript_16A05E:: @ 816A05E
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lockall
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checkflag FLAG_0x827
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checkflag FLAG_BADGE08_GET
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goto_if_eq EventScript_16A072
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msgbox gUnknown_818FB8D
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releaseall
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@ -4,7 +4,7 @@ ViridianCity_Mart_MapScripts:: @ 816A1D3
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.byte 0
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ViridianCity_Mart_MapScript1_16A1DE:: @ 816A1DE
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checkflag FLAG_0x829
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checkflag FLAG_SYS_POKEDEX_GET
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goto_if 0, EventScript_16A1E8
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end
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@ -18,7 +18,7 @@ MysteryEventScript_StampCard:: @ 8488E2
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@ specialvar VAR_0x8008, sub_813986C
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@ setorcopyvar VAR_RESULT, 0
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@ specialvar VAR_0x8009, sub_813986C
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@ subvar VAR_0x8008, 32777
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@ subvar VAR_0x8008, VAR_0x8009
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@ getnumberstring 0, VAR_0x8008
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@ lock
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@ faceplayer
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@ -1,100 +1,6 @@
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#ifndef GUARD_CONSTANTS_FLAGS_H
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#define GUARD_CONSTANTS_FLAGS_H
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#include "constants/trainers.h"
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// Sys Flags Maybe
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#define FLAG_SYS_SAFARI_MODE 0x800
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#define FLAG_WHITE_FLUTE_ACTIVE 0x803
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#define FLAG_BLACK_FLUTE_ACTIVE 0x804
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#define FLAG_0x807 0x807
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// TODO: These three are badge flags
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#define FLAG_0x820 0x820
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#define FLAG_0x821 0x821
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#define FLAG_0x822 0x822
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#define FLAG_0x823 0x823
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#define FLAG_0x824 0x824
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#define FLAG_0x825 0x825
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#define FLAG_0x826 0x826
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#define FLAG_0x827 0x827
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#define FLAG_0x828 0x828
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#define FLAG_0x829 0x829
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#define FLAG_0x82C 0x82C
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#define FLAG_0x82F 0x82F
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#define FLAG_0x830 0x830
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#define FLAG_SYS_NOT_SOMEONES_PC 0x834
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#define FLAG_0x83C 0x83C
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#define FLAG_0x83E 0x83E
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#define FLAG_0x841 0x841
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#define FLAG_0x843 0x843
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#define FLAG_0x844 0x844
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#define FLAG_0x845 0x845
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#define FLAG_0x846 0x846
|
||||
#define FLAG_0x847 0x847
|
||||
#define FLAG_0x848 0x848
|
||||
#define FLAG_0x849 0x849
|
||||
#define FLAG_0x84A 0x84A
|
||||
#define FLAG_0x84B 0x84B
|
||||
|
||||
// World Map Flags
|
||||
#define FLAG_WORLD_MAP_PALLET_TOWN 0x890
|
||||
#define FLAG_WORLD_MAP_VIRIDIAN_CITY 0x891
|
||||
#define FLAG_WORLD_MAP_PEWTER_CITY 0x892
|
||||
#define FLAG_WORLD_MAP_CERULEAN_CITY 0x893
|
||||
#define FLAG_WORLD_MAP_LAVENDER_TOWN 0x894
|
||||
#define FLAG_WORLD_MAP_VERMILION_CITY 0x895
|
||||
#define FLAG_WORLD_MAP_CELADON_CITY 0x896
|
||||
#define FLAG_WORLD_MAP_FUCHSIA_CITY 0x897
|
||||
#define FLAG_WORLD_MAP_CINNABAR_ISLAND 0x898
|
||||
#define FLAG_WORLD_MAP_INDIGO_PLATEAU_EXTERIOR 0x899
|
||||
#define FLAG_WORLD_MAP_SAFFRON_CITY 0x89a
|
||||
#define FLAG_WORLD_MAP_ONE_ISLAND 0x89b
|
||||
#define FLAG_WORLD_MAP_TWO_ISLAND 0x89c
|
||||
#define FLAG_WORLD_MAP_THREE_ISLAND 0x89d
|
||||
#define FLAG_WORLD_MAP_FOUR_ISLAND 0x89e
|
||||
#define FLAG_WORLD_MAP_FIVE_ISLAND 0x89f
|
||||
#define FLAG_WORLD_MAP_SEVEN_ISLAND 0x8a0
|
||||
#define FLAG_WORLD_MAP_SIX_ISLAND 0x8a1
|
||||
#define FLAG_WORLD_MAP_ROUTE4_POKEMON_CENTER_1F 0x8a2
|
||||
#define FLAG_WORLD_MAP_ROUTE10_POKEMON_CENTER_1F 0x8a3
|
||||
#define FLAG_WORLD_MAP_VIRIDIAN_FOREST 0x8a4
|
||||
#define FLAG_WORLD_MAP_MT_MOON_1F 0x8a5
|
||||
#define FLAG_WORLD_MAP_SSANNE_EXTERIOR 0x8a6
|
||||
#define FLAG_WORLD_MAP_UNDERGROUND_PATH_NORTH_SOUTH_TUNNEL 0x8a7
|
||||
#define FLAG_WORLD_MAP_UNDERGROUND_PATH_EAST_WEST_TUNNEL 0x8a8
|
||||
#define FLAG_WORLD_MAP_DIGLETTS_CAVE_B1F 0x8a9
|
||||
#define FLAG_WORLD_MAP_VICTORY_ROAD_1F 0x8aa
|
||||
#define FLAG_WORLD_MAP_ROCKET_HIDEOUT_B1F 0x8ab
|
||||
#define FLAG_WORLD_MAP_SILPH_CO_1F 0x8ac
|
||||
#define FLAG_WORLD_MAP_POKEMON_MANSION_1F 0x8ad
|
||||
#define FLAG_WORLD_MAP_SAFARI_ZONE_CENTER 0x8ae
|
||||
#define FLAG_WORLD_MAP_POKEMON_LEAGUE_LORELEIS_ROOM 0x8af
|
||||
#define FLAG_WORLD_MAP_ROCK_TUNNEL_1F 0x8b0
|
||||
#define FLAG_WORLD_MAP_SEAFOAM_ISLANDS_1F 0x8b1
|
||||
#define FLAG_WORLD_MAP_POKEMON_TOWER_1F 0x8b2
|
||||
#define FLAG_WORLD_MAP_CERULEAN_CAVE_1F 0x8b3
|
||||
#define FLAG_WORLD_MAP_POWER_PLANT 0x8b4
|
||||
#define FLAG_WORLD_MAP_NAVEL_ROCK_EXTERIOR 0x8b5
|
||||
#define FLAG_WORLD_MAP_MT_EMBER_EXTERIOR 0x8b6
|
||||
#define FLAG_WORLD_MAP_THREE_ISLAND_BERRY_FOREST 0x8b7
|
||||
#define FLAG_WORLD_MAP_FOUR_ISLAND_ICEFALL_CAVE_ENTRANCE 0x8b8
|
||||
#define FLAG_WORLD_MAP_FIVE_ISLAND_ROCKET_WAREHOUSE 0x8b9
|
||||
#define FLAG_WORLD_MAP_SEVEN_ISLAND_TRAINER_TOWER_LOBBY 0x8ba
|
||||
#define FLAG_WORLD_MAP_SIX_ISLAND_DOTTED_HOLE_1F 0x8bb
|
||||
#define FLAG_WORLD_MAP_FIVE_ISLAND_LOST_CAVE_ENTRANCE 0x8bc
|
||||
#define FLAG_WORLD_MAP_SIX_ISLAND_PATTERN_BUSH 0x8bd
|
||||
#define FLAG_WORLD_MAP_SIX_ISLAND_ALTERING_CAVE 0x8be
|
||||
#define FLAG_WORLD_MAP_SEVEN_ISLAND_TANOBY_RUINS_MONEAN_CHAMBER 0x8bf
|
||||
#define FLAG_WORLD_MAP_THREE_ISLAND_DUNSPARCE_TUNNEL 0x8c0
|
||||
#define FLAG_WORLD_MAP_SEVEN_ISLAND_SEAVAULT_CANYON_TANOBY_KEY 0x8c1
|
||||
#define FLAG_WORLD_MAP_BIRTH_ISLAND_EXTERIOR 0x8c2
|
||||
|
||||
// Unknown
|
||||
|
||||
|
||||
// Emerald Flags
|
||||
|
||||
// TODO: Get correct names and numbers
|
||||
|
||||
#define FLAG_0x001 0x1
|
||||
|
|
@ -1381,44 +1287,122 @@
|
|||
|
||||
#define FLAG_TRAINER_FLAG_START 0x500
|
||||
|
||||
#define TRAINER_FLAG(name) (FLAG_TRAINER_FLAG_START + TRAINER_##name)
|
||||
|
||||
#define TRAINERS_FLAG_NO ((NUM_TRAINERS) & 15 ? (NUM_TRAINERS) + 16 - ((NUM_TRAINERS) & 15) : NUM_TRAINERS)
|
||||
#define CODE_FLAGS (FLAG_TRAINER_FLAG_START + TRAINERS_FLAG_NO + 0xA) // 0x800
|
||||
#define TRAINERS_FLAG_NO 0x2E7
|
||||
#define SYS_FLAGS (FLAG_TRAINER_FLAG_START + TRAINERS_FLAG_NO + (TRAINERS_FLAG_NO & 31 ? 32 - (TRAINERS_FLAG_NO & 31) : 0)) // 0x800
|
||||
|
||||
// SYSTEM FLAGS
|
||||
|
||||
// 0x860
|
||||
// 0x800
|
||||
|
||||
#define FLAG_0x87F 0x87F
|
||||
#define FLAG_0x880 0x880
|
||||
#define FLAG_0x881 0x881
|
||||
#define FLAG_0x882 0x882
|
||||
#define FLAG_0x883 0x883
|
||||
#define FLAG_0x884 0x884
|
||||
#define FLAG_0x885 0x885
|
||||
#define FLAG_0x886 0x886
|
||||
#define FLAG_0x887 0x887
|
||||
#define FLAG_SYS_SAFARI_MODE (SYS_FLAGS + 0x0)
|
||||
#define FLAG_0x801 (SYS_FLAGS + 0x1)
|
||||
#define FLAG_WHITE_FLUTE_ACTIVE (SYS_FLAGS + 0x3)
|
||||
#define FLAG_BLACK_FLUTE_ACTIVE (SYS_FLAGS + 0x4)
|
||||
#define FLAG_0x805 (SYS_FLAGS + 0x5)
|
||||
#define FLAG_0x806 (SYS_FLAGS + 0x6)
|
||||
#define FLAG_0x807 (SYS_FLAGS + 0x7)
|
||||
|
||||
#define FLAG_0x88C 0x88C
|
||||
#define FLAG_BADGE01_GET (SYS_FLAGS + 0x20)
|
||||
#define FLAG_BADGE02_GET (SYS_FLAGS + 0x21)
|
||||
#define FLAG_BADGE03_GET (SYS_FLAGS + 0x22)
|
||||
#define FLAG_BADGE04_GET (SYS_FLAGS + 0x23)
|
||||
#define FLAG_BADGE05_GET (SYS_FLAGS + 0x24)
|
||||
#define FLAG_BADGE06_GET (SYS_FLAGS + 0x25)
|
||||
#define FLAG_BADGE07_GET (SYS_FLAGS + 0x26)
|
||||
#define FLAG_BADGE08_GET (SYS_FLAGS + 0x27)
|
||||
#define FLAG_SYS_POKEMON_GET (SYS_FLAGS + 0x28)
|
||||
#define FLAG_SYS_POKEDEX_GET (SYS_FLAGS + 0x29)
|
||||
#define FLAG_SYS_GAME_CLEAR (SYS_FLAGS + 0x2C)
|
||||
#define FLAG_0x82F (SYS_FLAGS + 0x2F)
|
||||
#define FLAG_0x830 (SYS_FLAGS + 0x30)
|
||||
#define FLAG_SYS_NOT_SOMEONES_PC (SYS_FLAGS + 0x34)
|
||||
#define FLAG_SYS_RIBBON_GET (SYS_FLAGS + 0x3B)
|
||||
#define FLAG_0x83C (SYS_FLAGS + 0x3C)
|
||||
#define FLAG_0x83E (SYS_FLAGS + 0x3E)
|
||||
#define FLAG_0x841 (SYS_FLAGS + 0x41)
|
||||
#define FLAG_0x842 (SYS_FLAGS + 0x42)
|
||||
#define FLAG_0x843 (SYS_FLAGS + 0x43)
|
||||
#define FLAG_0x844 (SYS_FLAGS + 0x44)
|
||||
#define FLAG_0x845 (SYS_FLAGS + 0x45)
|
||||
#define FLAG_0x846 (SYS_FLAGS + 0x46)
|
||||
#define FLAG_0x847 (SYS_FLAGS + 0x47)
|
||||
#define FLAG_0x848 (SYS_FLAGS + 0x48)
|
||||
#define FLAG_0x849 (SYS_FLAGS + 0x49)
|
||||
#define FLAG_0x84A (SYS_FLAGS + 0x4A)
|
||||
#define FLAG_0x84B (SYS_FLAGS + 0x4B)
|
||||
|
||||
#define FLAG_0x88E 0x88E
|
||||
#define FLAG_0x88F 0x88F
|
||||
#define FLAG_0x87F (SYS_FLAGS + 0x7F)
|
||||
#define FLAG_0x880 (SYS_FLAGS + 0x80)
|
||||
#define FLAG_0x881 (SYS_FLAGS + 0x81)
|
||||
#define FLAG_0x882 (SYS_FLAGS + 0x82)
|
||||
#define FLAG_0x883 (SYS_FLAGS + 0x83)
|
||||
#define FLAG_0x884 (SYS_FLAGS + 0x84)
|
||||
#define FLAG_0x885 (SYS_FLAGS + 0x85)
|
||||
#define FLAG_0x886 (SYS_FLAGS + 0x86)
|
||||
#define FLAG_0x887 (SYS_FLAGS + 0x87)
|
||||
|
||||
#define FLAG_0x896 0x896
|
||||
#define FLAG_0x897 0x897
|
||||
#define FLAG_0x89B 0x89B
|
||||
#define FLAG_0x88C (SYS_FLAGS + 0x8C)
|
||||
|
||||
#define FLAG_0x8A4 0x8A4
|
||||
#define FLAG_0x88E (SYS_FLAGS + 0x8E)
|
||||
#define FLAG_0x88F (SYS_FLAGS + 0x8F)
|
||||
|
||||
#define FLAG_0x8D5 0x8D5
|
||||
#define FLAG_0x8D6 0x8D6
|
||||
// World Map Flags
|
||||
#define FLAG_WORLD_MAP_PALLET_TOWN (SYS_FLAGS + 0x90)
|
||||
#define FLAG_WORLD_MAP_VIRIDIAN_CITY (SYS_FLAGS + 0x91)
|
||||
#define FLAG_WORLD_MAP_PEWTER_CITY (SYS_FLAGS + 0x92)
|
||||
#define FLAG_WORLD_MAP_CERULEAN_CITY (SYS_FLAGS + 0x93)
|
||||
#define FLAG_WORLD_MAP_LAVENDER_TOWN (SYS_FLAGS + 0x94)
|
||||
#define FLAG_WORLD_MAP_VERMILION_CITY (SYS_FLAGS + 0x95)
|
||||
#define FLAG_WORLD_MAP_CELADON_CITY (SYS_FLAGS + 0x96)
|
||||
#define FLAG_WORLD_MAP_FUCHSIA_CITY (SYS_FLAGS + 0x97)
|
||||
#define FLAG_WORLD_MAP_CINNABAR_ISLAND (SYS_FLAGS + 0x98)
|
||||
#define FLAG_WORLD_MAP_INDIGO_PLATEAU_EXTERIOR (SYS_FLAGS + 0x99)
|
||||
#define FLAG_WORLD_MAP_SAFFRON_CITY (SYS_FLAGS + 0x9A)
|
||||
#define FLAG_WORLD_MAP_ONE_ISLAND (SYS_FLAGS + 0x9B)
|
||||
#define FLAG_WORLD_MAP_TWO_ISLAND (SYS_FLAGS + 0x9C)
|
||||
#define FLAG_WORLD_MAP_THREE_ISLAND (SYS_FLAGS + 0x9D)
|
||||
#define FLAG_WORLD_MAP_FOUR_ISLAND (SYS_FLAGS + 0x9E)
|
||||
#define FLAG_WORLD_MAP_FIVE_ISLAND (SYS_FLAGS + 0x9F)
|
||||
#define FLAG_WORLD_MAP_SEVEN_ISLAND (SYS_FLAGS + 0xA0)
|
||||
#define FLAG_WORLD_MAP_SIX_ISLAND (SYS_FLAGS + 0xA1)
|
||||
#define FLAG_WORLD_MAP_ROUTE4_POKEMON_CENTER_1F (SYS_FLAGS + 0xA2)
|
||||
#define FLAG_WORLD_MAP_ROUTE10_POKEMON_CENTER_1F (SYS_FLAGS + 0xA3)
|
||||
#define FLAG_WORLD_MAP_VIRIDIAN_FOREST (SYS_FLAGS + 0xA4)
|
||||
#define FLAG_WORLD_MAP_MT_MOON_1F (SYS_FLAGS + 0xA5)
|
||||
#define FLAG_WORLD_MAP_SSANNE_EXTERIOR (SYS_FLAGS + 0xA6)
|
||||
#define FLAG_WORLD_MAP_UNDERGROUND_PATH_NORTH_SOUTH_TUNNEL (SYS_FLAGS + 0xA7)
|
||||
#define FLAG_WORLD_MAP_UNDERGROUND_PATH_EAST_WEST_TUNNEL (SYS_FLAGS + 0xA8)
|
||||
#define FLAG_WORLD_MAP_DIGLETTS_CAVE_B1F (SYS_FLAGS + 0xA9)
|
||||
#define FLAG_WORLD_MAP_VICTORY_ROAD_1F (SYS_FLAGS + 0xAA)
|
||||
#define FLAG_WORLD_MAP_ROCKET_HIDEOUT_B1F (SYS_FLAGS + 0xAB)
|
||||
#define FLAG_WORLD_MAP_SILPH_CO_1F (SYS_FLAGS + 0xAC)
|
||||
#define FLAG_WORLD_MAP_POKEMON_MANSION_1F (SYS_FLAGS + 0xAD)
|
||||
#define FLAG_WORLD_MAP_SAFARI_ZONE_CENTER (SYS_FLAGS + 0xAE)
|
||||
#define FLAG_WORLD_MAP_POKEMON_LEAGUE_LORELEIS_ROOM (SYS_FLAGS + 0xAF)
|
||||
#define FLAG_WORLD_MAP_ROCK_TUNNEL_1F (SYS_FLAGS + 0xB0)
|
||||
#define FLAG_WORLD_MAP_SEAFOAM_ISLANDS_1F (SYS_FLAGS + 0xB1)
|
||||
#define FLAG_WORLD_MAP_POKEMON_TOWER_1F (SYS_FLAGS + 0xB2)
|
||||
#define FLAG_WORLD_MAP_CERULEAN_CAVE_1F (SYS_FLAGS + 0xB3)
|
||||
#define FLAG_WORLD_MAP_POWER_PLANT (SYS_FLAGS + 0xB4)
|
||||
#define FLAG_WORLD_MAP_NAVEL_ROCK_EXTERIOR (SYS_FLAGS + 0xB5)
|
||||
#define FLAG_WORLD_MAP_MT_EMBER_EXTERIOR (SYS_FLAGS + 0xB6)
|
||||
#define FLAG_WORLD_MAP_THREE_ISLAND_BERRY_FOREST (SYS_FLAGS + 0xB7)
|
||||
#define FLAG_WORLD_MAP_FOUR_ISLAND_ICEFALL_CAVE_ENTRANCE (SYS_FLAGS + 0xB8)
|
||||
#define FLAG_WORLD_MAP_FIVE_ISLAND_ROCKET_WAREHOUSE (SYS_FLAGS + 0xB9)
|
||||
#define FLAG_WORLD_MAP_SEVEN_ISLAND_TRAINER_TOWER_LOBBY (SYS_FLAGS + 0xBA)
|
||||
#define FLAG_WORLD_MAP_SIX_ISLAND_DOTTED_HOLE_1F (SYS_FLAGS + 0xBB)
|
||||
#define FLAG_WORLD_MAP_FIVE_ISLAND_LOST_CAVE_ENTRANCE (SYS_FLAGS + 0xBC)
|
||||
#define FLAG_WORLD_MAP_SIX_ISLAND_PATTERN_BUSH (SYS_FLAGS + 0xBD)
|
||||
#define FLAG_WORLD_MAP_SIX_ISLAND_ALTERING_CAVE (SYS_FLAGS + 0xBE)
|
||||
#define FLAG_WORLD_MAP_SEVEN_ISLAND_TANOBY_RUINS_MONEAN_CHAMBER (SYS_FLAGS + 0xBF)
|
||||
#define FLAG_WORLD_MAP_THREE_ISLAND_DUNSPARCE_TUNNEL (SYS_FLAGS + 0xC0)
|
||||
#define FLAG_WORLD_MAP_SEVEN_ISLAND_SEAVAULT_CANYON_TANOBY_KEY (SYS_FLAGS + 0xC1)
|
||||
#define FLAG_WORLD_MAP_BIRTH_ISLAND_EXTERIOR (SYS_FLAGS + 0xC2)
|
||||
|
||||
#define FLAG_0x8D8 0x8D8
|
||||
#define FLAG_0x8D9 0x8D9
|
||||
#define FLAG_0x8DA 0x8DA
|
||||
#define FLAG_0x8D5 (SYS_FLAGS + 0xD5)
|
||||
#define FLAG_0x8D6 (SYS_FLAGS + 0xD6)
|
||||
|
||||
#define FLAG_0x8E0 0x8E0
|
||||
#define FLAG_0x8E0 (SYS_FLAGS + 0xE0)
|
||||
|
||||
// SPECIAL FLAGS (unknown purpose)
|
||||
#define FLAG_SPECIAL_FLAG_0x4000 0x4000
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
#ifndef GUARD_TRAINERS_H
|
||||
#define GUARD_TRAINERS_H
|
||||
#ifndef GUARD_CONSTANTS_TRAINERS_H
|
||||
#define GUARD_CONSTANTS_TRAINERS_H
|
||||
|
||||
#define TRAINER_ENCOUNTER_MUSIC_MALE 0 // standard male encounter music
|
||||
#define TRAINER_ENCOUNTER_MUSIC_FEMALE 1 // standard female encounter music
|
||||
|
|
@ -918,4 +918,4 @@
|
|||
#define F_TRAINER_PARTY_CUSTOM_MOVESET (1 << 0)
|
||||
#define F_TRAINER_PARTY_HELD_ITEM (1 << 1)
|
||||
|
||||
#endif // GUARD_TRAINERS_H
|
||||
#endif // GUARD_CONSTANTS_TRAINERS_H
|
||||
|
|
|
|||
|
|
@ -3116,14 +3116,14 @@ u8 IsMonDisobedient(void)
|
|||
return 0;
|
||||
if (HasObedientBitSet(gBattlerAttacker)) // only if species is Mew or Deoxys
|
||||
{
|
||||
if (!IsOtherTrainer(gBattleMons[gBattlerAttacker].otId, gBattleMons[gBattlerAttacker].otName) || FlagGet(FLAG_0x827))
|
||||
if (!IsOtherTrainer(gBattleMons[gBattlerAttacker].otId, gBattleMons[gBattlerAttacker].otName) || FlagGet(FLAG_BADGE08_GET))
|
||||
return 0;
|
||||
obedienceLevel = 10;
|
||||
if (FlagGet(FLAG_0x821))
|
||||
if (FlagGet(FLAG_BADGE02_GET))
|
||||
obedienceLevel = 30;
|
||||
if (FlagGet(FLAG_0x823))
|
||||
if (FlagGet(FLAG_BADGE04_GET))
|
||||
obedienceLevel = 50;
|
||||
if (FlagGet(FLAG_0x825))
|
||||
if (FlagGet(FLAG_BADGE06_GET))
|
||||
obedienceLevel = 70;
|
||||
}
|
||||
if (gBattleMons[gBattlerAttacker].level <= obedienceLevel)
|
||||
|
|
|
|||
|
|
@ -750,7 +750,7 @@ static void CB2_Credits(void)
|
|||
sCreditsMgr->unk_1D++;
|
||||
break;
|
||||
case 2:
|
||||
FlagClear(0x4000);
|
||||
FlagClear(FLAG_SPECIAL_FLAG_0x4000);
|
||||
gDisableMapMusicChangeOnMapLoad = MUSIC_DISABLE_OFF;
|
||||
Free(sCreditsMgr);
|
||||
SoftReset(RESET_ALL);
|
||||
|
|
@ -797,7 +797,7 @@ static bool32 DoOverworldMapScrollScene(UNUSED u8 unused)
|
|||
switch (sCreditsMgr->subseqno)
|
||||
{
|
||||
case 0:
|
||||
FlagSet(0x4000);
|
||||
FlagSet(FLAG_SPECIAL_FLAG_0x4000);
|
||||
gDisableMapMusicChangeOnMapLoad = MUSIC_DISABLE_KEEP;
|
||||
sCreditsMgr->ovwldseqno = 0;
|
||||
sCreditsMgr->subseqno++;
|
||||
|
|
|
|||
|
|
@ -1163,7 +1163,7 @@ static bool8 sub_812B780(u8 id)
|
|||
return FlagGet(FLAG_WORLD_MAP_VERMILION_CITY);
|
||||
case 11:
|
||||
case 24:
|
||||
return FlagGet(FLAG_0x8A4);
|
||||
return FlagGet(FLAG_WORLD_MAP_VIRIDIAN_FOREST);
|
||||
case 9:
|
||||
case 13:
|
||||
case 14:
|
||||
|
|
@ -1175,17 +1175,17 @@ static bool8 sub_812B780(u8 id)
|
|||
case 29:
|
||||
case 31:
|
||||
case 37:
|
||||
return FlagGet(FLAG_0x828);
|
||||
return FlagGet(FLAG_SYS_POKEMON_GET);
|
||||
case 21:
|
||||
case 23:
|
||||
return FlagGet(FLAG_0x829);
|
||||
return FlagGet(FLAG_SYS_POKEDEX_GET);
|
||||
case 12:
|
||||
case 25:
|
||||
case 27:
|
||||
case 30:
|
||||
case 32:
|
||||
case 33:
|
||||
return FlagGet(FLAG_0x820);
|
||||
return FlagGet(FLAG_BADGE01_GET);
|
||||
case 28:
|
||||
case 40:
|
||||
return sub_812BB10();
|
||||
|
|
@ -1229,7 +1229,7 @@ static bool8 sub_812B780(u8 id)
|
|||
case 1:
|
||||
case 30:
|
||||
case 37:
|
||||
return FlagGet(FLAG_0x829);
|
||||
return FlagGet(FLAG_SYS_POKEDEX_GET);
|
||||
case 14:
|
||||
return CheckBagHasItem(ITEM_TOWN_MAP, 1);
|
||||
case 2:
|
||||
|
|
@ -1244,21 +1244,21 @@ static bool8 sub_812B780(u8 id)
|
|||
case 35:
|
||||
case 43:
|
||||
case 44:
|
||||
return FlagGet(FLAG_0x828);
|
||||
return FlagGet(FLAG_SYS_POKEMON_GET);
|
||||
case 4:
|
||||
case 34:
|
||||
if (GetKantoPokedexCount(1) > 1)
|
||||
return TRUE;
|
||||
return FALSE;
|
||||
case 15:
|
||||
return FlagGet(FLAG_0x820);
|
||||
return FlagGet(FLAG_BADGE01_GET);
|
||||
case 16:
|
||||
case 17:
|
||||
return sub_812BB10();
|
||||
case 18:
|
||||
return FlagGet(FLAG_0x271);
|
||||
case 48:
|
||||
return FlagGet(FLAG_0x82C);
|
||||
return FlagGet(FLAG_SYS_GAME_CLEAR);
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
|
@ -1308,7 +1308,7 @@ static bool8 sub_812B780(u8 id)
|
|||
case 19:
|
||||
case 20:
|
||||
case 21:
|
||||
return FlagGet(FLAG_0x828);
|
||||
return FlagGet(FLAG_SYS_POKEMON_GET);
|
||||
case 36:
|
||||
case 37:
|
||||
return sub_812BB10();
|
||||
|
|
@ -1316,7 +1316,7 @@ static bool8 sub_812B780(u8 id)
|
|||
case 15:
|
||||
case 18:
|
||||
case 39:
|
||||
return FlagGet(FLAG_0x8A4);
|
||||
return FlagGet(FLAG_WORLD_MAP_VIRIDIAN_FOREST);
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
|
@ -1325,9 +1325,9 @@ static bool8 sub_812B780(u8 id)
|
|||
switch (id)
|
||||
{
|
||||
case 5:
|
||||
return FlagGet(FLAG_0x820);
|
||||
return FlagGet(FLAG_BADGE01_GET);
|
||||
case 6:
|
||||
return FlagGet(FLAG_0x821);
|
||||
return FlagGet(FLAG_BADGE02_GET);
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -652,7 +652,7 @@ static void PrintDexCount(void)
|
|||
u8 strbuf[30];
|
||||
u8 *ptr;
|
||||
u16 dexcount;
|
||||
if (FlagGet(FLAG_0x829) == TRUE)
|
||||
if (FlagGet(FLAG_SYS_POKEDEX_GET) == TRUE)
|
||||
{
|
||||
if (IsNationalPokedexEnabled())
|
||||
dexcount = GetNationalPokedexCount(FLAG_GET_CAUGHT);
|
||||
|
|
@ -671,7 +671,7 @@ static void PrintBadgeCount(void)
|
|||
u8 *ptr;
|
||||
u32 flagId;
|
||||
u8 nbadges = 0;
|
||||
for (flagId = FLAG_0x820; flagId < FLAG_0x820 + 8; flagId++)
|
||||
for (flagId = FLAG_BADGE01_GET; flagId < FLAG_BADGE01_GET + 8; flagId++)
|
||||
{
|
||||
if (FlagGet(flagId))
|
||||
nbadges++;
|
||||
|
|
|
|||
|
|
@ -2362,25 +2362,25 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
|
|||
// In FRLG, the Battle Tower and opponent checks are stubbed here.
|
||||
if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | /*BATTLE_TYPE_BATTLE_TOWER |*/ BATTLE_TYPE_EREADER_TRAINER)))
|
||||
{
|
||||
if (FlagGet(FLAG_0x820)
|
||||
if (FlagGet(FLAG_BADGE01_GET)
|
||||
&& !GetBattlerSide(battlerIdAtk))
|
||||
attack = (110 * attack) / 100;
|
||||
}
|
||||
if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | /*BATTLE_TYPE_BATTLE_TOWER |*/ BATTLE_TYPE_EREADER_TRAINER)))
|
||||
{
|
||||
if (FlagGet(FLAG_0x824)
|
||||
if (FlagGet(FLAG_BADGE05_GET)
|
||||
&& !GetBattlerSide(battlerIdDef))
|
||||
defense = (110 * defense) / 100;
|
||||
}
|
||||
if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | /*BATTLE_TYPE_BATTLE_TOWER |*/ BATTLE_TYPE_EREADER_TRAINER)))
|
||||
{
|
||||
if (FlagGet(FLAG_0x826)
|
||||
if (FlagGet(FLAG_BADGE07_GET)
|
||||
&& !GetBattlerSide(battlerIdAtk))
|
||||
spAttack = (110 * spAttack) / 100;
|
||||
}
|
||||
if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | /*BATTLE_TYPE_BATTLE_TOWER |*/ BATTLE_TYPE_EREADER_TRAINER)))
|
||||
{
|
||||
if (FlagGet(FLAG_0x826)
|
||||
if (FlagGet(FLAG_BADGE07_GET)
|
||||
&& !GetBattlerSide(battlerIdDef))
|
||||
spDefense = (110 * spDefense) / 100;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3125,13 +3125,13 @@ static bool8 sub_8113778(u16 a0, u16 * a1)
|
|||
if (a0 == 36 || a0 == 11)
|
||||
return TRUE;
|
||||
|
||||
if (!FlagGet(0x82C))
|
||||
if (!FlagGet(FLAG_SYS_GAME_CLEAR))
|
||||
{
|
||||
if (a0 == 3 || a0 == 31 || sub_81137E4(a0, a1) == TRUE)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
if (!FlagGet(0x844))
|
||||
if (!FlagGet(FLAG_0x844))
|
||||
{
|
||||
if (a0 == 4 || a0 == 5 || a0 == 6 || a0 == 7 || a0 == 8 || a0 == 9 || a0 == 10 || a0 == 22 || a0 == 25 || a0 == 26)
|
||||
return TRUE;
|
||||
|
|
@ -3220,7 +3220,7 @@ static bool8 sub_8113954(u16 a0, u16 * a1)
|
|||
if (a0 != 34 && a0 != 30 && a0 != 32 && a0 != 33)
|
||||
return FALSE;
|
||||
sub_81138F8();
|
||||
if (gUnknown_3005E88 || FlagGet(0x82C) || sub_81137E4(a0, a1) != TRUE)
|
||||
if (gUnknown_3005E88 || FlagGet(FLAG_SYS_GAME_CLEAR) || sub_81137E4(a0, a1) != TRUE)
|
||||
{
|
||||
gUnknown_203B024.unk_00 = a0;
|
||||
memcpy(gUnknown_203B024.unk_04, a1, 8);
|
||||
|
|
@ -4715,7 +4715,7 @@ static const u16 * sub_81152BC(const u16 * a0)
|
|||
{
|
||||
if (r5_2[0] != gUnknown_8456C17[r4])
|
||||
continue;
|
||||
if (FlagGet(0x820 + r4) == TRUE)
|
||||
if (FlagGet(FLAG_BADGE01_GET + r4) == TRUE)
|
||||
StringExpandPlaceholders(gStringVar4, gUnknown_841AE8F);
|
||||
else
|
||||
StringExpandPlaceholders(gStringVar4, gUnknown_841AE48);
|
||||
|
|
|
|||
|
|
@ -207,9 +207,9 @@ static void AppendToStartMenuItems(u8 newEntry)
|
|||
|
||||
static void SetUpStartMenu_NormalField(void)
|
||||
{
|
||||
if (FlagGet(FLAG_0x829) == TRUE)
|
||||
if (FlagGet(FLAG_SYS_POKEDEX_GET) == TRUE)
|
||||
AppendToStartMenuItems(STARTMENU_POKEDEX);
|
||||
if (FlagGet(FLAG_0x828) == TRUE)
|
||||
if (FlagGet(FLAG_SYS_POKEMON_GET) == TRUE)
|
||||
AppendToStartMenuItems(STARTMENU_POKEMON);
|
||||
AppendToStartMenuItems(STARTMENU_BAG);
|
||||
AppendToStartMenuItems(STARTMENU_PLAYER);
|
||||
|
|
@ -973,7 +973,7 @@ static void PrintSaveStats(void)
|
|||
SaveStatToString(SAVE_STAT_BADGES, gStringVar4, 2);
|
||||
AddTextPrinterParameterized3(sSaveStatsWindowId, 0, 60, 28, sTextColor_StatValue, -1, gStringVar4);
|
||||
y = 42;
|
||||
if (FlagGet(FLAG_0x829) == TRUE)
|
||||
if (FlagGet(FLAG_SYS_POKEDEX_GET) == TRUE)
|
||||
{
|
||||
AddTextPrinterParameterized3(sSaveStatsWindowId, 0, 2, 42, sTextColor_StatName, -1, gSaveStatName_Pokedex);
|
||||
SaveStatToString(SAVE_STAT_POKEDEX, gStringVar4, 2);
|
||||
|
|
|
|||
|
|
@ -641,7 +641,7 @@ bool8 sub_810C4EC(void)
|
|||
gSaveBlock1Ptr->trainerRematchStepCounter++;
|
||||
}
|
||||
|
||||
if (FlagGet(0x801) == TRUE)
|
||||
if (FlagGet(FLAG_0x801) == TRUE)
|
||||
{
|
||||
u16 x;
|
||||
do {
|
||||
|
|
@ -657,7 +657,7 @@ bool8 sub_810C4EC(void)
|
|||
} while (0);
|
||||
if (x == 100)
|
||||
{
|
||||
FlagClear(0x801);
|
||||
FlagClear(FLAG_0x801);
|
||||
sub_810C640();
|
||||
sub_810D0D0();
|
||||
return TRUE;
|
||||
|
|
@ -743,7 +743,7 @@ bool8 sub_810C4EC(void)
|
|||
|
||||
void sub_810C578(void)
|
||||
{
|
||||
FlagClear(0x801);
|
||||
FlagClear(FLAG_0x801);
|
||||
sub_810C640();
|
||||
sub_810D0D0();
|
||||
sub_810C594();
|
||||
|
|
@ -972,7 +972,7 @@ static u8 GetVsSeekerResponseInArea(const VsSeekerData * a0)
|
|||
if (sVsSeeker->trainerWantsRematch)
|
||||
{
|
||||
PlaySE(SE_PIN);
|
||||
FlagSet(0x801); // TODO: make this an enum
|
||||
FlagSet(FLAG_0x801);
|
||||
sub_810C640();
|
||||
return 2;
|
||||
}
|
||||
|
|
@ -1258,15 +1258,15 @@ static void TryGetRematchTrainerIdGivenGameState(const u16 * a0, u8 * a1)
|
|||
*a1 = GetRematchTrainerIdGivenGameState(a0, *a1);
|
||||
break;
|
||||
case 2:
|
||||
if (!FlagGet(FLAG_0x896))
|
||||
if (!FlagGet(FLAG_WORLD_MAP_CELADON_CITY))
|
||||
*a1 = GetRematchTrainerIdGivenGameState(a0, *a1);
|
||||
break;
|
||||
case 3:
|
||||
if (!FlagGet(FLAG_0x897))
|
||||
if (!FlagGet(FLAG_WORLD_MAP_FUCHSIA_CITY))
|
||||
*a1 = GetRematchTrainerIdGivenGameState(a0, *a1);
|
||||
break;
|
||||
case 4:
|
||||
if (!FlagGet(FLAG_0x82C))
|
||||
if (!FlagGet(FLAG_SYS_GAME_CLEAR))
|
||||
*a1 = GetRematchTrainerIdGivenGameState(a0, *a1);
|
||||
break;
|
||||
case 5:
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user